Merge branch 'master' into feature/RingShadows

This commit is contained in:
Jonathas Costa
2019-12-08 14:40:23 -05:00
19 changed files with 761 additions and 32 deletions

View File

@@ -1042,6 +1042,16 @@ void setSgctDelegateFunctions() {
sgct::SGCTWindow* w = sgct::Engine::instance()->getWindowPtr(0);
w->setHorizFieldOfView(hFovDeg);
};
#ifdef WIN32
sgctDelegate.getNativeWindowHandle = [](size_t windowIndex) -> void* {
sgct::SGCTWindow* w = sgct::Engine::instance()->getWindowPtr(windowIndex);
if(w) {
HWND hWnd = glfwGetWin32Window(w->getWindowHandle());
return reinterpret_cast<void*>(hWnd);
}
return nullptr;
};
#endif // WIN32
sgctDelegate.frustumMode = []() {
using FM = sgct_core::Frustum::FrustumMode;
switch (sgct::Engine::instance()->getCurrentFrustumMode()) {

View File

@@ -10,15 +10,25 @@ local data = asset.syncedResource({
Version = 1
})
local kiloparsec = 3.086E19
local MilkyWayVolumeGalaxy = {
Identifier = "Milky Way Volume",
Identifier = "MilkyWayVolume",
Parent = transforms.SolarSystemBarycenter.Identifier,
Transform = {
Translation = {
Type = "StaticTranslation",
-- The center of the Milky Way is approximately 8 kiloparsec from the Sun.
-- The x-axis of galactic coordinates points from the sun towards the center
-- of the galaxy.
Position = {8 * kiloparsec, 0, 0}
}
},
Renderable = {
Type = "RenderableGalaxy",
StepSize = 0.01,
AbsorptionMultiply = 200,
EmissionMultiply = 250,
Translation = {0.2, 0, 0},
Rotation = {3.1415926, 3.1248, 4.45741},
Volume = {
Type = "Volume",
@@ -34,9 +44,10 @@ local MilkyWayVolumeGalaxy = {
}
},
GUI = {
Path = "/Milky Way"
Path = "/Milky Way",
Name = "Milky Way Volume"
}
}
local objects = { MilkyWayVolumeGalaxy }
assetHelper.registerSceneGraphNodesAndExport(asset, objects)
assetHelper.registerSceneGraphNodesAndExport(asset, objects)

View File

@@ -118,6 +118,10 @@ struct WindowDelegate {
double (*getHorizFieldOfView)() = []() { return 0.0; };
void (*setHorizFieldOfView)(float hFovDeg) = [](float) { };
void* (*getNativeWindowHandle)(size_t windowIndex) = [](size_t) -> void* {
return nullptr;
};
using GLProcAddress = void(*)(void);

View File

@@ -42,6 +42,7 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableboxgrid.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.h
@@ -89,6 +90,7 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableboxgrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.cpp
@@ -124,6 +126,8 @@ set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/shaders/grid_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_fs.glsl

View File

@@ -39,6 +39,7 @@
#include <modules/base/lightsource/scenegraphlightsource.h>
#include <modules/base/rendering/renderablecartesianaxes.h>
#include <modules/base/rendering/renderablemodel.h>
#include <modules/base/rendering/renderablenodeline.h>
#include <modules/base/rendering/renderablesphere.h>
#include <modules/base/rendering/renderablesphericalgrid.h>
#include <modules/base/rendering/renderabletrailorbit.h>
@@ -123,6 +124,7 @@ void BaseModule::internalInitialize(const ghoul::Dictionary&) {
fRenderable->registerClass<RenderableBoxGrid>("RenderableBoxGrid");
fRenderable->registerClass<RenderableCartesianAxes>("RenderableCartesianAxes");
fRenderable->registerClass<RenderableModel>("RenderableModel");
fRenderable->registerClass<RenderableNodeLine>("RenderableNodeLine");
fRenderable->registerClass<RenderablePlaneImageLocal>("RenderablePlaneImageLocal");
fRenderable->registerClass<RenderablePlaneImageOnline>("RenderablePlaneImageOnline");
fRenderable->registerClass<RenderableSphere>("RenderableSphere");
@@ -190,6 +192,7 @@ std::vector<documentation::Documentation> BaseModule::documentations() const {
RenderableBoxGrid::Documentation(),
RenderableModel::Documentation(),
RenderableNodeLine::Documentation(),
RenderablePlane::Documentation(),
RenderableSphere::Documentation(),
RenderableTrailOrbit::Documentation(),

View File

@@ -0,0 +1,305 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/base/rendering/renderablenodeline.h>
#include <modules/base/basemodule.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/globals.h>
#include <openspace/interaction/navigationhandler.h>
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/translation.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/opengl/programobject.h>
namespace {
constexpr const char* ProgramName = "NodeLineProgram";
constexpr const char* Root = "Root";
constexpr openspace::properties::Property::PropertyInfo StartNodeInfo = {
"StartNode",
"Start Node",
"The identifier of the node the line starts from. "
};
constexpr openspace::properties::Property::PropertyInfo EndNodeInfo = {
"EndNode",
"End Node",
"The identifier of the node the line ends at. "
};
constexpr openspace::properties::Property::PropertyInfo LineColorInfo = {
"Color",
"Color",
"This value determines the RGB color for the line."
};
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
"LineWidth",
"Line Width",
"This value specifies the line width."
};
} // namespace
namespace openspace {
documentation::Documentation RenderableNodeLine::Documentation() {
using namespace documentation;
return {
"Renderable Node Line",
"base_renderable_renderablenodeline",
{
{
StartNodeInfo.identifier,
new StringVerifier,
Optional::No,
StartNodeInfo.description
},
{
EndNodeInfo.identifier,
new StringVerifier,
Optional::No,
EndNodeInfo.description
},
{
LineColorInfo.identifier,
new DoubleVector3Verifier,
Optional::Yes,
LineColorInfo.description
},
{
LineWidthInfo.identifier,
new DoubleVerifier,
Optional::Yes,
LineWidthInfo.description
}
}
};
}
RenderableNodeLine::RenderableNodeLine(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _lineColor(LineColorInfo, glm::vec3(1.f, 1.f, 1.f), glm::vec3(0.f), glm::vec3(1.f))
, _lineWidth(LineWidthInfo, 2.f, 1.f, 20.f)
, _start(StartNodeInfo, Root)
, _end(EndNodeInfo, Root)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"RenderableNodeLine"
);
_start = dictionary.value<std::string>(StartNodeInfo.identifier);
_end = dictionary.value<std::string>(EndNodeInfo.identifier);
if (dictionary.hasKey(LineColorInfo.identifier)) {
_lineColor = dictionary.value<glm::vec3>(LineColorInfo.identifier);
}
if (dictionary.hasKey(LineWidthInfo.identifier)) {
_lineWidth = static_cast<float>(dictionary.value<double>(LineWidthInfo.identifier));
}
addProperty(_start);
addProperty(_end);
addProperty(_lineColor);
addProperty(_lineWidth);
addProperty(_opacity);
}
void RenderableNodeLine::initializeGL() {
_program = BaseModule::ProgramObjectManager.request(
ProgramName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return global::renderEngine.buildRenderProgram(
ProgramName,
absPath("${MODULE_BASE}/shaders/line_vs.glsl"),
absPath("${MODULE_BASE}/shaders/line_fs.glsl")
);
}
);
// Generate
glGenVertexArrays(1, &_vaoId);
glGenBuffers(1, &_vBufferId);
bindGL();
glVertexAttribPointer(_locVertex, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), nullptr);
glEnableVertexAttribArray(_locVertex);
unbindGL();
}
void RenderableNodeLine::deinitializeGL() {
glDeleteVertexArrays(1, &_vaoId);
_vaoId = 0;
glDeleteBuffers(1, &_vBufferId);
_vBufferId = 0;
BaseModule::ProgramObjectManager.release(
ProgramName,
[](ghoul::opengl::ProgramObject* p) {
global::renderEngine.removeRenderProgram(p);
}
);
_program = nullptr;
}
bool RenderableNodeLine::isReady() const {
bool ready = true;
ready &= (_program != nullptr);
return ready;
}
void RenderableNodeLine::unbindGL() {
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
}
void RenderableNodeLine::bindGL()
{
glBindVertexArray(_vaoId);
glBindBuffer(GL_ARRAY_BUFFER, _vBufferId);
}
void RenderableNodeLine::updateVertexData()
{
_vertexArray.clear();
// Update the positions of the nodes
_startPos = getCoordinatePosFromAnchorNode(global::renderEngine.scene()->sceneGraphNode(_start)->worldPosition());
_endPos = getCoordinatePosFromAnchorNode(global::renderEngine.scene()->sceneGraphNode(_end)->worldPosition());
_vertexArray.push_back(_startPos.x);
_vertexArray.push_back(_startPos.y);
_vertexArray.push_back(_startPos.z);
_vertexArray.push_back(_endPos.x);
_vertexArray.push_back(_endPos.y);
_vertexArray.push_back(_endPos.z);
_vertexArray;
bindGL();
glBufferData(
GL_ARRAY_BUFFER,
_vertexArray.size() * sizeof(float),
_vertexArray.data(),
GL_DYNAMIC_DRAW
);
//update vertex attributes
glVertexAttribPointer(_locVertex, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), nullptr);
unbindGL();
}
void RenderableNodeLine::render(const RenderData& data, RendererTasks&) {
updateVertexData();
_program->activate();
glm::dmat4 anchorTranslation(1.0);
// Update anchor node information, used to counter precision problems
if (global::navigationHandler.orbitalNavigator().anchorNode()) {
anchorTranslation = glm::translate(glm::dmat4(1.0), global::navigationHandler.orbitalNavigator().anchorNode()->worldPosition());
}
const glm::dmat4 modelTransform =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
glm::dmat4(data.modelTransform.rotation) *
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
const glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() *
modelTransform * anchorTranslation;
_program->setUniform("modelViewTransform", glm::mat4(modelViewTransform));
_program->setUniform("projectionTransform", data.camera.projectionMatrix());
_program->setUniform("color", glm::vec4(_lineColor.value(), _opacity));
// Save current state:
GLboolean isBlendEnabled = glIsEnabledi(GL_BLEND, 0);
GLboolean isLineSmoothEnabled = glIsEnabled(GL_LINE_SMOOTH);
GLfloat currentLineWidth;
glGetFloatv(GL_LINE_WIDTH, &currentLineWidth);
GLenum blendEquationRGB, blendEquationAlpha, blendDestAlpha,
blendDestRGB, blendSrcAlpha, blendSrcRGB;
glGetIntegerv(GL_BLEND_EQUATION_RGB, &blendEquationRGB);
glGetIntegerv(GL_BLEND_EQUATION_ALPHA, &blendEquationAlpha);
glGetIntegerv(GL_BLEND_DST_ALPHA, &blendDestAlpha);
glGetIntegerv(GL_BLEND_DST_RGB, &blendDestRGB);
glGetIntegerv(GL_BLEND_SRC_ALPHA, &blendSrcAlpha);
glGetIntegerv(GL_BLEND_SRC_RGB, &blendSrcRGB);
// Change GL state:
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnablei(GL_BLEND, 0);
glEnable(GL_LINE_SMOOTH);
glLineWidth(_lineWidth);
// Bind and draw
bindGL();
glDrawArrays(GL_LINES, 0, 2);
// Restore GL State
unbindGL();
_program->deactivate();
glLineWidth(currentLineWidth);
glBlendEquationSeparate(blendEquationRGB, blendEquationAlpha);
glBlendFuncSeparate(blendSrcRGB, blendDestRGB, blendSrcAlpha, blendDestAlpha);
if (!isBlendEnabled) {
glDisablei(GL_BLEND, 0);
}
if (!isLineSmoothEnabled) {
glDisable(GL_LINE_SMOOTH);
}
}
/* Returns a position that is relative to the current
anchor node. This is a method to handle precision
problems that occur when approaching a line end point */
glm::dvec3 RenderableNodeLine::getCoordinatePosFromAnchorNode(glm::dvec3 worldPos) {
glm::dvec3 anchorNodePos(0);
if (global::navigationHandler.orbitalNavigator().anchorNode()) {
anchorNodePos = global::navigationHandler.orbitalNavigator().anchorNode()->worldPosition();
}
glm::dvec3 diffPos = glm::dvec3(worldPos.x - anchorNodePos.x, worldPos.y - anchorNodePos.y,
worldPos.z - anchorNodePos.z);
return diffPos;
}
} // namespace openspace

View File

@@ -0,0 +1,86 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_BASE___RENDERABLENODELINE___H__
#define __OPENSPACE_MODULE_BASE___RENDERABLENODELINE___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/glm.h>
namespace ghoul::opengl { class ProgramObject; }
namespace openspace {
namespace documentation { struct Documentation; }
class Translation;
/**
* This is a class for a line that is drawn between two nodes in OpenSpace.
*/
class RenderableNodeLine : public Renderable {
public:
RenderableNodeLine(const ghoul::Dictionary& dictionary);
~RenderableNodeLine() = default;
static documentation::Documentation Documentation();
private:
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void updateVertexData();
void render(const RenderData& data, RendererTasks& rendererTask) override;
void unbindGL();
void bindGL();
glm::dvec3 getCoordinatePosFromAnchorNode(glm::dvec3 worldPos);
ghoul::opengl::ProgramObject* _program;
/// The vertex attribute location for position
/// must correlate to layout location in vertex shader
const GLuint _locVertex = 0;
GLuint _vaoId = 0;
GLuint _vBufferId = 0;
std::vector<float> _vertexArray;
glm::dvec3 _startPos;
glm::dvec3 _endPos;
properties::StringProperty _start;
properties::StringProperty _end;
properties::Vec3Property _lineColor;
properties::FloatProperty _lineWidth;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___RENDERABLENODELINE___H__

View File

@@ -0,0 +1,42 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include "fragment.glsl"
#include "floatoperations.glsl"
in float vs_depth;
in vec4 vs_positionViewSpace;
uniform vec4 color;
Fragment getFragment() {
Fragment frag;
frag.color = color;
frag.depth = vs_depth;
frag.gPosition = vs_positionViewSpace;
frag.gNormal = vec4(0.0, 0.0, 0.0, 1.0);
return frag;
}

View File

@@ -0,0 +1,43 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
layout(location = 0) in vec3 in_position;
out float vs_depth;
out vec4 vs_positionViewSpace;
uniform mat4 modelViewTransform;
uniform mat4 projectionTransform;
void main() {
vs_positionViewSpace = vec4(modelViewTransform * dvec4(in_position, 1));
vec4 positionScreenSpace = projectionTransform * vs_positionViewSpace;
vs_depth = positionScreenSpace.w;
gl_Position = positionScreenSpace;
// Set z to 0 to disable near and far plane, unique handling for perspective in space
gl_Position.z = 0.f;
}

View File

@@ -50,8 +50,6 @@ void main() {
dpos.xyz *= 8.0;
dpos = modelMatrix * dpos;
dpos /= PARSEC;
//It lies about 8 kpc from the center on what is known as the Orion Arm of the Milky Way
dpos.x += 8000;
vec4 positionScreenSpace = z_normalization(vec4(cameraViewProjectionMatrix * dpos));
vs_color = in_color;

View File

@@ -29,6 +29,7 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/include/tuioear.h
${CMAKE_CURRENT_SOURCE_DIR}/include/touchinteraction.h
${CMAKE_CURRENT_SOURCE_DIR}/include/touchmarker.h
${CMAKE_CURRENT_SOURCE_DIR}/include/win32_touch.h
)
source_group("Header Files" FILES ${HEADER_FILES})
@@ -37,6 +38,7 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/src/tuioear.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/touchinteraction.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/touchmarker.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/win32_touch.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})

View File

@@ -61,9 +61,7 @@ class TuioEar : public TUIO::TuioListener {
public:
TuioEar();
~TuioEar() {
_tuioClient->disconnect();
delete _tuioClient;
delete _oscReceiver;
_tuioClient.disconnect();
}
/**
@@ -108,8 +106,7 @@ class TuioEar : public TUIO::TuioListener {
TUIO::TuioCursor _tapCo = TUIO::TuioCursor(-1, -1, -1.0f, -1.0f);
std::mutex _mx;
TUIO::TuioClient *_tuioClient;
TUIO::OscReceiver *_oscReceiver;
TUIO::TuioClient _tuioClient;
std::vector<TUIO::TuioCursor> _list;

View File

@@ -0,0 +1,41 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_TOUCH___WIN32_TOUCH___H__
#define __OPENSPACE_MODULE_TOUCH___WIN32_TOUCH___H__
#ifdef WIN32
namespace openspace {
class Win32TouchHook {
public:
Win32TouchHook(void* nativeWindow);
~Win32TouchHook();
};
} // namespace openspace
#endif // WIN32
#endif // __OPENSPACE_MODULE_TOUCH___WIN32_TOUCH___H__

View File

@@ -115,10 +115,12 @@ void TuioEar::removeTuioBlob(TuioBlob*) { }
void TuioEar::refresh(TuioTime) { } // about every 15ms
std::vector<TuioCursor> TuioEar::getInput() {
std::lock_guard lock(_mx);
return _list;
}
bool TuioEar::tap() {
std::lock_guard lock(_mx);
if (_tap) {
_tap = false;
return !_tap;
@@ -129,7 +131,7 @@ bool TuioEar::tap() {
}
TuioCursor TuioEar::getTap() {
std::lock_guard<std::mutex> lock(_mx);
std::lock_guard lock(_mx);
return _tapCo;
}
@@ -157,9 +159,9 @@ void TuioEar::clearInput() {
}
// Standard UDP IP connection to port 3333
TuioEar::TuioEar() {
_oscReceiver = new UdpReceiver(3333);
_tuioClient = new TuioClient(_oscReceiver);
_tuioClient->addTuioListener(this);
_tuioClient->connect();
TuioEar::TuioEar()
: _tuioClient(3333)
{
_tuioClient.addTuioListener(this);
_tuioClient.connect();
}

View File

@@ -0,0 +1,166 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifdef WIN32
#include <modules/touch/include/win32_touch.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/windowdelegate.h>
#include <ghoul/logging/logmanager.h>
#include <TUIO/TuioServer.h>
#include <tchar.h>
#include <tpcshrd.h>
namespace {
constexpr const char* _loggerCat = "win32_touch";
HHOOK gTouchHook{ nullptr };
bool gStarted{ false };
TUIO::TuioServer* gTuioServer{ nullptr };
std::unordered_map<UINT, TUIO::TuioCursor*> gCursorMap;
}
namespace openspace {
// This hook will only work for Win7+ Digitizers.
// - Once GLFW has native touch support, we can remove this windows-specific code
LRESULT CALLBACK HookCallback(int nCode, WPARAM wParam, LPARAM lParam) {
if (nCode < 0) {
return CallNextHookEx(0, nCode, wParam, lParam);
}
if (nCode == HC_ACTION) {
LPMSG pStruct = reinterpret_cast<LPMSG>(lParam);
const UINT message = pStruct->message;
switch (message) {
case WM_POINTERDOWN:
case WM_POINTERUPDATE:
case WM_POINTERUP:
{
POINTER_INFO pointerInfo = {};
if (GetPointerInfo(GET_POINTERID_WPARAM(pStruct->wParam), &pointerInfo)) {
RECT rect;
GetClientRect(pStruct->hwnd, reinterpret_cast<LPRECT>(&rect));
POINT p = pointerInfo.ptPixelLocation;
// native touch to screen conversion
ScreenToClient(pStruct->hwnd, reinterpret_cast<LPPOINT>(&p));
float xPos = (float)p.x / (float)(rect.right - rect.left);
float yPos = (float)p.y / (float)(rect.bottom - rect.top);
if (pointerInfo.pointerFlags & POINTER_FLAG_DOWN) {
// Handle new touchpoint
gTuioServer->initFrame(TUIO::TuioTime::getSessionTime());
gCursorMap[pointerInfo.pointerId] = gTuioServer->addTuioCursor(xPos, yPos);
gTuioServer->commitFrame();
}
else if (pointerInfo.pointerFlags & POINTER_FLAG_UPDATE) {
// Handle update of touchpoint
TUIO::TuioTime frameTime = TUIO::TuioTime::getSessionTime();
if (gCursorMap[pointerInfo.pointerId]->getTuioTime() == frameTime) {
break;
}
gTuioServer->initFrame(frameTime);
gTuioServer->updateTuioCursor(gCursorMap[pointerInfo.pointerId], xPos, yPos);
gTuioServer->commitFrame();
}
else if (pointerInfo.pointerFlags & POINTER_FLAG_UP) {
// Handle removed touchpoint
gTuioServer->initFrame(TUIO::TuioTime::getSessionTime());
gTuioServer->removeTuioCursor(gCursorMap[pointerInfo.pointerId]);
gTuioServer->commitFrame();
gCursorMap.erase(pointerInfo.pointerId);
}
}
break;
}
}
}
// Pass the hook along!
return CallNextHookEx(0, nCode, wParam, lParam);
}
Win32TouchHook::Win32TouchHook(void* nativeWindow)
{
HWND hWnd = reinterpret_cast<HWND>(nativeWindow);
if (hWnd == nullptr) {
LINFO("No windowhandle available for touch input.");
return;
}
// Test for touch:
int value = GetSystemMetrics(SM_DIGITIZER);
if ((value & NID_READY) == 0) {
// Don't bother setting up touch hooks?
return;
}
// stack ready, drivers installed and digitizer is ready for input
if (value & NID_MULTI_INPUT) {
// Digitizer is multitouch
LINFO("Found Multitouch input digitizer!");
}
if (value & NID_INTEGRATED_TOUCH) {
// Integrated touch
}
// This should be needed, but we seem to receive messages even without it,
// probably a Win7+ behaviour
// Also - RegisterTouchWindow enables Windows gestures, which we don't want
// since they produce visual feedback for "press-and-tap" etc.
// RegisterTouchWindow(hWnd, TWF_FINETOUCH | TWF_WANTPALM);
// TODO: Would be nice to find out if the gesture "press-and-tap" can be disabled
// basically we don't really care for windows gestures for now...
// this disables press and hold (right-click) gesture
const DWORD dwHwndTabletProperty = TABLET_DISABLE_PRESSANDHOLD;
ATOM atom = ::GlobalAddAtom(MICROSOFT_TABLETPENSERVICE_PROPERTY);
::SetProp(hWnd, MICROSOFT_TABLETPENSERVICE_PROPERTY, reinterpret_cast<HANDLE>(dwHwndTabletProperty));
::GlobalDeleteAtom(atom);
if (!gStarted) {
gStarted = true;
gTuioServer = new TUIO::TuioServer("localhost", 3333);
TUIO::TuioTime::initSession();
gTouchHook = SetWindowsHookExW(WH_GETMESSAGE, HookCallback, GetModuleHandleW(NULL), GetCurrentThreadId());
if (!gTouchHook) {
LINFO(fmt::format("Failed to setup WindowsHook for touch input redirection"));
delete gTuioServer;
gStarted = false;
}
}
}
Win32TouchHook::~Win32TouchHook() {
if (gStarted) {
UnhookWindowsHookEx(gTouchHook);
delete gTuioServer;
}
}
} // namespace openspace
#endif // WIN32

View File

@@ -23,6 +23,7 @@
****************************************************************************************/
#include <modules/touch/touchmodule.h>
#include <modules/touch/include/win32_touch.h>
#include <modules/webgui/webguimodule.h>
#include <openspace/engine/globals.h>
@@ -156,6 +157,14 @@ TouchModule::TouchModule()
global::callback::initializeGL.push_back([&]() {
LDEBUGC("TouchModule", "Initializing TouchMarker OpenGL");
_markers.initialize();
#ifdef WIN32
// We currently only support one window of touch input internally
// so here we grab the first window-handle and use it.
void* nativeWindowHandle = global::windowDelegate.getNativeWindowHandle(0);
if (nativeWindowHandle) {
_win32TouchHook.reset(new Win32TouchHook(nativeWindowHandle));
}
#endif //WIN32
});
global::callback::deinitializeGL.push_back([&]() {
@@ -190,4 +199,8 @@ TouchModule::TouchModule()
}
TouchModule::~TouchModule() {
//intentionally left empty
}
} // namespace openspace

View File

@@ -31,11 +31,15 @@
namespace openspace {
#ifdef WIN32
class Win32TouchHook;
#endif //WIN32
class TouchModule : public OpenSpaceModule {
using Point = std::pair<int, TUIO::TuioPoint>;
public:
TouchModule();
~TouchModule();
private:
/**
@@ -54,6 +58,9 @@ namespace openspace {
// contains an id and the TuioPoint that was processed last frame
std::vector<Point> _lastProcessed;
glm::ivec2 _webPositionCallback = glm::ivec2(0,0);
#ifdef WIN32
std::unique_ptr<Win32TouchHook> _win32TouchHook;
#endif //WIN32
};
} // namespace openspace

View File

@@ -43,8 +43,9 @@ void WebBrowserApp::OnContextCreated(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>,
void WebBrowserApp::OnBeforeCommandLineProcessing(const CefString&,
CefRefPtr<CefCommandLine> commandLine)
{
// command_line->AppendSwitch("disable-gpu");
// command_line->AppendSwitch("disable-gpu-compositing");
commandLine->AppendSwitch("disable-gpu");
commandLine->AppendSwitch("disable-gpu-compositing");
commandLine->AppendSwitch("enable-begin-frame-scheduling");
commandLine->AppendSwitchWithValue("autoplay-policy", "no-user-gesture-required");
}

View File

@@ -142,16 +142,6 @@ void WebBrowserModule::internalInitialize(const ghoul::Dictionary& dictionary) {
_cefHost = std::make_unique<CefHost>(_webHelperLocation);
LDEBUG("Starting CEF... done!");
global::callback::preSync.emplace_back([this]() {
if (_cefHost && !_browsers.empty()) {
_cefHost->doMessageLoopWork();
const std::chrono::time_point<std::chrono::high_resolution_clock> timeAfter =
std::chrono::high_resolution_clock::now();
webbrowser::latestCall = timeAfter;
}
});
if (dictionary.hasValue<bool>(UpdateBrowserBetweenRenderablesInfo.identifier)) {
_updateBrowserBetweenRenderables =
dictionary.value<bool>(UpdateBrowserBetweenRenderablesInfo.identifier);
@@ -218,14 +208,18 @@ bool WebBrowserModule::isEnabled() const {
return _enabled;
}
namespace webbrowser {
/**
* Logic for the webbrowser performance hotfix,
* described in more detail in globalscallbacks.h.
*/
namespace webbrowser {
std::chrono::microseconds interval = std::chrono::microseconds(1);
/**
* The time interval to describe how often the CEF message loop needs to
* be pumped to work properly. A value of 10000 us updates CEF a 100 times
* per second which is enough for fluid interaction without wasting resources
*/
std::chrono::microseconds interval = std::chrono::microseconds(10000);
std::chrono::time_point<std::chrono::high_resolution_clock> latestCall;
CefHost* cefHost = nullptr;