Update row - column wise output

This commit is contained in:
Andreas Engberg
2024-06-28 10:37:26 +02:00
parent 6603c9de86
commit 15b4cd3085

View File

@@ -96,8 +96,8 @@ namespace {
glReadPixels(0, 0, size.x, size.y, GL_RGB, GL_FLOAT, px.data());
int k = 0;
for (int i = 0; i < size.x; i++) {
for (int j = 0; j < size.y; j++) {
for (int i = 0; i < size.x; i++) {
// decimal
ppmFile << px[k] << ' ' << px[k + 1] << ' ' << px[k + 2] << ' ';
k += 3;
@@ -115,8 +115,8 @@ namespace {
glReadPixels(0, 0, size.x, size.y, GL_RGB, GL_UNSIGNED_BYTE, px.data());
int k = 0;
for (int i = 0; i < size.x; i++) {
for (int j = 0; j < size.y; j++) {
for (int i = 0; i < size.x; i++) {
// decimal
//ppmFile << static_cast<float>(px[k]) << ' '
// << static_cast<float>(px[k + 1]) << ' '
@@ -143,8 +143,8 @@ namespace {
<< '\n' << "255" << '\n';
int k = 0;
for (int x = 0; x < texture.width; x++) {
for (int y = 0; y < texture.height; y++) {
for (int x = 0; x < texture.width; x++) {
double r = texture.data[k];
double g = texture.data[k + 1];