Xcode 14 no longer accepts an empty signing identity for macOS.
However, Xcode in general does not accept an ad-hoc signing
identity for iOS. Switch based on the target platform.
Fixes: #23609
Skip the architecture verification check for these values on Visual
Studio. It cannot be implemented correctly until future work delays the
check to the main compiler test step.
Issue: #23164, #23161
The logic added by commit 7808cbd644 (CMakeDetermineCompilerId: support
Intel DPC++ compiler toolset for VS gen, 2020-12-06, v3.20.0-rc1~330^2)
matches a specific toolset known to be the `icx.exe` compiler, and
assumes all other Intel C++ compilers (that are not DPC++) must be
`icl.exe`.
Since `icx.exe` is officially replacing `icl.exe`, use a regex that
matches the now-fixed set of toolsets known to use `icl.exe`. Any other
Intel C++ compiler will be assumed to be `icx.exe`.
Signed-off-by: William R. Dieter <william.r.dieter@intel.com>
Changes to ``-A`` handling:
* Don't force CMAKE_GENERATOR_PLATFORM into cache when using default
value (breaks using CMake presets).
* Don't print message when using default value (breaks CMake tests).
Changes to ``GHS_PRIMARY_TARGET`` handling:
* Add as a cache variable so its known to GUI
* Don't always include``GHS_TARGET_PLATFORM``, it's only needed if
``GHS_PRIMARY_TARGET`` wasn't set by the user.
* Set ``GHS_PRIMARY_TARGET`` during platform selection instead of when
a language is enabled. By performing this sooner
``GHS_TARGET_PLATFORM`` is not always required to be set into cache.
Add fields to the VS generator to select a target framework.
Migrate the existing default for VS 12 .NET CF for Windows CE.
Report the values in `CMAKE_VS_*` variables and use them for
the CSharp compiler id project too.
Issue: #22849
Due to MCST LCC compiler identification is now changed to LCC,
there should be a way for old projects to still identify it as GNU,
as it was before.
This commits adds the policy:
CMP0129: Compiler id for MCST LCC compilers is now LCC, not GNU.
This policy controls such a behavior.
OLD behaivior is to treat LCC as GNU, NEW is to treat is as LCC.
Divert LCC compiler as a new one, instead of treating it as GNU.
Since old times, Elbrus C/C++/Fortran Compiler (LCC) by MCST has been
passing checks for GNU compilers, so it has been identified as GNU.
Now, with intent of seriously upstreaming its support, it has been
added as a separate LCC compiler, and its version displays not a
supported GCC version, but LCC version itself (e.g. LCC 1.25.19 instead
of GNU 7.3.0).
This commit adds its support for detection, and also converts basically
every check like 'is this compiler GNU?' to 'is this compiler GNU or
LCC?'. The only places where this check is untouched, is where it
regards other platforms where LCC is unavailable (primarily non-Linux),
and where it REALLY differs from GNU compiler.
Note: this transition may break software that are already ported to
Elbrus, but hardly relies that LCC will be detected as GNU; still such
software is not known.
If one uses `CFLAGS='-std=...'` or `CXXFLAGS='-std=...'` then the given
`-std=` flag(s) will always be used. That effectively changes the
compiler default standard level and extension settings. Fix the
Xcode generator's compiler id logic to preserve any `-std=` flag
so that the proper defaults are detected.
This problem was exposed by commit 4a0485be7f (cmStandardLevelResolver:
Avoid unnecessary flags, fix unset level logic, 2021-05-29), which
changed the logic to not pass any `-std=` flag if the standard level
and extension settings requested by the project match the default
(`stdIt <= defaultStdIt` became `stdIt < defaultStdIt`). The new
logic assumes the detected default standard matches what will actually
happen when the project is generated.
Since commit bd844387df (ROCMClang: Add the ROCm toolkit derived clang
compiler to CMake, 2020-08-28, v3.21.0-rc1~66^2~6) and commit ff0d2858e1
(HIP: Extract clang compiler details from hipcc, 2020-10-21,
v3.21.0-rc1~66^2~5), the separate `ROCMClang` compiler id for `hipcc`
has caused a few problems:
* The compiler id changed from behavior of CMake 3.20 and below,
breaking projects that already built with `hipcc` treated as `Clang`.
* The implementation of `target_compile_features` was incomplete for
the `ROCMClang` identity.
* Only `hipcc` was identified as `ROCMClang`, so after it is unwrapped
to the underlying `clang++`, future runs of new CMake versions on
an existing build tree would not repeat this.
* Clang should be usable as a HIP compiler without the `hipcc` wrapper.
Remove the `ROMClang` compiler identity, and revise HIP language support
to work directly with a Clang compiler.
Reject direct `hipcc` usage as a HIP compiler. For now it cannot be
supported because it interferes with flags CMake needs to pass to Clang.
Fixes: #22536, #22460, #22593
Fail early if it is not found.
Use the detected location as a hint to find `rocm_agent_enumerator`.
Also remove the leading `_` prefix in case we want to document this
publicly later.
Setting `CMAKE_EXECUTABLE_FORMAT` as a normal variable is unnecessary
because setting it as a cache entry already makes the value visible to
the calling scope.
Fixes: #22433
Refactoring in commit bdc40742bd (CMakeDetermineCompilerId: Test without
COMPILER_ID_FLAGS if REQUIRE_SUCCESS, 2021-02-27, v3.20.0-rc3~6^2) added
an extra macro layer through which flag strings are passed. That caused
an extra level of argument re-parsing, and broke flags with backslashes.
Pass flags to the helper macro through variable names instead.
Fixes: #22041
Using a single ID 'IntelLLVM' for the suite of Intel compilers based on
the LLVM backend. The 'IntelLLVM' ID are used for C, C++, and Fortran.
Data Parallel C++ will be handled in a separate commit.
The C and C++ definitions are based on the Clang definitions. The Intel
LLVM-based C and C++ compilers are based on the Clang front end, so
existing Clang options are more likely to be a good match than options
for the older Intel compilers.
Fortran is based on the older Fortran front end with the LLVM backend.
It has a similar interface to the older versions, though many options
are shared with the C and C++ compilers.
Fixes: #21561
Signed-off-by: William R. Dieter <william.r.dieter@intel.com>
Before Intel have only one compiler icl (Intel(R) C++ compiler) and
CMakeDetermineCompilerId has considered, that all toolchains with a word
"Intel" in the toolchain name is a icl compiler. But now Intel have also other
compiler - Intel(R) DPC++ compiler, which haven't working with cmake on
Visual Studio Generator because cmake try to use icl compiler, which cmake
can't found and because of this fails the configuration. This commit fix
this problem, and both compilers start to work correctly with
Visual Studio generator.
Fixes: #21546
f25ac39dee CMakeDetermineCompilerId: Tolerate stray text around INFO strings
5cb66f17ca CMakeDetermineCompilerId: Add whitespace to clarify logic
1ee99104f7 CMakeDetermineCompilerId: Filter IAR-AVR format INFO strings earlier
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5570
When cross-compiling with Xcode our compiler id test binary may be
compiled with multiple architectures. The INFO strings should be
identical and therefore de-duplicated. However, this can be broken by
stray text that happens to sit immediately before or after an INFO
string. Filter out such text so we can match clean INFO strings.
Fixes: #21526
Each source compilation generates a dependencies file. These dependencies
files are consolidated in one file per target. This consolidation is done
as part of command 'cmake -E cmake_depends` launched before evaluation of
makefile dependency graph.
The consolidation uses the same approach as `CMake` dependencies management.
Fixes: #21321
If the user specifies CMAKE_CUDA_ARCHITECTURES we use those during detection
and error out if they don't work.
For Visual Studio a dummy project file is used instead of invoking the compiler
directly. NVCC would thus use its default and we'd fail if
CMAKE_CUDA_ARCHITECTURES was anything other than NVCC's default.
Use the necessary project file variable in CMakeDetermineCompilerId.cmake to
match other generators.
Fixes#21492.
In commit b6c60f14b6 (macOS: Default to arm64 architecture on Apple
Silicon hosts, 2020-09-28, v3.19.0-rc1~63^2) we forgot to update the
compiler id architecture selection added by commit 26673bf480 (Xcode:
Explicitly specify default native architecture on macOS, 2020-07-16,
v3.18.1~20^2).
Issue: #21425
01428c5560 CUDA: Fail fast if CMAKE_CUDA_ARCHITECTURES doesn't work during detection
9f81aa0f69 CUDA: Fail if compiler detection using the host compiler fails
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !5155
If an user specified a host compiler we should fail if we are unable to perform
compiler detection with it.
Previously we would try without and likely succeed and continue. Then we'd fail
during ABI detection and compiler testing since we'd still try to use it.
This is particularly problematic when crosscompiling since we extract the host
linker from the compiler detection link line. This would result in the wrong
host linker being used and a linking error due to architecture mismatch during
ABI detection where other necessary flags may already be present to make the
host compiler work. See #21076 for an example.
Fix this by adding CMAKE_<LANG>_COMPILER_ID_REQUIRE_SUCCESS to
CMakeDetermineCompilerId, which throws a fatal error if executing the compiler
results in a non-zero exit code.
Fixes#21120.