Chuck Cranor d59159afdb Cray: clean up CrayPrgEnv and CrayLinuxEnvironment modules
CrayPrgEnv:
  - add a new function __cmake_craype_linktype() that determines what
    link mode the Cray compiler wrapper will use in a more sophisticated
    way than just MATCHing for static/dynamic on the command line.

  - add a new function __cmake_craype_setupenv() that does a
    once-per-cmake-run setup that does the following:
       1. does a basic check of the wrapper's configuration.  Running
          cmake and then changing module and/or linktype configuration
          may cause build problems (since the data in the cmake cache
          may no longer be correct after the change).  We look for this
          and warn the user about it.
       2. uses the "module" provided PKG_CONFIG_PATH environment variable
          to add additional prefixes to the system prefix path.  This
          function used to be done by CrayLinuxEnvironment using the
          compiler implicit include/link paths but that is intended
          only for cross-compiling on Cray front-end nodes.  Since
          CrayPrgEnv runs on both front-end and compute nodes, we
          migrate this function here.

CrayLinuxEnvironment:
  - No need to set variables like CMAKE_SHARED_LIBRARY_PREFIX to values
    that have already been properly established by CMakeGenericSystem.cmake.
    Remove redundant sets of CMAKE_SHARED_LIBRARY_PREFIX,
    CMAKE_SHARED_LIBRARY_SUFFIX, CMAKE_STATIC_LIBRARY_PREFIX,
    CMAKE_STATIC_LIBRARY_SUFFIX, CMAKE_FIND_LIBRARY_PREFIXES, and
    CMAKE_DL_LIBS.

  - No need to add $ENV{SYSROOT_DIR}/usr/include to CMAKE_SYSTEM_INCLUDE_PATH
    when we already added $ENV{SYSROOT_DIR}/usr to CMAKE_SYSTEM_PREFIX_PATH.

  - Remove __cray_list_intersect(), __list_clean_dupes(), and buggy
    code that adds compiler implicit includes/libs to
    CMAKE_SYSTEM_INCLUDE_PATH and CMAKE_SYSTEM_LIBRARY_PATH.  This
    function has migrated to CrayPrgEnv.cmake, as noted above.

See discussion in issue #17413 for additional details.
2019-02-19 06:50:22 -07:00
2019-02-18 10:22:35 -05:00
2019-02-18 09:04:47 -05:00
2019-02-06 10:08:35 -05:00
2019-01-29 14:09:21 -05:00

CMake
*****

Introduction
============

CMake is a cross-platform, open-source build system generator.
For full documentation visit the `CMake Home Page`_ and the
`CMake Documentation Page`_. The `CMake Community Wiki`_ also
references useful guides and recipes.

.. _`CMake Home Page`: https://cmake.org
.. _`CMake Documentation Page`: https://cmake.org/cmake/help/documentation.html
.. _`CMake Community Wiki`: https://gitlab.kitware.com/cmake/community/wikis/home

CMake is maintained and supported by `Kitware`_ and developed in
collaboration with a productive community of contributors.

.. _`Kitware`: http://www.kitware.com/cmake

License
=======

CMake is distributed under the OSI-approved BSD 3-clause License.
See `Copyright.txt`_ for details.

.. _`Copyright.txt`: Copyright.txt

Building CMake
==============

Supported Platforms
-------------------

* Microsoft Windows
* Apple macOS
* Linux
* FreeBSD
* OpenBSD
* Solaris
* AIX

Other UNIX-like operating systems may work too out of the box, if not
it should not be a major problem to port CMake to this platform.
Subscribe and post to the `CMake Users List`_ to ask if others have
had experience with the platform.

.. _`CMake Users List`: https://cmake.org/mailman/listinfo/cmake

Building CMake from Scratch
---------------------------

UNIX/Mac OSX/MinGW/MSYS/Cygwin
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

You need to have a C++ compiler (supporting C++11) and a ``make`` installed.
Run the ``bootstrap`` script you find in the source directory of CMake.
You can use the ``--help`` option to see the supported options.
You may use the ``--prefix=<install_prefix>`` option to specify a custom
installation directory for CMake. You can run the ``bootstrap`` script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run ``make`` and
``make install``.  In summary::

 $ ./bootstrap && make && sudo make install

Windows
^^^^^^^

There are two ways for building CMake under Windows:

1. Compile with MSVC from VS 2015 or later.
   You need to download and install a binary release of CMake.  You can get
   these releases from the `CMake Download Page`_.  Then proceed with the
   instructions below for `Building CMake with CMake`_.

2. Bootstrap with MinGW under MSYS2.
   Download and install `MSYS2`_.  Then install the required build tools::

     $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc

   and bootstrap as above::

     $ ./bootstrap && make

.. _`CMake Download Page`: https://cmake.org/cmake/resources/software.html
.. _`MSYS2`: https://www.msys2.org/

Building CMake with CMake
-------------------------

You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see documentation on `Running CMake`_.

.. _`Running CMake`: https://cmake.org/cmake/help/runningcmake.html

To build the documentation, install `Sphinx`_ and configure CMake with
``-DSPHINX_HTML=ON`` and/or ``-DSPHINX_MAN=ON`` to enable the "html" or
"man" builder.  Add ``-DSPHINX_EXECUTABLE=/path/to/sphinx-build`` if the
tool is not found automatically.

.. _`Sphinx`: http://sphinx-doc.org

Reporting Bugs
==============

If you have found a bug:

1. If you have a patch, please read the `CONTRIBUTING.rst`_ document.

2. Otherwise, please join the `CMake Users List`_ and ask about
   the expected and observed behaviors to determine if it is really
   a bug.

3. Finally, if the issue is not resolved by the above steps, open
   an entry in the `CMake Issue Tracker`_.

.. _`CMake Issue Tracker`: https://gitlab.kitware.com/cmake/cmake/issues

Contributing
============

See `CONTRIBUTING.rst`_ for instructions to contribute.

.. _`CONTRIBUTING.rst`: CONTRIBUTING.rst
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