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@@ -483,7 +483,7 @@ static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_wid
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glEnable(GL_BLEND);
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glBlendEquation(GL_FUNC_ADD);
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// IMHEX PATCH BEGIN
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#if !defined(__EMSCRIPTEN__)
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#if !defined(IMGUI_IMPL_OPENGL_ES3)
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if (useFontShaders) {
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glBlendFuncSeparate(GL_SRC1_COLOR, GL_ONE_MINUS_SRC1_COLOR,GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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} else {
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