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https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-23 12:39:24 -05:00
Merge from main, fixed collision in helperfunctions.cpp
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@@ -33,8 +33,8 @@ namespace {
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namespace openspace::autonavigation::helpers {
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// Shift and scale to a subinterval [start,end]
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double shiftAndScale(double t, double start, double end) {
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ghoul_assert(0.0 < start && start < end && end < 1.0,
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double shiftAndScale(double t, double start, double end) {
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ghoul_assert(0.0 < start && start < end&& end < 1.0,
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"Values must be 0.0 < start < end < 1.0!");
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double tScaled = t / (end - start) - start;
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return std::max(0.0, std::min(tScaled, 1.0));
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@@ -91,8 +91,44 @@ namespace openspace::autonavigation::helpers {
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namespace openspace::autonavigation::interpolation {
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glm::dvec3 cubicBezier(double t, const glm::dvec3 &cp1, const glm::dvec3 &cp2,
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const glm::dvec3 &cp3, const glm::dvec3 &cp4 )
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// Based on implementation by Mika Rantanen https://qroph.github.io/2018/07/30/smooth-paths-using-catmull-rom-splines.html
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glm::dvec3 catmullRom(double t, const glm::dvec3& p0, const glm::dvec3& p1,
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const glm::dvec3& p2, const glm::dvec3& p3, double alpha)
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{
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const double Epsilon = 1E-7;
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glm::dvec3 m01, m02, m23, m13;
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double t01 = pow(glm::distance(p0, p1), alpha);
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double t12 = pow(glm::distance(p1, p2), alpha);
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double t23 = pow(glm::distance(p2, p3), alpha);
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// Prevent zero division
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(t01 < Epsilon) ?
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m01 = glm::dvec3{} : m01 = (p1 - p0) / t01;
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(t23 < Epsilon) ?
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m23 = glm::dvec3{} : m23 = (p3 - p2) / t23;
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(t01 + t12 < Epsilon) ?
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m02 = glm::dvec3{} : m02 = (p2 - p0) / (t01 + t12);
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(t12 + t23 < Epsilon) ?
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m13 = glm::dvec3{} : m13 = (p3 - p1) / (t12 + t23);
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glm::dvec3 m1 = p2 - p1 + t12 * (m01 - m02);
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glm::dvec3 m2 = p2 - p1 + t12 * (m23 - m13);
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glm::dvec3 a = 2.0 * (p1 - p2) + m1 + m2;
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glm::dvec3 b = -3.0 * (p1 - p2) - m1 - m1 - m2;
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glm::dvec3 c = m1;
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glm::dvec3 d = p1;
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return
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a * t * t * t +
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b * t * t +
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c * t +
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d;
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}
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glm::dvec3 cubicBezier(double t, const glm::dvec3& cp1, const glm::dvec3& cp2,
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const glm::dvec3& cp3, const glm::dvec3& cp4)
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{
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ghoul_assert(t >= 0 && t <= 1.0, "Interpolation variable out of range [0, 1]");
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@@ -182,4 +218,3 @@ namespace openspace::autonavigation::interpolation {
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}
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} // interpolation
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@@ -50,10 +50,15 @@ namespace openspace::autonavigation::interpolation {
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// Alternatively, add cubicBezier interpolation in ghoul and only use
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// ghoul's interpolator methods
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glm::dvec3 cubicBezier(double t, const glm::dvec3 &cp1, const glm::dvec3 &cp2,
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const glm::dvec3 &cp3, const glm::dvec3 &cp4);
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// Centripetal version alpha = 0, uniform for alpha = 0.5 and chordal for alpha = 1
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glm::dvec3 catmullRom(double t, const glm::dvec3& p0, const glm::dvec3& p1,
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const glm::dvec3& p2, const glm::dvec3& p3, double alpha = 0.5);
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glm::dvec3 linear(double t, const glm::dvec3 &cp1, const glm::dvec3 &cp2);
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glm::dvec3 cubicBezier(double t, const glm::dvec3& cp1, const glm::dvec3& cp2,
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const glm::dvec3& cp3, const glm::dvec3& cp4);
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glm::dvec3 linear(double t, const glm::dvec3& cp1, const glm::dvec3& cp2);
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glm::dvec3 hermite(double t, const glm::dvec3 &cp1, const glm::dvec3 &cp2,
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const glm::dvec3 &tangent1, const glm::dvec3 &tangent2);
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@@ -74,6 +74,10 @@ const std::vector<glm::dvec3> PathSegment::getControlPoints() const {
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}
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CameraPose PathSegment::traversePath(double dt) {
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if (!_curve || !_rotationInterpolator || !_speedFunction) {
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LERROR("Cannot traverse path. Curvec type has not been properly defined.");
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}
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// compute displacement along the path during this frame
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double displacement = 0.0;
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int steps = 2; // TODO: should possibly increase with larger risk of error
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@@ -58,8 +58,6 @@ LookAtInterpolator::LookAtInterpolator(glm::dquat start, glm::dquat end,
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_path(path)
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{}
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// Look at start node until tStart, then turn to look at end node from tEnd.
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// OBS! Does not care about actual end and start value!!
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glm::dquat LookAtInterpolator::interpolate(double u) {
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double tStart = 0.15;
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double tEnd = 0.7;
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@@ -72,60 +70,4 @@ glm::dquat LookAtInterpolator::interpolate(double u) {
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return helpers::getLookAtQuaternion(_path->positionAt(u), lookAtPos, startUpVec);
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}
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PiecewiseLookAtInterpolator::PiecewiseLookAtInterpolator(glm::dquat start, glm::dquat end,
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glm::dvec3 startTargetPos,
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glm::dvec3 endTargetPos,
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PathCurve* path)
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: RotationInterpolator(start, end),
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_startTargetPos(startTargetPos),
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_endTargetPos(endTargetPos),
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_path(path)
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{}
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// Interpolate between a number of keyframes for orientation using SLERP
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glm::dquat PiecewiseLookAtInterpolator::interpolate(double u) {
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ghoul_assert(_curve, "Rotation interpolation requires access to curve positions.");
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// breakpoints for subintervals
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const double u1 = 0.3;
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const double u2 = 0.8; // TODO: these should probably be based on distance
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glm::dvec3 startUpVec = _start * glm::dvec3(0.0, 1.0, 0.0);
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glm::dvec3 endUpVec = _end * glm::dvec3(0.0, 1.0, 0.0);
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glm::dquat lookAtStartQ = helpers::getLookAtQuaternion(
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_path->positionAt(u1),
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_startTargetPos,
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startUpVec
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);
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glm::dquat lookAtEndQ = helpers::getLookAtQuaternion(
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_path->positionAt(u2),
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_endTargetPos,
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endUpVec
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);
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std::vector<std::pair<glm::dquat, double>> keyframes{
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{_start, 0.0},
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{lookAtStartQ, u1},
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{lookAtEndQ, u2},
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{_end, 1.0}
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};
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// Find the current segment and compute interpolation
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glm::dquat result;
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for (int i = 0; i < keyframes.size() - 1; ++i) {
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double ui = keyframes[i].second;
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double uNext = keyframes[i + 1].second;
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if (u <= uNext) {
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double uScaled = (u - ui) / (uNext - ui);
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uScaled = ghoul::quadraticEaseInOut(uScaled);
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result = glm::slerp(keyframes[i].first, keyframes[i + 1].first, uScaled);
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break;
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}
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}
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return result;
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}
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} // namespace openspace::autonavigation
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@@ -49,6 +49,8 @@ public:
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glm::dquat interpolate(double u);
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};
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// Look at start node until tStart, then turn to look at end node from tEnd.
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// OBS! Does not care about actual end and start value!! I.e. Not an interpolation!
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class LookAtInterpolator : public RotationInterpolator {
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public:
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LookAtInterpolator(glm::dquat start, glm::dquat end, glm::dvec3 startLookAtPos,
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@@ -61,18 +63,6 @@ private:
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PathCurve* _path = nullptr;
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};
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class PiecewiseLookAtInterpolator : public RotationInterpolator {
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public:
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PiecewiseLookAtInterpolator(glm::dquat start, glm::dquat end,
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glm::dvec3 startTargetPos, glm::dvec3 endTargetPos, PathCurve* path);
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glm::dquat interpolate(double u);
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private:
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glm::dvec3 _startTargetPos;
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glm::dvec3 _endTargetPos;
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PathCurve* _path = nullptr;
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};
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} // namespace openspace::autonavigation
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#endif // __OPENSPACE_MODULE_AUTONAVIGATION___ROTATIONINTERPOLATOR___H__
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