Now that the working directory is in the build tree, relative input
paths must be converted to an absolute path to remain relative to the
source directory.
Fixes: #19472
Entries of the `CPATH` environment variable are implicitly searched as
include directories by some C/C++ compilers. Since commit 5990ecb741
(Compute implicit include directories from compiler output, 2018-12-07,
v3.14.0-rc1~108^2) these entries are detected by CMake and included in
the `CMAKE_{C,CXX}_IMPLICIT_INCLUDE_DIRECTORIES` variables.
However, we should not exclude them from explicit specification via `-I`
or particularly `-isystem` because they are meant as user-specified
include directories that can be re-ordered without breaking compiler
builtin headers. In particular, we need explicit requests via
`include_directories` with the `SYSTEM` option to result in `-isystem`
so that third-party headers do not produce warnings.
Co-Author: Ben Boeckel <ben.boeckel@kitware.com>
Fixes: #19291
Add a note about the fix in commit 3d3713121b (target_link_libraries:
Fix static library private deps in other dirs, 2019-04-30). Also
reference the equivalent note already added to the 3.13.5 notes.
The value of `CMAKE_VS_PLATFORM_NAME` is computed by Visual Studio
generators based on `CMAKE_GENERATOR_PLATFORM` or some default.
Prior to the VS 2019 generator, the default was always `Win32`.
However, for the `Visual Studio 16 2019` generator, the default is
based on the host platform.
Store the default in a new `CMAKE_VS_PLATFORM_NAME_DEFAULT` variable for
use by project code. This is particularly useful in toolchain files
because they are allowed to set `CMAKE_GENERATOR_PLATFORM` and so
`CMAKE_VS_PLATFORM_NAME` is not yet known. Of course the toolchain file
author knows whether it will set `CMAKE_GENERATOR_PLATFORM`, and if not
then `CMAKE_VS_PLATFORM_NAME_DEFAULT` provides the platform name that
will be used.
Fixes: #19177
Our documented standard for find module variable names is to match the
case of the find module package name. This was overlooked when the
module was added by commit 84e7920b3a (FindFontconfig: Add module to
find Fontconfig, 2018-09-27, v3.14.0-rc1~523^2).
The module was released with the upper case names in CMake 3.14.0, so
fix it to have camel case names in 3.14.1. This is incompatible but
anyone using a given release series should be using the latest patch on
it and we've made breaking fixups on newly released features like this
before.
Reported-by: Christophe Giboudeaux <christophe@krop.fr>
Fixes: #19094
The `FindOctave` module added by commit 170bcb6fdc (FindOctave: Add
module to find GNU octave, 2018-11-17, v3.14.0-rc1~283^2) has a few
problems in its implementation that need to be worked out before the
module can be included in a CMake release. These were missed during
review. Remove the module for now. It can be restored later with a
fresh review.
Issue: #18991
The original warning pre-dates support for install components.
There are now legitimate scenarios where an install(TARGETS)
command may list a target that is excluded from all, e.g.
hierarchical projects that will never install the component such a
target belongs to.
Fixes: #18938
`CUDA_RESOLVE_DEVICE_SYMBOLS` can be used with shared, module, and
executable target types. This relaxation is to allow for better
interoperability with linkers that automatically do CUDA device symbol
resolution and have no way to disable it.
e8ee8cab97 Xcode: Completely disable code signing for compiler id detection
11da882a12 Apple: Introduce separate system name for iOS, tvOS, and watchOS
36cf44a7a3 Tests: Isolate RunCMake.XcodeProject per-device cases from host arch
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2392
- Remove code signing requirements for non-macOS
- Do not set deployment target for non-macOS
- Build static library for compiler feature detection for non-macOS
- Use framework to run CompilerId tests for watchOS
- Port tests to new SDK handling
- Add new Apple cross-compiling section to toolchain documentation
Closes: #17870
While we already support `VERBOSE` environment variable and
`CMAKE_VERBOSE_MAKEFILE` cached variable, add `-v` and `--verbose`
command line options to be able to activate verbose output directly from
CMake's build tool mode command line.
Also make `msbuild` honor the verbosity setting. `xcodebuild` still
doesn't honor the verbosity setting as it will need a policy added
and reworking of cmGlobalGenerator and cmsys to support
multiple command invocation.
626c51f47b VS: Update for Visual Studio 2019 Preview 2
fd45cbf40e VS: Fix `/MANIFESTUAC:` link flag mapping for v142
db35e3cfd6 VS: Fix support for '/guard:cf' linker flag for v142
533f95c847 VS: Map the link `/debug` flag for v142
d2fcc6748a VS: Fix `/MANIFESTUAC:NO` link flag mapping for v142
a7973ccb53 VS: Populate `/permissive` flag table entry for v142
049410c0b6 VS: Populate `/JMC-` flag table entry for v142
43aa632f57 VS: Populate `-Qspectre-` flag table entry for v142
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2856
In order to keep infinitely-recursive scripts from causing a stack
overflow in the CMake executable, CMake now imposes a maximum
recursion limit before issuing an error message. The limit can be
adjusted at runtime with CMAKE_MAXIMUM_RECURSION_DEPTH.
Fixes: #18694