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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 19:19:39 -06:00
Working distance label
This commit is contained in:
@@ -46,11 +46,6 @@
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#include <ghoul/glm.h>
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#include <glm/gtx/string_cast.hpp>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <string>
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#include <modules/base/rendering/renderablenodeline.h>
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namespace {
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constexpr const char* _loggerCat = "base::RenderableLabels";
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@@ -181,12 +176,6 @@ namespace {
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"Fade-In/-Out ending speed."
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};
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constexpr openspace::properties::Property::PropertyInfo NodeLineInfo = {
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"NodeLine",
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"Node Line",
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"Optional property to track a nodeline. When tracking the label text will be updating the distance "
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"from the nodeline start and end. "
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};
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} // namespace
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namespace openspace {
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@@ -327,7 +316,6 @@ RenderableLabels::RenderableLabels(const ghoul::Dictionary& dictionary)
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, _pixelSizeControl(PixelSizeControlInfo, false)
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, _enableFadingEffect(EnableFadingEffectInfo, false)
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, _labelText(LabelTextInfo)
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, _nodeLine(NodeLineInfo)
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, _fadeStartDistance(FadeStartDistInfo, 1.f, 0.f, 100.f)
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, _fadeEndDistance(FadeEndDistInfo, 1.f, 0.f, 100.f)
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, _fadeStartSpeed(FadeStartSpeedInfo, 1.f, 1.f, 100.f)
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@@ -460,11 +448,6 @@ RenderableLabels::RenderableLabels(const ghoul::Dictionary& dictionary)
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_fadeStartDistance = dictionary.value<float>(FadeStartDistInfo.identifier);
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}
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if (dictionary.hasKey(NodeLineInfo.identifier)) {
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_nodeLine = dictionary.value<std::string>(NodeLineInfo.identifier);
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addProperty(_nodeLine);
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}
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addProperty(_fadeStartDistance);
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_fadeStartUnitOption.addOption(Meter, MeterUnit);
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@@ -701,31 +684,6 @@ void RenderableLabels::render(const RenderData& data, RendererTasks&) {
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//}
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}
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//void RenderableLabels::update(const UpdateData& data) {
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//
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// if (global::renderEngine.scene()->sceneGraphNode(_nodeLine)) {
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//
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// // Calculate distance
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// SceneGraphNode* nodelineNode = global::renderEngine.scene()->sceneGraphNode(_nodeLine);
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// RenderableNodeLine* nodeline = dynamic_cast<RenderableNodeLine*>(nodelineNode->renderable());
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// double myDistance = nodeline->getDistance();
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//
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// // format string
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// float scale = getUnit(Kilometer);
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// std::string distanceText = std::to_string(std::round(myDistance / scale));
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// int pos = distanceText.find(".");
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// std::string subStr = distanceText.substr(pos);
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// distanceText.erase(pos, subStr.size());
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// std::string finalText = distanceText + " " + KilometerUnit;
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// setLabelText(finalText);
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//
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// // Update placement of label with transformation matrix
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// glm::dvec3 start = global::renderEngine.scene()->sceneGraphNode(nodeline->_start)->worldPosition();
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// glm::dvec3 end = global::renderEngine.scene()->sceneGraphNode(nodeline->_end)->worldPosition();
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// glm::dvec3 goalPos = start + (end - start) / 2.0;
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// _transformationMatrix = glm::translate(glm::dmat4(1.0), goalPos);
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// }
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//}
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void RenderableLabels::setLabelText(const std::string & newText) {
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_labelText = newText;
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@@ -72,7 +72,12 @@ public:
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protected:
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properties::OptionProperty _blendMode;
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private:
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float getUnit(int unit) const;
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// Data may require some type of transformation prior the spice transformation being
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// applied.
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glm::dmat4 _transformationMatrix = glm::dmat4(1.0);
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enum Unit {
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Meter = 0,
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Kilometer,
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@@ -88,6 +93,7 @@ private:
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GigalightYears
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};
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private:
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void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix,
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const glm::dvec3& orthoRight, const glm::dvec3& orthoUp, float fadeInVariable);
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@@ -96,8 +102,6 @@ private:
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float linearSmoothStepFunc(float x, float startX, float endX, float sUnit,
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float eUnit) const;
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float getUnit(int unit) const;
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properties::Vec4Property _labelColor;
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properties::FloatProperty _labelSize;
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properties::FloatProperty _fontSize;
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@@ -106,7 +110,6 @@ private:
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properties::BoolProperty _pixelSizeControl;
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properties::BoolProperty _enableFadingEffect;
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properties::StringProperty _labelText;
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properties::StringProperty _nodeLine;
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properties::FloatProperty _fadeStartDistance;
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properties::FloatProperty _fadeEndDistance;
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properties::FloatProperty _fadeStartSpeed;
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@@ -123,10 +126,6 @@ private:
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std::string _labelFile;
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std::string _colorOptionString;
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std::string _datavarSizeOptionString;
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// Data may require some type of transformation prior the spice transformation being
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// applied.
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glm::dmat4 _transformationMatrix = glm::dmat4(1.0);
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};
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} // namespace openspace
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@@ -24,8 +24,24 @@
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#include <modules/vislab/rendering/renderabledistancelabel.h>
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#include <modules/base/rendering/renderablenodeline.h>
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#include <openspace/documentation/documentation.h>
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//#include <openspace/documentation/verifier.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <string>
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namespace {
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constexpr const char* _loggerCat = "RenderableDistanceLabel";
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constexpr openspace::properties::Property::PropertyInfo NodeLineInfo = {
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"NodeLine",
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"Node Line",
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"Property to track a nodeline. When tracking the label text will be updating the distance "
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"from the nodeline start and end. "
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};
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}
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namespace openspace {
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@@ -35,45 +51,57 @@ documentation::Documentation RenderableDistanceLabel::Documentation() {
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"Renderable Distance Label",
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"vislab_renderable_distance_label",
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{
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{
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NodeLineInfo.identifier,
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new StringVerifier,
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Optional::No,
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NodeLineInfo.description
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},
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}
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};
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}
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RenderableDistanceLabel::RenderableDistanceLabel(const ghoul::Dictionary& dictionary)
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: RenderableLabels(dictionary)
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, _nodeLine(NodeLineInfo)
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{
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documentation::testSpecificationAndThrow(
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Documentation(),
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dictionary,
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"RenderableDistanceLabel"
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);
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if (dictionary.hasKey(NodeLineInfo.identifier)) {
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_nodeLine = dictionary.value<std::string>(NodeLineInfo.identifier);
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addProperty(_nodeLine);
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}
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}
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//void RenderableDistanceLabel::update(const UpdateData& data) {
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//
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// if (global::renderEngine.scene()->sceneGraphNode(_nodeLine)) {
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//
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// // Calculate distance
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// SceneGraphNode* nodelineNode = global::renderEngine.scene()->sceneGraphNode(_nodeLine);
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// RenderableNodeLine* nodeline = dynamic_cast<RenderableNodeLine*>(nodelineNode->renderable());
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// double myDistance = nodeline->getDistance();
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//
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// // format string
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// float scale = getUnit(Kilometer);
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// std::string distanceText = std::to_string(std::round(myDistance / scale));
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// int pos = distanceText.find(".");
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// std::string subStr = distanceText.substr(pos);
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// distanceText.erase(pos, subStr.size());
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// std::string finalText = distanceText + " " + KilometerUnit;
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// setLabelText(finalText);
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//
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// // Update placement of label with transformation matrix
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// glm::dvec3 start = global::renderEngine.scene()->sceneGraphNode(nodeline->_start)->worldPosition();
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// glm::dvec3 end = global::renderEngine.scene()->sceneGraphNode(nodeline->_end)->worldPosition();
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// glm::dvec3 goalPos = start + (end - start) / 2.0;
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// _transformationMatrix = glm::translate(glm::dmat4(1.0), goalPos);
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// }
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//}
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void RenderableDistanceLabel::update(const UpdateData& data) {
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if (global::renderEngine.scene()->sceneGraphNode(_nodeLine)) {
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// Calculate distance
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SceneGraphNode* nodelineNode = global::renderEngine.scene()->sceneGraphNode(_nodeLine);
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RenderableNodeLine* nodeline = dynamic_cast<RenderableNodeLine*>(nodelineNode->renderable());
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double myDistance = nodeline->getDistance();
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// format string
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float scale = getUnit(Kilometer);
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std::string distanceText = std::to_string(std::round(myDistance / scale));
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int pos = distanceText.find(".");
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std::string subStr = distanceText.substr(pos);
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distanceText.erase(pos, subStr.size());
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std::string finalText = distanceText + " Km";
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setLabelText(finalText);
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// Update placement of label with transformation matrix
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glm::dvec3 start = global::renderEngine.scene()->sceneGraphNode(nodeline->_start)->worldPosition();
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glm::dvec3 end = global::renderEngine.scene()->sceneGraphNode(nodeline->_end)->worldPosition();
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glm::dvec3 goalPos = start + (end - start) / 2.0;
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_transformationMatrix = glm::translate(glm::dmat4(1.0), goalPos);
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}
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}
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} // namespace openspace
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@@ -28,7 +28,6 @@
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#include <modules/base/rendering/renderablelabels.h>
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namespace openspace {
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namespace documentation { struct Documentation; }
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@@ -37,9 +36,11 @@ class RenderableDistanceLabel : public RenderableLabels {
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public:
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RenderableDistanceLabel(const ghoul::Dictionary& dictionary);
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// void update(const UpdateData& data) override;
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void update(const UpdateData& data) override;
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static documentation::Documentation Documentation();
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properties::StringProperty _nodeLine;
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private:
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};
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