mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-07 04:00:37 -06:00
got rid of outdated/unnecessary comments
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@@ -352,7 +352,6 @@ void RenderableSignals::render(const RenderData& data, RendererTasks&) {
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_lineRenderInformation.countLines
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);
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//unbind vertex array and buffers
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unbindGL();
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if (usingFramebufferRenderer) {
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@@ -383,12 +382,10 @@ void RenderableSignals::update(const UpdateData& data) {
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}
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int activeFileIndex = DataFileHelper::findFileIndexForCurrentTime(currentTime, SignalManager::fileStartTimes);
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//parse data for that file
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//LDEBUG(fmt::format("{}: Reloading SignalData for time {}", _identifier, data.time.UTC()));
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SignalManager::updateSignalData(activeFileIndex, _signalSizeBuffer);
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}
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// Make space for the vertex renderinformation
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_vertexArray.clear();
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// Update focusnode information, used to counter precision problems
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@@ -404,8 +401,6 @@ void RenderableSignals::update(const UpdateData& data) {
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}
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};
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// ... and upload them to the GPU
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glBindVertexArray(_lineRenderInformation._vaoID);
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glBindBuffer(GL_ARRAY_BUFFER, _lineRenderInformation._vBufferID);
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glBufferData(
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@@ -421,7 +416,6 @@ void RenderableSignals::update(const UpdateData& data) {
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_lineRenderInformation.countLines = static_cast<GLsizei>(_vertexArray.size() /
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(_sizeThreeVal + _sizeFourVal + _floatsVBOSize * _sizeOneVal));
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//unbind vertexArray
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unbindGL();
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}
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@@ -437,7 +431,6 @@ void RenderableSignals::updateUniforms(const RenderData& data) {
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_programObject->setUniform(_uniformCache.fadeFactor, _fadeFactor);
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}
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// Todo: handle signalIsSending, not only signalIsActive for the signal segments
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bool RenderableSignals::isSignalActive(double currentTime, SignalManager::Signal signal) {
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double startTimeInSeconds = signal.startTransmission;
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@@ -467,7 +460,7 @@ void RenderableSignals::pushSignalDataToVertexArray(SignalManager::Signal signal
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double transmissionTime = signal.endTransmission - signal.startTransmission;
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// the distance from the signal start to each end of the line
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// the distance from the signal starting point
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double distSpacecraft = 0.0, distStation = 0.0;
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if (signal.direction == "uplink") {
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@@ -477,10 +470,8 @@ void RenderableSignals::pushSignalDataToVertexArray(SignalManager::Signal signal
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distStation = getDistance(signal.dishName, signal.spacecraft);
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}
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// line ending station
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addVertexToVertexArray(posStation, color, distStation, signal.timeSinceStart,
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transmissionTime, signal.lightTravelTime);
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// line ending spacecraft
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addVertexToVertexArray(posSpacecraft, color, distSpacecraft, signal.timeSinceStart,
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transmissionTime, signal.lightTravelTime);
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}
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@@ -489,7 +480,6 @@ void RenderableSignals::addVertexToVertexArray(glm::dvec3 position, glm::vec4 co
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double distance, double timeSinceStart,
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double transmissionTime, double lightTravelTime)
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{
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// first with station position and its vertex attributes
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_vertexArray.push_back(position.x);
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_vertexArray.push_back(position.y);
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_vertexArray.push_back(position.z);
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@@ -501,7 +491,6 @@ void RenderableSignals::addVertexToVertexArray(glm::dvec3 position, glm::vec4 co
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_vertexArray.push_back(timeSinceStart);
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_vertexArray.push_back(transmissionTime);
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_vertexArray.push_back(lightTravelTime);
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}
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/* Returns a position that is relative to the current
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