adding parallelconnection

This commit is contained in:
Joakim Kilby
2015-06-16 13:56:34 +02:00
parent 52161cbe41
commit 2d3ef442fb
6 changed files with 379 additions and 0 deletions

View File

@@ -56,6 +56,10 @@ namespace gui {
namespace scripting {
class ScriptEngine;
}
namespace network{
class OSParallelConnection;
}
class OpenSpaceEngine {
public:
@@ -77,6 +81,7 @@ public:
NetworkEngine* networkEngine();
LuaConsole* console();
ModuleEngine* moduleEngine();
network::OSParallelConnection* parallelConnection();
gui::GUI* gui();
@@ -124,6 +129,7 @@ private:
LuaConsole* _console;
ModuleEngine* _moduleEngine;
gui::GUI* _gui;
network::OSParallelConnection* _parallelConnection;
bool _isMaster;
SyncBuffer* _syncBuffer;

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@@ -0,0 +1,126 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OSPARALLELCONNECTION_H__
#define __OSPARALLELCONNECTION_H__
//openspace includes
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/scripting/scriptengine.h>
//std includes
#include <string>
#include <vector>
#include <atomic>
#include <thread>
#ifdef __WIN32__
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
#if defined(__WIN32__) || defined(__MING32__) || defined(__MING64__)
typedef size_t _SOCKET;
#else
typedef int _SOCKET;
#include <netdb.h>
#endif
namespace openspace{
namespace network{
class OSParallelConnection : public properties::PropertyOwner {
public:
OSParallelConnection();
~OSParallelConnection();
void connect();
void setPort(const std::string &port);
std::string port();
void setAddress(const std::string &address);
std::string address();
void setName(const std::string& name);
std::string name();
void setSocket(_SOCKET socket);
_SOCKET socket();
void setHost(bool host);
bool isHost();
bool isRunning();
void requestHostship();
enum MessageTypes{
Authentication=0,
Initialization,
Data,
HostInfo,
InitRequest
};
/**
* Returns the Lua library that contains all Lua functions available to affect the
* remote OS parallel connection. The functions contained are
* -
* \return The Lua library that contains all Lua functions available to affect the
* interaction
*/
static scripting::ScriptEngine::LuaLibrary luaLibrary();
protected:
private:
uint32_t _passCode;
std::string _password;
std::string _port;
std::string _address;
std::string _name;
_SOCKET _clientSocket;
std::thread *_thread;
std::atomic<bool> _isRunning;
std::atomic<bool> _isHost;
};
} // namespace network
} // namespace openspace
#endif // __OSPARALLELCONNECTION_H__

View File

@@ -50,6 +50,8 @@ set(OPENSPACE_SOURCE
${OPENSPACE_BASE_DIR}/src/interaction/externalcontrol/pythonexternalcontrol.cpp
${OPENSPACE_BASE_DIR}/src/interaction/externalcontrol/randomexternalcontrol.cpp
${OPENSPACE_BASE_DIR}/src/network/networkengine.cpp
${OPENSPACE_BASE_DIR}/src/network/osparallelconnection.cpp
${OPENSPACE_BASE_DIR}/src/network/osparallelconnection_lua.inl
${OPENSPACE_BASE_DIR}/src/properties/matrixproperty.cpp
${OPENSPACE_BASE_DIR}/src/properties/optionproperty.cpp
${OPENSPACE_BASE_DIR}/src/properties/property.cpp
@@ -111,6 +113,7 @@ set(OPENSPACE_HEADER
${OPENSPACE_BASE_DIR}/include/openspace/interaction/externalcontrol/pythonexternalcontrol.h
${OPENSPACE_BASE_DIR}/include/openspace/interaction/externalcontrol/randomexternalcontrol.h
${OPENSPACE_BASE_DIR}/include/openspace/network/networkengine.h
${OPENSPACE_BASE_DIR}/include/openspace/network/osparallelconnection.h
${OPENSPACE_BASE_DIR}/include/openspace/properties/matrixproperty.h
${OPENSPACE_BASE_DIR}/include/openspace/properties/numericalproperty.h
${OPENSPACE_BASE_DIR}/include/openspace/properties/numericalproperty.inl

View File

@@ -47,6 +47,7 @@
#include <openspace/util/spicemanager.h>
#include <openspace/util/syncbuffer.h>
#include <openspace/engine/moduleengine.h>
#include <openspace/network/osparallelconnection.h>
#include <ghoul/ghoul.h>
#include <ghoul/cmdparser/commandlineparser.h>
@@ -110,6 +111,7 @@ OpenSpaceEngine::OpenSpaceEngine(std::string programName)
, _gui(new gui::GUI)
, _isMaster(false)
, _syncBuffer(nullptr)
, _parallelConnection(new network::OSParallelConnection)
{
FactoryManager::initialize();
SpiceManager::initialize();
@@ -129,6 +131,7 @@ OpenSpaceEngine::~OpenSpaceEngine() {
delete _console;
delete _moduleEngine;
delete _gui;
delete _parallelConnection;
if(_syncBuffer)
delete _syncBuffer;
@@ -302,6 +305,7 @@ bool OpenSpaceEngine::initialize() {
_scriptEngine->addLibrary(interaction::InteractionHandler::luaLibrary());
_scriptEngine->addLibrary(LuaConsole::luaLibrary());
_scriptEngine->addLibrary(gui::GUI::luaLibrary());
_scriptEngine->addLibrary(network::OSParallelConnection::luaLibrary());
// TODO: Maybe move all scenegraph and renderengine stuff to initializeGL
scriptEngine()->initialize();
@@ -758,5 +762,10 @@ NetworkEngine* OpenSpaceEngine::networkEngine() {
ModuleEngine* OpenSpaceEngine::moduleEngine() {
return _moduleEngine;
}
network::OSParallelConnection* OpenSpaceEngine::parallelConnection() {
ghoul_assert(_parallelConnection != nullptr, "ParallelConnection is nullptr");
return _parallelConnection;
}
} // namespace openspace

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@@ -0,0 +1,180 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/network/osparallelconnection.h>
#include <openspace/engine/openspaceengine.h>
#include "osparallelconnection_lua.inl"
namespace openspace {
namespace network{
OSParallelConnection::OSParallelConnection():
_passCode(0),
_port(""),
_address(""),
_name("No name"),
_password(""),
_clientSocket(0),
_thread(nullptr),
_isRunning(false),
_isHost(false)
{
}
OSParallelConnection::~OSParallelConnection(){
}
void OSParallelConnection::connect(){
}
void OSParallelConnection::setPort(const std::string &port){
_port = port;
}
std::string OSParallelConnection::port(){
return _port;
}
void OSParallelConnection::setAddress(const std::string &address){
_address = address;
}
std::string OSParallelConnection::address(){
return _address;
}
void OSParallelConnection::setName(const std::string& name){
_name = name;
}
std::string OSParallelConnection::name(){
return _name;
}
void OSParallelConnection::setSocket(_SOCKET socket){
_clientSocket = socket;
}
_SOCKET OSParallelConnection::socket(){
return _clientSocket;
}
void OSParallelConnection::setHost(bool host){
_isHost.store(host);
}
bool OSParallelConnection::isHost(){
return _isHost.load();
}
bool OSParallelConnection::isRunning(){
return _isRunning.load();
}
void OSParallelConnection::requestHostship(){
}
scripting::ScriptEngine::LuaLibrary OSParallelConnection::luaLibrary() {
return {
"",
{
{
"setPort",
&luascriptfunctions::setPort,
"string",
"Set the port for the parallel connection"
},
// {
// "clearKeys",
// &luascriptfunctions::clearKeys,
// "",
// "Clear all key bindings"
// },
// {
// "bindKey",
// &luascriptfunctions::bindKey,
// "string, string",
// "Binds a key by name to a lua string command"
// },
// {
// "dt",
// &luascriptfunctions::dt,
// "",
// "Get current frame time"
// },
// {
// "distance",
// &luascriptfunctions::distance,
// "number",
// "Change distance to origin"
// },
// {
// "setInteractionSensitivity",
// &luascriptfunctions::setInteractionSensitivity,
// "number",
// "Sets the global interaction sensitivity"
// },
// {
// "interactionSensitivity",
// &luascriptfunctions::interactionSensitivity,
// "",
// "Gets the current global interaction sensitivity"
// },
// {
// "setInvertRoll",
// &luascriptfunctions::setInvertRoll,
// "bool",
// "Sets the setting if roll movements are inverted"
// },
// {
// "invertRoll",
// &luascriptfunctions::invertRoll,
// "",
// "Returns the status of roll movement inversion"
// },
// {
// "setInvertRotation",
// &luascriptfunctions::setInvertRotation,
// "bool",
// "Sets the setting if rotation movements are inverted"
// },
// {
// "invertRotation",
// &luascriptfunctions::invertRotation,
// "",
// "Returns the status of rotation movement inversion"
// }
}
};
}
} // namespace network
} // namespace openspace

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@@ -0,0 +1,55 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
namespace openspace {
namespace luascriptfunctions {
/**
* \ingroup LuaScripts
* setPort():
* Set the port for parallel connection
*/
int setPort(lua_State* L) {
using ghoul::lua::luaTypeToString;
const std::string _loggerCat = "lua.setPort";
int nArguments = lua_gettop(L);
if (nArguments != 1)
return luaL_error(L, "Expected %i arguments, got %i", 1, nArguments);
const int type = lua_type(L, -1);
if (type != LUA_TSTRING)
return luaL_error(L, "Expected string, got %i", type);
std::string s = luaL_checkstring(L, -1);
OsEng.parallelConnection()->setPort(s);
return 0;
}
} // namespace luascriptfunctions
} // namespace openspace