Commit Graph

  • 84bc41174e Added material ID 0. cdmpants 2022-02-27 15:45:15 -05:00
  • 362c7cac21 Fixed some missing duplicate materials. cdmpants 2022-02-27 15:36:32 -05:00
  • af4c747f37 Merge branch 'ldd-importer-merge' of https://github.com/Squareville/lu-toolbox into ldd-importer-merge cdmpants 2022-02-27 14:53:28 -05:00
  • a190efb8a1 Added RGB values for metallic colors. Made opaque color ID 50 its own unique color. Added some missing RGB values. cdmpants 2022-02-27 14:53:21 -05:00
  • 101ec96e00 fix missing geo skipping Aaron Kimbre 2022-02-27 13:37:44 -06:00
  • 76b912f9fc fix somme entries formatting Aaron Kimbre 2022-02-27 02:30:59 -06:00
  • 7442cf8e44 material types? formatting Aaron Kimbre 2022-02-27 01:58:47 -06:00
  • 1e824151a3 better import Dupe color mapping to only LU colors No more need for Materials.xml Color Error Handling Tmp metallics Aaron Kimbre 2022-02-27 01:41:19 -06:00
  • 794503ad76 timeing and info messages cleanup some garbo Aaron Kimbre 2022-02-26 21:18:09 -06:00
  • 3dcedb14a8 fix raised exceptions Aaron Kimbre 2022-02-26 19:31:52 -06:00
  • 217fef1912 select ldd file location (only uses the LU one for now) editorconfig for my own sanity removed color csv Aaron Kimbre 2022-02-26 19:17:53 -06:00
  • 2d828bfe03 v3-v4 lxfml handling (broken, but imports stuff) Aaron Kimbre 2022-02-26 17:27:11 -06:00
  • 0e80c02263 fix typo Aaron Kimbre 2022-02-26 14:11:44 -06:00
  • 55608812c2 raise when we cant do it Aaron Kimbre 2022-02-26 13:56:18 -06:00
  • 92c89d0792 imperfect v4 handler Aaron Kimbre 2022-02-26 13:49:05 -06:00
  • e0da989907 attempt to handle laternate lxfml trans format Aaron Kimbre 2022-02-26 00:48:48 -06:00
  • e3f53e89fe chop chop chop pull out find db in prep for hardcoding paths Aaron Kimbre 2022-02-25 23:49:58 -06:00
  • 1977bf17d4 Barry the butcher is in town~ removed camera and logo on stud stuff removed a buch od dead code removed progress bar (printing to console costs cycles!!!) Important stuff up top Removed comment version block junk Aaron Kimbre 2022-02-25 22:50:15 -06:00
  • c9425fc869 integrate knight's changes for multi lod selection all materials object Aaron Kimbre 2022-02-25 22:22:26 -06:00
  • c92887809b set to unknown then update if we can Aaron Kimbre 2022-02-25 21:15:58 -06:00
  • b3e63b8f0b make it more robust fallback about metadata Dont care about cameras some better debug info Aaron Kimbre 2022-02-25 21:04:54 -06:00
  • e6b72b91a1 missing color fix Aaron Kimbre 2022-02-25 20:15:54 -06:00
  • 04cb56ef0a fixes Aaron Kimbre 2022-02-25 20:05:46 -06:00
  • 82c3828c31 Don't try this at home kids smashed together POC Aaron Kimbre 2022-02-25 19:16:18 -06:00
  • 2a5012b66a Fixed lime green and medium lilac RGB values. Whoops. cdmpants 2022-02-22 13:35:30 -05:00
  • d2b69730f7 Added Lime Green to materials table and adjusted Medium Lilac to match its new RGB. cdmpants 2022-02-22 13:17:23 -05:00
  • c4cd4f9eb1 Fix ground plane being hidden during HSR Bobbe 2022-01-30 01:25:15 +01:00
  • 8fd6c33df6 Hide other objects during HSR Bobbe 2022-01-30 01:10:40 +01:00
  • 6efb0576aa Fix blender screenshot scaling in readme 30350n 2022-01-25 20:07:32 +01:00
  • 2a35e9e6e1 Update image scaling in readme 30350n 2022-01-25 20:06:45 +01:00
  • f96686434e Resize images again Bobbe 2022-01-25 20:03:21 +01:00
  • 211a3c59c9 Resize images Bobbe 2022-01-25 19:54:44 +01:00
  • e21557ab59 Add readme 30350n 2022-01-25 19:50:06 +01:00
  • 3d75938db8 Add images for readme Bobbe 2022-01-25 19:13:03 +01:00
  • 5378334e60 Add license 30350n 2022-01-25 18:45:09 +01:00
  • 9b7f745f33 Fix error with vertex mask selection in bake lighting Bobbe 2022-01-25 17:04:14 +01:00
  • ac62a2c5fe Enable backface culling when applying vertex colors Bobbe 2022-01-25 17:04:06 +01:00
  • 60011527c0 Select everything before "delete loose" in HSR and smooth vertex colors Bobbe 2022-01-24 17:55:21 +01:00
  • eb607179e2 Added new custom variation entries. cdmpants 2022-01-23 23:27:00 -05:00
  • 85efb7f68e Corrected typo in print bake lighting timer. cdmpants 2022-01-22 23:17:45 -05:00
  • 505c880a64 Add custom color variation Bobbe 2022-01-23 01:35:50 +01:00
  • 97e1c07f73 Fix wrong vc colorspace for single material objects, Fix selection bug Bobbe 2022-01-23 00:26:51 +01:00
  • 694d95a7a3 Hide other lod collections when baking Bobbe 2022-01-20 15:32:47 +01:00
  • d74a1212a5 Adjust default LOD ranges, default transparent opacity Bobbe 2022-01-20 13:59:25 +01:00
  • b6c258cd5b Update transparent material RGB values. cdmpants 2022-01-19 20:50:05 -05:00
  • 3ba6f2268d Update resources.blend. Set Alpha Flag on all materials to 237. cdmpants 2022-01-19 14:11:45 -05:00
  • a83b897480 Remove unused code, Refactor dictionary gets Bobbe 2022-01-19 15:17:02 +01:00
  • 393a7d591c Fix UI inconsistent logic with "Apply Vertex Colors" Bobbe 2022-01-19 15:16:24 +01:00
  • 97dd99cf5c Make color variations consistent over all LODs Bobbe 2022-01-19 15:15:44 +01:00
  • 75148b6628 Add "Keep UVs" parameter to process model, Delete UVs by default Bobbe 2022-01-19 15:14:53 +01:00
  • 2d8c5d7c82 Add "Fast GI Bounces" parameter to bake lighting Bobbe 2022-01-19 15:13:16 +01:00
  • 22e68940c3 Fix error with removing uvmap after HSR, Reuse bmesh in HSR Bobbe 2022-01-19 15:12:22 +01:00
  • 8502a97f59 Use "VertexColor" as main bake material Bobbe 2022-01-19 15:10:36 +01:00
  • 0ff337f421 Remove uvmap after HSR Bobbe 2022-01-18 20:14:01 +01:00
  • f8478d6145 Set light bounces to 0 when baking with "ao only" Bobbe 2022-01-18 17:33:45 +01:00
  • 6fa80585a4 Fix color space when applying vcs (add lin2srgb conversion) Bobbe 2022-01-18 17:19:08 +01:00
  • f68f7d5f96 Fix weird bug with mesh splitting Bobbe 2022-01-18 17:17:50 +01:00
  • dde0fd116c Update resources.blend cdmpants 2022-01-16 18:32:39 -05:00
  • 0ee867608b Fix setting brick name (using shader prefix etc.) Bobbe 2022-01-16 22:44:49 +01:00
  • bef78957d8 Fix alpha setting for opaque objects after baking Bobbe 2022-01-16 22:23:50 +01:00
  • 75370d4cae Fix opacity setting for transparent bricks Bobbe 2022-01-16 22:14:34 +01:00
  • 44f77df397 Keep collections when setting up lod structure Bobbe 2022-01-16 21:28:06 +01:00
  • 50347bf629 Add transparent material to transparent objects Bobbe 2022-01-16 21:03:46 +01:00
  • da5375dad7 Remove "-" from main package name Bobbe 2022-01-16 20:03:27 +01:00
  • 0271c92a6f Make minimum supported blender version 2.93 Bobbe 2022-01-16 20:02:36 +01:00
  • ce30aeccba Add correct orientation option Bobbe 2022-01-16 20:02:05 +01:00
  • 925cfb1809 Add ground plane option to hidden surface removal Bobbe 2022-01-16 17:18:52 +01:00
  • 868cd66ab4 Add ao only and material override options to bake lighting Bobbe 2022-01-14 14:11:29 +01:00
  • 1d85f54b65 Fix bake material auto selection, ui Bobbe 2022-01-14 14:06:40 +01:00
  • aa2ba6f637 Fix delete loose issue Bobbe 2022-01-14 14:05:17 +01:00
  • bcc0278d5c Use alpha layer after bake lighting, Fix typo Bobbe 2022-01-14 13:02:30 +01:00
  • 345ca4fb87 Modernize UI, Add shader prefix property Bobbe 2022-01-14 12:20:03 +01:00
  • a3dd6ae02b Auto append materials from resources.blend Bobbe 2022-01-14 11:48:01 +01:00
  • 0be4c7486a Simplify, Refactor lod setup Bobbe 2022-01-14 11:45:30 +01:00
  • 31eeca319d Add mesh splitting, Fix lod structure, Improve mat name detection Bobbe 2022-01-14 11:41:15 +01:00
  • 181f8b8142 Ensure triangulate modifier exists during bake lighting Bobbe 2022-01-13 17:04:14 +01:00
  • 563db8c0c5 Add transparent opacity, Optimize apply vertex colors Bobbe 2022-01-13 17:02:26 +01:00
  • 895438cb2f Restructure process model UI, Fix not deleting lod properties Bobbe 2022-01-13 17:00:26 +01:00
  • c0d3ba0f09 Add timing information Bobbe 2022-01-13 16:57:36 +01:00
  • 8123e31c83 Move bake environment setup to bake lighting Bobbe 2022-01-13 16:56:46 +01:00
  • c06a5e34c5 Move material dicts to their own file, Add glow materials Bobbe 2022-01-13 16:45:39 +01:00
  • d3698a1d12 Disable baked lighting smoothing if edge split mod is present Bobbe 2021-12-15 17:54:18 +01:00
  • bda07bb8b4 Support new input structure, transparent bricks, Rework lods Bobbe 2021-12-15 17:27:05 +01:00
  • d57a2cbfc6 Initial commit v1.7 Bobbe 2021-11-15 11:52:16 +01:00