Merge topic 'win32-executable-genex'

3ef0c40962 WIN32_EXECUTABLE: Add support for generator expressions

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5146
This commit is contained in:
Brad King
2020-08-25 14:31:44 +00:00
committed by Kitware Robot
20 changed files with 118 additions and 12 deletions
+4
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@@ -11,3 +11,7 @@ configure use of the Microsoft Foundation Classes (MFC) for WinMain
executables. This property is initialized by the value of the
:variable:`CMAKE_WIN32_EXECUTABLE` variable if it is set when
a target is created.
This property supports
:manual:`generator expressions <cmake-generator-expressions(7)>`, except if the
target is managed (contains C# code.)
@@ -0,0 +1,5 @@
win32-executable-genex
----------------------
* The :prop_tgt:`WIN32_EXECUTABLE` target property now supports
:manual:`generator expressions <cmake-generator-expressions(7)>`.
+2 -1
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@@ -689,7 +689,8 @@ int cmExtraCodeBlocksGenerator::GetCBTargetType(cmGeneratorTarget* target)
{
switch (target->GetType()) {
case cmStateEnums::EXECUTABLE:
if ((target->GetPropertyAsBool("WIN32_EXECUTABLE")) ||
if ((target->IsWin32Executable(
target->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"))) ||
(target->GetPropertyAsBool("MACOSX_BUNDLE"))) {
return 0;
}
+6
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@@ -2266,6 +2266,12 @@ bool cmGeneratorTarget::IsBundleOnApple() const
this->IsCFBundleOnApple();
}
bool cmGeneratorTarget::IsWin32Executable(const std::string& config) const
{
return cmIsOn(cmGeneratorExpression::Evaluate(
this->GetSafeProperty("WIN32_EXECUTABLE"), this->LocalGenerator, config));
}
std::string cmGeneratorTarget::GetCFBundleDirectory(
const std::string& config, BundleDirectoryLevel level) const
{
+3
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@@ -284,6 +284,9 @@ public:
or CFBundle on Apple. */
bool IsBundleOnApple() const;
/** Return whether this target is a Win32 executable */
bool IsWin32Executable(const std::string& config) const;
/** Get the full name of the target according to the settings in its
makefile. */
std::string GetFullName(const std::string& config,
+3 -3
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@@ -335,13 +335,13 @@ bool cmGlobalGenerator::CheckTargetsForType() const
bool failed = false;
for (const auto& generator : this->LocalGenerators) {
for (const auto& target : generator->GetGeneratorTargets()) {
if (target->GetType() == cmStateEnums::EXECUTABLE &&
target->GetPropertyAsBool("WIN32_EXECUTABLE")) {
if (target->GetType() == cmStateEnums::EXECUTABLE) {
std::vector<std::string> const& configs =
target->Makefile->GetGeneratorConfigs(
cmMakefile::IncludeEmptyConfig);
for (std::string const& config : configs) {
if (target->GetLinkerLanguage(config) == "Swift") {
if (target->IsWin32Executable(config) &&
target->GetLinkerLanguage(config) == "Swift") {
this->GetCMakeInstance()->IssueMessage(
MessageType::FATAL_ERROR,
"WIN32_EXECUTABLE property is not supported on Swift "
+1 -1
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@@ -1520,7 +1520,7 @@ void cmLocalGenerator::GetTargetFlags(
return;
}
if (target->GetPropertyAsBool("WIN32_EXECUTABLE")) {
if (target->IsWin32Executable(config)) {
exeFlags +=
this->Makefile->GetSafeDefinition("CMAKE_CREATE_WIN32_EXE");
exeFlags += " ";
+1 -1
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@@ -1113,7 +1113,7 @@ void cmLocalVisualStudio7Generator::OutputBuildTool(
cmComputeLinkInformation& cli = *pcli;
std::string linkLanguage = cli.GetLinkLanguage();
bool isWin32Executable = target->GetPropertyAsBool("WIN32_EXECUTABLE");
bool isWin32Executable = target->IsWin32Executable(configName);
// Compute the variable name to lookup standard libraries for this
// language.
@@ -371,7 +371,8 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
this->LocalGenerator->AddConfigVariableFlags(
linkFlags, "CMAKE_EXE_LINKER_FLAGS", this->GetConfigName());
if (this->GeneratorTarget->GetPropertyAsBool("WIN32_EXECUTABLE")) {
if (this->GeneratorTarget->IsWin32Executable(
this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"))) {
this->LocalGenerator->AppendFlags(
linkFlags, this->Makefile->GetSafeDefinition("CMAKE_CREATE_WIN32_EXE"));
} else {
+15 -5
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@@ -595,14 +595,24 @@ void cmVisualStudio10TargetGenerator::Generate()
case cmStateEnums::MODULE_LIBRARY:
outputType = "Module";
break;
case cmStateEnums::EXECUTABLE:
if (this->GeneratorTarget->Target->GetPropertyAsBool(
"WIN32_EXECUTABLE")) {
case cmStateEnums::EXECUTABLE: {
auto const win32 =
this->GeneratorTarget->GetSafeProperty("WIN32_EXECUTABLE");
if (win32.find("$<") != std::string::npos) {
this->Makefile->IssueMessage(
MessageType::FATAL_ERROR,
cmStrCat(
"Target \"", this->GeneratorTarget->GetName(),
"\" has a generator expression in its WIN32_EXECUTABLE "
"property. This is not supported on managed executables."));
return;
}
if (cmIsOn(win32)) {
outputType = "WinExe";
} else {
outputType = "Exe";
}
break;
} break;
case cmStateEnums::UTILITY:
case cmStateEnums::INTERFACE_LIBRARY:
case cmStateEnums::GLOBAL_TARGET:
@@ -3731,7 +3741,7 @@ bool cmVisualStudio10TargetGenerator::ComputeLinkOptions(
}
if (this->MSTools) {
if (this->GeneratorTarget->GetPropertyAsBool("WIN32_EXECUTABLE")) {
if (this->GeneratorTarget->IsWin32Executable(config)) {
if (this->GlobalGenerator->TargetsWindowsCE()) {
linkOptions.AddFlag("SubSystem", "WindowsCE");
if (this->GeneratorTarget->GetType() == cmStateEnums::EXECUTABLE) {
+4
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@@ -440,6 +440,10 @@ if(BUILD_TESTING)
ADD_TEST_MACRO(CSharpOnly CSharpOnly)
ADD_TEST_MACRO(CSharpLinkToCxx CSharpLinkToCxx)
ADD_TEST_MACRO(CSharpLinkFromCxx CSharpLinkFromCxx)
ADD_TEST_MACRO(CSharpWin32GenEx CSharpWin32GenEx)
set_tests_properties(CSharpWin32GenEx PROPERTIES
PASS_REGULAR_EXPRESSION "Target \"CSharpWin32GenEx\" has a generator expression in its\n WIN32_EXECUTABLE property\\. This is not supported on managed executables\\."
)
endif()
ADD_TEST_MACRO(COnly COnly)
+5
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@@ -0,0 +1,5 @@
cmake_minimum_required(VERSION 3.18)
project(CSharpWin32GenEx CSharp)
add_executable(CSharpWin32GenEx csharpwin32genex.cs)
set_property(TARGET CSharpWin32GenEx PROPERTY WIN32_EXECUTABLE $<1:1>)
@@ -0,0 +1,9 @@
namespace CSharpWin32GenEx
{
class CSharpWin32GenEx
{
public static void Main(string[] args)
{
}
}
}
+4
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@@ -733,3 +733,7 @@ add_RunCMake_test("CTestCommandExpandLists")
add_RunCMake_test(PrecompileHeaders -DCMAKE_C_COMPILER_ID=${CMAKE_C_COMPILER_ID})
add_RunCMake_test("UnityBuild")
if(WIN32)
add_RunCMake_test(Win32GenEx)
endif()
+3
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@@ -0,0 +1,3 @@
cmake_minimum_required(VERSION 3.18)
project(${RunCMake_TEST} NONE)
include(${RunCMake_TEST}.cmake)
@@ -0,0 +1,28 @@
include(RunCMake)
if(RunCMake_GENERATOR_IS_MULTI_CONFIG)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/Win32GenEx-build)
run_cmake(Win32GenEx)
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake_command(Win32GenEx-debug-build ${CMAKE_COMMAND} --build ${RunCMake_TEST_BINARY_DIR} --config Debug)
run_cmake_command(Win32GenEx-release-build ${CMAKE_COMMAND} --build ${RunCMake_TEST_BINARY_DIR} --config Release)
unset(RunCMake_TEST_NO_CLEAN)
else()
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/Win32GenEx-debug-build)
set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug)
run_cmake(Win32GenEx-debug)
unset(RunCMake_TEST_OPTIONS)
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake_command(Win32GenEx-debug-build ${CMAKE_COMMAND} --build ${RunCMake_TEST_BINARY_DIR})
unset(RunCMake_TEST_NO_CLEAN)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/Win32GenEx-release-build)
set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Release)
run_cmake(Win32GenEx-release)
unset(RunCMake_TEST_OPTIONS)
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake_command(Win32GenEx-release-build ${CMAKE_COMMAND} --build ${RunCMake_TEST_BINARY_DIR})
unset(RunCMake_TEST_NO_CLEAN)
endif()
@@ -0,0 +1 @@
include(Win32GenEx.cmake)
@@ -0,0 +1 @@
include(Win32GenEx.cmake)
@@ -0,0 +1,7 @@
enable_language(C)
add_executable(Win32GenEx main.c)
set_target_properties(Win32GenEx PROPERTIES
WIN32_EXECUTABLE $<CONFIG:Release>
)
target_compile_definitions(Win32GenEx PRIVATE $<$<CONFIG:Release>:USE_WIN32_MAIN>)
+14
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@@ -0,0 +1,14 @@
#ifdef USE_WIN32_MAIN
# include <windows.h>
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nShowCmd)
{
return 0;
}
#else
int main(void)
{
return 0;
}
#endif