Merge topic 'cmWorkerPool_Tweaks'

56890ede2a cmWorkerPool: Factor our worker thread class (internals)
9794b72d38 cmWorkerPool: Set worker thread count separately to Process()

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !3260
This commit is contained in:
Kyle Edwards
2019-04-25 19:33:50 +00:00
committed by Kitware Robot
3 changed files with 161 additions and 163 deletions
+2 -4
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@@ -1186,6 +1186,7 @@ bool cmQtAutoMocUic::Init(cmMakefile* makefile)
num = std::min<unsigned long>(num, ParallelMax);
Base_.NumThreads = static_cast<unsigned int>(num);
}
WorkerPool_.SetThreadCount(Base_.NumThreads);
}
// - Files and directories
@@ -1482,15 +1483,12 @@ bool cmQtAutoMocUic::Process()
if (!CreateDirectories()) {
return false;
}
if (!WorkerPool_.Process(Base().NumThreads, this)) {
if (!WorkerPool_.Process(this)) {
return false;
}
if (JobError_) {
return false;
}
return SettingsFileWrite();
}
+132 -139
View File
@@ -371,137 +371,62 @@ void cmUVReadOnlyProcess::UVTryFinish()
}
/**
* @brief Private worker pool internals
* @brief Worker pool worker thread
*/
class cmWorkerPoolInternal
class cmWorkerPoolWorker
{
public:
// -- Types
cmWorkerPoolWorker(uv_loop_t& uvLoop);
~cmWorkerPoolWorker();
cmWorkerPoolWorker(cmWorkerPoolWorker const&) = delete;
cmWorkerPoolWorker& operator=(cmWorkerPoolWorker const&) = delete;
/**
* @brief Worker thread
* Set the internal thread
*/
class WorkerT
void SetThread(std::thread&& aThread) { Thread_ = std::move(aThread); }
/**
* Run an external process
*/
bool RunProcess(cmWorkerPool::ProcessResultT& result,
std::vector<std::string> const& command,
std::string const& workingDirectory);
private:
// -- Libuv callbacks
static void UVProcessStart(uv_async_t* handle);
void UVProcessFinished();
private:
// -- Process management
struct
{
public:
WorkerT(unsigned int index);
~WorkerT();
WorkerT(WorkerT const&) = delete;
WorkerT& operator=(WorkerT const&) = delete;
/**
* Start the thread
*/
void Start(cmWorkerPoolInternal* internal);
/**
* @brief Run an external process
*/
bool RunProcess(cmWorkerPool::ProcessResultT& result,
std::vector<std::string> const& command,
std::string const& workingDirectory);
// -- Accessors
unsigned int Index() const { return Index_; }
cmWorkerPool::JobHandleT& JobHandle() { return JobHandle_; }
private:
// -- Libuv callbacks
static void UVProcessStart(uv_async_t* handle);
void UVProcessFinished();
private:
//! @brief Job handle
cmWorkerPool::JobHandleT JobHandle_;
//! @brief Worker index
unsigned int Index_;
// -- Process management
struct
{
std::mutex Mutex;
cm::uv_async_ptr Request;
std::condition_variable Condition;
std::unique_ptr<cmUVReadOnlyProcess> ROP;
} Proc_;
// -- System thread
std::thread Thread_;
};
public:
// -- Constructors
cmWorkerPoolInternal(cmWorkerPool* pool);
~cmWorkerPoolInternal();
/**
* @brief Runs the libuv loop
*/
bool Process();
/**
* @brief Clear queue and abort threads
*/
void Abort();
/**
* @brief Push a job to the queue and notify a worker
*/
bool PushJob(cmWorkerPool::JobHandleT&& jobHandle);
/**
* @brief Worker thread main loop method
*/
void Work(WorkerT* worker);
// -- Request slots
static void UVSlotBegin(uv_async_t* handle);
static void UVSlotEnd(uv_async_t* handle);
public:
// -- UV loop
#ifdef CMAKE_UV_SIGNAL_HACK
std::unique_ptr<cmUVSignalHackRAII> UVHackRAII;
#endif
std::unique_ptr<uv_loop_t> UVLoop;
cm::uv_async_ptr UVRequestBegin;
cm::uv_async_ptr UVRequestEnd;
// -- Thread pool and job queue
std::mutex Mutex;
bool Aborting = false;
bool FenceProcessing = false;
unsigned int WorkersRunning = 0;
unsigned int WorkersIdle = 0;
unsigned int JobsProcessing = 0;
std::deque<cmWorkerPool::JobHandleT> Queue;
std::condition_variable Condition;
std::vector<std::unique_ptr<WorkerT>> Workers;
// -- References
cmWorkerPool* Pool = nullptr;
std::mutex Mutex;
cm::uv_async_ptr Request;
std::condition_variable Condition;
std::unique_ptr<cmUVReadOnlyProcess> ROP;
} Proc_;
// -- System thread
std::thread Thread_;
};
cmWorkerPoolInternal::WorkerT::WorkerT(unsigned int index)
: Index_(index)
cmWorkerPoolWorker::cmWorkerPoolWorker(uv_loop_t& uvLoop)
{
Proc_.Request.init(uvLoop, &cmWorkerPoolWorker::UVProcessStart, this);
}
cmWorkerPoolInternal::WorkerT::~WorkerT()
cmWorkerPoolWorker::~cmWorkerPoolWorker()
{
if (Thread_.joinable()) {
Thread_.join();
}
}
void cmWorkerPoolInternal::WorkerT::Start(cmWorkerPoolInternal* internal)
{
Proc_.Request.init(*(internal->UVLoop), &WorkerT::UVProcessStart, this);
Thread_ = std::thread(&cmWorkerPoolInternal::Work, internal, this);
}
bool cmWorkerPoolInternal::WorkerT::RunProcess(
cmWorkerPool::ProcessResultT& result,
std::vector<std::string> const& command, std::string const& workingDirectory)
bool cmWorkerPoolWorker::RunProcess(cmWorkerPool::ProcessResultT& result,
std::vector<std::string> const& command,
std::string const& workingDirectory)
{
if (command.empty()) {
return false;
@@ -524,9 +449,9 @@ bool cmWorkerPoolInternal::WorkerT::RunProcess(
return !result.error();
}
void cmWorkerPoolInternal::WorkerT::UVProcessStart(uv_async_t* handle)
void cmWorkerPoolWorker::UVProcessStart(uv_async_t* handle)
{
auto* wrk = reinterpret_cast<WorkerT*>(handle->data);
auto* wrk = reinterpret_cast<cmWorkerPoolWorker*>(handle->data);
bool startFailed = false;
{
auto& Proc = wrk->Proc_;
@@ -542,7 +467,7 @@ void cmWorkerPoolInternal::WorkerT::UVProcessStart(uv_async_t* handle)
}
}
void cmWorkerPoolInternal::WorkerT::UVProcessFinished()
void cmWorkerPoolWorker::UVProcessFinished()
{
{
std::lock_guard<std::mutex> lock(Proc_.Mutex);
@@ -554,6 +479,65 @@ void cmWorkerPoolInternal::WorkerT::UVProcessFinished()
Proc_.Condition.notify_one();
}
/**
* @brief Private worker pool internals
*/
class cmWorkerPoolInternal
{
public:
// -- Constructors
cmWorkerPoolInternal(cmWorkerPool* pool);
~cmWorkerPoolInternal();
/**
* Runs the libuv loop.
*/
bool Process();
/**
* Clear queue and abort threads.
*/
void Abort();
/**
* Push a job to the queue and notify a worker.
*/
bool PushJob(cmWorkerPool::JobHandleT&& jobHandle);
/**
* Worker thread main loop method.
*/
void Work(unsigned int workerIndex);
// -- Request slots
static void UVSlotBegin(uv_async_t* handle);
static void UVSlotEnd(uv_async_t* handle);
public:
// -- UV loop
#ifdef CMAKE_UV_SIGNAL_HACK
std::unique_ptr<cmUVSignalHackRAII> UVHackRAII;
#endif
std::unique_ptr<uv_loop_t> UVLoop;
cm::uv_async_ptr UVRequestBegin;
cm::uv_async_ptr UVRequestEnd;
// -- Thread pool and job queue
std::mutex Mutex;
bool Processing = false;
bool Aborting = false;
bool FenceProcessing = false;
unsigned int WorkersRunning = 0;
unsigned int WorkersIdle = 0;
unsigned int JobsProcessing = 0;
std::deque<cmWorkerPool::JobHandleT> Queue;
std::condition_variable Condition;
std::vector<std::unique_ptr<cmWorkerPoolWorker>> Workers;
// -- References
cmWorkerPool* Pool = nullptr;
};
void cmWorkerPool::ProcessResultT::reset()
{
ExitStatus = 0;
@@ -591,7 +575,8 @@ cmWorkerPoolInternal::~cmWorkerPoolInternal()
bool cmWorkerPoolInternal::Process()
{
// Reset state
// Reset state flags
Processing = true;
Aborting = false;
// Initialize libuv asynchronous request
UVRequestBegin.init(*UVLoop, &cmWorkerPoolInternal::UVSlotBegin, this);
@@ -599,23 +584,27 @@ bool cmWorkerPoolInternal::Process()
// Send begin request
UVRequestBegin.send();
// Run libuv loop
return (uv_run(UVLoop.get(), UV_RUN_DEFAULT) == 0);
bool success = (uv_run(UVLoop.get(), UV_RUN_DEFAULT) == 0);
// Update state flags
Processing = false;
Aborting = false;
return success;
}
void cmWorkerPoolInternal::Abort()
{
bool firstCall = false;
bool notifyThreads = false;
// Clear all jobs and set abort flag
{
std::lock_guard<std::mutex> guard(Mutex);
if (!Aborting) {
if (Processing && !Aborting) {
// Register abort and clear queue
Aborting = true;
Queue.clear();
firstCall = true;
notifyThreads = true;
}
}
if (firstCall) {
if (notifyThreads) {
// Wake threads
Condition.notify_all();
}
@@ -627,15 +616,13 @@ inline bool cmWorkerPoolInternal::PushJob(cmWorkerPool::JobHandleT&& jobHandle)
if (Aborting) {
return false;
}
// Append the job to the queue
Queue.emplace_back(std::move(jobHandle));
// Notify an idle worker if there's one
if (WorkersIdle != 0) {
Condition.notify_one();
}
// Return success
return true;
}
@@ -648,11 +635,13 @@ void cmWorkerPoolInternal::UVSlotBegin(uv_async_t* handle)
// Create workers
gint.Workers.reserve(num);
for (unsigned int ii = 0; ii != num; ++ii) {
gint.Workers.emplace_back(cm::make_unique<WorkerT>(ii));
gint.Workers.emplace_back(
cm::make_unique<cmWorkerPoolWorker>(*gint.UVLoop));
}
// Start workers
for (auto& wrk : gint.Workers) {
wrk->Start(&gint);
// Start worker threads
for (unsigned int ii = 0; ii != num; ++ii) {
gint.Workers[ii]->SetThread(
std::thread(&cmWorkerPoolInternal::Work, &gint, ii));
}
}
// Destroy begin request
@@ -668,8 +657,9 @@ void cmWorkerPoolInternal::UVSlotEnd(uv_async_t* handle)
gint.UVRequestEnd.reset();
}
void cmWorkerPoolInternal::Work(WorkerT* worker)
void cmWorkerPoolInternal::Work(unsigned int workerIndex)
{
cmWorkerPool::JobHandleT jobHandle;
std::unique_lock<std::mutex> uLock(Mutex);
// Increment running workers count
++WorkersRunning;
@@ -698,15 +688,15 @@ void cmWorkerPoolInternal::Work(WorkerT* worker)
}
// Pop next job from queue
worker->JobHandle() = std::move(Queue.front());
jobHandle = std::move(Queue.front());
Queue.pop_front();
// Unlocked scope for job processing
++JobsProcessing;
{
uLock.unlock();
worker->JobHandle()->Work(Pool, worker->Index()); // Process job
worker->JobHandle().reset(); // Destroy job
jobHandle->Work(Pool, workerIndex); // Process job
jobHandle.reset(); // Destroy job
uLock.lock();
}
--JobsProcessing;
@@ -743,19 +733,22 @@ cmWorkerPool::cmWorkerPool()
cmWorkerPool::~cmWorkerPool() = default;
bool cmWorkerPool::Process(unsigned int threadCount, void* userData)
void cmWorkerPool::SetThreadCount(unsigned int threadCount)
{
if (!Int_->Processing) {
ThreadCount_ = (threadCount > 0) ? threadCount : 1u;
}
}
bool cmWorkerPool::Process(void* userData)
{
// Setup user data
UserData_ = userData;
ThreadCount_ = (threadCount > 0) ? threadCount : 1u;
// Run libuv loop
bool success = Int_->Process();
// Clear user data
UserData_ = nullptr;
ThreadCount_ = 0;
// Return
return success;
}
+27 -20
View File
@@ -50,12 +50,12 @@ public:
JobT& operator=(JobT const&) = delete;
/**
* @brief Virtual destructor.
* Virtual destructor.
*/
virtual ~JobT();
/**
* @brief Fence job flag
* Fence job flag
*
* Fence jobs require that:
* - all jobs before in the queue have been processed
@@ -66,7 +66,7 @@ public:
protected:
/**
* @brief Protected default constructor
* Protected default constructor
*/
JobT(bool fence = false)
: Fence_(fence)
@@ -125,12 +125,12 @@ public:
};
/**
* @brief Job handle type
* Job handle type
*/
typedef std::unique_ptr<JobT> JobHandleT;
/**
* @brief Fence job base class
* Fence job base class
*/
class JobFenceT : public JobT
{
@@ -144,8 +144,9 @@ public:
};
/**
* @brief Fence job that aborts the worker pool.
* This class is useful as the last job in the job queue.
* Fence job that aborts the worker pool.
*
* Useful as the last job in the job queue.
*/
class JobEndT : JobFenceT
{
@@ -160,23 +161,29 @@ public:
~cmWorkerPool();
/**
* @brief Blocking function that starts threads to process all Jobs in
* the queue.
* Number of worker threads.
*/
unsigned int ThreadCount() const { return ThreadCount_; }
/**
* Set the number of worker threads.
*
* Calling this method during Process() has no effect.
*/
void SetThreadCount(unsigned int threadCount);
/**
* Blocking function that starts threads to process all Jobs in the queue.
*
* This method blocks until a job calls the Abort() method.
* @arg threadCount Number of threads to process jobs.
* @arg userData Common user data pointer available in all Jobs.
*/
bool Process(unsigned int threadCount, void* userData = nullptr);
/**
* Number of worker threads passed to Process().
* Only valid during Process().
*/
unsigned int ThreadCount() const { return ThreadCount_; }
bool Process(void* userData = nullptr);
/**
* User data reference passed to Process().
*
* Only valid during Process().
*/
void* UserData() const { return UserData_; }
@@ -184,14 +191,14 @@ public:
// -- Job processing interface
/**
* @brief Clears the job queue and aborts all worker threads.
* Clears the job queue and aborts all worker threads.
*
* This method is thread safe and can be called from inside a job.
*/
void Abort();
/**
* @brief Push job to the queue.
* Push job to the queue.
*
* This method is thread safe and can be called from inside a job or before
* Process().
@@ -199,7 +206,7 @@ public:
bool PushJob(JobHandleT&& jobHandle);
/**
* @brief Push job to the queue
* Push job to the queue
*
* This method is thread safe and can be called from inside a job or before
* Process().
@@ -212,7 +219,7 @@ public:
private:
void* UserData_ = nullptr;
unsigned int ThreadCount_ = 0;
unsigned int ThreadCount_ = 1;
std::unique_ptr<cmWorkerPoolInternal> Int_;
};