525464ed2a Xcode: Use "Link Binary With Libraries" build phase in some cases
dc0898205c Xcode: Add special case for file type extension map for .xcassets
7b3d8411a2 Xcode: Refactor build setting append code and attribute getter naming
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5036
Only generate a graph dependency between a custom command and
a target when the custom command queries for the file path
of an artifact of the target.
This makes generator expressions such as `TARGET_FILE_DIR`
behave the same way as `TARGET_PROPERTY` which never generated
a graph dependency.
01428c5560 CUDA: Fail fast if CMAKE_CUDA_ARCHITECTURES doesn't work during detection
9f81aa0f69 CUDA: Fail if compiler detection using the host compiler fails
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5155
5ece12b7e4 gitlab-ci: add ISPC to the Fedora CI image
8976817d6d ISPC: Update help documentation to include ISPC
2368f46ba4 ISPC: Support building with the MSVC toolchain
e783bf8aa6 ISPC: Support ISPC header generation byproducts and parallel builds
34cc6acc81 Add ISPC compiler support to CMake
419d70d490 Refactor some swift only logic to be re-used by other languages
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5065
OBJECT and STATIC libraries (framework or non-framework) do not use
this build phase. Not all items to be linked use this build phase either.
Co-Authored-By: Craig Scott <craig.scott@crascit.com>
If an user specified a host compiler we should fail if we are unable to perform
compiler detection with it.
Previously we would try without and likely succeed and continue. Then we'd fail
during ABI detection and compiler testing since we'd still try to use it.
This is particularly problematic when crosscompiling since we extract the host
linker from the compiler detection link line. This would result in the wrong
host linker being used and a linking error due to architecture mismatch during
ABI detection where other necessary flags may already be present to make the
host compiler work. See #21076 for an example.
Fix this by adding CMAKE_<LANG>_COMPILER_ID_REQUIRE_SUCCESS to
CMakeDetermineCompilerId, which throws a fatal error if executing the compiler
results in a non-zero exit code.
Fixes#21120.
Since commit 83ddc4d289 (VS: Do not select a Windows SDK too high for
current VS version, 2017-08-07, v3.13.0-rc1~72^2~2) we enforce a maximum
SDK version for the VS 2015 generator. The blog post linked in the
original commit is no longer available, but it can be seen here:
* https://web.archive.org/web/20190108032520/https://blogs.msdn.microsoft.com/chuckw/2018/10/02/windows-10-october-2018-update/
In particular, it states:
> VS 2015 Users: The Windows 10 SDK (15063, 16299, 17134, 17763)
> is officially only supported for VS 2017.
However, in some circumstances a higher version can be used.
Add a `CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION_MAXIMUM` to override the
generator's default maximum SDK version.
Fixes: #20633
Previously we would synthesize <TARGET_NAME>-NOTFOUND as the location. This
would then end up on the link line and cause build failures.
Policy CMP0110 is added to control this behaviour.
Fixes#19080, #19943.
Add additional information to the cmake-buildsystem manual:
* Add link to "Generator Expressions" in a place which demonstrates a
generator expression without linking to what they are.
* Update "diagnostic message" for "Compatible Interface Properties" to
contain an example of the message sent.
* Add information about the macOS FRAMEWORK_VERSION and how "A" is the
conventional value to use.
Add an `OPTIMIZE_DEPENDENCIES` target property and supporting
`CMAKE_OPTIMIZE_DEPENDENCIES` variable to optionally enable pruning and
flattening of outgoing dependencies from static libraries. Since they
do not actually link, they only depend on side effects of their
dependencies. Therefore we can drop dependencies that contribute no
side effects.
Restore the change from commit f84af8e270 (add_test: Allow special
characters in test name, 2020-05-16, v3.18.0-rc1~142^2) that had to be
reverted by commit f84af8e270 (add_test: Allow special characters in
test name, 2020-05-16, v3.18.0-rc1~142^2) for compatibility.
Add policy CMP0110 to make the change in a compatible way.
Also, support even more characters than before by generating the
test scripts using bracket arguments around the test names.
Fixes: #19391
Signed-off-by: Deniz Bahadir <dbahadir@benocs.com>
bafa9fe887 fileapi: Add INTERFACE libraries with SOURCES to codemodel-v2
4391913133 Add INTERFACE libraries to generated buildsystem if they have SOURCES
afb998704e Remove filtering of allowed INTERFACE library properties
e7edba2baf Makefiles: Use IsInBuildSystem in global generator target type checks
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5078
Change the default value of `CMAKE_AUTOMOC_PATH_PREFIX` to `OFF` to
restore compatibility with behavior of CMake 3.15 and below.
C++ source files that are generated by Qt's meta object compiler (moc)
include the header file that was passed as input argument to moc. This
is usually a path relative to the source directory, for example
#include "../../source/dir/myobject.h"
That is problematic for reproducible builds as described in #18815.
To cope with that, the target property AUTOMOC_PATH_PREFIX was
introduced in CMake 3.16 by commit d018d27c10 (Autogen: Add moc path
prefix generation (AUTOMOC_PATH_PREFIX), 2019-09-13, v3.16.0-rc1~94^2~4).
The property is default-initialized from the variable
`CMAKE_AUTOMOC_PATH_PREFIX`, which defaults to `ON`.
If this property is ON, and myobject.h is located in an include
directory of the target, moc-generated C++ files include the file
without the "path prefix":
#include "myobject.h"
This behavior, however, can break projects that have equally named
header files in different include directories. As "not breaking
existing projects" trumps "have reproducible builds by default" we
change the default of `CMAKE_AUTOMOC_PATH_PREFIX` to `OFF`.
Also, it is now possible to pass `-DCMAKE_AUTOMOC_PATH_PREFIX=ON` on the
CMake command line. Before, it was overridden in `CMakeGenericSystem`.
Fixes: #20598
Issue: #18815