use player screen state better

This commit is contained in:
Violet Caulfield
2025-02-20 22:51:34 -06:00
parent e943e53b9d
commit 21660ed62d

View File

@@ -320,8 +320,8 @@ export default function PlayerScreen({
setSeeking(true);
setProgressState(progressState - (15 * ProgressMultiplier));
setSeeking(false);
useSeekTo.mutate(progress!.position - 15);
setSeeking(false);
}}
/>
@@ -334,8 +334,10 @@ export default function PlayerScreen({
if (progressState / ProgressMultiplier < 3)
usePrevious.mutate()
else {
setSeeking(true);
setProgressState(0);
useSeekTo.mutate(0);
setSeeking(false);
}
}}
large
@@ -357,8 +359,8 @@ export default function PlayerScreen({
onPress={() => {
setSeeking(true);
setProgressState(progressState + (15 * ProgressMultiplier));
setSeeking(false);
useSeekTo.mutate(progress!.position + 15);
setSeeking(false);
}}
/>
</XStack>