VS: Fix custom commands for DOTNET_SDK builds

Fixes: #23723
This commit is contained in:
Calum Robinson
2024-09-17 16:30:44 +01:00
parent b69b5a94d1
commit fd66818653
7 changed files with 21 additions and 33 deletions

View File

@@ -907,16 +907,6 @@ void cmVisualStudio10TargetGenerator::WriteSdkStyleProjectFile(
return;
}
if (this->HasCustomCommandsSource()) {
std::string message = cmStrCat(
"The target \"", this->GeneratorTarget->GetName(),
"\" does not currently support add_custom_command as the Visual Studio "
"generators have not yet learned how to generate custom commands in "
".Net SDK-style projects.");
this->Makefile->IssueMessage(MessageType::FATAL_ERROR, message);
return;
}
Elem e0(BuildFileStream, "Project");
e0.Attribute("Sdk", *this->GeneratorTarget->GetProperty("DOTNET_SDK"));
@@ -1016,6 +1006,7 @@ void cmVisualStudio10TargetGenerator::WriteSdkStyleProjectFile(
}
this->WriteDotNetDocumentationFile(e0);
this->WriteCustomCommands(e0);
this->WriteAllSources(e0);
this->WriteEmbeddedResourceGroup(e0);
this->WriteXamlFilesGroup(e0);
@@ -1077,15 +1068,6 @@ void cmVisualStudio10TargetGenerator::WriteCommonPropertyGroupGlobals(Elem& e1)
}
}
bool cmVisualStudio10TargetGenerator::HasCustomCommandsSource() const
{
auto const& config_sources = this->GeneratorTarget->GetAllConfigSources();
return std::any_of(config_sources.begin(), config_sources.end(),
[](cmGeneratorTarget::AllConfigSource const& si) {
return si.Source->GetCustomCommand();
});
}
void cmVisualStudio10TargetGenerator::WritePackageReferences(Elem& e0)
{
std::vector<std::string> packageReferences =
@@ -1843,6 +1825,15 @@ void cmVisualStudio10TargetGenerator::WriteCustomRule(
symbolic = sf->GetPropertyAsBool("SYMBOLIC");
}
}
// Without UpToDateCheckInput VS will ignore the dependency files
// when doing it's fast up-to-date check and the command will not run
if (this->ProjectType == VsProjectType::csproj &&
this->GeneratorTarget->IsDotNetSdkTarget()) {
Elem e1(e0, "ItemGroup");
Elem e2(e1, "UpToDateCheckInput");
e2.Attribute("Include", dep);
}
}
}
if (this->ProjectType != VsProjectType::csproj) {
@@ -1936,10 +1927,16 @@ void cmVisualStudio10TargetGenerator::WriteCustomRuleCSharp(
}
this->CSharpCustomCommandNames.insert(name);
Elem e1(e0, "Target");
e1.Attribute("Condition", this->CalcCondition(config));
e1.Attribute("Condition", cmStrCat("'$(Configuration)' == '", config, '\''));
e1.S << "\n Name=\"" << name << "\"";
e1.S << "\n Inputs=\"" << cmVS10EscapeAttr(inputs) << "\"";
e1.S << "\n Outputs=\"" << cmVS10EscapeAttr(outputs) << "\"";
// Run before sources are compiled...
e1.S << "\n BeforeTargets=\"CoreCompile\""; // BeforeBuild
// ...but after output directory has been created
e1.S << "\n DependsOnTargets=\"PrepareForBuild\"";
if (!comment.empty()) {
Elem(e1, "Exec").Attribute("Command", cmStrCat("echo ", comment));
}

View File

@@ -289,8 +289,6 @@ private:
void WriteCommonPropertyGroupGlobals(
cmVisualStudio10TargetGenerator::Elem& e1);
bool HasCustomCommandsSource() const;
std::unordered_map<std::string, ConfigToSettings> ParsedToolTargetSettings;
bool PropertyIsSameInAllConfigs(const ConfigToSettings& toolSettings,
const std::string& propName);

View File

@@ -1,7 +1,6 @@
cmake_policy(SET CMP0053 NEW)
include(RunCMake)
run_cmake(VsDotnetSdkCustomCommandsSource)
run_cmake(VsDotnetSdkStartupObject)
run_cmake(VsDotnetSdkDefines)
run_cmake(DotnetSdkVariables)
@@ -30,3 +29,4 @@ endfunction()
runCmakeAndBuild(VsDotnetSdkCustomCommandsTarget)
runCmakeAndBuild(VsDotnetSdkNugetRestore)
runCmakeAndBuild(VsDotnetSdkCustomCommandsSource)

View File

@@ -0,0 +1 @@
Generating bar.cs

View File

@@ -1,7 +0,0 @@
CMake Error in CMakeLists.txt:
The target "foo" does not currently support add_custom_command as the
Visual Studio generators have not yet learned how to generate custom
commands in .Net SDK-style projects.
CMake Generate step failed. Build files cannot be regenerated correctly.

View File

@@ -7,9 +7,8 @@ endif()
set(CMAKE_DOTNET_SDK "Microsoft.NET.Sdk")
add_custom_command(
OUTPUT bar.cs
COMMAND copy /A ${CMAKE_CURRENT_SOURCE_DIR}/lib1.cs
bar.cs
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/lib1.cs
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_SOURCE_DIR}/lib1.cs" bar.cs
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/lib1.cs"
VERBATIM)
add_library(foo SHARED bar.cs)