mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 11:09:37 -06:00
Adding methods to add and remove scenegraphnodes from the scenegraph at runtime
This commit is contained in:
@@ -25,9 +25,6 @@
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#ifndef __SCENEGRAPH_H__
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#define __SCENEGRAPH_H__
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#include <ghoul/misc/dictionary.h>
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#include <unordered_map>
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#include <vector>
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namespace openspace {
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@@ -79,7 +79,7 @@ using namespace ghoul::cmdparser;
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namespace {
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const std::string _loggerCat = "OpenSpaceEngine";
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const std::string _sgctDefaultConfigFile = "${SGCT}/single.xml";
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const std::string _defaultCacheLocation = "${BASE_PATH}/cache";
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const std::string _defaultCacheLocation = "${BASE_PATH}/cache";
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const std::string _sgctConfigArgumentCommand = "-config";
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@@ -88,7 +88,7 @@ namespace {
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struct {
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std::string configurationName;
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std::string sgctConfigurationName;
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std::string sgctConfigurationName;
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std::string sceneName;
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} commandlineArgumentPlaceholders;
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}
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@@ -113,7 +113,7 @@ OpenSpaceEngine::OpenSpaceEngine(std::string programName,
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, _parallelConnection(new network::ParallelConnection)
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, _windowWrapper(std::move(windowWrapper))
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, _globalPropertyNamespace(new properties::PropertyOwner)
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, _isMaster(false)
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, _isMaster(false)
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, _runTime(0.0)
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, _syncBuffer(new SyncBuffer(1024))
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{
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@@ -147,7 +147,7 @@ OpenSpaceEngine::~OpenSpaceEngine() {
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_console = nullptr;
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_moduleEngine = nullptr;
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_gui = nullptr;
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_syncBuffer = nullptr;
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_syncBuffer = nullptr;
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}
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OpenSpaceEngine& OpenSpaceEngine::ref() {
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@@ -164,18 +164,18 @@ bool OpenSpaceEngine::create(int argc, char** argv,
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ghoul::initialize();
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// Initialize the LogManager and add the console log as this will be used every time
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// and we need a fall back if something goes wrong between here and when we add the
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// logs from the configuration file. If the user requested as specific loglevel in the
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// configuration file, we will deinitialize this LogManager and reinitialize it later
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// with the correct LogLevel
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LogManager::initialize(
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// Initialize the LogManager and add the console log as this will be used every time
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// and we need a fall back if something goes wrong between here and when we add the
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// logs from the configuration file. If the user requested as specific loglevel in the
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// configuration file, we will deinitialize this LogManager and reinitialize it later
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// with the correct LogLevel
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LogManager::initialize(
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LogManager::LogLevel::Debug,
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ghoul::logging::LogManager::ImmediateFlush::Yes
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);
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LogMgr.addLog(std::make_unique<ConsoleLog>());
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LDEBUG("Initialize FileSystem");
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LDEBUG("Initialize FileSystem");
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#ifdef __APPLE__
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ghoul::filesystem::File app(argv[0]);
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@@ -184,33 +184,33 @@ bool OpenSpaceEngine::create(int argc, char** argv,
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FileSys.setCurrentDirectory(dirName);
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#endif
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// Sanity check of values
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if (argc < 1 || argv == nullptr) {
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LFATAL("No arguments were passed to this function");
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return false;
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}
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// Sanity check of values
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if (argc < 1 || argv == nullptr) {
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LFATAL("No arguments were passed to this function");
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return false;
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}
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// Create other objects
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LDEBUG("Creating OpenSpaceEngine");
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// Create other objects
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LDEBUG("Creating OpenSpaceEngine");
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_engine = new OpenSpaceEngine(std::string(argv[0]), std::move(windowWrapper));
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// Query modules for commandline arguments
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bool gatherSuccess = _engine->gatherCommandlineArguments();
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if (!gatherSuccess)
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return false;
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// Query modules for commandline arguments
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bool gatherSuccess = _engine->gatherCommandlineArguments();
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if (!gatherSuccess)
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return false;
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// Parse commandline arguments
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// Parse commandline arguments
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sgctArguments = *(_engine->_commandlineParser->setCommandLine(argc, argv));
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bool showHelp = _engine->_commandlineParser->execute();
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bool showHelp = _engine->_commandlineParser->execute();
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if (showHelp) {
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_engine->_commandlineParser->displayHelp();
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return false;
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}
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// Find configuration
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std::string configurationFilePath = commandlineArgumentPlaceholders.configurationName;
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if (configurationFilePath.empty()) {
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LDEBUG("Finding configuration");
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// Find configuration
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std::string configurationFilePath = commandlineArgumentPlaceholders.configurationName;
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if (configurationFilePath.empty()) {
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LDEBUG("Finding configuration");
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try {
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configurationFilePath =
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ConfigurationManager::findConfiguration(configurationFilePath);
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@@ -218,12 +218,12 @@ bool OpenSpaceEngine::create(int argc, char** argv,
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catch (const ghoul::RuntimeError& e) {
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LFATALC(e.component, e.message);
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}
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}
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configurationFilePath = absPath(configurationFilePath);
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LINFO("Configuration Path: '" << configurationFilePath << "'");
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}
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configurationFilePath = absPath(configurationFilePath);
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LINFO("Configuration Path: '" << configurationFilePath << "'");
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// Loading configuration from disk
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LDEBUG("Loading configuration from disk");
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// Loading configuration from disk
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LDEBUG("Loading configuration from disk");
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try {
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_engine->configurationManager().loadFromFile(configurationFilePath);
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}
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@@ -233,55 +233,55 @@ bool OpenSpaceEngine::create(int argc, char** argv,
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return false;
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}
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// Initialize the requested logs from the configuration file
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_engine->configureLogging();
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// Initialize the requested logs from the configuration file
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_engine->configureLogging();
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LINFOC("OpenSpace Version",
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OPENSPACE_VERSION_MAJOR << "." <<
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OPENSPACE_VERSION_MINOR << "." <<
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OPENSPACE_VERSION_PATCH << " (" << OPENSPACE_VERSION_STRING << ")");
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// Create directories that doesn't exist
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auto tokens = FileSys.tokens();
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for (const std::string& token : tokens) {
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if (!FileSys.directoryExists(token)) {
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std::string p = absPath(token);
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LDEBUG("Directory '" << p << "' does not exist, creating.");
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// Create directories that doesn't exist
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auto tokens = FileSys.tokens();
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for (const std::string& token : tokens) {
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if (!FileSys.directoryExists(token)) {
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std::string p = absPath(token);
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LDEBUG("Directory '" << p << "' does not exist, creating.");
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FileSys.createDirectory(p, ghoul::filesystem::FileSystem::Recursive::Yes);
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}
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}
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}
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}
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// Register modules
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_engine->_moduleEngine->initialize();
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// Create the cachemanager
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FileSys.createCacheManager(
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// Create the cachemanager
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FileSys.createCacheManager(
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absPath("${" + ConfigurationManager::KeyCache + "}"), CacheVersion
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);
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_engine->_console->initialize();
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_engine->_console->initialize();
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// Register the provided shader directories
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ghoul::opengl::ShaderPreprocessor::addIncludePath(absPath("${SHADERS}"));
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// Register the provided shader directories
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ghoul::opengl::ShaderPreprocessor::addIncludePath(absPath("${SHADERS}"));
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// Determining SGCT configuration file
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LDEBUG("Determining SGCT configuration file");
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std::string sgctConfigurationPath = _sgctDefaultConfigFile;
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_engine->configurationManager().getValue(
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ConfigurationManager::KeyConfigSgct, sgctConfigurationPath);
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// Determining SGCT configuration file
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LDEBUG("Determining SGCT configuration file");
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std::string sgctConfigurationPath = _sgctDefaultConfigFile;
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_engine->configurationManager().getValue(
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ConfigurationManager::KeyConfigSgct, sgctConfigurationPath);
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if (!commandlineArgumentPlaceholders.sgctConfigurationName.empty()) {
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LDEBUG("Overwriting SGCT configuration file with commandline argument: " <<
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commandlineArgumentPlaceholders.sgctConfigurationName);
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sgctConfigurationPath = commandlineArgumentPlaceholders.sgctConfigurationName;
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}
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if (!commandlineArgumentPlaceholders.sgctConfigurationName.empty()) {
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LDEBUG("Overwriting SGCT configuration file with commandline argument: " <<
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commandlineArgumentPlaceholders.sgctConfigurationName);
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sgctConfigurationPath = commandlineArgumentPlaceholders.sgctConfigurationName;
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}
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// Prepend the outgoing sgctArguments with the program name
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// as well as the configuration file that sgct is supposed to use
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sgctArguments.insert(sgctArguments.begin(), argv[0]);
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sgctArguments.insert(sgctArguments.begin() + 1, _sgctConfigArgumentCommand);
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sgctArguments.insert(sgctArguments.begin() + 2, absPath(sgctConfigurationPath));
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// Prepend the outgoing sgctArguments with the program name
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// as well as the configuration file that sgct is supposed to use
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sgctArguments.insert(sgctArguments.begin(), argv[0]);
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sgctArguments.insert(sgctArguments.begin() + 1, _sgctConfigArgumentCommand);
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sgctArguments.insert(sgctArguments.begin() + 2, absPath(sgctConfigurationPath));
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return true;
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return true;
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}
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void OpenSpaceEngine::destroy() {
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@@ -289,30 +289,30 @@ void OpenSpaceEngine::destroy() {
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_engine->_console->deinitialize();
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_engine->_scriptEngine->deinitialize();
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delete _engine;
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ghoul::systemcapabilities::SystemCapabilities::deinitialize();
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FactoryManager::deinitialize();
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Time::deinitialize();
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SpiceManager::deinitialize();
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delete _engine;
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ghoul::systemcapabilities::SystemCapabilities::deinitialize();
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FactoryManager::deinitialize();
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Time::deinitialize();
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SpiceManager::deinitialize();
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LogManager::deinitialize();
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LogManager::deinitialize();
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ghoul::deinitialize();
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}
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bool OpenSpaceEngine::initialize() {
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// clear the screen so the user don't have to see old buffer contents from the
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// graphics card
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clearAllWindows();
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// clear the screen so the user don't have to see old buffer contents from the
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// graphics card
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clearAllWindows();
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// Detect and log OpenCL and OpenGL versions and available devices
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// Detect and log OpenCL and OpenGL versions and available devices
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SysCap.addComponent(
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std::make_unique<ghoul::systemcapabilities::GeneralCapabilitiesComponent>()
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);
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SysCap.addComponent(
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std::make_unique<ghoul::systemcapabilities::OpenGLCapabilitiesComponent>()
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);
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SysCap.detectCapabilities();
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SysCap.detectCapabilities();
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using Verbosity = ghoul::systemcapabilities::SystemCapabilitiesComponent::Verbosity;
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Verbosity verbosity = Verbosity::Default;
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@@ -328,43 +328,43 @@ bool OpenSpaceEngine::initialize() {
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if (verbosityMap.find(v) != verbosityMap.end())
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verbosity = verbosityMap[v];
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}
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SysCap.logCapabilities(verbosity);
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SysCap.logCapabilities(verbosity);
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std::string requestURL = "";
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bool success = configurationManager().getValue(ConfigurationManager::KeyDownloadRequestURL, requestURL);
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if (success)
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DownloadManager::initialize(requestURL, DownloadVersion);
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// Load SPICE time kernel
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success = loadSpiceKernels();
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if (!success)
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return false;
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// Load SPICE time kernel
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success = loadSpiceKernels();
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if (!success)
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return false;
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// Register Lua script functions
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LDEBUG("Registering Lua libraries");
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_scriptEngine->addLibrary(RenderEngine::luaLibrary());
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_scriptEngine->addLibrary(Scene::luaLibrary());
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_scriptEngine->addLibrary(Time::luaLibrary());
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_scriptEngine->addLibrary(interaction::InteractionHandler::luaLibrary());
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_scriptEngine->addLibrary(LuaConsole::luaLibrary());
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_scriptEngine->addLibrary(gui::GUI::luaLibrary());
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// Register Lua script functions
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LDEBUG("Registering Lua libraries");
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_scriptEngine->addLibrary(RenderEngine::luaLibrary());
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_scriptEngine->addLibrary(Scene::luaLibrary());
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_scriptEngine->addLibrary(Time::luaLibrary());
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_scriptEngine->addLibrary(interaction::InteractionHandler::luaLibrary());
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_scriptEngine->addLibrary(LuaConsole::luaLibrary());
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_scriptEngine->addLibrary(gui::GUI::luaLibrary());
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_scriptEngine->addLibrary(network::ParallelConnection::luaLibrary());
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// TODO: Maybe move all scenegraph and renderengine stuff to initializeGL
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scriptEngine().initialize();
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// TODO: Maybe move all scenegraph and renderengine stuff to initializeGL
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scriptEngine().initialize();
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// If a LuaDocumentationFile was specified, generate it now
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const bool hasType = configurationManager().hasKey(ConfigurationManager::KeyLuaDocumentationType);
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const bool hasFile = configurationManager().hasKey(ConfigurationManager::KeyLuaDocumentationFile);
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if (hasType && hasFile) {
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std::string luaDocumentationType;
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configurationManager().getValue(ConfigurationManager::KeyLuaDocumentationType, luaDocumentationType);
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std::string luaDocumentationFile;
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configurationManager().getValue(ConfigurationManager::KeyLuaDocumentationFile, luaDocumentationFile);
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// If a LuaDocumentationFile was specified, generate it now
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const bool hasType = configurationManager().hasKey(ConfigurationManager::KeyLuaDocumentationType);
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const bool hasFile = configurationManager().hasKey(ConfigurationManager::KeyLuaDocumentationFile);
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if (hasType && hasFile) {
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std::string luaDocumentationType;
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configurationManager().getValue(ConfigurationManager::KeyLuaDocumentationType, luaDocumentationType);
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std::string luaDocumentationFile;
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configurationManager().getValue(ConfigurationManager::KeyLuaDocumentationFile, luaDocumentationFile);
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luaDocumentationFile = absPath(luaDocumentationFile);
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_scriptEngine->writeDocumentation(luaDocumentationFile, luaDocumentationType);
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}
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luaDocumentationFile = absPath(luaDocumentationFile);
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_scriptEngine->writeDocumentation(luaDocumentationFile, luaDocumentationType);
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}
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bool disableMasterRendering = false;
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configurationManager().getValue(
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@@ -372,41 +372,41 @@ bool OpenSpaceEngine::initialize() {
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_renderEngine->setDisableRenderingOnMaster(disableMasterRendering);
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// Load scenegraph
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Scene* sceneGraph = new Scene;
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_renderEngine->setSceneGraph(sceneGraph);
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// Load scenegraph
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Scene* sceneGraph = new Scene;
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_renderEngine->setSceneGraph(sceneGraph);
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// initialize the RenderEngine
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// initialize the RenderEngine
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_renderEngine->initialize();
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sceneGraph->initialize();
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sceneGraph->initialize();
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std::string sceneDescriptionPath = "";
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if (commandlineArgumentPlaceholders.sceneName.empty()) {
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success = configurationManager().getValue(
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ConfigurationManager::KeyConfigScene, sceneDescriptionPath);
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success = configurationManager().getValue(
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ConfigurationManager::KeyConfigScene, sceneDescriptionPath);
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}
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else
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sceneDescriptionPath = commandlineArgumentPlaceholders.sceneName;
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sceneGraph->scheduleLoadSceneFile(sceneDescriptionPath);
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sceneGraph->scheduleLoadSceneFile(sceneDescriptionPath);
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_interactionHandler->setKeyboardController(new interaction::KeyboardControllerFixed);
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_interactionHandler->setMouseController(new interaction::OrbitalMouseController);
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_interactionHandler->setKeyboardController(new interaction::KeyboardControllerFixed);
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_interactionHandler->setMouseController(new interaction::OrbitalMouseController);
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// Run start up scripts
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runStartupScripts();
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// Run start up scripts
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runStartupScripts();
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// Load a light and a monospaced font
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// Load a light and a monospaced font
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loadFonts();
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LINFO("Initializing GUI");
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_gui->initialize();
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_gui->initialize();
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LINFO("Finished initializing");
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return true;
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return true;
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}
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bool OpenSpaceEngine::isInitialized() {
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return _engine != nullptr;
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return _engine != nullptr;
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}
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void OpenSpaceEngine::clearAllWindows() {
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@@ -416,13 +416,13 @@ void OpenSpaceEngine::clearAllWindows() {
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bool OpenSpaceEngine::gatherCommandlineArguments() {
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// TODO: Get commandline arguments from all modules
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commandlineArgumentPlaceholders.configurationName = "";
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commandlineArgumentPlaceholders.configurationName = "";
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_commandlineParser->addCommand(std::make_unique<SingleCommand<std::string>>(
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&commandlineArgumentPlaceholders.configurationName, "-config", "-c",
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"Provides the path to the OpenSpace configuration file"
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));
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commandlineArgumentPlaceholders.sgctConfigurationName = "";
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commandlineArgumentPlaceholders.sgctConfigurationName = "";
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_commandlineParser->addCommand(std::make_unique<SingleCommand<std::string>>(
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&commandlineArgumentPlaceholders.sgctConfigurationName, "-sgct", "-s",
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"Provides the path to the SGCT configuration file, overriding the value set in "
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@@ -439,27 +439,27 @@ bool OpenSpaceEngine::gatherCommandlineArguments() {
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}
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bool OpenSpaceEngine::loadSpiceKernels() {
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// Load time kernel
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std::string timeKernel;
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bool success = configurationManager().getValue(ConfigurationManager::KeySpiceTimeKernel, timeKernel);
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// Load time kernel
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std::string timeKernel;
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bool success = configurationManager().getValue(ConfigurationManager::KeySpiceTimeKernel, timeKernel);
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// Move this to configurationmanager::completenesscheck ---abock
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if (!success) {
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LERROR("Configuration file does not contain a '" << ConfigurationManager::KeySpiceTimeKernel << "'");
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return false;
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}
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SpiceManager::KernelHandle id =
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SpiceManager::ref().loadKernel(timeKernel);
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if (!success) {
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LERROR("Configuration file does not contain a '" << ConfigurationManager::KeySpiceTimeKernel << "'");
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return false;
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}
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SpiceManager::KernelHandle id =
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SpiceManager::ref().loadKernel(timeKernel);
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// Load SPICE leap second kernel
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std::string leapSecondKernel;
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success = configurationManager().getValue(ConfigurationManager::KeySpiceLeapsecondKernel, leapSecondKernel);
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if (!success) {
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// Load SPICE leap second kernel
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std::string leapSecondKernel;
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success = configurationManager().getValue(ConfigurationManager::KeySpiceLeapsecondKernel, leapSecondKernel);
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if (!success) {
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// Move this to configurationmanager::completenesscheck ---abock
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LERROR("Configuration file does not have a '" << ConfigurationManager::KeySpiceLeapsecondKernel << "'");
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return false;
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}
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id = SpiceManager::ref().loadKernel(std::move(leapSecondKernel));
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return true;
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LERROR("Configuration file does not have a '" << ConfigurationManager::KeySpiceLeapsecondKernel << "'");
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return false;
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}
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id = SpiceManager::ref().loadKernel(std::move(leapSecondKernel));
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return true;
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}
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||||
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void OpenSpaceEngine::runScripts(const ghoul::Dictionary& scripts) {
|
||||
@@ -500,9 +500,9 @@ void OpenSpaceEngine::runScripts(const ghoul::Dictionary& scripts) {
|
||||
|
||||
|
||||
void OpenSpaceEngine::runStartupScripts() {
|
||||
ghoul::Dictionary scripts;
|
||||
configurationManager().getValue(
|
||||
ConfigurationManager::KeyStartupScript, scripts);
|
||||
ghoul::Dictionary scripts;
|
||||
configurationManager().getValue(
|
||||
ConfigurationManager::KeyStartupScript, scripts);
|
||||
runScripts(scripts);
|
||||
}
|
||||
|
||||
@@ -546,30 +546,30 @@ void OpenSpaceEngine::loadFonts() {
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::configureLogging() {
|
||||
if (configurationManager().hasKeyAndValue<std::string>(ConfigurationManager::KeyLogLevel)) {
|
||||
std::string logLevel;
|
||||
configurationManager().getValue(ConfigurationManager::KeyLogLevel, logLevel);
|
||||
if (configurationManager().hasKeyAndValue<std::string>(ConfigurationManager::KeyLogLevel)) {
|
||||
std::string logLevel;
|
||||
configurationManager().getValue(ConfigurationManager::KeyLogLevel, logLevel);
|
||||
|
||||
bool immediateFlush = false;
|
||||
configurationManager().getValue(ConfigurationManager::KeyLogImmediateFlush, immediateFlush);
|
||||
bool immediateFlush = false;
|
||||
configurationManager().getValue(ConfigurationManager::KeyLogImmediateFlush, immediateFlush);
|
||||
|
||||
LogManager::LogLevel level = LogManager::levelFromString(logLevel);
|
||||
LogManager::deinitialize();
|
||||
LogManager::LogLevel level = LogManager::levelFromString(logLevel);
|
||||
LogManager::deinitialize();
|
||||
using ImmediateFlush = ghoul::logging::LogManager::ImmediateFlush;
|
||||
LogManager::initialize(
|
||||
level,
|
||||
immediateFlush ? ImmediateFlush::Yes : ImmediateFlush::No
|
||||
);
|
||||
LogMgr.addLog(std::make_unique<ConsoleLog>());
|
||||
}
|
||||
LogMgr.addLog(std::make_unique<ConsoleLog>());
|
||||
}
|
||||
|
||||
if (configurationManager().hasKeyAndValue<ghoul::Dictionary>(ConfigurationManager::KeyLogs)) {
|
||||
ghoul::Dictionary logs;
|
||||
configurationManager().getValue(ConfigurationManager::KeyLogs, logs);
|
||||
if (configurationManager().hasKeyAndValue<ghoul::Dictionary>(ConfigurationManager::KeyLogs)) {
|
||||
ghoul::Dictionary logs;
|
||||
configurationManager().getValue(ConfigurationManager::KeyLogs, logs);
|
||||
|
||||
for (size_t i = 1; i <= logs.size(); ++i) {
|
||||
ghoul::Dictionary logInfo;
|
||||
logs.getValue(std::to_string(i), logInfo);
|
||||
for (size_t i = 1; i <= logs.size(); ++i) {
|
||||
ghoul::Dictionary logInfo;
|
||||
logs.getValue(std::to_string(i), logInfo);
|
||||
|
||||
try {
|
||||
LogMgr.addLog(createLog(logInfo));
|
||||
@@ -577,8 +577,8 @@ void OpenSpaceEngine::configureLogging() {
|
||||
catch (const ghoul::RuntimeError& e) {
|
||||
LERRORC(e.component, e.message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool OpenSpaceEngine::initializeGL() {
|
||||
@@ -592,15 +592,15 @@ bool OpenSpaceEngine::initializeGL() {
|
||||
LERROR(e.what());
|
||||
}
|
||||
LINFO("Finished initializing OpenGL");
|
||||
return success;
|
||||
return success;
|
||||
}
|
||||
|
||||
bool OpenSpaceEngine::isMaster(){
|
||||
return _isMaster;
|
||||
return _isMaster;
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::setMaster(bool master){
|
||||
_isMaster = master;
|
||||
_isMaster = master;
|
||||
}
|
||||
|
||||
double OpenSpaceEngine::runTime(){
|
||||
@@ -612,24 +612,24 @@ void OpenSpaceEngine::setRunTime(double d){
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::preSynchronization() {
|
||||
FileSys.triggerFilesystemEvents();
|
||||
FileSys.triggerFilesystemEvents();
|
||||
if (_isMaster) {
|
||||
double dt = _windowWrapper->averageDeltaTime();
|
||||
|
||||
Time::ref().advanceTime(dt);
|
||||
Time::ref().preSynchronization();
|
||||
|
||||
Time::ref().advanceTime(dt);
|
||||
Time::ref().preSynchronization();
|
||||
|
||||
_interactionHandler->update(dt);
|
||||
_scriptEngine->preSynchronization();
|
||||
_scriptEngine->preSynchronization();
|
||||
_renderEngine->preSynchronization();
|
||||
_parallelConnection->preSynchronization();
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::postSynchronizationPreDraw() {
|
||||
Time::ref().postSynchronizationPreDraw();
|
||||
Time::ref().postSynchronizationPreDraw();
|
||||
|
||||
_scriptEngine->postSynchronizationPreDraw();
|
||||
_scriptEngine->postSynchronizationPreDraw();
|
||||
_renderEngine->postSynchronizationPreDraw();
|
||||
|
||||
if (_isMaster && _gui->isEnabled() && _windowWrapper->isRegularRendering()) {
|
||||
@@ -639,116 +639,116 @@ void OpenSpaceEngine::postSynchronizationPreDraw() {
|
||||
|
||||
double dt = _windowWrapper->averageDeltaTime();
|
||||
|
||||
_gui->startFrame(static_cast<float>(dt), glm::vec2(drawBufferResolution), mousePosition, mouseButtons);
|
||||
}
|
||||
_gui->startFrame(static_cast<float>(dt), glm::vec2(drawBufferResolution), mousePosition, mouseButtons);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix) {
|
||||
_renderEngine->render(projectionMatrix, viewMatrix);
|
||||
|
||||
if (_isMaster && _windowWrapper->isRegularRendering()) {
|
||||
if (_isMaster && _windowWrapper->isRegularRendering()) {
|
||||
if (_console->isVisible())
|
||||
_console->render();
|
||||
if (_gui->isEnabled())
|
||||
_gui->endFrame();
|
||||
}
|
||||
_console->render();
|
||||
if (_gui->isEnabled())
|
||||
_gui->endFrame();
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::postDraw() {
|
||||
_renderEngine->postDraw();
|
||||
_renderEngine->postDraw();
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::keyboardCallback(Key key, KeyModifier mod, KeyAction action) {
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
bool isConsumed = _gui->keyCallback(key, mod, action);
|
||||
if (isConsumed)
|
||||
return;
|
||||
}
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
bool isConsumed = _gui->keyCallback(key, mod, action);
|
||||
if (isConsumed)
|
||||
return;
|
||||
}
|
||||
|
||||
if (key == _console->commandInputButton() && (action == KeyAction::Press || action == KeyAction::Repeat))
|
||||
_console->toggleVisibility();
|
||||
_console->toggleVisibility();
|
||||
|
||||
if (!_console->isVisible()) {
|
||||
_interactionHandler->keyboardCallback(key, mod, action);
|
||||
}
|
||||
else {
|
||||
_console->keyboardCallback(key, mod, action);
|
||||
}
|
||||
}
|
||||
if (!_console->isVisible()) {
|
||||
_interactionHandler->keyboardCallback(key, mod, action);
|
||||
}
|
||||
else {
|
||||
_console->keyboardCallback(key, mod, action);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::charCallback(unsigned int codepoint, KeyModifier modifier) {
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
const bool isConsumed = _gui->charCallback(codepoint, modifier);
|
||||
if (isConsumed)
|
||||
return;
|
||||
}
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
const bool isConsumed = _gui->charCallback(codepoint, modifier);
|
||||
if (isConsumed)
|
||||
return;
|
||||
}
|
||||
|
||||
if (_console->isVisible()) {
|
||||
_console->charCallback(codepoint, modifier);
|
||||
}
|
||||
}
|
||||
if (_console->isVisible()) {
|
||||
_console->charCallback(codepoint, modifier);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::mouseButtonCallback(MouseButton button, MouseAction action) {
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
const bool isConsumed = _gui->mouseButtonCallback(button, action);
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
const bool isConsumed = _gui->mouseButtonCallback(button, action);
|
||||
if (isConsumed && action != MouseAction::Release)
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
_interactionHandler->mouseButtonCallback(button, action);
|
||||
}
|
||||
_interactionHandler->mouseButtonCallback(button, action);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::mousePositionCallback(double x, double y) {
|
||||
if (_isMaster) {
|
||||
_interactionHandler->mousePositionCallback(x, y);
|
||||
}
|
||||
if (_isMaster) {
|
||||
_interactionHandler->mousePositionCallback(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::mouseScrollWheelCallback(double pos) {
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
const bool isConsumed = _gui->mouseWheelCallback(pos);
|
||||
if (isConsumed)
|
||||
return;
|
||||
}
|
||||
if (_isMaster) {
|
||||
if (_gui->isEnabled()) {
|
||||
const bool isConsumed = _gui->mouseWheelCallback(pos);
|
||||
if (isConsumed)
|
||||
return;
|
||||
}
|
||||
|
||||
_interactionHandler->mouseScrollWheelCallback(pos);
|
||||
}
|
||||
_interactionHandler->mouseScrollWheelCallback(pos);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::encode() {
|
||||
if (_syncBuffer) {
|
||||
Time::ref().serialize(_syncBuffer.get());
|
||||
_scriptEngine->serialize(_syncBuffer.get());
|
||||
_renderEngine->serialize(_syncBuffer.get());
|
||||
|
||||
_syncBuffer->write();
|
||||
}
|
||||
if (_syncBuffer) {
|
||||
Time::ref().serialize(_syncBuffer.get());
|
||||
_scriptEngine->serialize(_syncBuffer.get());
|
||||
_renderEngine->serialize(_syncBuffer.get());
|
||||
|
||||
_syncBuffer->write();
|
||||
}
|
||||
_networkEngine->publishStatusMessage();
|
||||
_networkEngine->sendMessages();
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::decode() {
|
||||
if (_syncBuffer) {
|
||||
_syncBuffer->read();
|
||||
if (_syncBuffer) {
|
||||
_syncBuffer->read();
|
||||
|
||||
Time::ref().deserialize(_syncBuffer.get());
|
||||
_scriptEngine->deserialize(_syncBuffer.get());
|
||||
_renderEngine->deserialize(_syncBuffer.get());
|
||||
}
|
||||
Time::ref().deserialize(_syncBuffer.get());
|
||||
_scriptEngine->deserialize(_syncBuffer.get());
|
||||
_renderEngine->deserialize(_syncBuffer.get());
|
||||
}
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::externalControlCallback(const char* receivedChars, int size,
|
||||
int clientId)
|
||||
{
|
||||
if (size == 0)
|
||||
return;
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
_networkEngine->handleMessage(std::string(receivedChars, size));
|
||||
}
|
||||
|
||||
@@ -59,8 +59,8 @@
|
||||
namespace {
|
||||
const std::string _loggerCat = "Scene";
|
||||
const std::string _moduleExtension = ".mod";
|
||||
const std::string _defaultCommonDirectory = "common";
|
||||
const std::string _commonModuleToken = "${COMMON_MODULE}";
|
||||
const std::string _defaultCommonDirectory = "common";
|
||||
const std::string _commonModuleToken = "${COMMON_MODULE}";
|
||||
|
||||
const std::string KeyCamera = "Camera";
|
||||
const std::string KeyFocusObject = "Focus";
|
||||
@@ -84,28 +84,30 @@ bool Scene::initialize() {
|
||||
|
||||
std::unique_ptr<ProgramObject> tmpProgram;
|
||||
|
||||
// fboPassthrough program
|
||||
// fboPassthrough program
|
||||
tmpProgram = ProgramObject::Build(
|
||||
"fboPassProgram",
|
||||
"${SHADERS}/fboPass_vs.glsl",
|
||||
"${SHADERS}/fboPass_fs.glsl");
|
||||
if (!tmpProgram)
|
||||
"${SHADERS}/fboPass_vs.glsl",
|
||||
"${SHADERS}/fboPass_fs.glsl");
|
||||
if (!tmpProgram)
|
||||
return false;
|
||||
|
||||
tmpProgram->setIgnoreSubroutineUniformLocationError(ProgramObject::IgnoreError::Yes);
|
||||
OsEng.configurationManager().setValue("fboPassProgram", tmpProgram.get());
|
||||
OsEng.configurationManager().setValue("fboPassProgram", tmpProgram.get());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Scene::deinitialize() {
|
||||
clearSceneGraph();
|
||||
clearSceneGraph();
|
||||
return true;
|
||||
}
|
||||
|
||||
//bool ONCE = false;
|
||||
|
||||
void Scene::update(const UpdateData& data) {
|
||||
if (!_sceneGraphToLoad.empty()) {
|
||||
OsEng.renderEngine().scene()->clearSceneGraph();
|
||||
if (!_sceneGraphToLoad.empty()) {
|
||||
OsEng.renderEngine().scene()->clearSceneGraph();
|
||||
try {
|
||||
bool success = loadSceneInternal(_sceneGraphToLoad);
|
||||
_sceneGraphToLoad = "";
|
||||
@@ -114,7 +116,36 @@ void Scene::update(const UpdateData& data) {
|
||||
LERROR(e.what());
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//if (!ONCE) {
|
||||
// ghoul::Dictionary d = {
|
||||
// {"Name", std::string("Earth_Pluto")},
|
||||
// {"Parent", std::string("PlutoBarycenter")},
|
||||
// {"Renderable", ghoul::Dictionary{
|
||||
// {"Type", std::string("RenderablePlanet")},
|
||||
// {"Frame", std::string("IAU_EARTH")},
|
||||
// {"Body", std::string("EARTH")},
|
||||
// {"Geometry", ghoul::Dictionary{
|
||||
// {"Type", std::string("SimpleSphere")},
|
||||
// {"Radius", glm::vec2(6.3f, 6.0f)},
|
||||
// {"Segments", 100.0}
|
||||
// }},
|
||||
// {"Textures", ghoul::Dictionary{
|
||||
// {"Type", std::string("simple")},
|
||||
// { "Color", std::string("C:/alebo68/OpenSpace/data/scene/earth/textures/earth_bluemarble.jpg") },
|
||||
// { "Night", std::string("C:/alebo68/OpenSpace/data/scene/earth/textures/earth_night.jpg")}
|
||||
// }}
|
||||
// }}
|
||||
// };
|
||||
|
||||
// SceneGraphNode* node = SceneGraphNode::createFromDictionary(d);
|
||||
// node->setParent(sceneGraphNode(d.value<std::string>("Parent")));
|
||||
// node->initialize();
|
||||
// _graph.addSceneGraphNode(node);
|
||||
// ONCE = true;
|
||||
//}
|
||||
|
||||
for (SceneGraphNode* node : _graph.nodes()) {
|
||||
try {
|
||||
node->update(data);
|
||||
@@ -128,7 +159,7 @@ void Scene::update(const UpdateData& data) {
|
||||
void Scene::evaluate(Camera* camera) {
|
||||
for (SceneGraphNode* node : _graph.nodes())
|
||||
node->evaluate(camera);
|
||||
//_root->evaluate(camera);
|
||||
//_root->evaluate(camera);
|
||||
}
|
||||
|
||||
void Scene::render(const RenderData& data, RendererTasks& tasks) {
|
||||
@@ -138,17 +169,17 @@ void Scene::render(const RenderData& data, RendererTasks& tasks) {
|
||||
}
|
||||
|
||||
void Scene::scheduleLoadSceneFile(const std::string& sceneDescriptionFilePath) {
|
||||
_sceneGraphToLoad = sceneDescriptionFilePath;
|
||||
_sceneGraphToLoad = sceneDescriptionFilePath;
|
||||
}
|
||||
|
||||
void Scene::clearSceneGraph() {
|
||||
// deallocate the scene graph. Recursive deallocation will occur
|
||||
// deallocate the scene graph. Recursive deallocation will occur
|
||||
_graph.clear();
|
||||
//if (_root) {
|
||||
// _root->deinitialize();
|
||||
// delete _root;
|
||||
// _root = nullptr;
|
||||
//}
|
||||
//if (_root) {
|
||||
// _root->deinitialize();
|
||||
// delete _root;
|
||||
// _root = nullptr;
|
||||
//}
|
||||
|
||||
// _nodes.erase(_nodes.begin(), _nodes.end());
|
||||
// _allNodes.erase(_allNodes.begin(), _allNodes.end());
|
||||
@@ -205,9 +236,9 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
|
||||
}
|
||||
|
||||
// update the position of all nodes
|
||||
// TODO need to check this; unnecessary? (ab)
|
||||
for (SceneGraphNode* node : _graph.nodes()) {
|
||||
node->update({ Time::ref().currentTime() });
|
||||
// TODO need to check this; unnecessary? (ab)
|
||||
for (SceneGraphNode* node : _graph.nodes()) {
|
||||
node->update({ Time::ref().currentTime() });
|
||||
}
|
||||
|
||||
for (auto it = _graph.nodes().rbegin(); it != _graph.nodes().rend(); ++it)
|
||||
@@ -218,7 +249,7 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
|
||||
//_root->calculateBoundingSphere();
|
||||
|
||||
// set the camera position
|
||||
Camera* c = OsEng.ref().renderEngine().camera();
|
||||
Camera* c = OsEng.ref().renderEngine().camera();
|
||||
//auto focusIterator = _allNodes.find(_focus);
|
||||
auto focusIterator = std::find_if(
|
||||
_graph.nodes().begin(),
|
||||
@@ -228,8 +259,8 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
|
||||
}
|
||||
);
|
||||
|
||||
glm::vec2 cameraScaling(1);
|
||||
psc cameraPosition(0,0,1,0);
|
||||
glm::vec2 cameraScaling(1);
|
||||
psc cameraPosition(0,0,1,0);
|
||||
|
||||
//if (_focus->)
|
||||
if (focusIterator != _graph.nodes().end()) {
|
||||
@@ -241,26 +272,26 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
|
||||
// TODO: Set distance and camera direction in some more smart way
|
||||
// TODO: Set scaling dependent on the position and distance
|
||||
// set position for camera
|
||||
const PowerScaledScalar bound = focusNode->calculateBoundingSphere();
|
||||
const PowerScaledScalar bound = focusNode->calculateBoundingSphere();
|
||||
|
||||
// this part is full of magic!
|
||||
glm::vec2 boundf = bound.vec2();
|
||||
glm::vec2 boundf = bound.vec2();
|
||||
//glm::vec2 scaling{1.0f, -boundf[1]};
|
||||
cameraScaling = glm::vec2(1.f, -boundf[1]);
|
||||
cameraScaling = glm::vec2(1.f, -boundf[1]);
|
||||
boundf[0] *= 5.0f;
|
||||
|
||||
//psc cameraPosition = focusNode->position();
|
||||
//psc cameraPosition = focusNode->position();
|
||||
//cameraPosition += psc(glm::vec4(0.f, 0.f, boundf));
|
||||
|
||||
//cameraPosition = psc(glm::vec4(0.f, 0.f, 1.f,0.f));
|
||||
//cameraPosition = psc(glm::vec4(0.f, 0.f, 1.f,0.f));
|
||||
|
||||
cameraPosition = focusNode->position();
|
||||
cameraPosition += psc(glm::vec4(0.f, 0.f, boundf));
|
||||
|
||||
//why this line? (JK)
|
||||
//cameraPosition = psc(glm::vec4(0.f, 0.f, 1.f, 0.f));
|
||||
cameraPosition = focusNode->position();
|
||||
cameraPosition += psc(glm::vec4(0.f, 0.f, boundf));
|
||||
|
||||
//why this line? (JK)
|
||||
//cameraPosition = psc(glm::vec4(0.f, 0.f, 1.f, 0.f));
|
||||
|
||||
//c->setPosition(cameraPosition);
|
||||
//c->setPosition(cameraPosition);
|
||||
// c->setCameraDirection(glm::vec3(0, 0, -1));
|
||||
// c->setScaling(scaling);
|
||||
|
||||
@@ -270,7 +301,7 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
|
||||
else
|
||||
OsEng.interactionHandler().setFocusNode(_graph.rootNode());
|
||||
|
||||
glm::vec4 position;
|
||||
glm::vec4 position;
|
||||
if (cameraDictionary.hasKeyAndValue<glm::vec4>(KeyPositionObject)) {
|
||||
try {
|
||||
position = cameraDictionary.value<glm::vec4>(KeyPositionObject);
|
||||
@@ -286,32 +317,32 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
|
||||
catch (const ghoul::Dictionary::DictionaryError& e) {
|
||||
LERROR("Error loading Camera location: " << e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// the camera position
|
||||
const SceneGraphNode* fn = OsEng.interactionHandler().focusNode();
|
||||
// the camera position
|
||||
const SceneGraphNode* fn = OsEng.interactionHandler().focusNode();
|
||||
// Check crash for when fn == nullptr
|
||||
|
||||
glm::mat4 la = glm::lookAt(cameraPosition.vec3(), fn->worldPosition().vec3(), c->lookUpVector());
|
||||
glm::mat4 la = glm::lookAt(cameraPosition.vec3(), fn->worldPosition().vec3(), c->lookUpVector());
|
||||
|
||||
c->setRotation(la);
|
||||
c->setPosition(cameraPosition);
|
||||
c->setScaling(cameraScaling);
|
||||
c->setRotation(la);
|
||||
c->setPosition(cameraPosition);
|
||||
c->setScaling(cameraScaling);
|
||||
|
||||
glm::vec3 viewOffset;
|
||||
if (cameraDictionary.hasKey(KeyViewOffset)
|
||||
&& cameraDictionary.getValue(KeyViewOffset, viewOffset)) {
|
||||
glm::quat rot = glm::quat(viewOffset);
|
||||
c->rotate(rot);
|
||||
}
|
||||
glm::vec3 viewOffset;
|
||||
if (cameraDictionary.hasKey(KeyViewOffset)
|
||||
&& cameraDictionary.getValue(KeyViewOffset, viewOffset)) {
|
||||
glm::quat rot = glm::quat(viewOffset);
|
||||
c->rotate(rot);
|
||||
}
|
||||
|
||||
|
||||
for (SceneGraphNode* node : _graph.nodes()) {
|
||||
std::vector<properties::Property*> properties = node->propertiesRecursive();
|
||||
for (properties::Property* p : properties) {
|
||||
for (SceneGraphNode* node : _graph.nodes()) {
|
||||
std::vector<properties::Property*> properties = node->propertiesRecursive();
|
||||
for (properties::Property* p : properties) {
|
||||
OsEng.gui()._property.registerProperty(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If a LuaDocumentationFile was specified, generate it now
|
||||
const bool hasType = OsEng.configurationManager().hasKey(ConfigurationManager::KeyPropertyDocumentationType);
|
||||
@@ -490,7 +521,7 @@ SceneGraphNode* Scene::sceneGraphNode(const std::string& name) const {
|
||||
}
|
||||
|
||||
std::vector<SceneGraphNode*> Scene::allSceneGraphNodes() {
|
||||
return _graph.nodes();
|
||||
return _graph.nodes();
|
||||
}
|
||||
|
||||
void Scene::writePropertyDocumentation(const std::string& filename, const std::string& type) {
|
||||
@@ -521,34 +552,34 @@ void Scene::writePropertyDocumentation(const std::string& filename, const std::s
|
||||
}
|
||||
|
||||
scripting::ScriptEngine::LuaLibrary Scene::luaLibrary() {
|
||||
return {
|
||||
"",
|
||||
{
|
||||
{
|
||||
"setPropertyValue",
|
||||
&luascriptfunctions::property_setValue,
|
||||
"string, *",
|
||||
"Sets a property identified by the URI in "
|
||||
"the first argument. The second argument can be any type, but it has to "
|
||||
" agree with the type that the property expects",
|
||||
return {
|
||||
"",
|
||||
{
|
||||
{
|
||||
"setPropertyValue",
|
||||
&luascriptfunctions::property_setValue,
|
||||
"string, *",
|
||||
"Sets a property identified by the URI in "
|
||||
"the first argument. The second argument can be any type, but it has to "
|
||||
" agree with the type that the property expects",
|
||||
true
|
||||
},
|
||||
{
|
||||
"getPropertyValue",
|
||||
&luascriptfunctions::property_getValue,
|
||||
"string",
|
||||
"Returns the value the property, identified by "
|
||||
"the provided URI."
|
||||
},
|
||||
{
|
||||
"loadScene",
|
||||
&luascriptfunctions::loadScene,
|
||||
"string",
|
||||
"Loads the scene found at the file passed as an "
|
||||
"argument. If a scene is already loaded, it is unloaded first"
|
||||
}
|
||||
}
|
||||
};
|
||||
},
|
||||
{
|
||||
"getPropertyValue",
|
||||
&luascriptfunctions::property_getValue,
|
||||
"string",
|
||||
"Returns the value the property, identified by "
|
||||
"the provided URI."
|
||||
},
|
||||
{
|
||||
"loadScene",
|
||||
&luascriptfunctions::loadScene,
|
||||
"string",
|
||||
"Loads the scene found at the file passed as an "
|
||||
"argument. If a scene is already loaded, it is unloaded first"
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
@@ -27,12 +27,14 @@
|
||||
#include <openspace/engine/openspaceengine.h>
|
||||
#include <openspace/scene/scenegraphnode.h>
|
||||
#include <openspace/rendering/renderengine.h>
|
||||
#include <openspace/interaction/interactionhandler.h>
|
||||
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/logging/logmanager.h>
|
||||
#include <ghoul/lua/lua_helper.h>
|
||||
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#ifdef OPENSPACE_ENABLE_VLD
|
||||
@@ -43,8 +45,8 @@
|
||||
namespace {
|
||||
const std::string _loggerCat = "SceneGraph";
|
||||
const std::string _moduleExtension = ".mod";
|
||||
const std::string _defaultCommonDirectory = "common";
|
||||
const std::string _commonModuleToken = "${COMMON_MODULE}";
|
||||
const std::string _defaultCommonDirectory = "common";
|
||||
const std::string _commonModuleToken = "${COMMON_MODULE}";
|
||||
|
||||
const std::string KeyPathScene = "ScenePath";
|
||||
const std::string KeyModules = "Modules";
|
||||
@@ -352,11 +354,78 @@ bool SceneGraph::sortTopologically() {
|
||||
}
|
||||
|
||||
bool SceneGraph::addSceneGraphNode(SceneGraphNode* node) {
|
||||
// @TODO rework this ---abock
|
||||
ghoul_assert(node, "Node must not be nullptr");
|
||||
|
||||
SceneGraphNodeInternal* internalNode = new SceneGraphNodeInternal;
|
||||
internalNode->node = node;
|
||||
|
||||
auto it = std::find_if(
|
||||
_nodes.begin(),
|
||||
_nodes.end(),
|
||||
[node](SceneGraphNodeInternal* i) {
|
||||
return i->node == node->parent();
|
||||
}
|
||||
);
|
||||
|
||||
if (it == _nodes.end()) {
|
||||
LERROR("Parent node was not found");
|
||||
delete internalNode;
|
||||
return false;
|
||||
}
|
||||
|
||||
(*it)->incomingEdges.push_back(internalNode);
|
||||
internalNode->outgoingEdges.push_back(*it);
|
||||
|
||||
_nodes.push_back(internalNode);
|
||||
sortTopologically();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SceneGraph::removeSceneGraphNode(SceneGraphNode* node) {
|
||||
// How to handle orphaned nodes? (reparent to root?) --- abock
|
||||
// @TODO rework this ---abock
|
||||
ghoul_assert(node, "Node must not be nullptr");
|
||||
|
||||
auto it = std::find_if(
|
||||
_nodes.begin(),
|
||||
_nodes.end(),
|
||||
[node](SceneGraphNodeInternal* i) {
|
||||
return i->node == node;
|
||||
}
|
||||
);
|
||||
|
||||
if (it == _nodes.end()) {
|
||||
LERROR("The node '" << node->name() << "' did not exist in the scenegraph");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Remove internal node from the list of nodes
|
||||
SceneGraphNodeInternal* internalNode = *it;
|
||||
_nodes.erase(it);
|
||||
|
||||
if (OsEng.interactionHandler().focusNode() == node)
|
||||
OsEng.interactionHandler().setFocusNode(node->parent());
|
||||
|
||||
sortTopologically();
|
||||
|
||||
#if 0
|
||||
SceneGraphNodeInternal* parentInternalNode = nodeByName(node->parent()->name());
|
||||
ghoul_assert(parentInternalNode, "Could not find internal parent node");
|
||||
|
||||
// Reparent its children to its parent
|
||||
for (SceneGraphNode* c : node->children())
|
||||
c->setParent(node->parent());
|
||||
|
||||
// Reset the dependencies accordingly
|
||||
// VERY untested ---abock
|
||||
for (SceneGraphNodeInternal* c : internalNode->incomingEdges) {
|
||||
parentInternalNode->outgoingEdges.insert(parentInternalNode->outgoingEdges.end(), c->outgoingEdges.begin(), c->outgoingEdges.end());
|
||||
parentInternalNode->incomingEdges.insert(parentInternalNode->incomingEdges.end(), c->incomingEdges.begin(), c->incomingEdges.end());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ SceneGraphNode* SceneGraphNode::createFromDictionary(const ghoul::Dictionary& di
|
||||
ghoul::Dictionary renderableDictionary;
|
||||
dictionary.getValue(KeyRenderable, renderableDictionary);
|
||||
|
||||
renderableDictionary.setValue(KeyName, name);
|
||||
renderableDictionary.setValue(KeyName, name);
|
||||
|
||||
result->_renderable = Renderable::createFromDictionary(renderableDictionary);
|
||||
if (result->_renderable == nullptr) {
|
||||
@@ -80,7 +80,7 @@ SceneGraphNode* SceneGraphNode::createFromDictionary(const ghoul::Dictionary& di
|
||||
delete result;
|
||||
return nullptr;
|
||||
}
|
||||
result->addPropertySubOwner(result->_renderable);
|
||||
result->addPropertySubOwner(result->_renderable);
|
||||
LDEBUG("Successfully create renderable for '" << result->name() << "'");
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ SceneGraphNode* SceneGraphNode::createFromDictionary(const ghoul::Dictionary& di
|
||||
delete result;
|
||||
return nullptr;
|
||||
}
|
||||
//result->addPropertySubOwner(result->_ephemeris);
|
||||
//result->addPropertySubOwner(result->_ephemeris);
|
||||
LDEBUG("Successfully create ephemeris for '" << result->name() << "'");
|
||||
}
|
||||
|
||||
@@ -147,18 +147,18 @@ bool SceneGraphNode::deinitialize() {
|
||||
LDEBUG("Deinitialize: " << name());
|
||||
|
||||
if (_renderable) {
|
||||
_renderable->deinitialize();
|
||||
_renderable->deinitialize();
|
||||
delete _renderable;
|
||||
_renderable = nullptr;
|
||||
}
|
||||
_renderable = nullptr;
|
||||
}
|
||||
|
||||
delete _ephemeris;
|
||||
_ephemeris = nullptr;
|
||||
|
||||
// for (SceneGraphNode* child : _children) {
|
||||
// child->deinitialize();
|
||||
// delete child;
|
||||
//}
|
||||
// child->deinitialize();
|
||||
// delete child;
|
||||
//}
|
||||
_children.clear();
|
||||
|
||||
// reset variables
|
||||
@@ -171,35 +171,35 @@ bool SceneGraphNode::deinitialize() {
|
||||
}
|
||||
|
||||
void SceneGraphNode::update(const UpdateData& data) {
|
||||
if (_ephemeris) {
|
||||
if (data.doPerformanceMeasurement) {
|
||||
glFinish();
|
||||
if (_ephemeris) {
|
||||
if (data.doPerformanceMeasurement) {
|
||||
glFinish();
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
_ephemeris->update(data);
|
||||
_ephemeris->update(data);
|
||||
|
||||
glFinish();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
_performanceRecord.updateTimeEphemeris = (end - start).count();
|
||||
}
|
||||
else
|
||||
_ephemeris->update(data);
|
||||
}
|
||||
glFinish();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
_performanceRecord.updateTimeEphemeris = (end - start).count();
|
||||
}
|
||||
else
|
||||
_ephemeris->update(data);
|
||||
}
|
||||
|
||||
if (_renderable && _renderable->isReady()) {
|
||||
if (data.doPerformanceMeasurement) {
|
||||
glFinish();
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
if (_renderable && _renderable->isReady()) {
|
||||
if (data.doPerformanceMeasurement) {
|
||||
glFinish();
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
_renderable->update(data);
|
||||
_renderable->update(data);
|
||||
|
||||
glFinish();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
_performanceRecord.updateTimeRenderable = (end - start).count();
|
||||
}
|
||||
else
|
||||
_renderable->update(data);
|
||||
}
|
||||
glFinish();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
_performanceRecord.updateTimeRenderable = (end - start).count();
|
||||
}
|
||||
else
|
||||
_renderable->update(data);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneGraphNode::evaluate(const Camera* camera, const psc& parentPosition) {
|
||||
@@ -222,7 +222,7 @@ void SceneGraphNode::evaluate(const Camera* camera, const psc& parentPosition) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
*/
|
||||
#endif
|
||||
|
||||
// inside boudningsphere or parts of the sphere is visible, individual
|
||||
@@ -245,22 +245,22 @@ void SceneGraphNode::evaluate(const Camera* camera, const psc& parentPosition) {
|
||||
void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
|
||||
const psc thisPosition = worldPosition();
|
||||
|
||||
RenderData newData = {data.camera, thisPosition, data.doPerformanceMeasurement};
|
||||
RenderData newData = {data.camera, thisPosition, data.doPerformanceMeasurement};
|
||||
|
||||
_performanceRecord.renderTime = 0;
|
||||
_performanceRecord.renderTime = 0;
|
||||
if (_renderableVisible && _renderable->isVisible() && _renderable->isReady() && _renderable->isEnabled()) {
|
||||
if (data.doPerformanceMeasurement) {
|
||||
glFinish();
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
if (data.doPerformanceMeasurement) {
|
||||
glFinish();
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
_renderable->render(newData, tasks);
|
||||
_renderable->render(newData, tasks);
|
||||
|
||||
glFinish();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
_performanceRecord.renderTime = (end - start).count();
|
||||
}
|
||||
else
|
||||
_renderable->render(newData, tasks);
|
||||
glFinish();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
_performanceRecord.renderTime = (end - start).count();
|
||||
}
|
||||
else
|
||||
_renderable->render(newData, tasks);
|
||||
}
|
||||
|
||||
// evaluate all the children, tail-recursive function(?)
|
||||
@@ -278,8 +278,7 @@ void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
|
||||
// _children.push_back(child);
|
||||
//}
|
||||
|
||||
void SceneGraphNode::setParent(SceneGraphNode* parent)
|
||||
{
|
||||
void SceneGraphNode::setParent(SceneGraphNode* parent) {
|
||||
_parent = parent;
|
||||
}
|
||||
|
||||
@@ -326,8 +325,8 @@ const std::vector<SceneGraphNode*>& SceneGraphNode::children() const{
|
||||
// bounding sphere
|
||||
PowerScaledScalar SceneGraphNode::calculateBoundingSphere(){
|
||||
// set the bounding sphere to 0.0
|
||||
_boundingSphere = 0.0;
|
||||
|
||||
_boundingSphere = 0.0;
|
||||
|
||||
if (!_children.empty()) { // node
|
||||
PowerScaledScalar maxChild;
|
||||
|
||||
@@ -338,7 +337,7 @@ PowerScaledScalar SceneGraphNode::calculateBoundingSphere(){
|
||||
// position
|
||||
//PowerScaledScalar child = _children.at(i)->position().length()
|
||||
// + _children.at(i)->calculateBoundingSphere();
|
||||
PowerScaledScalar child = _children.at(i)->calculateBoundingSphere();
|
||||
PowerScaledScalar child = _children.at(i)->calculateBoundingSphere();
|
||||
if (child > maxChild) {
|
||||
maxChild = child;
|
||||
}
|
||||
@@ -352,8 +351,8 @@ PowerScaledScalar SceneGraphNode::calculateBoundingSphere(){
|
||||
if(renderableBS > _boundingSphere)
|
||||
_boundingSphere = renderableBS;
|
||||
}
|
||||
//LINFO("Bounding Sphere of '" << name() << "': " << _boundingSphere);
|
||||
|
||||
//LINFO("Bounding Sphere of '" << name() << "': " << _boundingSphere);
|
||||
|
||||
return _boundingSphere;
|
||||
}
|
||||
|
||||
@@ -372,7 +371,7 @@ const Renderable* SceneGraphNode::renderable() const
|
||||
}
|
||||
|
||||
Renderable* SceneGraphNode::renderable() {
|
||||
return _renderable;
|
||||
return _renderable;
|
||||
}
|
||||
|
||||
// private helper methods
|
||||
@@ -422,21 +421,21 @@ SceneGraphNode* SceneGraphNode::childNode(const std::string& name)
|
||||
|
||||
void SceneGraphNode::updateCamera(Camera* camera) const{
|
||||
|
||||
psc origin = worldPosition();
|
||||
//int i = 0;
|
||||
// the camera position
|
||||
|
||||
psc relative = camera->position();
|
||||
psc focus = camera->focusPosition();
|
||||
psc relative_focus = relative - focus;
|
||||
psc origin = worldPosition();
|
||||
//int i = 0;
|
||||
// the camera position
|
||||
|
||||
psc relative = camera->position();
|
||||
psc focus = camera->focusPosition();
|
||||
psc relative_focus = relative - focus;
|
||||
|
||||
psc target = origin + relative_focus;
|
||||
|
||||
camera->setPosition(target);
|
||||
camera->setFocusPosition(origin);
|
||||
psc target = origin + relative_focus;
|
||||
|
||||
camera->setPosition(target);
|
||||
camera->setFocusPosition(origin);
|
||||
|
||||
//printf("target: %f, %f, %f, %f\n", target.vec4().x, target.vec4().y, target.vec4().z, target.vec4().w);
|
||||
|
||||
//printf("target: %f, %f, %f, %f\n", target.vec4().x, target.vec4().y, target.vec4().z, target.vec4().w);
|
||||
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
Reference in New Issue
Block a user