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Xcode: Default to arm64 arch on Apple Silicon hosts during compiler id
In commitb6c60f14b6(macOS: Default to arm64 architecture on Apple Silicon hosts, 2020-09-28, v3.19.0-rc1~63^2) we forgot to update the compiler id architecture selection added by commit26673bf480(Xcode: Explicitly specify default native architecture on macOS, 2020-07-16, v3.18.1~20^2). Issue: #21425
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@@ -516,9 +516,16 @@ Id flags: ${testflags} ${CMAKE_${lang}_COMPILER_ID_FLAGS_ALWAYS}
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND CMAKE_OSX_SYSROOT MATCHES "^$|[Mm][Aa][Cc][Oo][Ss]")
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# When targeting macOS, use only the host architecture.
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set(id_archs [[ARCHS = "$(NATIVE_ARCH_ACTUAL)";]])
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if (_CMAKE_APPLE_ARCHS_DEFAULT)
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set(id_archs "ARCHS = \"${_CMAKE_APPLE_ARCHS_DEFAULT}\";")
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set(id_arch_active "ONLY_ACTIVE_ARCH = NO;")
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else()
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set(id_archs [[ARCHS = "$(NATIVE_ARCH_ACTUAL)";]])
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set(id_arch_active "ONLY_ACTIVE_ARCH = YES;")
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endif()
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else()
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set(id_archs "")
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set(id_arch_active "ONLY_ACTIVE_ARCH = YES;")
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endif()
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configure_file(${CMAKE_ROOT}/Modules/CompilerId/Xcode-3.pbxproj.in
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${id_dir}/CompilerId${lang}.xcodeproj/project.pbxproj @ONLY)
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@@ -80,11 +80,11 @@
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1DEB928A08733DD80010E9CD = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ONLY_ACTIVE_ARCH = YES;
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CODE_SIGNING_REQUIRED = NO;
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CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)";
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SYMROOT = .;
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@id_archs@
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@id_arch_active@
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@id_toolset@
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@id_lang_version@
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@id_clang_cxx_library@
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