Adjust model bounding sphere

This commit is contained in:
Malin Ejdbo
2021-04-21 11:04:42 +02:00
parent db539ab360
commit 2b74a04415

View File

@@ -532,7 +532,7 @@ void RenderableModel::initializeGL() {
_geometry->initialize();
_geometry->calculateBoundingRadius();
setBoundingSphere(glm::sqrt(_geometry->boundingRadius()) * _modelScale);
setBoundingSphere(_geometry->boundingRadius() * _modelScale);
}
void RenderableModel::deinitializeGL() {