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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-02 09:41:13 -06:00
Fixes build errors and warnings
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@@ -98,7 +98,7 @@ void SoftwareConnection::addPropertySubscription(
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}
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// Set new onChange handler
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SceneGraphNodeInfo::OnChangeHandle onChangeHandle = property->onChange(newHandler);
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connection::SceneGraphNodeInfo::OnChangeHandle onChangeHandle = property->onChange(newHandler);
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auto propertySubscriptions = _sceneGraphNodes.find(identifier);
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if (propertySubscriptions == _sceneGraphNodes.end()) {
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@@ -118,7 +118,7 @@ void SoftwareConnection::addPropertySubscription(
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}
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else {
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// Property subscription doesn't exist
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SceneGraphNodeInfo::PropertySubscription newPropertySubscription{ onChangeHandle };
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connection::SceneGraphNodeInfo::PropertySubscription newPropertySubscription{ onChangeHandle };
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propertySubscriptions->second.propertySubscriptions.emplace(propertyName, newPropertySubscription);
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}
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}
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@@ -53,6 +53,27 @@ namespace connection {
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std::shared_ptr<SoftwareConnection> connectionPtr
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);
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struct SceneGraphNodeInfo {
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using OnChangeHandle = properties::Property::OnChangeHandle;
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struct PropertySubscription {
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OnChangeHandle onChangehandle;
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bool shouldSendMessage{ false };
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};
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using PropertySubscriptions = std::unordered_map<std::string, PropertySubscription>;
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/* /\
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propertyName
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*/
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using OutgoingMessages = std::unordered_map<
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softwareintegration::simp::DataKey,
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std::tuple<std::vector<std::byte>, int32_t>
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>;
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OutgoingMessages outgoingMessages{};
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PropertySubscriptions propertySubscriptions{};
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};
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} // namespace connection
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} // namespace softwareintegration::network
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@@ -61,8 +82,6 @@ using namespace softwareintegration::network;
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class SoftwareConnection {
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public:
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struct SceneGraphNodeInfo;
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explicit SoftwareConnection(std::unique_ptr<ghoul::io::TcpSocket> socket);
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SoftwareConnection(SoftwareConnection&& p);
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~SoftwareConnection();
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@@ -139,7 +158,7 @@ private:
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std::unique_ptr<ghoul::io::TcpSocket> _socket;
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std::unordered_map<std::string, SceneGraphNodeInfo> _sceneGraphNodes;
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std::unordered_map<std::string, connection::SceneGraphNodeInfo> _sceneGraphNodes;
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std::mutex _outgoingMessagesMutex;
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std::atomic_bool _shouldStopOutgoingMessagesThread;
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std::unique_ptr<std::thread> _outgoingMessagesThread;
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@@ -155,26 +174,6 @@ private:
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bool _handshakeHasBeenMade = false;
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};
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struct SoftwareConnection::SceneGraphNodeInfo {
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using OnChangeHandle = properties::Property::OnChangeHandle;
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struct PropertySubscription {
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OnChangeHandle onChangehandle;
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bool shouldSendMessage{ false };
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};
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using PropertySubscriptions = std::unordered_map<std::string, PropertySubscription>;
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// /\
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// |
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// propertyName
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using OutgoingMessages = std::unordered_map<
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softwareintegration::simp::DataKey,
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std::tuple<std::vector<std::byte>, int32_t>
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>;
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OutgoingMessages outgoingMessages{};
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PropertySubscriptions propertySubscriptions{};
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SOFTWAREINTEGRATIONMODULE___H__
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@@ -35,7 +35,7 @@ bool hostIsBigEndian() {
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// is placed at the byte with the lowest address
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// Example: 4 byte int with with value 1 is as bytes
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// is 0001 for big endian and 1000 for little endian
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return *(char*)&i == 0;
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return *(const char*)&i == 0;
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}
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template <typename T>
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