debugging features (lookup, metrics, stronger checks on rollloot)

This commit is contained in:
David Markowitz
2025-10-27 01:20:05 -07:00
parent 172cd55463
commit 929e16bd40
3 changed files with 62 additions and 33 deletions

View File

@@ -26,6 +26,8 @@
#include "Database.h"
#include "CDObjectsTable.h"
#include "CDRewardCodesTable.h"
#include "CDLootMatrixTable.h"
#include "CDLootTableTable.h"
// Components
#include "BuffComponent.h"
@@ -743,11 +745,30 @@ namespace DEVGMCommands {
auto tables = query.execQuery();
std::map<LOT, std::string> lotToName{};
std::map<std::string, LOT> nameToLot{};
while (!tables.eof()) {
std::string message = std::to_string(tables.getIntField("id")) + " - " + tables.getStringField("name");
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::UTF8ToUTF16(message, message.size()));
const auto lot = tables.getIntField("id");
const auto name = tables.getStringField("name");
lotToName[lot] = name;
nameToLot[name] = lot;
tables.nextRow();
}
AMFArrayValue response;
response.Insert("visible", true);
response.Insert("objectID", "Search Results");
response.Insert("serverInfo", true);
auto* const info = response.InsertArray("data");
auto& lotSort = info->PushDebug("Sorted by LOT");
for (const auto& [lot, name] : lotToName) {
auto& entry = lotSort.PushDebug<AMFStringValue>(std::to_string(lot)) = name;
}
auto& nameSort = info->PushDebug("Sorted by Name");
for (const auto& [name, lot] : nameToLot) {
auto& entry = nameSort.PushDebug<AMFStringValue>(name) = std::to_string(lot);
}
GameMessages::SendUIMessageServerToSingleClient("ToggleObjectDebugger", response, sysAddr);
}
void Spawn(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
@@ -1247,38 +1268,30 @@ namespace DEVGMCommands {
}
void Metrics(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
AMFArrayValue response;
response.Insert("visible", true);
response.Insert("objectID", "Metrics");
response.Insert("serverInfo", true);
auto* info = response.InsertArray("data");
for (const auto variable : Metrics::GetAllMetrics()) {
auto& metricData = info->PushDebug(StringifiedEnum::ToString(variable));
auto* metric = Metrics::GetMetric(variable);
if (metric == nullptr) {
continue;
}
ChatPackets::SendSystemMessage(
sysAddr,
GeneralUtils::ASCIIToUTF16(Metrics::MetricVariableToString(variable)) +
u": " +
GeneralUtils::to_u16string(Metrics::ToMiliseconds(metric->average)) +
u"ms"
);
metricData.PushDebug<AMFStringValue>("Maximum") = std::to_string(Metrics::ToMiliseconds(metric->max)) + "ms";
metricData.PushDebug<AMFStringValue>("Mininum") = std::to_string(Metrics::ToMiliseconds(metric->min)) + "ms";
metricData.PushDebug<AMFStringValue>("Average") = std::to_string(Metrics::ToMiliseconds(metric->average)) + "ms";
metricData.PushDebug<AMFStringValue>("Measurements Count") = std::to_string(metric->measurementSize);
}
ChatPackets::SendSystemMessage(
sysAddr,
u"Peak RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetPeakRSS()) / 1.024e6)) +
u"MB"
);
ChatPackets::SendSystemMessage(
sysAddr,
u"Current RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetCurrentRSS()) / 1.024e6)) +
u"MB"
);
ChatPackets::SendSystemMessage(
sysAddr,
u"Process ID: " + GeneralUtils::to_u16string(Metrics::GetProcessID())
);
auto& processInfo = info->PushDebug("Process Info");
processInfo.PushDebug<AMFStringValue>("Peak RSS") = std::to_string(static_cast<double>(Metrics::GetPeakRSS()) / 1.024e6) + "MB";
processInfo.PushDebug<AMFStringValue>("Current RSS") = std::to_string(static_cast<double>(Metrics::GetCurrentRSS()) / 1.024e6) + "MB";
processInfo.PushDebug<AMFIntValue>("Process ID") = Metrics::GetProcessID();
GameMessages::SendUIMessageServerToSingleClient("ToggleObjectDebugger", response, sysAddr);
}
void ReloadConfig(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
@@ -1310,19 +1323,30 @@ namespace DEVGMCommands {
const auto loops = GeneralUtils::TryParse<uint32_t>(splitArgs[2]);
if (!loops) return;
auto* const lootMatrixTable = CDClientManager::GetTable<CDLootMatrixTable>();
auto* const lootTableTable = CDClientManager::GetTable<CDLootTableTable>();
bool found = false;
for (const auto& entry : lootMatrixTable->GetMatrix(lootMatrixIndex.value())) {
for (const auto& loot : lootTableTable->GetTable(entry.LootTableIndex)) {
found = targetLot.value() == loot.itemid;
if (found) break;
}
}
if (!found) {
std::stringstream ss;
ss << "Target LOT " << targetLot.value() << " not found in loot matrix " << lootMatrixIndex.value() << ".";
ChatPackets::SendSystemMessage(sysAddr, ss.str());
return;
}
uint64_t totalRuns = 0;
for (uint32_t i = 0; i < loops; i++) {
while (true) {
const auto lootRoll = Loot::RollLootMatrix(nullptr, lootMatrixIndex.value());
totalRuns += 1;
bool doBreak = false;
for (const auto& kv : lootRoll) {
if (static_cast<uint32_t>(kv.first) == targetLot) {
doBreak = true;
}
}
if (doBreak) break;
if (lootRoll.contains(targetLot.value())) break;
}
}

View File

@@ -58,6 +58,10 @@ void ChatPackets::SendChatMessage(const SystemAddress& sysAddr, char chatChannel
SEND_PACKET_BROADCAST;
}
void ChatPackets::SendSystemMessage(const SystemAddress& sysAddr, const std::string& message, const bool broadcast) {
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message), broadcast);
}
void ChatPackets::SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, const bool broadcast) {
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, ServiceType::CHAT, MessageType::Chat::GENERAL_CHAT_MESSAGE);

View File

@@ -58,6 +58,7 @@ namespace ChatPackets {
};
void SendChatMessage(const SystemAddress& sysAddr, char chatChannel, const std::string& senderName, LWOOBJID playerObjectID, bool senderMythran, const std::u16string& message);
void SendSystemMessage(const SystemAddress& sysAddr, const std::string& message, bool broadcast = false);
void SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, bool broadcast = false);
void SendMessageFail(const SystemAddress& sysAddr);
void SendRoutedMsg(const LUBitStream& msg, const LWOOBJID targetID, const SystemAddress& sysAddr);