Remove property names and dictionary keys from FixedRotation that are unfriendly to Lua syntax

This commit is contained in:
Alexander Bock
2021-04-30 14:53:11 +02:00
parent 863a861944
commit 05942fb284
2 changed files with 19 additions and 19 deletions

View File

@@ -141,7 +141,7 @@ asset.onInitialize(function ()
for _, node in ipairs(nodes) do
openspace.addSceneGraphNode(node)
end
openspace.setPropertyValueSingle("Scene.ISSparentNode.Rotation.yAxis-InvertObject", true)
openspace.setPropertyValueSingle("Scene.ISSparentNode.Rotation.yAxisInvertObject", true)
end)

View File

@@ -46,7 +46,7 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo XAxisTypeInfo = {
"xAxis-Type",
"xAxisType",
"xAxis: Specification Type",
"This value specifies how this axis is being specified, that is whether it is "
"referencing another object, specifying an absolute vector, or whether it is "
@@ -55,7 +55,7 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo YAxisTypeInfo = {
"yAxis-Type",
"yAxisType",
"yAxis: Specification Type",
"This value specifies how this axis is being specified, that is whether it is "
"referencing another object, specifying an absolute vector, or whether it is "
@@ -64,7 +64,7 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo ZAxisTypeInfo = {
"zAxis-Type",
"zAxisType",
"zAxis: Specification Type",
"This value specifies how this axis is being specified, that is whether it is "
"referencing another object, specifying an absolute vector, or whether it is "
@@ -73,7 +73,7 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo XAxisObjectInfo = {
"xAxis-Object",
"xAxisObject",
"xAxis: Focus Object",
"This is the object that the axis will focus on. This object must name an "
"existing scene graph node in the currently loaded scene and the rotation will "
@@ -81,7 +81,7 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo YAxisObjectInfo = {
"yAxis-Object",
"yAxisObject",
"yAxis: Focus Object",
"This is the object that the axis will focus on. This object must name an "
"existing scene graph node in the currently loaded scene and the rotation will "
@@ -89,7 +89,7 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo ZAxisObjectInfo = {
"zAxis-Object",
"zAxisObject",
"zAxis: Focus Object",
"This is the object that the axis will focus on. This object must name an "
"existing scene graph node in the currently loaded scene and the rotation will "
@@ -98,7 +98,7 @@ namespace {
constexpr const openspace::properties::Property::PropertyInfo XAxisInvertObjectInfo =
{
"xAxis-InvertObject",
"xAxisInvertObject",
"xAxis: Invert Object Point Direction",
"If this value is set to 'true', and the type is set to 'Object', the inverse of "
"the pointing direction is used, causing the object to point away from the "
@@ -107,7 +107,7 @@ namespace {
constexpr const openspace::properties::Property::PropertyInfo YAxisInvertObjectInfo =
{
"yAxis-InvertObject",
"yAxisInvertObject",
"yAxis: Invert Object Point Direction",
"If this value is set to 'true', and the type is set to 'Object', the inverse of "
"the pointing direction is used, causing the object to point away from the "
@@ -116,7 +116,7 @@ namespace {
constexpr const openspace::properties::Property::PropertyInfo ZAxisInvertObjectInfo =
{
"zAxis-InvertObject",
"zAxisInvertObject",
"zAxis: Invert Object Point Direction",
"If this value is set to 'true', and the type is set to 'Object', the inverse of "
"the pointing direction is used, causing the object to point away from the "
@@ -124,21 +124,21 @@ namespace {
};
constexpr const openspace::properties::Property::PropertyInfo XAxisVectorInfo = {
"xAxis-Vector",
"xAxisVector",
"xAxis: Direction vector",
"This value specifies a static direction vector that is used for a fixed "
"rotation."
};
constexpr const openspace::properties::Property::PropertyInfo YAxisVectorInfo = {
"yAxis-Vector",
"yAxisVector",
"yAxis: Direction vector",
"This value specifies a static direction vector that is used for a fixed "
"rotation."
};
constexpr const openspace::properties::Property::PropertyInfo ZAxisVectorInfo = {
"zAxis-Vector",
"zAxisVector",
"zAxis: Direction vector",
"This value specifies a static direction vector that is used for a fixed "
"rotation."
@@ -147,7 +147,7 @@ namespace {
constexpr const openspace::properties::Property::PropertyInfo
XAxisOrthogonalVectorInfo =
{
"xAxis-Orthogonal",
"xAxisOrthogonal",
"xAxis: Vector is orthogonal",
"This value determines whether the vector specified is used directly, or whether "
"it is used together with another non-coordinate system completion vector to "
@@ -157,7 +157,7 @@ namespace {
constexpr const openspace::properties::Property::PropertyInfo
YAxisOrthogonalVectorInfo =
{
"yAxis-Orthogonal",
"yAxisOrthogonal",
"yAxis: Vector is orthogonal",
"This value determines whether the vector specified is used directly, or whether "
"it is used together with another non-coordinate system completion vector to "
@@ -167,7 +167,7 @@ namespace {
constexpr const openspace::properties::Property::PropertyInfo
ZAxisOrthogonalVectorInfo =
{
"zAxis-Orthogonal",
"zAxisOrthogonal",
"zAxis: Vector is orthogonal",
"This value determines whether the vector specified is used directly, or whether "
"it is used together with another non-coordinate system completion vector to "
@@ -194,7 +194,7 @@ namespace {
std::optional<bool> xAxisOrthogonal;
// [[codegen::verbatim(XAxisInvertObjectInfo.description)]]
std::optional<bool> xAxisInvert [[codegen::key("xAxis - InvertObject")]];
std::optional<bool> xAxisInvert;
// This value specifies the direction of the new Y axis. If this value is not
// specified, it will be computed by completing a right handed coordinate system
@@ -207,7 +207,7 @@ namespace {
std::optional<bool> yAxisOrthogonal;
// [[codegen::verbatim(YAxisInvertObjectInfo.description)]]
std::optional<bool> yAxisInvert [[codegen::key("yAxis - InvertObject")]];
std::optional<bool> yAxisInvert;
// This value specifies the direction of the new Z axis. If this value is not
// specified, it will be computed by completing a right handed coordinate system
@@ -220,7 +220,7 @@ namespace {
std::optional<bool> zAxisOrthogonal;
// [[codegen::verbatim(ZAxisInvertObjectInfo.description)]]
std::optional<bool> zAxisInvert [[codegen::key("zAxis - InvertObject")]];
std::optional<bool> zAxisInvert;
// [[codegen::verbatim(AttachedInfo.description)]]
std::optional<std::string> attached;