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Add min/max values for ScreenSpacerenderable background color property
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@@ -343,7 +343,12 @@ ScreenSpaceRenderable::ScreenSpaceRenderable(const ghoul::Dictionary& dictionary
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)
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, _scale(ScaleInfo, 0.25f, 0.f, 2.f)
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, _multiplyColor(MultiplyColorInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(1.f))
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, _backgroundColor(BackgroundColorInfo)
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, _backgroundColor(
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BackgroundColorInfo,
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glm::vec4(0.f),
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glm::vec4(0.f),
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glm::vec4(1.f)
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)
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, _opacity(OpacityInfo, 1.f, 0.f, 1.f)
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, _delete(DeleteInfo)
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{
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