Add a hidden "Fade" property that modifies the effective opacity to enable other functionality (closes #1970)

This commit is contained in:
Alexander Bock
2022-04-05 23:53:33 +02:00
parent 73292ee54c
commit 02adcf570e
32 changed files with 79 additions and 36 deletions

View File

@@ -217,7 +217,7 @@ void RenderablePlane::render(const RenderData& data, RendererTasks&) {
ZoneScoped
_shader->activate();
_shader->setUniform("opacity", _opacity);
_shader->setUniform("opacity", opacity());
_shader->setUniform("mirrorBackside", _mirrorBackside);