use build dir

This commit is contained in:
David Markowitz
2025-01-20 12:55:43 -08:00
parent fea3fa724f
commit a1b2bc9a0e
2 changed files with 6 additions and 6 deletions

View File

@@ -1,3 +1,3 @@
import subprocess
subprocess.call(["premake5.exe", "vs2022", "--lu_dir=mods"])
subprocess.call(["premake5.exe", "vs2022"])

View File

@@ -22,14 +22,14 @@ workspace ("Lu_mods")
flags { "MultiProcessorCompile" }
project (CharacterSaverProjectName)
targetdir (CharacterSaverProjectName)
targetdir ("build/"..CharacterSaverProjectName)
files { "dllmain.cpp" }
-- The standalone version can be run on its own with no other mods. Place in client folder with legouniverse.exe to use.
project (CharacterSaverStandaloneProjectName)
targetdir (CharacterSaverStandaloneProjectName)
targetdir ("build/"..CharacterSaverStandaloneProjectName)
files { "dllmain.cpp", "Source.def" }
defines { "STANDALONE_CHARACTER_SAVER=1" }
targetname ("dinput8")