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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 03:00:58 -06:00
Update Ghoul
Change TriangleSoup and StatsCollector to use new Boolean class
This commit is contained in:
Submodule ext/ghoul updated: 2c2099f161...7e91a75120
@@ -71,8 +71,8 @@ public:
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virtual bool isReady() const = 0;
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bool isEnabled() const;
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void setBoundingSphere(const PowerScaledScalar& boundingSphere);
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const PowerScaledScalar& getBoundingSphere();
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void setBoundingSphere(PowerScaledScalar boundingSphere);
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PowerScaledScalar getBoundingSphere();
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virtual void render(const RenderData& data);
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virtual void render(const RenderData& data, RendererTasks& rendererTask);
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@@ -36,9 +36,9 @@ TriangleSoup::TriangleSoup(std::vector<unsigned int> elements,
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: _vaoID(0)
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,_vertexBufferID(0)
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,_elementBufferID(0)
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,_useVertexPositions(usePositions == Positions::Yes)
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,_useTextureCoordinates(useTextures == TextureCoordinates::Yes)
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,_useVertexNormals(useNormals == Normals::Yes)
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,_useVertexPositions(usePositions)
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,_useTextureCoordinates(useTextures)
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,_useVertexNormals(useNormals)
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{
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setElements(elements);
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}
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@@ -25,6 +25,7 @@
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#ifndef __TRIANGLESOUP_H__
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#define __TRIANGLESOUP_H__
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#include <ghoul/misc/boolean.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/logging/logmanager.h>
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@@ -44,12 +45,11 @@ namespace openspace {
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// TODO : Possibly render triangle strips in this class instead of triangles since
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// that is faster
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class TriangleSoup
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{
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class TriangleSoup {
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public:
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enum class Positions { Yes, No };
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enum class TextureCoordinates { Yes, No };
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enum class Normals { Yes, No };
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using Positions = ghoul::Boolean;
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using TextureCoordinates = ghoul::Boolean;
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using Normals = ghoul::Boolean;
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TriangleSoup(
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std::vector<unsigned int> elements, // At least elements are required
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@@ -24,6 +24,7 @@
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#ifndef __STATS_TRACKER_H__
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#define __STATS_TRACKER_H__
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#include <ghoul/misc/boolean.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/filesystem/filesystem>
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@@ -143,13 +144,13 @@ namespace openspace {
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StatsCollector() = delete;
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enum class Enabled { Yes, No };
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using Enabled = ghoul::Boolean;
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StatsCollector(const std::string& filename, int dumpEveryXRecord, Enabled enabled = Enabled::Yes, const std::string& delimiter = ",")
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: _filename(filename)
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, _dumpEveryXRecord(dumpEveryXRecord)
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, _recordsSinceLastDump(0)
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, _enabled(enabled == Enabled::Yes)
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, _enabled(enabled)
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, _delimiter(delimiter)
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, _hasWrittenHeader(false)
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, i(TemplatedStatsCollector<long long>(_enabled, delimiter))
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@@ -22,14 +22,12 @@
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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// open space includes
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#include <openspace/rendering/renderable.h>
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#include <openspace/util/factorymanager.h>
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#include <openspace/util/updatestructures.h>
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#include <openspace/util/spicemanager.h>
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#include <openspace/scene/scenegraphnode.h>
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// ghoul
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#include <ghoul/misc/dictionary.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/opengl/programobject.h>
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@@ -75,9 +73,7 @@ Renderable::Renderable()
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, _startTime("")
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, _endTime("")
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, _hasTimeInterval(false)
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{
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}
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{}
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Renderable::Renderable(const ghoul::Dictionary& dictionary)
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: _enabled("enabled", "Is Enabled", true)
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@@ -87,52 +83,41 @@ Renderable::Renderable(const ghoul::Dictionary& dictionary)
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, _hasTimeInterval(false)
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{
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setName("renderable");
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#ifndef NDEBUG
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std::string name;
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ghoul_assert(dictionary.getValue(SceneGraphNode::KeyName, name),
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"Scenegraphnode need to specify '" << SceneGraphNode::KeyName
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<< "' because renderables is going to use this for debugging!");
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#endif
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ghoul_assert(
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dictionary.hasKeyAndValue<std::string>(SceneGraphNode::KeyName),
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"SceneGraphNode must specify '" << SceneGraphNode::KeyName << "'"
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);
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dictionary.getValue(keyStart, _startTime);
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dictionary.getValue(keyEnd, _endTime);
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if (_startTime != "" && _endTime != "")
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if (_startTime != "" && _endTime != "") {
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_hasTimeInterval = true;
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}
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addProperty(_enabled);
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}
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Renderable::~Renderable() {
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Renderable::~Renderable() {}
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void Renderable::setBoundingSphere(PowerScaledScalar boundingSphere) {
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boundingSphere_ = std::move(boundingSphere);
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}
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void Renderable::setBoundingSphere(const PowerScaledScalar& boundingSphere)
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{
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boundingSphere_ = boundingSphere;
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}
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const PowerScaledScalar& Renderable::getBoundingSphere()
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{
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PowerScaledScalar Renderable::getBoundingSphere() {
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return boundingSphere_;
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}
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void Renderable::update(const UpdateData&)
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{
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}
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void Renderable::update(const UpdateData&) {}
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void Renderable::render(const RenderData& data, RendererTasks& tasks)
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{
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(void) tasks;
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void Renderable::render(const RenderData& data, RendererTasks&) {
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render(data);
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}
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void Renderable::render(const RenderData& data)
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{
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}
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void Renderable::render(const RenderData& data) {}
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void Renderable::postRender(const RenderData& data)
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{
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}
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void Renderable::postRender(const RenderData& data) {}
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void Renderable::setPscUniforms(
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ghoul::opengl::ProgramObject& program,
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