mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-04 18:11:01 -05:00
Issue/451 (#595)
* Add ability for Joystick input * Change location of LuaConsole files
This commit is contained in:
@@ -74,6 +74,8 @@ namespace {
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constexpr const char* _loggerCat = "main";
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sgct::Engine* SgctEngine;
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openspace::interaction::JoystickInputStates joystickInputStates;
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constexpr const char* OpenVRTag = "OpenVR";
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constexpr const char* SpoutTag = "Spout";
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@@ -345,12 +347,99 @@ void mainInitFunc() {
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}
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}
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OsEng.setJoystickInputStates(joystickInputStates);
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LTRACE("main::mainInitFunc(end)");
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}
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void mainPreSyncFunc() {
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LTRACE("main::mainPreSyncFunc(begin)");
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OsEng.preSynchronization();
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// Query joystick status
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using namespace openspace::interaction;
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for (int i = GLFW_JOYSTICK_1; i <= GLFW_JOYSTICK_LAST; ++i) {
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JoystickInputState& state = joystickInputStates[i];
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int present = glfwJoystickPresent(i);
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if (present == GLFW_TRUE) {
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if (!state.isConnected) {
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// Joystick was added
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state.isConnected = true;
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state.name = SgctEngine->getJoystickName(i);
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std::fill(state.axes.begin(), state.axes.end(), 0.f);
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std::fill(
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state.buttons.begin(),
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state.buttons.end(),
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JoystickAction::Idle
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);
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}
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const float* axes = SgctEngine->getJoystickAxes(i, &state.nAxes);
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if (state.nAxes > JoystickInputState::MaxAxes) {
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LWARNING(fmt::format(
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"Joystick/Gamepad {} has {} axes, but only {} axes are supported. "
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"All excess axes are ignored",
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state.name,
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state.nAxes,
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JoystickInputState::MaxAxes
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));
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state.nAxes = JoystickInputState::MaxAxes;
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}
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std::memcpy(state.axes.data(), axes, state.nAxes * sizeof(float));
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const unsigned char* buttons = SgctEngine->getJoystickButtons(
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i,
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&state.nButtons
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);
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if (state.nButtons > JoystickInputState::MaxButtons) {
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LWARNING(fmt::format(
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"Joystick/Gamepad {} has {} buttons, but only {} buttons are "
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"supported. All excess buttons are ignored",
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state.name,
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state.nButtons,
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JoystickInputState::MaxButtons
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));
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state.nButtons = JoystickInputState::MaxButtons;
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}
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for (int j = 0; j < state.nButtons; ++j) {
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bool currentlyPressed = buttons[j] == GLFW_PRESS;
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if (currentlyPressed) {
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switch (state.buttons[j]) {
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case JoystickAction::Idle:
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case JoystickAction::Release:
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state.buttons[j] = JoystickAction::Press;
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break;
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case JoystickAction::Press:
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case JoystickAction::Repeat:
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state.buttons[j] = JoystickAction::Repeat;
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break;
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}
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}
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else {
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switch (state.buttons[j]) {
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case JoystickAction::Idle:
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case JoystickAction::Release:
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state.buttons[j] = JoystickAction::Idle;
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break;
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case JoystickAction::Press:
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case JoystickAction::Repeat:
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state.buttons[j] = JoystickAction::Release;
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break;
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}
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}
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}
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}
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else {
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state.isConnected = false;
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}
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}
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LTRACE("main::mainPreSyncFunc(end)");
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}
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@@ -12,6 +12,7 @@ assetHelper.requestAll(asset, 'scene/digitaluniverse')
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-- Load default key bindings applicable to most scenes
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asset.require('util/default_keybindings')
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asset.require('util/default_dashboard')
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asset.require('util/default_joystick')
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asset.request('customization/globebrowsing')
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@@ -0,0 +1,136 @@
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local propertyHelper = asset.require('./property_helper')
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-- Allowed values for the second parameter of bindJoystickAxis:
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-- "None"
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-- "Orbit X"
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-- "Orbit Y"
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-- "Zoom In"
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-- "Zoom Out"
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-- "LocalRoll X"
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-- "LocalRoll Y"
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-- "GlobalRoll X"
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-- "GlobalRoll Y"
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-- "Pan X"
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-- "Pan Y"
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-- Third parameter determines whether the axis should be inverted
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-- Fourth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
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local XBoxController = {
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LeftThumbStick = { 0 , 1 },
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RightThumbStick = { 2, 3 },
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LeftTrigger = 4,
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RightTrigger = 5,
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A = 0,
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B = 1,
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X = 2,
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Y = 3,
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LB = 4,
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RB = 5,
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Select = 6,
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Start = 7,
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LeftStick = 8,
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RightStick = 9,
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DPad = {
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Up = 10,
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Right = 11,
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Down = 12,
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Left = 13
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}
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}
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local PS4Controller = {
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LeftThumbStick = { 0 , 1 },
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RightThumbStick = { 2, 5 },
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LeftTrigger = 3,
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RightTrigger = 4,
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A = 3, -- Triangle
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B = 0, -- Square
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X = 2, -- Circle
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Y = 1, -- Cross
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LB = 4,
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RB = 5,
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Select = 9, -- options
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Start = 12, -- PS button
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LeftStick = 10,
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RightStick = 11,
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DPad = {
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Up = 14,
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Right = 15,
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Down = 16,
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Left = 17
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}
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}
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-- Variables to store the state of the joystick between frames
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Joystick = {}
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Joystick.State = {}
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Joystick.State.IsInRollMode = false
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Joystick.State.Axis = {}
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local bindLocalRoll = function(axis)
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return [[
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-- We only want to store the current state in the first mode that is enabled, otherwise we will overwrite the backup
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if not Joystick.State.IsInRollMode then
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-- Save current axis state
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Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized = openspace.navigation.joystickAxis(]] .. axis .. [[)
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end
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-- Set new axis state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, "LocalRoll X", true);
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Joystick.State.IsInRollMode = true
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]]
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end
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local bindGlobalRoll = function(axis)
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return [[
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-- We only want to store the current state in the first mode that is enabled, otherwise we will overwrite the backup
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if not Joystick.State.IsInRollMode then
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-- Save current axis state
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Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized = openspace.navigation.joystickAxis(]] .. axis .. [[)
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end
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-- Set new axis state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, "GlobalRoll X", true);
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Joystick.State.IsInRollMode = true
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]]
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end
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local unbindRoll = function(axis)
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return [[
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-- Reset previous state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized);
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]]
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end
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asset.onInitialize(function()
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-- Set the controller to the connected controller
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-- Currently: XBoxController or PS4Controller
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local controller = XBoxController;
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openspace.navigation.setAxisDeadZone(controller.LeftThumbStick[1], 0.05)
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openspace.navigation.setAxisDeadZone(controller.LeftThumbStick[2], 0.05)
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openspace.navigation.setAxisDeadZone(controller.RightThumbStick[1], 0.05)
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openspace.navigation.setAxisDeadZone(controller.RightThumbStick[2], 0.05)
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openspace.navigation.setAxisDeadZone(controller.LeftTrigger, 0.05)
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openspace.navigation.setAxisDeadZone(controller.RightTrigger, 0.05)
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openspace.navigation.bindJoystickAxis(controller.LeftThumbStick[1], "Orbit X");
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openspace.navigation.bindJoystickAxis(controller.LeftThumbStick[2], "Orbit Y", true);
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openspace.navigation.bindJoystickAxis(controller.RightThumbStick[1], "Pan X", true);
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openspace.navigation.bindJoystickAxis(controller.RightThumbStick[2], "Pan Y");
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openspace.navigation.bindJoystickAxis(controller.LeftTrigger, "Zoom Out", false, true);
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openspace.navigation.bindJoystickAxis(controller.RightTrigger, "Zoom In", false, true);
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openspace.navigation.bindJoystickButton(controller.LB, bindLocalRoll(controller.RightThumbStick[1]))
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openspace.navigation.bindJoystickButton(controller.LB, unbindRoll(controller.RightThumbStick[1]), "Release")
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openspace.navigation.bindJoystickButton(controller.RB, bindGlobalRoll(controller.RightThumbStick[1]))
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openspace.navigation.bindJoystickButton(controller.RB, unbindRoll(controller.RightThumbStick[1]), "Release")
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openspace.navigation.bindJoystickButton(controller.A, propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.ZoomFriction'))
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openspace.navigation.bindJoystickButton(controller.B, propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.RotationalFriction'))
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openspace.navigation.bindJoystickButton(controller.DPad.Left, propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.RollFriction'))
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openspace.navigation.bindJoystickButton(controller.X, "openspace.setPropertyValue('NavigationHandler.Origin', 'Earth')")
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openspace.navigation.bindJoystickButton(controller.Y, "openspace.setPropertyValue('NavigationHandler.Origin', 'Mars')")
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end)
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@@ -25,6 +25,7 @@
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#ifndef __OPENSPACE_CORE___OPENSPACEENGINE___H__
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#define __OPENSPACE_CORE___OPENSPACEENGINE___H__
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#include <openspace/interaction/joystickinputstate.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/util/keys.h>
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#include <openspace/util/mouse.h>
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@@ -60,9 +61,9 @@ class VirtualPropertyManager;
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class WindowWrapper;
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namespace interaction {
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class NavigationHandler;
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class KeyBindingManager;
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}
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class NavigationHandler;
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} // namespace interaction
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namespace gui { class GUI; }
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namespace properties { class PropertyOwner; }
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namespace scripting {
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@@ -111,6 +112,7 @@ public:
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void mouseButtonCallback(MouseButton button, MouseAction action);
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void mousePositionCallback(double x, double y);
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void mouseScrollWheelCallback(double posX, double posY);
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void setJoystickInputStates(interaction::JoystickInputStates& states);
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void externalControlCallback(const char* receivedChars, int size, int clientId);
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void encode();
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void decode();
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+31
-27
@@ -22,56 +22,60 @@
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___MOUSESTATE___H__
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#define __OPENSPACE_CORE___MOUSESTATE___H__
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#ifndef __OPENSPACE_CORE___INPUTDEVICESTATES___H__
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#define __OPENSPACE_CORE___INPUTDEVICESTATES___H__
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#include <openspace/interaction/delayedvariable.h>
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#include <openspace/interaction/inputstate.h>
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#include <ghoul/glm.h>
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namespace openspace::interaction {
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struct MouseState {
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MouseState(double scaleFactor);
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void setFriction(double friction);
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void setVelocityScaleFactor(double scaleFactor);
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class InputState;
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glm::dvec2 previousPosition;
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DelayedVariable<glm::dvec2, double> velocity;
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};
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class MouseStates {
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class CameraInteractionStates {
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public:
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/**
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* \param sensitivity
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* \param velocityScaleFactor can be set to 60 to remove the inertia of the
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* interaction. Lower value will make it harder to move the camera.
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*/
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MouseStates(double sensitivity, double velocityScaleFactor);
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void updateMouseStatesFromInput(const InputState& inputState, double deltaTime);
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CameraInteractionStates(double sensitivity, double velocityScaleFactor);
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virtual ~CameraInteractionStates() = default;
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virtual void updateStateFromInput(const InputState& inputState, double deltaTime) = 0;
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void setRotationalFriction(double friction);
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void setHorizontalFriction(double friction);
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void setVerticalFriction(double friction);
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void setSensitivity(double sensitivity);
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void setVelocityScaleFactor(double scaleFactor);
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glm::dvec2 globalRotationMouseVelocity() const;
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glm::dvec2 localRotationMouseVelocity() const;
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glm::dvec2 truckMovementMouseVelocity() const;
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glm::dvec2 localRollMouseVelocity() const;
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glm::dvec2 globalRollMouseVelocity() const;
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glm::dvec2 globalRotationVelocity() const;
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glm::dvec2 localRotationVelocity() const;
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glm::dvec2 truckMovementVelocity() const;
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glm::dvec2 localRollVelocity() const;
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glm::dvec2 globalRollVelocity() const;
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protected:
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struct InteractionState {
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InteractionState(double scaleFactor);
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void setFriction(double friction);
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void setVelocityScaleFactor(double scaleFactor);
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glm::dvec2 previousPosition;
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DelayedVariable<glm::dvec2, double> velocity;
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};
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private:
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double _sensitivity;
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MouseState _globalRotationMouseState;
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MouseState _localRotationMouseState;
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MouseState _truckMovementMouseState;
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MouseState _localRollMouseState;
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MouseState _globalRollMouseState;
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InteractionState _globalRotationState;
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InteractionState _localRotationState;
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InteractionState _truckMovementState;
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InteractionState _localRollState;
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InteractionState _globalRollState;
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};
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} // namespace openspace::interaction
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#endif // __OPENSPACE_CORE___MOUSESTATE___H__
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#endif // __OPENSPACE_CORE___INPUTDEVICESTATES___H__
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@@ -0,0 +1,81 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
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* permit persons to whom the Software is furnished to do so, subject to the following *
|
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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||||
* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
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****************************************************************************************/
|
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#ifndef __OPENSPACE_CORE___CAMERAINTERACTIONSTATES___H__
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#define __OPENSPACE_CORE___CAMERAINTERACTIONSTATES___H__
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#include <openspace/interaction/delayedvariable.h>
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#include <ghoul/glm.h>
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namespace openspace::interaction {
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class InputState;
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class CameraInteractionStates {
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public:
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/**
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* \param sensitivity
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* \param velocityScaleFactor can be set to 60 to remove the inertia of the
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* interaction. Lower value will make it harder to move the camera.
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*/
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CameraInteractionStates(double sensitivity, double velocityScaleFactor);
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virtual ~CameraInteractionStates() = default;
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virtual void updateStateFromInput(const InputState& inputState, double deltaTime) = 0;
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void setRotationalFriction(double friction);
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void setHorizontalFriction(double friction);
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void setVerticalFriction(double friction);
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void setSensitivity(double sensitivity);
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void setVelocityScaleFactor(double scaleFactor);
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glm::dvec2 globalRotationVelocity() const;
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glm::dvec2 localRotationVelocity() const;
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glm::dvec2 truckMovementVelocity() const;
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glm::dvec2 localRollVelocity() const;
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glm::dvec2 globalRollVelocity() const;
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protected:
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struct InteractionState {
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InteractionState(double scaleFactor);
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void setFriction(double friction);
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void setVelocityScaleFactor(double scaleFactor);
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glm::dvec2 previousPosition;
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DelayedVariable<glm::dvec2, double> velocity;
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};
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double _sensitivity;
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InteractionState _globalRotationState;
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InteractionState _localRotationState;
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InteractionState _truckMovementState;
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InteractionState _localRollState;
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InteractionState _globalRollState;
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};
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} // namespace openspace::interaction
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#endif // __OPENSPACE_CORE___CAMERAINTERACTIONSTATES___H__
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@@ -25,15 +25,15 @@
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#ifndef __OPENSPACE_CORE___INPUTSTATE___H__
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#define __OPENSPACE_CORE___INPUTSTATE___H__
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#include <openspace/interaction/joystickinputstate.h>
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#include <openspace/util/keys.h>
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#include <openspace/util/mouse.h>
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#include <ghoul/glm.h>
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#include <list>
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||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
// This class represents the global input state of interaction devices
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class InputState {
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public:
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InputState() = default;
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||||
@@ -45,22 +45,34 @@ public:
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||||
void mousePositionCallback(double mouseX, double mouseY);
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||||
void mouseScrollWheelCallback(double mouseScrollDelta);
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|
||||
// Accessors
|
||||
const std::list<std::pair<Key, KeyModifier>>& getPressedKeys() const;
|
||||
const std::list<MouseButton>& getPressedMouseButtons() const;
|
||||
glm::dvec2 getMousePosition() const;
|
||||
double getMouseScrollDelta() const;
|
||||
void setJoystickInputStates(JoystickInputStates& states);
|
||||
|
||||
// Accessors
|
||||
const std::list<std::pair<Key, KeyModifier>>& pressedKeys() const;
|
||||
bool isKeyPressed(std::pair<Key, KeyModifier> keyModPair) const;
|
||||
bool isKeyPressed(Key key) const;
|
||||
|
||||
const std::list<MouseButton>& pressedMouseButtons() const;
|
||||
glm::dvec2 mousePosition() const;
|
||||
double mouseScrollDelta() const;
|
||||
bool isMouseButtonPressed(MouseButton mouseButton) const;
|
||||
|
||||
const JoystickInputStates& joystickInputStates() const;
|
||||
float joystickAxis(int i) const;
|
||||
bool joystickButton(int i) const;
|
||||
|
||||
private:
|
||||
// Input from keyboard and mouse
|
||||
// Input from keyboard
|
||||
std::list<std::pair<Key, KeyModifier>> _keysDown;
|
||||
|
||||
// Input from mouse
|
||||
std::list<MouseButton> _mouseButtonsDown;
|
||||
glm::dvec2 _mousePosition;
|
||||
double _mouseScrollDelta;
|
||||
|
||||
// Input from joysticks
|
||||
// The memory is owned by the outer most main (apps/OpenSpace/main.cpp right now)
|
||||
JoystickInputStates* _joystickInputStates = nullptr;
|
||||
};
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_CORE___JOYSTICKSTATE___H__
|
||||
#define __OPENSPACE_CORE___JOYSTICKSTATE___H__
|
||||
|
||||
#include <openspace/interaction/camerainteractionstates.h>
|
||||
|
||||
#include <openspace/interaction/joystickinputstate.h>
|
||||
#include <ghoul/misc/boolean.h>
|
||||
#include <ghoul/misc/fromstring.h>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
class JoystickCameraStates : public CameraInteractionStates {
|
||||
public:
|
||||
enum class AxisType {
|
||||
None = 0,
|
||||
OrbitX,
|
||||
OrbitY,
|
||||
ZoomIn,
|
||||
ZoomOut,
|
||||
LocalRollX,
|
||||
LocalRollY,
|
||||
GlobalRollX,
|
||||
GlobalRollY,
|
||||
PanX,
|
||||
PanY
|
||||
};
|
||||
|
||||
BooleanType(AxisInvert);
|
||||
BooleanType(AxisNormalize);
|
||||
BooleanType(ButtonCommandRemote);
|
||||
|
||||
struct AxisInformation {
|
||||
AxisType type = AxisType::None;
|
||||
AxisInvert invert = AxisInvert::No;
|
||||
AxisNormalize normalize = AxisNormalize::No;
|
||||
|
||||
float deadzone = 0.f;
|
||||
};
|
||||
|
||||
|
||||
JoystickCameraStates(double sensitivity, double velocityScaleFactor);
|
||||
|
||||
void updateStateFromInput(const InputState& inputState, double deltaTime) override;
|
||||
|
||||
void setAxisMapping(
|
||||
int axis,
|
||||
AxisType mapping,
|
||||
AxisInvert shouldInvert = AxisInvert::No,
|
||||
AxisNormalize shouldNormalize = AxisNormalize::No
|
||||
);
|
||||
|
||||
AxisInformation axisMapping(int axis) const;
|
||||
|
||||
void setDeadzone(int axis, float deadzone);
|
||||
float deadzone(int axis) const;
|
||||
|
||||
|
||||
void bindButtonCommand(int button, std::string command, JoystickAction action,
|
||||
ButtonCommandRemote local);
|
||||
void clearButtonCommand(int button);
|
||||
std::vector<std::string> buttonCommand(int button) const;
|
||||
|
||||
private:
|
||||
// We use an array for the axes and a map for the buttons since the axis are going to
|
||||
// be accessed much more often and thus have to be more efficient. And storing a few
|
||||
// extra AxisInformation that are not used will not matter that much; finding an axis
|
||||
// location in a potential map each frame, however, would
|
||||
|
||||
std::array<AxisInformation, JoystickInputState::MaxAxes> _axisMapping;
|
||||
|
||||
struct ButtonInformation {
|
||||
std::string command;
|
||||
JoystickAction action;
|
||||
ButtonCommandRemote synchronization;
|
||||
std::string documentation;
|
||||
};
|
||||
|
||||
std::multimap<int, ButtonInformation> _buttonMapping;
|
||||
};
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
namespace std {
|
||||
|
||||
std::string to_string(const openspace::interaction::JoystickCameraStates::AxisType& type);
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace ghoul {
|
||||
|
||||
template <>
|
||||
openspace::interaction::JoystickCameraStates::AxisType from_string(const std::string& string);
|
||||
|
||||
} // namespace ghoul
|
||||
|
||||
#endif // __OPENSPACE_CORE___JOYSTICKSTATE___H__
|
||||
@@ -0,0 +1,126 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_CORE___JOYSTICKINPUTSTATE___H__
|
||||
#define __OPENSPACE_CORE___JOYSTICKINPUTSTATE___H__
|
||||
|
||||
#include <ghoul/misc/fromstring.h>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
/**
|
||||
* Actions that any button of a joystick can have. Each button must be in one of these
|
||||
* states
|
||||
*/
|
||||
enum class JoystickAction : uint8_t {
|
||||
/// Idle state if the button is unpressed and has been unpressed since last frame
|
||||
Idle = 0,
|
||||
/// If the button has been pressed since the last frame
|
||||
Press,
|
||||
/// If the button has been pressed since longer than last frame
|
||||
Repeat,
|
||||
/// If the button was released since the last frame
|
||||
Release
|
||||
};
|
||||
|
||||
/**
|
||||
* The input state of a single joystick.
|
||||
*/
|
||||
struct JoystickInputState {
|
||||
/// The maximum number of supported axes
|
||||
static const int MaxAxes = 8;
|
||||
/// The maximum number of supported buttons
|
||||
static const int MaxButtons = 32;
|
||||
|
||||
/// Marks whether this joystick is connected. If this value is \c false, all other
|
||||
/// members of this struct are undefined
|
||||
bool isConnected = false;
|
||||
|
||||
/// The name of this joystick
|
||||
std::string name;
|
||||
|
||||
/// The number of axes that this joystick supports
|
||||
int nAxes = 0;
|
||||
/// The values for each axis. Each value is in the range [-1, 1]. Only the first
|
||||
/// \c nAxes values are defined values, the rest are undefined
|
||||
std::array<float, MaxAxes> axes;
|
||||
|
||||
/// The number of buttons that this joystick possesses
|
||||
int nButtons = 0;
|
||||
/// The status of each button. Only the first \c nButtons values are defined, the rest
|
||||
/// are undefined
|
||||
std::array<JoystickAction, MaxButtons> buttons;
|
||||
};
|
||||
|
||||
/// The maximum number of joysticks that are supported by this system. This number is
|
||||
/// derived from the available GLFW constants
|
||||
constexpr const int MaxJoysticks = 16;
|
||||
struct JoystickInputStates : public std::array<JoystickInputState, MaxJoysticks> {
|
||||
/**
|
||||
* This function adds the contributions of all connected joysticks for the provided
|
||||
* \p axis. After adding each joysticks contribution, the result is clamped to [-1,1].
|
||||
* If a joystick does not possess a particular axis, it's does not contribute to the
|
||||
* sum.
|
||||
*
|
||||
* \param axis The numerical axis for which the values are added
|
||||
* \return The summed axis values of all connected joysticks
|
||||
*
|
||||
* \pre \p axis must be 0 or positive
|
||||
*/
|
||||
float axis(int axis) const;
|
||||
|
||||
/**
|
||||
* This functions checks whether any connected joystick has its \p button in the
|
||||
* passed \p action. Any joystick that does not posses the \p button, it will be
|
||||
* ignored.
|
||||
*
|
||||
* \param button The button that is to be checked
|
||||
* \param action The action which is checked for each button
|
||||
* \return \c true if there is at least one joystick whose \param button is in the
|
||||
* \p action state
|
||||
*
|
||||
* \pre \p button must be 0 or positive
|
||||
*/
|
||||
bool button(int button, JoystickAction action) const;
|
||||
};
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
namespace std {
|
||||
|
||||
std::string to_string(openspace::interaction::JoystickAction action);
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace ghoul {
|
||||
|
||||
template <>
|
||||
openspace::interaction::JoystickAction from_string(const std::string& str);
|
||||
|
||||
} // namespace ghoul
|
||||
|
||||
#endif // __OPENSPACE_CORE___JOYSTICKSTATE___H__
|
||||
@@ -79,7 +79,6 @@ public:
|
||||
void keyboardCallback(Key key, KeyModifier modifier, KeyAction action);
|
||||
|
||||
private:
|
||||
|
||||
std::string generateJson() const override;
|
||||
|
||||
std::multimap<KeyWithModifier, KeyInformation> _keyLua;
|
||||
|
||||
+7
-17
@@ -22,30 +22,20 @@
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_CORE___CONTROLLER___H__
|
||||
#define __OPENSPACE_CORE___CONTROLLER___H__
|
||||
#ifndef __OPENSPACE_CORE___MOUSECAMERASTATES___H__
|
||||
#define __OPENSPACE_CORE___MOUSECAMERASTATES___H__
|
||||
|
||||
#include <openspace/scene/scenegraphnode.h>
|
||||
|
||||
#include <ghoul/glm.h>
|
||||
#include <glm/gtx/vector_angle.hpp>
|
||||
#include <openspace/interaction/camerainteractionstates.h>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
class NavigationHandler;
|
||||
|
||||
class Controller {
|
||||
class MouseCameraStates : public CameraInteractionStates {
|
||||
public:
|
||||
Controller() :
|
||||
_handler(nullptr)
|
||||
{}
|
||||
MouseCameraStates(double sensitivity, double velocityScaleFactor);
|
||||
|
||||
void setHandler(NavigationHandler* handler);
|
||||
|
||||
protected:
|
||||
NavigationHandler* _handler;
|
||||
void updateStateFromInput(const InputState& inputState, double deltaTime) override;
|
||||
};
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
#endif // __OPENSPACE_CORE___CONTROLLER___H__
|
||||
#endif // __OPENSPACE_CORE___MOUSECAMERASTATES___H__
|
||||
@@ -29,6 +29,8 @@
|
||||
|
||||
#include <openspace/interaction/orbitalnavigator.h>
|
||||
#include <openspace/interaction/keyframenavigator.h>
|
||||
#include <openspace/interaction/joystickinputstate.h>
|
||||
#include <openspace/interaction/joystickcamerastates.h>
|
||||
#include <openspace/properties/stringproperty.h>
|
||||
#include <openspace/properties/scalar/boolproperty.h>
|
||||
#include <openspace/properties/scalar/floatproperty.h>
|
||||
@@ -63,7 +65,7 @@ public:
|
||||
void updateCamera(double deltaTime);
|
||||
|
||||
// Accessors
|
||||
ghoul::Dictionary getCameraStateDictionary();
|
||||
ghoul::Dictionary cameraStateDictionary();
|
||||
SceneGraphNode* focusNode() const;
|
||||
glm::dvec3 focusNodeToCameraVector() const;
|
||||
glm::quat focusNodeToCameraRotation() const;
|
||||
@@ -74,10 +76,33 @@ public:
|
||||
|
||||
// Callback functions
|
||||
void keyboardCallback(Key key, KeyModifier modifier, KeyAction action);
|
||||
|
||||
void mouseButtonCallback(MouseButton button, MouseAction action);
|
||||
void mousePositionCallback(double x, double y);
|
||||
void mouseScrollWheelCallback(double pos);
|
||||
|
||||
void setJoystickInputStates(JoystickInputStates& states);
|
||||
|
||||
void setJoystickAxisMapping(
|
||||
int axis,
|
||||
JoystickCameraStates::AxisType mapping,
|
||||
JoystickCameraStates::AxisInvert shouldInvert = JoystickCameraStates::AxisInvert::No,
|
||||
JoystickCameraStates::AxisNormalize shouldNormalize = JoystickCameraStates::AxisNormalize::No
|
||||
);
|
||||
|
||||
JoystickCameraStates::AxisInformation joystickAxisMapping(int axis) const;
|
||||
|
||||
void setJoystickAxisDeadzone(int axis, float deadzone);
|
||||
float joystickAxisDeadzone(int axis) const;
|
||||
|
||||
void bindJoystickButtonCommand(int button, std::string command, JoystickAction action,
|
||||
JoystickCameraStates::ButtonCommandRemote remote);
|
||||
|
||||
void clearJoystickButtonCommand(int button);
|
||||
std::vector<std::string> joystickButtonCommand(int button) const;
|
||||
|
||||
|
||||
|
||||
void saveCameraStateToFile(const std::string& filepath);
|
||||
void restoreCameraStateFromFile(const std::string& filepath);
|
||||
|
||||
|
||||
@@ -28,7 +28,8 @@
|
||||
#include <openspace/interaction/delayedvariable.h>
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
#include <openspace/interaction/interpolator.h>
|
||||
#include <openspace/interaction/mousestate.h>
|
||||
#include <openspace/interaction/joystickcamerastates.h>
|
||||
#include <openspace/interaction/mousecamerastates.h>
|
||||
|
||||
#include <openspace/properties/propertyowner.h>
|
||||
#include <openspace/properties/scalar/boolproperty.h>
|
||||
@@ -50,11 +51,14 @@ public:
|
||||
OrbitalNavigator();
|
||||
~OrbitalNavigator();
|
||||
|
||||
void updateMouseStatesFromInput(const InputState& inputState, double deltaTime);
|
||||
void updateCameraStateFromMouseStates(Camera& camera, double deltaTime);
|
||||
void updateStatesFromInput(const InputState& inputState, double deltaTime);
|
||||
void updateCameraStateFromStates(Camera& camera, double deltaTime);
|
||||
|
||||
void setFocusNode(SceneGraphNode* focusNode);
|
||||
void startInterpolateCameraDirection(const Camera& camera);
|
||||
|
||||
JoystickCameraStates& joystickStates();
|
||||
|
||||
bool followingNodeRotation() const;
|
||||
SceneGraphNode* focusNode() const;
|
||||
|
||||
@@ -82,9 +86,12 @@ private:
|
||||
|
||||
properties::FloatProperty _followFocusNodeRotationDistance;
|
||||
properties::FloatProperty _minimumAllowedDistance;
|
||||
properties::FloatProperty _sensitivity;
|
||||
|
||||
properties::FloatProperty _mouseSensitivity;
|
||||
properties::FloatProperty _joystickSensitivity;
|
||||
|
||||
MouseStates _mouseStates;
|
||||
MouseCameraStates _mouseStates;
|
||||
JoystickCameraStates _joystickStates;
|
||||
|
||||
SceneGraphNode* _focusNode = nullptr;
|
||||
glm::dvec3 _previousFocusNodePosition;
|
||||
@@ -116,14 +123,14 @@ private:
|
||||
* \returns a local camera rotation modified with two degrees of freedom.
|
||||
*/
|
||||
glm::dquat rotateLocally(double deltaTime,
|
||||
const glm::dquat& localCameraRotation) const;
|
||||
const glm::dquat& localCameraRotation) const;
|
||||
|
||||
/**
|
||||
* Interpolates the local rotation towards a 0 rotation.
|
||||
* \returns a modified local rotation interpolated towards 0.
|
||||
*/
|
||||
glm::dquat interpolateLocalRotation(double deltaTime,
|
||||
const glm::dquat& localCameraRotation);
|
||||
const glm::dquat& localCameraRotation);
|
||||
|
||||
/**
|
||||
* Translates the horizontal direction. If far from the focus object, this will
|
||||
@@ -132,10 +139,9 @@ private:
|
||||
* \returns a position vector adjusted in the horizontal direction.
|
||||
*/
|
||||
glm::dvec3 translateHorizontally(double deltaTime, const glm::dvec3& cameraPosition,
|
||||
const glm::dvec3& objectPosition,
|
||||
const glm::dquat& focusNodeRotationDiff,
|
||||
const glm::dquat& globalCameraRotation,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
const glm::dvec3& objectPosition, const glm::dquat& focusNodeRotationDiff,
|
||||
const glm::dquat& globalCameraRotation,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
|
||||
/*
|
||||
* Adds rotation to the camera position so that it follows the rotation of the focus
|
||||
@@ -143,35 +149,32 @@ private:
|
||||
* \returns a position updated with the rotation defined by focusNodeRotationDiff
|
||||
*/
|
||||
glm::dvec3 followFocusNodeRotation(const glm::dvec3& cameraPosition,
|
||||
const glm::dvec3& objectPosition,
|
||||
const glm::dquat& focusNodeRotationDiff) const;
|
||||
const glm::dvec3& objectPosition, const glm::dquat& focusNodeRotationDiff) const;
|
||||
|
||||
/**
|
||||
* Updates the global rotation so that it points towards the focus node.
|
||||
* \returns a global rotation quaternion defining a rotation towards the focus node.
|
||||
*/
|
||||
glm::dquat rotateGlobally(const glm::dquat& globalCameraRotation,
|
||||
const glm::dvec3& objectPosition,
|
||||
const glm::dquat& focusNodeRotationDiff,
|
||||
const glm::dvec3& cameraPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
const glm::dvec3& objectPosition, const glm::dquat& focusNodeRotationDiff,
|
||||
const glm::dvec3& cameraPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
|
||||
/**
|
||||
* Translates the camera position towards or away from the focus node.
|
||||
* \returns a position vector adjusted in the vertical direction.
|
||||
*/
|
||||
glm::dvec3 translateVertically(double deltaTime, const glm::dvec3& cameraPosition,
|
||||
const glm::dvec3& objectPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
const glm::dvec3& objectPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
|
||||
/**
|
||||
* Rotates the camera around the out vector of the surface.
|
||||
* \returns a quaternion adjusted to rotate around the out vector of the surface.
|
||||
*/
|
||||
glm::dquat rotateHorizontally(double deltaTime,
|
||||
const glm::dquat& globalCameraRotation,
|
||||
const glm::dvec3& cameraPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
const glm::dquat& globalCameraRotation, const glm::dvec3& cameraPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
|
||||
/**
|
||||
* Push the camera out to the surface of the object.
|
||||
@@ -179,19 +182,16 @@ private:
|
||||
* above the actual surface of the object
|
||||
*/
|
||||
glm::dvec3 pushToSurface(double minHeightAboveGround,
|
||||
const glm::dvec3& cameraPosition,
|
||||
const glm::dvec3& objectPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
const glm::dvec3& cameraPosition, const glm::dvec3& objectPosition,
|
||||
const SurfacePositionHandle& positionHandle) const;
|
||||
|
||||
/**
|
||||
* Interpolates between rotationDiff and a 0 rotation.
|
||||
*/
|
||||
glm::dquat interpolateRotationDifferential(
|
||||
double deltaTime, double interpolationTime,
|
||||
const glm::dquat& rotationDiff,
|
||||
const glm::dvec3& objectPosition,
|
||||
const glm::dvec3& cameraPosition,
|
||||
const SurfacePositionHandle& positionHandle);
|
||||
glm::dquat interpolateRotationDifferential(double deltaTime,
|
||||
double interpolationTime, const glm::dquat& rotationDiff,
|
||||
const glm::dvec3& objectPosition, const glm::dvec3& cameraPosition,
|
||||
const SurfacePositionHandle& positionHandle);
|
||||
|
||||
/**
|
||||
* Calculates a SurfacePositionHandle given a camera position in world space.
|
||||
|
||||
@@ -33,6 +33,7 @@ set(HEADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guifilepathcomponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guiglobebrowsingcomponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guihelpcomponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guijoystickcomponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guimissioncomponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guiperformancecomponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/guiparallelcomponent.h
|
||||
@@ -51,6 +52,7 @@ set(SOURCE_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guifilepathcomponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guiglobebrowsingcomponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guihelpcomponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guijoystickcomponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guimissioncomponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guiperformancecomponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/guiparallelcomponent.cpp
|
||||
|
||||
@@ -31,9 +31,9 @@
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
#include <openspace/engine/moduleengine.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <openspace/interaction/luaconsole.h>
|
||||
#include <openspace/network/parallelconnection.h>
|
||||
#include <openspace/rendering/dashboard.h>
|
||||
#include <openspace/rendering/luaconsole.h>
|
||||
#include <openspace/rendering/renderengine.h>
|
||||
#include <openspace/rendering/screenspacerenderable.h>
|
||||
#include <openspace/scene/scene.h>
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#include <modules/imgui/include/guiglobebrowsingcomponent.h>
|
||||
#include <modules/imgui/include/guihelpcomponent.h>
|
||||
#include <modules/imgui/include/guiiswacomponent.h>
|
||||
#include <modules/imgui/include/guijoystickcomponent.h>
|
||||
#include <modules/imgui/include/guimissioncomponent.h>
|
||||
#include <modules/imgui/include/guiparallelcomponent.h>
|
||||
#include <modules/imgui/include/guiperformancecomponent.h>
|
||||
@@ -87,6 +88,7 @@ public:
|
||||
#ifdef OPENSPACE_MODULE_ISWA_ENABLED
|
||||
GuiIswaComponent _iswa;
|
||||
#endif // OPENSPACE_MODULE_ISWA_ENABLED
|
||||
GuiJoystickComponent _joystick;
|
||||
GuiParallelComponent _parallel;
|
||||
GuiPropertyComponent _featuredProperties;
|
||||
|
||||
|
||||
@@ -22,15 +22,20 @@
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/controller.h>
|
||||
#ifndef __OPENSPACE_MODULE_IMGUI___GUIJOYSTICKCOMPONENT___H__
|
||||
#define __OPENSPACE_MODULE_IMGUI___GUIJOYSTICKCOMPONENT___H__
|
||||
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <modules/imgui/include/guicomponent.h>
|
||||
|
||||
namespace openspace::interaction {
|
||||
namespace openspace::gui {
|
||||
|
||||
void Controller::setHandler(NavigationHandler* handler) {
|
||||
_handler = handler;
|
||||
}
|
||||
class GuiJoystickComponent : public GuiComponent {
|
||||
public:
|
||||
GuiJoystickComponent();
|
||||
|
||||
} // namespace openspace::interaction
|
||||
void render() override;
|
||||
};
|
||||
|
||||
} // namespace openspace::gui
|
||||
|
||||
#endif // __OPENSPACE_MODULE_IMGUI___GUIJOYSTICKCOMPONENT___H__
|
||||
+16
-54
@@ -160,60 +160,6 @@ static void RenderDrawLists(ImDrawData* drawData) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//// Grow our buffer according to what we need
|
||||
//size_t totalVertexCount = 0;
|
||||
//for (int i = 0; i < nCommandLists; ++i)
|
||||
// totalVertexCount += commandLists[i]->vtx_buffer.size();
|
||||
|
||||
//glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
//size_t neededBufferSize = totalVertexCount * sizeof(ImDrawVert);
|
||||
//if (neededBufferSize > vboMaxSize) {
|
||||
// // Grow buffer
|
||||
// vboMaxSize = neededBufferSize * 1.25f;
|
||||
// glBufferData(GL_ARRAY_BUFFER, vboMaxSize, NULL, GL_STREAM_DRAW);
|
||||
//}
|
||||
|
||||
//// Copy and convert all vertices into a single contiguous buffer
|
||||
//unsigned char* bufferData = reinterpret_cast<unsigned char*>(
|
||||
// glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)
|
||||
// );
|
||||
|
||||
//if (!bufferData) {
|
||||
// LFATAL("Error mapping ImGui buffer");
|
||||
// return;
|
||||
//}
|
||||
|
||||
//for (int i = 0; i < nCommandLists; ++i) {
|
||||
// const ImDrawList* cmd_list = commandLists[i];
|
||||
// memcpy(
|
||||
// bufferData,
|
||||
// &cmd_list->vtx_buffer[0],
|
||||
// cmd_list->vtx_buffer.size() * sizeof(ImDrawVert)
|
||||
// );
|
||||
// bufferData += (cmd_list->vtx_buffer.size() * sizeof(ImDrawVert));
|
||||
//}
|
||||
//glUnmapBuffer(GL_ARRAY_BUFFER);
|
||||
//glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
//glBindVertexArray(vao);
|
||||
|
||||
//int cmdOffset = 0;
|
||||
//for (int i = 0; i < nCommandLists; ++i) {
|
||||
// const ImDrawList* cmd_list = commandLists[i];
|
||||
// int vtxOffset = cmdOffset;
|
||||
// for (const auto& pcmd : cmd_list->commands) {
|
||||
// glScissor(
|
||||
// static_cast<int>(pcmd.clip_rect.x),
|
||||
// static_cast<int>(height - pcmd.clip_rect.w),
|
||||
// static_cast<int>(pcmd.clip_rect.z - pcmd.clip_rect.x),
|
||||
// static_cast<int>(pcmd.clip_rect.w - pcmd.clip_rect.y)
|
||||
// );
|
||||
// glDrawArrays(GL_TRIANGLES, vtxOffset, pcmd.vtx_count);
|
||||
// vtxOffset += pcmd.vtx_count;
|
||||
// }
|
||||
// cmdOffset = vtxOffset;
|
||||
//}
|
||||
|
||||
glBindVertexArray(0);
|
||||
_program->deactivate();
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
@@ -310,6 +256,7 @@ GUI::GUI()
|
||||
#ifdef GLOBEBROWSING_USE_GDAL
|
||||
addPropertySubOwner(_globeBrowsing);
|
||||
#endif // GLOBEBROWSING_USE_GDAL
|
||||
addPropertySubOwner(_joystick);
|
||||
addPropertySubOwner(_filePath);
|
||||
addPropertySubOwner(_asset);
|
||||
_spaceTime.setEnabled(true);
|
||||
@@ -337,6 +284,7 @@ GUI::GUI()
|
||||
#ifdef OPENSPACE_MODULE_ISWA_ENABLED
|
||||
_iswa.setShowHelpTooltip(_showHelpText);
|
||||
#endif // OPENSPACE_MODULE_ISWA_ENABLED
|
||||
_joystick.setShowHelpTooltip(_showHelpText);
|
||||
_parallel.setShowHelpTooltip(_showHelpText);
|
||||
_featuredProperties.setShowHelpTooltip(_showHelpText);
|
||||
};
|
||||
@@ -363,6 +311,7 @@ GUI::GUI()
|
||||
#ifdef OPENSPACE_MODULE_ISWA_ENABLED
|
||||
_iswa.setShowHelpTooltipDelay(_helpTextDelay);
|
||||
#endif // OPENSPACE_MODULE_ISWA_ENABLED
|
||||
_joystick.setShowHelpTooltipDelay(_helpTextDelay);
|
||||
_parallel.setShowHelpTooltipDelay(_helpTextDelay);
|
||||
_featuredProperties.setShowHelpTooltipDelay(_helpTextDelay);
|
||||
};
|
||||
@@ -502,6 +451,7 @@ void GUI::initialize() {
|
||||
#ifdef GLOBEBROWSING_USE_GDAL
|
||||
_globeBrowsing.initialize();
|
||||
#endif // GLOBEBROWSING_USE_GDAL
|
||||
_joystick.initialize();
|
||||
_performance.initialize();
|
||||
_help.initialize();
|
||||
_parallel.initialize();
|
||||
@@ -525,6 +475,7 @@ void GUI::deinitialize() {
|
||||
_mission.deinitialize();
|
||||
_parallel.deinitialize();
|
||||
_help.deinitialize();
|
||||
_joystick.deinitialize();
|
||||
_performance.deinitialize();
|
||||
_globalProperty.deinitialize();
|
||||
_moduleProperty.deinitialize();
|
||||
@@ -629,6 +580,7 @@ void GUI::initializeGL() {
|
||||
_globalProperty.initializeGL();
|
||||
_moduleProperty.initializeGL();
|
||||
_featuredProperties.initializeGL();
|
||||
_joystick.initializeGL();
|
||||
_performance.initializeGL();
|
||||
_help.initializeGL();
|
||||
#ifdef GLOBEBROWSING_USE_GDAL
|
||||
@@ -667,6 +619,7 @@ void GUI::deinitializeGL() {
|
||||
_performance.deinitializeGL();
|
||||
_featuredProperties.deinitializeGL();
|
||||
_globalProperty.deinitializeGL();
|
||||
_joystick.deinitializeGL();
|
||||
_moduleProperty.deinitializeGL();
|
||||
_screenSpaceProperty.deinitializeGL();
|
||||
#ifdef GLOBEBROWSING_USE_GDAL
|
||||
@@ -744,6 +697,11 @@ void GUI::endFrame() {
|
||||
_iswa.render();
|
||||
}
|
||||
#endif // OPENSPACE_MODULE_ISWA_ENABLED
|
||||
|
||||
if (_joystick.isEnabled()) {
|
||||
_joystick.render();
|
||||
}
|
||||
|
||||
if (_filePath.isEnabled()) {
|
||||
_filePath.render();
|
||||
}
|
||||
@@ -883,6 +841,10 @@ void GUI::render() {
|
||||
ImGui::Checkbox("Mission Information", &mission);
|
||||
_mission.setEnabled(mission);
|
||||
|
||||
bool joystick = _joystick.isEnabled();
|
||||
ImGui::Checkbox("Joystick Information", &joystick);
|
||||
_joystick.setEnabled(joystick);
|
||||
|
||||
bool filePath = _filePath.isEnabled();
|
||||
ImGui::Checkbox("File Paths", &filePath);
|
||||
_filePath.setEnabled(filePath);
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <modules/imgui/include/guijoystickcomponent.h>
|
||||
|
||||
#include <modules/imgui/include/imgui_include.h>
|
||||
#include <openspace/engine/openspaceengine.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
#include <openspace/interaction/joystickinputstate.h>
|
||||
|
||||
namespace {
|
||||
const ImVec2 Size = ImVec2(350, 500);
|
||||
} // namespace
|
||||
|
||||
namespace openspace::gui {
|
||||
|
||||
GuiJoystickComponent::GuiJoystickComponent()
|
||||
: GuiComponent("joystick_information", "Joystick Information")
|
||||
{}
|
||||
|
||||
void GuiJoystickComponent::render() {
|
||||
using namespace interaction;
|
||||
|
||||
ImGui::SetNextWindowCollapsed(_isCollapsed);
|
||||
|
||||
bool v = _isEnabled;
|
||||
ImGui::Begin("Joystick Information", &v, Size, 0.5f);
|
||||
_isEnabled = v;
|
||||
_isCollapsed = ImGui::IsWindowCollapsed();
|
||||
|
||||
const JoystickInputStates& states =
|
||||
OsEng.navigationHandler().inputState().joystickInputStates();
|
||||
|
||||
for (int i = 0; i < states.size(); ++i) {
|
||||
const JoystickInputState& state = states[i];
|
||||
if (!state.isConnected) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui::Text("%s [%i]", state.name.c_str(), i);
|
||||
ImGui::Text("%s", "Axes");
|
||||
for (int j = 0; j < state.nAxes; ++j) {
|
||||
float f = state.axes[j];
|
||||
ImGui::SliderFloat(
|
||||
std::to_string(j).c_str(),
|
||||
&f,
|
||||
-1.f,
|
||||
1.f
|
||||
);
|
||||
}
|
||||
ImGui::Text("%s", "Buttons");
|
||||
for (int j = 0; j < state.nButtons; ++j) {
|
||||
ImGui::RadioButton(
|
||||
std::to_string(j).c_str(),
|
||||
state.buttons[j] == JoystickAction::Press ||
|
||||
state.buttons[j] == JoystickAction::Repeat
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Text("%s", "Summed contributions");
|
||||
ImGui::Text("%s", "Axes");
|
||||
for (int i = 0; i < JoystickInputState::MaxAxes; ++i) {
|
||||
float f = states.axis(i);
|
||||
ImGui::SliderFloat(
|
||||
std::to_string(i).c_str(),
|
||||
&f,
|
||||
-1.f,
|
||||
1.f
|
||||
);
|
||||
}
|
||||
ImGui::Text("%s", "Buttons");
|
||||
for (int i = 0; i < JoystickInputState::MaxButtons; ++i) {
|
||||
ImGui::RadioButton(
|
||||
std::to_string(i).c_str(),
|
||||
states.button(i, JoystickAction::Press) ||
|
||||
states.button(i, JoystickAction::Repeat)
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
} // namespace openspace::gui
|
||||
@@ -24,7 +24,7 @@
|
||||
|
||||
#include <modules/server/include/jsonconverters.h>
|
||||
#include <openspace/properties/property.h>
|
||||
#include <openspace/interaction/luaconsole.h>
|
||||
#include <openspace/rendering/luaconsole.h>
|
||||
#include <openspace/network/parallelconnection.h>
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
|
||||
+10
-6
@@ -42,15 +42,16 @@ set(OPENSPACE_SOURCE
|
||||
${OPENSPACE_BASE_DIR}/src/engine/virtualpropertymanager.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/engine/wrapper/sgctwindowwrapper.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/engine/wrapper/windowwrapper.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/controller.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/camerainteractionstates.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/inputstate.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/joystickinputstate.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/joystickcamerastates.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/keybindingmanager.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/keybindingmanager_lua.inl
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/keyframenavigator.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/luaconsole.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/navigationhandler.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/navigationhandler_lua.inl
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/mousestate.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/mousecamerastates.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/interaction/orbitalnavigator.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/mission/mission.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/mission/missionmanager.cpp
|
||||
@@ -128,6 +129,7 @@ set(OPENSPACE_SOURCE
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/framebufferrenderer.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/deferredcastermanager.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/loadingscreen.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/luaconsole.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/raycastermanager.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/renderable.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/renderengine.cpp
|
||||
@@ -209,16 +211,17 @@ set(OPENSPACE_HEADER
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/engine/virtualpropertymanager.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/engine/wrapper/sgctwindowwrapper.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/engine/wrapper/windowwrapper.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/controller.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/delayedvariable.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/delayedvariable.inl
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/camerainteractionstates.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/inputstate.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/interpolator.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/interpolator.inl
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/joystickinputstate.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/joystickcamerastates.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/keybindingmanager.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/keyframenavigator.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/luaconsole.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/mousestate.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/mousecamerastates.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/navigationhandler.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/interaction/orbitalnavigator.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/mission/mission.h
|
||||
@@ -305,6 +308,7 @@ set(OPENSPACE_HEADER
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/deferredcasterlistener.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/deferredcastermanager.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/loadingscreen.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/luaconsole.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/raycasterlistener.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/raycastermanager.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/renderable.h
|
||||
|
||||
@@ -35,9 +35,8 @@
|
||||
#include <openspace/engine/syncengine.h>
|
||||
#include <openspace/engine/virtualpropertymanager.h>
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <openspace/interaction/keybindingmanager.h>
|
||||
#include <openspace/interaction/luaconsole.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <openspace/network/networkengine.h>
|
||||
#include <openspace/network/parallelpeer.h>
|
||||
|
||||
@@ -46,6 +45,7 @@
|
||||
#include <openspace/rendering/dashboard.h>
|
||||
#include <openspace/rendering/dashboarditem.h>
|
||||
#include <openspace/rendering/loadingscreen.h>
|
||||
#include <openspace/rendering/luaconsole.h>
|
||||
#include <openspace/rendering/renderable.h>
|
||||
#include <openspace/scripting/scriptscheduler.h>
|
||||
#include <openspace/scripting/scriptengine.h>
|
||||
@@ -293,7 +293,7 @@ void OpenSpaceEngine::create(int argc, char** argv,
|
||||
|
||||
// Parse commandline arguments
|
||||
std::vector<std::string> args(argv, argv + argc);
|
||||
const std::vector<std::string>& arguments =
|
||||
std::vector<std::string> arguments =
|
||||
_engine->_commandlineParser->setCommandLine(args);
|
||||
|
||||
bool showHelp = _engine->_commandlineParser->execute();
|
||||
@@ -302,8 +302,8 @@ void OpenSpaceEngine::create(int argc, char** argv,
|
||||
requestClose = true;
|
||||
return;
|
||||
}
|
||||
std::vector<std::string> argumentsCopy = arguments;
|
||||
sgctArguments = std::move(argumentsCopy);
|
||||
|
||||
sgctArguments = std::move(arguments);
|
||||
|
||||
// Find configuration
|
||||
std::string configurationFilePath = commandlineArgumentPlaceholders.configurationName;
|
||||
@@ -1283,7 +1283,7 @@ void OpenSpaceEngine::preSynchronization() {
|
||||
}
|
||||
|
||||
_renderEngine->updateScene();
|
||||
_navigationHandler->updateCamera(dt);
|
||||
//_navigationHandler->updateCamera(dt);
|
||||
|
||||
Camera* camera = _renderEngine->camera();
|
||||
if (camera) {
|
||||
@@ -1510,6 +1510,10 @@ void OpenSpaceEngine::mouseScrollWheelCallback(double posX, double posY) {
|
||||
_navigationHandler->mouseScrollWheelCallback(posY);
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::setJoystickInputStates(interaction::JoystickInputStates& states) {
|
||||
_navigationHandler->setJoystickInputStates(states);
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::encode() {
|
||||
_syncEngine->encodeSyncables();
|
||||
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/inputdevicestates.h>
|
||||
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
CameraInteractionStates::InteractionState::InteractionState(double scaleFactor)
|
||||
: previousPosition(0.0, 0.0)
|
||||
, velocity(scaleFactor, 1)
|
||||
{}
|
||||
|
||||
void CameraInteractionStates::InteractionState::setFriction(double friction) {
|
||||
velocity.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::InteractionState::setVelocityScaleFactor(double scaleFactor)
|
||||
{
|
||||
velocity.setScaleFactor(scaleFactor);
|
||||
}
|
||||
|
||||
CameraInteractionStates::CameraInteractionStates(double sensitivity,
|
||||
double velocityScaleFactor)
|
||||
: _sensitivity(sensitivity)
|
||||
, _globalRotationState(velocityScaleFactor)
|
||||
, _localRotationState(velocityScaleFactor)
|
||||
, _truckMovementState(velocityScaleFactor)
|
||||
, _localRollState(velocityScaleFactor)
|
||||
, _globalRollState(velocityScaleFactor)
|
||||
{}
|
||||
|
||||
void CameraInteractionStates::setRotationalFriction(double friction) {
|
||||
_localRotationState.setFriction(friction);
|
||||
_localRollState.setFriction(friction);
|
||||
_globalRollState.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setHorizontalFriction(double friction) {
|
||||
_globalRotationState.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setVerticalFriction(double friction) {
|
||||
_truckMovementState.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setSensitivity(double sensitivity) {
|
||||
_sensitivity = sensitivity;
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setVelocityScaleFactor(double scaleFactor) {
|
||||
_globalRotationState.setVelocityScaleFactor(scaleFactor);
|
||||
_localRotationState.setVelocityScaleFactor(scaleFactor);
|
||||
_truckMovementState.setVelocityScaleFactor(scaleFactor);
|
||||
_localRollState.setVelocityScaleFactor(scaleFactor);
|
||||
_globalRollState.setVelocityScaleFactor(scaleFactor);
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::globalRotationVelocity() const{
|
||||
return _globalRotationState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::localRotationVelocity() const{
|
||||
return _localRotationState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::truckMovementVelocity() const{
|
||||
return _truckMovementState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::localRollVelocity() const{
|
||||
return _localRollState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::globalRollVelocity() const{
|
||||
return _globalRollState.velocity.get();
|
||||
}
|
||||
|
||||
} // namespace openspace::interaction
|
||||
@@ -0,0 +1,101 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/camerainteractionstates.h>
|
||||
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
CameraInteractionStates::InteractionState::InteractionState(double scaleFactor)
|
||||
: previousPosition(0.0, 0.0)
|
||||
, velocity(scaleFactor, 1)
|
||||
{}
|
||||
|
||||
void CameraInteractionStates::InteractionState::setFriction(double friction) {
|
||||
velocity.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::InteractionState::setVelocityScaleFactor(double scaleFactor)
|
||||
{
|
||||
velocity.setScaleFactor(scaleFactor);
|
||||
}
|
||||
|
||||
CameraInteractionStates::CameraInteractionStates(double sensitivity,
|
||||
double velocityScaleFactor)
|
||||
: _sensitivity(sensitivity)
|
||||
, _globalRotationState(velocityScaleFactor)
|
||||
, _localRotationState(velocityScaleFactor)
|
||||
, _truckMovementState(velocityScaleFactor)
|
||||
, _localRollState(velocityScaleFactor)
|
||||
, _globalRollState(velocityScaleFactor)
|
||||
{}
|
||||
|
||||
void CameraInteractionStates::setRotationalFriction(double friction) {
|
||||
_localRotationState.setFriction(friction);
|
||||
_localRollState.setFriction(friction);
|
||||
_globalRollState.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setHorizontalFriction(double friction) {
|
||||
_globalRotationState.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setVerticalFriction(double friction) {
|
||||
_truckMovementState.setFriction(friction);
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setSensitivity(double sensitivity) {
|
||||
_sensitivity = sensitivity;
|
||||
}
|
||||
|
||||
void CameraInteractionStates::setVelocityScaleFactor(double scaleFactor) {
|
||||
_globalRotationState.setVelocityScaleFactor(scaleFactor);
|
||||
_localRotationState.setVelocityScaleFactor(scaleFactor);
|
||||
_truckMovementState.setVelocityScaleFactor(scaleFactor);
|
||||
_localRollState.setVelocityScaleFactor(scaleFactor);
|
||||
_globalRollState.setVelocityScaleFactor(scaleFactor);
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::globalRotationVelocity() const{
|
||||
return _globalRotationState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::localRotationVelocity() const{
|
||||
return _localRotationState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::truckMovementVelocity() const{
|
||||
return _truckMovementState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::localRollVelocity() const{
|
||||
return _localRollState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 CameraInteractionStates::globalRollVelocity() const{
|
||||
return _globalRollState.velocity.get();
|
||||
}
|
||||
|
||||
} // namespace openspace::interaction
|
||||
@@ -24,8 +24,8 @@
|
||||
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
|
||||
#include <ghoul/fmt.h>
|
||||
#include <ghoul/logging/logmanager.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace openspace::interaction {
|
||||
@@ -46,9 +46,7 @@ void InputState::mouseButtonCallback(MouseButton button, MouseAction action) {
|
||||
_mouseButtonsDown.push_back(button);
|
||||
}
|
||||
else if (action == MouseAction::Release) {
|
||||
// Remove all key pressings for 'button'
|
||||
_mouseButtonsDown.remove_if([button](MouseButton buttonInList)
|
||||
{ return button == buttonInList; });
|
||||
_mouseButtonsDown.remove(button);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,19 +58,23 @@ void InputState::mouseScrollWheelCallback(double mouseScrollDelta) {
|
||||
_mouseScrollDelta = mouseScrollDelta;
|
||||
}
|
||||
|
||||
const std::list<std::pair<Key, KeyModifier> >& InputState::getPressedKeys() const {
|
||||
void InputState::setJoystickInputStates(JoystickInputStates& states) {
|
||||
_joystickInputStates = &states;
|
||||
}
|
||||
|
||||
const std::list<std::pair<Key, KeyModifier>>& InputState::pressedKeys() const {
|
||||
return _keysDown;
|
||||
}
|
||||
|
||||
const std::list<MouseButton>& InputState::getPressedMouseButtons() const {
|
||||
const std::list<MouseButton>& InputState::pressedMouseButtons() const {
|
||||
return _mouseButtonsDown;
|
||||
}
|
||||
|
||||
glm::dvec2 InputState::getMousePosition() const {
|
||||
glm::dvec2 InputState::mousePosition() const {
|
||||
return _mousePosition;
|
||||
}
|
||||
|
||||
double InputState::getMouseScrollDelta() const {
|
||||
double InputState::mouseScrollDelta() const {
|
||||
return _mouseScrollDelta;
|
||||
}
|
||||
|
||||
@@ -92,4 +94,16 @@ bool InputState::isMouseButtonPressed(MouseButton mouseButton) const {
|
||||
mouseButton) != _mouseButtonsDown.end();
|
||||
}
|
||||
|
||||
const JoystickInputStates& InputState::joystickInputStates() const {
|
||||
return *_joystickInputStates;
|
||||
}
|
||||
|
||||
float InputState::joystickAxis(int i) const {
|
||||
return _joystickInputStates->axis(i);
|
||||
}
|
||||
|
||||
bool InputState::joystickButton(int i) const{
|
||||
return _joystickInputStates->button(i, JoystickAction::Press);
|
||||
}
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
@@ -0,0 +1,272 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/joystickcamerastates.h>
|
||||
|
||||
#include <openspace/engine/openspaceengine.h>
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
#include <openspace/scripting/scriptengine.h>
|
||||
#include <utility>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
JoystickCameraStates::JoystickCameraStates(double sensitivity, double velocityScaleFactor)
|
||||
: CameraInteractionStates(sensitivity, velocityScaleFactor)
|
||||
{}
|
||||
|
||||
void JoystickCameraStates::updateStateFromInput(const InputState& inputState,
|
||||
double deltaTime)
|
||||
{
|
||||
std::pair<bool, glm::dvec2> globalRotation = { false, glm::dvec2(0.0) };
|
||||
std::pair<bool, double> zoom = { false, 0.0 };
|
||||
std::pair<bool, glm::dvec2> localRoll = { false, glm::dvec2(0.0) };
|
||||
std::pair<bool, glm::dvec2> globalRoll = { false, glm::dvec2(0.0) };
|
||||
std::pair<bool, glm::dvec2> localRotation = { false, glm::dvec2(0.0) };
|
||||
|
||||
for (int i = 0; i < JoystickInputState::MaxAxes; ++i) {
|
||||
AxisInformation t = _axisMapping[i];
|
||||
if (t.type == AxisType::None) {
|
||||
continue;
|
||||
}
|
||||
|
||||
bool hasValue = true;
|
||||
float value = inputState.joystickAxis(i);
|
||||
|
||||
if (abs(value) <= t.deadzone) {
|
||||
value = 0.f;
|
||||
hasValue = false;
|
||||
}
|
||||
|
||||
if (t.normalize) {
|
||||
value = (value + 1.f) / 2.f;
|
||||
}
|
||||
|
||||
if (t.invert) {
|
||||
value *= -1.f;
|
||||
}
|
||||
|
||||
value *= _sensitivity;
|
||||
|
||||
switch (t.type) {
|
||||
case AxisType::None:
|
||||
break;
|
||||
case AxisType::OrbitX:
|
||||
globalRotation.first = hasValue;
|
||||
globalRotation.second.x = value;
|
||||
break;
|
||||
case AxisType::OrbitY:
|
||||
globalRotation.first = hasValue;
|
||||
globalRotation.second.y = value;
|
||||
break;
|
||||
case AxisType::ZoomIn:
|
||||
zoom.first = hasValue;
|
||||
zoom.second += value;
|
||||
break;
|
||||
case AxisType::ZoomOut:
|
||||
zoom.first = hasValue;
|
||||
zoom.second -= value;
|
||||
break;
|
||||
case AxisType::LocalRollX:
|
||||
localRoll.first = hasValue;
|
||||
localRoll.second.x = value;
|
||||
break;
|
||||
case AxisType::LocalRollY:
|
||||
localRoll.first = hasValue;
|
||||
localRoll.second.y = value;
|
||||
break;
|
||||
case AxisType::GlobalRollX:
|
||||
globalRoll.first = hasValue;
|
||||
globalRoll.second.x = value;
|
||||
break;
|
||||
case AxisType::GlobalRollY:
|
||||
globalRoll.first = hasValue;
|
||||
globalRoll.second.y = value;
|
||||
break;
|
||||
case AxisType::PanX:
|
||||
localRotation.first = hasValue;
|
||||
localRotation.second.x = value;
|
||||
break;
|
||||
case AxisType::PanY:
|
||||
localRotation.first = hasValue;
|
||||
localRotation.second.y = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (globalRotation.first) {
|
||||
_globalRotationState.velocity.set(globalRotation.second, deltaTime);
|
||||
}
|
||||
else {
|
||||
_globalRotationState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
|
||||
if (zoom.first) {
|
||||
_truckMovementState.velocity.set(glm::dvec2(zoom.second), deltaTime);
|
||||
}
|
||||
else {
|
||||
_truckMovementState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
|
||||
if (localRoll.first) {
|
||||
_localRollState.velocity.set(localRoll.second, deltaTime);
|
||||
}
|
||||
else {
|
||||
_localRollState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
|
||||
if (globalRoll.first) {
|
||||
_globalRollState.velocity.set(globalRoll.second, deltaTime);
|
||||
}
|
||||
else {
|
||||
_globalRollState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
|
||||
if (localRotation.first) {
|
||||
_localRotationState.velocity.set(localRotation.second, deltaTime);
|
||||
}
|
||||
else {
|
||||
_localRotationState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < JoystickInputState::MaxButtons; ++i) {
|
||||
auto itRange = _buttonMapping.equal_range(i);
|
||||
for (auto it = itRange.first; it != itRange.second; ++it) {
|
||||
bool active = inputState.joystickInputStates().button(i, it->second.action);
|
||||
|
||||
if (active) {
|
||||
OsEng.scriptEngine().queueScript(
|
||||
it->second.command,
|
||||
scripting::ScriptEngine::RemoteScripting(it->second.synchronization)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JoystickCameraStates::setAxisMapping(int axis, AxisType mapping,
|
||||
AxisInvert shouldInvert,
|
||||
AxisNormalize shouldNormalize)
|
||||
{
|
||||
ghoul_assert(axis < JoystickInputState::MaxAxes, "axis must be < MaxAxes");
|
||||
|
||||
_axisMapping[axis] = { mapping, shouldInvert, shouldNormalize };
|
||||
}
|
||||
|
||||
JoystickCameraStates::AxisInformation JoystickCameraStates::axisMapping(int axis) const {
|
||||
return _axisMapping[axis];
|
||||
}
|
||||
|
||||
void JoystickCameraStates::setDeadzone(int axis, float deadzone) {
|
||||
_axisMapping[axis].deadzone = deadzone;
|
||||
}
|
||||
|
||||
float JoystickCameraStates::deadzone(int axis) const {
|
||||
return _axisMapping[axis].deadzone;
|
||||
}
|
||||
|
||||
void JoystickCameraStates::bindButtonCommand(int button, std::string command,
|
||||
JoystickAction action,
|
||||
ButtonCommandRemote remote)
|
||||
{
|
||||
_buttonMapping.insert({
|
||||
button,
|
||||
{ std::move(command), action, remote }
|
||||
});
|
||||
}
|
||||
|
||||
void JoystickCameraStates::clearButtonCommand(int button) {
|
||||
for (auto it = _buttonMapping.begin(); it != _buttonMapping.end();) {
|
||||
// If the current iterator is the button that we are looking for, delete it
|
||||
// (std::multimap::erase will return the iterator to the next element for us)
|
||||
if (it->first == button) {
|
||||
it = _buttonMapping.erase(it);
|
||||
}
|
||||
else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> JoystickCameraStates::buttonCommand(int button) const {
|
||||
std::vector<std::string> result;
|
||||
auto itRange = _buttonMapping.equal_range(button);
|
||||
for (auto it = itRange.first; it != itRange.second; ++it) {
|
||||
result.push_back(it->second.command);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
namespace std {
|
||||
|
||||
std::string to_string(const openspace::interaction::JoystickCameraStates::AxisType& type)
|
||||
{
|
||||
using T = openspace::interaction::JoystickCameraStates::AxisType;
|
||||
switch (type) {
|
||||
case T::None: return "None";
|
||||
case T::OrbitX: return "Orbit X";
|
||||
case T::OrbitY: return "Orbit Y";
|
||||
case T::ZoomIn: return "Zoom In";
|
||||
case T::ZoomOut: return "Zoom Out";
|
||||
case T::LocalRollX: return "LocalRoll X";
|
||||
case T::LocalRollY: return "LocalRoll Y";
|
||||
case T::GlobalRollX: return "GlobalRoll X";
|
||||
case T::GlobalRollY: return "GlobalRoll Y";
|
||||
case T::PanX: return "Pan X";
|
||||
case T::PanY: return "Pan Y";
|
||||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace ghoul {
|
||||
|
||||
template <>
|
||||
openspace::interaction::JoystickCameraStates::AxisType from_string(
|
||||
const std::string& string)
|
||||
{
|
||||
using T = openspace::interaction::JoystickCameraStates::AxisType;
|
||||
|
||||
static const std::map<std::string, T> Map = {
|
||||
{ "None", T::None },
|
||||
{ "Orbit X", T::OrbitX },
|
||||
{ "Orbit Y", T::OrbitY },
|
||||
{ "Zoom In", T::ZoomIn },
|
||||
{ "Zoom Out", T::ZoomOut },
|
||||
{ "LocalRoll X", T::LocalRollX },
|
||||
{ "LocalRoll Y", T::LocalRollY },
|
||||
{ "GlobalRoll X", T::GlobalRollX },
|
||||
{ "GlobalRoll Y", T::GlobalRollY },
|
||||
{ "Pan X", T::PanX },
|
||||
{ "Pan Y", T::PanY }
|
||||
};
|
||||
|
||||
return Map.at(string);
|
||||
}
|
||||
|
||||
} // namespace ghoul
|
||||
@@ -0,0 +1,100 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/joystickinputstate.h>
|
||||
|
||||
#include <ghoul/glm.h>
|
||||
#include <ghoul/misc/invariants.h>
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
#include <numeric>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
float JoystickInputStates::axis(int axis) const {
|
||||
ghoul_precondition(axis >= 0, "axis must be 0 or positive");
|
||||
|
||||
float res = std::accumulate(
|
||||
begin(),
|
||||
end(),
|
||||
0.f,
|
||||
[axis](float value, const JoystickInputState& state) {
|
||||
if (state.isConnected) {
|
||||
value += state.axes[axis];
|
||||
}
|
||||
return value;
|
||||
}
|
||||
);
|
||||
|
||||
// If multiple joysticks are connected, we might get values outside the -1,1 range by
|
||||
// summing them up
|
||||
glm::clamp(res, -1.f, 1.f);
|
||||
return res;
|
||||
}
|
||||
|
||||
bool JoystickInputStates::button(int button, JoystickAction action) const {
|
||||
ghoul_precondition(button >= 0, "button must be 0 or positive");
|
||||
|
||||
bool res = std::any_of(
|
||||
begin(),
|
||||
end(),
|
||||
[button, action](const JoystickInputState& state) {
|
||||
return state.isConnected ? (state.buttons[button] == action) : false;
|
||||
}
|
||||
);
|
||||
return res;
|
||||
}
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
namespace std {
|
||||
|
||||
std::string to_string(openspace::interaction::JoystickAction action) {
|
||||
switch (action) {
|
||||
case openspace::interaction::JoystickAction::Idle: return "Idle";
|
||||
case openspace::interaction::JoystickAction::Press: return "Press";
|
||||
case openspace::interaction::JoystickAction::Repeat: return "Repeat";
|
||||
case openspace::interaction::JoystickAction::Release: return "Release";
|
||||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace ghoul {
|
||||
|
||||
template <>
|
||||
openspace::interaction::JoystickAction from_string(const std::string& string) {
|
||||
static const std::map<std::string, openspace::interaction::JoystickAction> Map = {
|
||||
{ "Idle", openspace::interaction::JoystickAction::Idle },
|
||||
{ "Press", openspace::interaction::JoystickAction::Press },
|
||||
{ "Repeat", openspace::interaction::JoystickAction::Repeat },
|
||||
{ "Release", openspace::interaction::JoystickAction::Release }
|
||||
};
|
||||
|
||||
return Map.at(string);
|
||||
|
||||
}
|
||||
|
||||
} // namespace ghoul
|
||||
@@ -22,7 +22,7 @@
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/luaconsole.h>
|
||||
#include <openspace/rendering/luaconsole.h>
|
||||
|
||||
#include <openspace/engine/openspaceengine.h>
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/mousecamerastates.h>
|
||||
|
||||
#include <openspace/interaction/inputstate.h>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
MouseCameraStates::MouseCameraStates(double sensitivity, double velocityScaleFactor)
|
||||
: CameraInteractionStates(sensitivity, velocityScaleFactor)
|
||||
{}
|
||||
|
||||
void MouseCameraStates::updateStateFromInput(const InputState& inputState, double deltaTime) {
|
||||
glm::dvec2 mousePosition = inputState.mousePosition();
|
||||
|
||||
bool button1Pressed = inputState.isMouseButtonPressed(MouseButton::Button1);
|
||||
bool button2Pressed = inputState.isMouseButtonPressed(MouseButton::Button2);
|
||||
bool button3Pressed = inputState.isMouseButtonPressed(MouseButton::Button3);
|
||||
bool keyCtrlPressed = inputState.isKeyPressed(Key::LeftControl) |
|
||||
inputState.isKeyPressed(Key::RightControl);
|
||||
bool keyShiftPressed = inputState.isKeyPressed(Key::LeftShift) |
|
||||
inputState.isKeyPressed(Key::RightShift);
|
||||
bool keyAltPressed = inputState.isKeyPressed(Key::LeftAlt) |
|
||||
inputState.isKeyPressed(Key::RightAlt);
|
||||
|
||||
// Update the mouse states
|
||||
if (button1Pressed && !keyShiftPressed && !keyAltPressed) {
|
||||
if (keyCtrlPressed) {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_localRotationState.previousPosition - mousePosition;
|
||||
_localRotationState.velocity.set(
|
||||
mousePositionDelta * _sensitivity,
|
||||
deltaTime
|
||||
);
|
||||
|
||||
_globalRotationState.previousPosition = mousePosition;
|
||||
_globalRotationState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
else {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_globalRotationState.previousPosition - mousePosition;
|
||||
_globalRotationState.velocity.set(
|
||||
mousePositionDelta * _sensitivity,
|
||||
deltaTime
|
||||
);
|
||||
|
||||
_localRotationState.previousPosition = mousePosition;
|
||||
_localRotationState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
}
|
||||
else { // !button1Pressed
|
||||
_localRotationState.previousPosition = mousePosition;
|
||||
_localRotationState.velocity.decelerate(deltaTime);
|
||||
|
||||
_globalRotationState.previousPosition = mousePosition;
|
||||
_globalRotationState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
if (button2Pressed || (keyAltPressed && button1Pressed)) {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_truckMovementState.previousPosition - mousePosition;
|
||||
_truckMovementState.velocity.set(
|
||||
mousePositionDelta * _sensitivity,
|
||||
deltaTime
|
||||
);
|
||||
}
|
||||
else { // !button2Pressed
|
||||
_truckMovementState.previousPosition = mousePosition;
|
||||
_truckMovementState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
if (button3Pressed || (keyShiftPressed && button1Pressed)) {
|
||||
if (keyCtrlPressed) {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_localRollState.previousPosition - mousePosition;
|
||||
_localRollState.velocity.set(
|
||||
mousePositionDelta * _sensitivity,
|
||||
deltaTime
|
||||
);
|
||||
|
||||
_globalRollState.previousPosition = mousePosition;
|
||||
_globalRollState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
else {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_globalRollState.previousPosition - mousePosition;
|
||||
_globalRollState.velocity.set(
|
||||
mousePositionDelta * _sensitivity,
|
||||
deltaTime
|
||||
);
|
||||
|
||||
_localRollState.previousPosition = mousePosition;
|
||||
_localRollState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
}
|
||||
else { // !button3Pressed
|
||||
_globalRollState.previousPosition = mousePosition;
|
||||
_globalRollState.velocity.decelerate(deltaTime);
|
||||
|
||||
_localRollState.previousPosition = mousePosition;
|
||||
_localRollState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace openspace::interaction
|
||||
@@ -1,179 +0,0 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/mousestate.h>
|
||||
|
||||
namespace openspace::interaction {
|
||||
|
||||
MouseState::MouseState(double scaleFactor)
|
||||
: previousPosition(0.0, 0.0)
|
||||
, velocity(scaleFactor, 1)
|
||||
{}
|
||||
|
||||
void MouseState::setFriction(double friction) {
|
||||
velocity.setFriction(friction);
|
||||
}
|
||||
|
||||
void MouseState::setVelocityScaleFactor(double scaleFactor) {
|
||||
velocity.setScaleFactor(scaleFactor);
|
||||
}
|
||||
|
||||
MouseStates::MouseStates(double sensitivity, double velocityScaleFactor)
|
||||
: _sensitivity(sensitivity)
|
||||
, _globalRotationMouseState(velocityScaleFactor)
|
||||
, _localRotationMouseState(velocityScaleFactor)
|
||||
, _truckMovementMouseState(velocityScaleFactor)
|
||||
, _localRollMouseState(velocityScaleFactor)
|
||||
, _globalRollMouseState(velocityScaleFactor)
|
||||
{ }
|
||||
|
||||
void MouseStates::updateMouseStatesFromInput(const InputState& inputState,
|
||||
double deltaTime)
|
||||
{
|
||||
glm::dvec2 mousePosition = inputState.getMousePosition();
|
||||
|
||||
bool button1Pressed = inputState.isMouseButtonPressed(MouseButton::Button1);
|
||||
bool button2Pressed = inputState.isMouseButtonPressed(MouseButton::Button2);
|
||||
bool button3Pressed = inputState.isMouseButtonPressed(MouseButton::Button3);
|
||||
bool keyCtrlPressed = inputState.isKeyPressed(Key::LeftControl) |
|
||||
inputState.isKeyPressed(Key::RightControl);
|
||||
bool keyShiftPressed = inputState.isKeyPressed(Key::LeftShift) |
|
||||
inputState.isKeyPressed(Key::RightShift);
|
||||
bool keyAltPressed = inputState.isKeyPressed(Key::LeftAlt) |
|
||||
inputState.isKeyPressed(Key::RightAlt);
|
||||
|
||||
// Update the mouse states
|
||||
if (button1Pressed && !keyShiftPressed && !keyAltPressed) {
|
||||
if (keyCtrlPressed) {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_localRotationMouseState.previousPosition - mousePosition;
|
||||
_localRotationMouseState.velocity.set(
|
||||
mousePositionDelta * _sensitivity, deltaTime);
|
||||
|
||||
_globalRotationMouseState.previousPosition = mousePosition;
|
||||
_globalRotationMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
else {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_globalRotationMouseState.previousPosition - mousePosition;
|
||||
_globalRotationMouseState.velocity.set(
|
||||
mousePositionDelta * _sensitivity, deltaTime);
|
||||
|
||||
_localRotationMouseState.previousPosition = mousePosition;
|
||||
_localRotationMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
}
|
||||
else { // !button1Pressed
|
||||
_localRotationMouseState.previousPosition = mousePosition;
|
||||
_localRotationMouseState.velocity.decelerate(deltaTime);
|
||||
|
||||
_globalRotationMouseState.previousPosition = mousePosition;
|
||||
_globalRotationMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
if (button2Pressed || (keyAltPressed && button1Pressed)) {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_truckMovementMouseState.previousPosition - mousePosition;
|
||||
_truckMovementMouseState.velocity.set(
|
||||
mousePositionDelta * _sensitivity, deltaTime);
|
||||
}
|
||||
else { // !button2Pressed
|
||||
_truckMovementMouseState.previousPosition = mousePosition;
|
||||
_truckMovementMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
if (button3Pressed || (keyShiftPressed && button1Pressed)) {
|
||||
if (keyCtrlPressed) {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_localRollMouseState.previousPosition - mousePosition;
|
||||
_localRollMouseState.velocity.set(
|
||||
mousePositionDelta * _sensitivity, deltaTime);
|
||||
|
||||
_globalRollMouseState.previousPosition = mousePosition;
|
||||
_globalRollMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
else {
|
||||
glm::dvec2 mousePositionDelta =
|
||||
_globalRollMouseState.previousPosition - mousePosition;
|
||||
_globalRollMouseState.velocity.set(
|
||||
mousePositionDelta * _sensitivity, deltaTime);
|
||||
|
||||
_localRollMouseState.previousPosition = mousePosition;
|
||||
_localRollMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
}
|
||||
else { // !button3Pressed
|
||||
_globalRollMouseState.previousPosition = mousePosition;
|
||||
_globalRollMouseState.velocity.decelerate(deltaTime);
|
||||
|
||||
_localRollMouseState.previousPosition = mousePosition;
|
||||
_localRollMouseState.velocity.decelerate(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
void MouseStates::setRotationalFriction(double friction) {
|
||||
_localRotationMouseState.setFriction(friction);
|
||||
_localRollMouseState.setFriction(friction);
|
||||
_globalRollMouseState.setFriction(friction);
|
||||
}
|
||||
|
||||
void MouseStates::setHorizontalFriction(double friction) {
|
||||
_globalRotationMouseState.setFriction(friction);
|
||||
}
|
||||
|
||||
void MouseStates::setVerticalFriction(double friction) {
|
||||
_truckMovementMouseState.setFriction(friction);
|
||||
}
|
||||
|
||||
void MouseStates::setSensitivity(double sensitivity) {
|
||||
_sensitivity = sensitivity;
|
||||
}
|
||||
|
||||
void MouseStates::setVelocityScaleFactor(double scaleFactor) {
|
||||
_globalRotationMouseState.setVelocityScaleFactor(scaleFactor);
|
||||
_localRotationMouseState.setVelocityScaleFactor(scaleFactor);
|
||||
_truckMovementMouseState.setVelocityScaleFactor(scaleFactor);
|
||||
_localRollMouseState.setVelocityScaleFactor(scaleFactor);
|
||||
_globalRollMouseState.setVelocityScaleFactor(scaleFactor);
|
||||
}
|
||||
|
||||
glm::dvec2 MouseStates::globalRotationMouseVelocity() const{
|
||||
return _globalRotationMouseState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 MouseStates::localRotationMouseVelocity() const{
|
||||
return _localRotationMouseState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 MouseStates::truckMovementMouseVelocity() const{
|
||||
return _truckMovementMouseState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 MouseStates::localRollMouseVelocity() const{
|
||||
return _localRollMouseState.velocity.get();
|
||||
}
|
||||
|
||||
glm::dvec2 MouseStates::globalRollMouseVelocity() const{
|
||||
return _globalRollMouseState.velocity.get();
|
||||
}
|
||||
|
||||
} // namespace openspace::interaction
|
||||
@@ -153,8 +153,8 @@ void NavigationHandler::updateCamera(double deltaTime) {
|
||||
_keyframeNavigator->updateCamera(*_camera);
|
||||
}
|
||||
else {
|
||||
_orbitalNavigator->updateMouseStatesFromInput(*_inputState, deltaTime);
|
||||
_orbitalNavigator->updateCameraStateFromMouseStates(*_camera, deltaTime);
|
||||
_orbitalNavigator->updateStatesFromInput(*_inputState, deltaTime);
|
||||
_orbitalNavigator->updateCameraStateFromStates(*_camera, deltaTime);
|
||||
}
|
||||
_camera->setFocusPositionVec3(focusNode()->worldPosition());
|
||||
}
|
||||
@@ -201,6 +201,10 @@ void NavigationHandler::keyboardCallback(Key key, KeyModifier modifier, KeyActio
|
||||
_inputState->keyboardCallback(key, modifier, action);
|
||||
}
|
||||
|
||||
void NavigationHandler::setJoystickInputStates(JoystickInputStates& states) {
|
||||
_inputState->setJoystickInputStates(states);
|
||||
}
|
||||
|
||||
void NavigationHandler::setCameraStateFromDictionary(const ghoul::Dictionary& cameraDict)
|
||||
{
|
||||
bool readSuccessful = true;
|
||||
@@ -226,7 +230,7 @@ void NavigationHandler::setCameraStateFromDictionary(const ghoul::Dictionary& ca
|
||||
cameraRotation.x, cameraRotation.y, cameraRotation.z, cameraRotation.w));
|
||||
}
|
||||
|
||||
ghoul::Dictionary NavigationHandler::getCameraStateDictionary() {
|
||||
ghoul::Dictionary NavigationHandler::cameraStateDictionary() {
|
||||
glm::dvec3 cameraPosition;
|
||||
glm::dquat quat;
|
||||
glm::dvec4 cameraRotation;
|
||||
@@ -248,7 +252,7 @@ void NavigationHandler::saveCameraStateToFile(const std::string& filepath) {
|
||||
std::string fullpath = absPath(filepath);
|
||||
LINFO(fmt::format("Saving camera position: {}", filepath));
|
||||
|
||||
ghoul::Dictionary cameraDict = getCameraStateDictionary();
|
||||
ghoul::Dictionary cameraDict = cameraStateDictionary();
|
||||
|
||||
// TODO : Should get the camera state as a dictionary and save the dictionary to
|
||||
// a file in form of a lua state and not use ofstreams here.
|
||||
@@ -293,6 +297,52 @@ void NavigationHandler::restoreCameraStateFromFile(const std::string& filepath)
|
||||
}
|
||||
}
|
||||
|
||||
void NavigationHandler::setJoystickAxisMapping(int axis, JoystickCameraStates::AxisType mapping,
|
||||
JoystickCameraStates::AxisInvert shouldInvert,
|
||||
JoystickCameraStates::AxisNormalize shouldNormalize)
|
||||
{
|
||||
_orbitalNavigator->joystickStates().setAxisMapping(
|
||||
axis,
|
||||
mapping,
|
||||
shouldInvert,
|
||||
shouldNormalize
|
||||
);
|
||||
}
|
||||
|
||||
JoystickCameraStates::AxisInformation NavigationHandler::joystickAxisMapping(int axis) const {
|
||||
return _orbitalNavigator->joystickStates().axisMapping(axis);
|
||||
}
|
||||
|
||||
void NavigationHandler::setJoystickAxisDeadzone(int axis, float deadzone) {
|
||||
_orbitalNavigator->joystickStates().setDeadzone(axis, deadzone);
|
||||
}
|
||||
|
||||
float NavigationHandler::joystickAxisDeadzone(int axis) const {
|
||||
return _orbitalNavigator->joystickStates().deadzone(axis);
|
||||
}
|
||||
|
||||
void NavigationHandler::bindJoystickButtonCommand(int button, std::string command,
|
||||
JoystickAction action,
|
||||
JoystickCameraStates::ButtonCommandRemote remote)
|
||||
{
|
||||
_orbitalNavigator->joystickStates().bindButtonCommand(
|
||||
button,
|
||||
std::move(command),
|
||||
action,
|
||||
remote
|
||||
);
|
||||
}
|
||||
|
||||
void NavigationHandler::clearJoystickButtonCommand(int button) {
|
||||
_orbitalNavigator->joystickStates().clearButtonCommand(button);
|
||||
}
|
||||
|
||||
std::vector<std::string> NavigationHandler::joystickButtonCommand(int button) const {
|
||||
return _orbitalNavigator->joystickStates().buttonCommand(button);
|
||||
}
|
||||
|
||||
|
||||
|
||||
scripting::LuaLibrary NavigationHandler::luaLibrary() {
|
||||
return {
|
||||
"navigation",
|
||||
@@ -324,6 +374,62 @@ scripting::LuaLibrary NavigationHandler::luaLibrary() {
|
||||
{},
|
||||
"void",
|
||||
"Reset the camera direction to point at the focus node"
|
||||
},
|
||||
{
|
||||
"bindJoystickAxis",
|
||||
&luascriptfunctions::bindJoystickAxis,
|
||||
{},
|
||||
"int, axisType [, isInverted, isNormalized]",
|
||||
"Binds the axis identified by the first argument to be used as the type "
|
||||
"identified by the second argument. If 'isInverted' is 'true', the axis "
|
||||
"value is inverted, if 'isNormalized' is true the axis value is "
|
||||
"normalized from [-1, 1] to [0,1]."
|
||||
},
|
||||
{
|
||||
"joystickAxis",
|
||||
&luascriptfunctions::joystickAxis,
|
||||
{},
|
||||
"int",
|
||||
"Returns the joystick axis information for the passed axis. The "
|
||||
"information that is returned is the current axis binding as a string, "
|
||||
"whether the values are inverted as bool, and whether the value are "
|
||||
"normalized as a bool"
|
||||
},
|
||||
{
|
||||
"setAxisDeadZone",
|
||||
&luascriptfunctions::setJoystickAxisDeadzone,
|
||||
{},
|
||||
"int, float",
|
||||
"Sets the deadzone for a particular joystick axis which means that any "
|
||||
"input less than this value is completely ignored."
|
||||
},
|
||||
{
|
||||
"bindJoystickButton",
|
||||
&luascriptfunctions::bindJoystickButton,
|
||||
{},
|
||||
"int, string [, string, bool]",
|
||||
"Binds a Lua script to be executed when the joystick button identified "
|
||||
"by the first argument is triggered. The third argument determines when "
|
||||
"the script should be executed, this defaults to 'pressed', which means "
|
||||
"that the script is run when the user presses the button. The last "
|
||||
"argument determines whether the command is going to be executable "
|
||||
"locally or remotely. The latter being the default."
|
||||
},
|
||||
{
|
||||
"clearJoystickButotn",
|
||||
&luascriptfunctions::clearJoystickButton,
|
||||
{},
|
||||
"int",
|
||||
"Removes all commands that are currently bound to the button identified "
|
||||
"by the first argument"
|
||||
},
|
||||
{
|
||||
"joystickButton",
|
||||
&luascriptfunctions::joystickButton,
|
||||
{},
|
||||
"int",
|
||||
"Returns the script that is currently bound to be executed when the "
|
||||
"provided button is pressed"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -22,6 +22,9 @@
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/interaction/joystickcamerastates.h>
|
||||
#include <numeric>
|
||||
|
||||
namespace openspace::luascriptfunctions {
|
||||
|
||||
int restoreCameraStateFromFile(lua_State* L) {
|
||||
@@ -88,4 +91,130 @@ int resetCameraDirection(lua_State* L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int bindJoystickAxis(lua_State* L) {
|
||||
int n = ghoul::lua::checkArgumentsAndThrow(L, { 2, 4 }, "lua::bindJoystickAxis");
|
||||
|
||||
int axis = static_cast<int>(lua_tonumber(L, 1));
|
||||
std::string axisType = lua_tostring(L, 2);
|
||||
|
||||
bool shouldInvert = false;
|
||||
if (n > 2) {
|
||||
shouldInvert = lua_toboolean(L, 3);
|
||||
}
|
||||
|
||||
bool shouldNormalize = false;
|
||||
if (n > 3) {
|
||||
shouldNormalize = lua_toboolean(L, 4);
|
||||
}
|
||||
|
||||
OsEng.navigationHandler().setJoystickAxisMapping(
|
||||
axis,
|
||||
ghoul::from_string<interaction::JoystickCameraStates::AxisType>(axisType),
|
||||
interaction::JoystickCameraStates::AxisInvert(shouldInvert),
|
||||
interaction::JoystickCameraStates::AxisNormalize(shouldNormalize)
|
||||
);
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int joystickAxis(lua_State* L) {
|
||||
ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::joystickAxis");
|
||||
|
||||
int axis = static_cast<int>(lua_tonumber(L, 1));
|
||||
|
||||
using AI = interaction::JoystickCameraStates::AxisInformation;
|
||||
AI info = OsEng.navigationHandler().joystickAxisMapping(axis);
|
||||
|
||||
lua_settop(L, 0);
|
||||
lua_pushstring(L, std::to_string(info.type).c_str());
|
||||
lua_pushboolean(L, info.invert);
|
||||
lua_pushboolean(L, info.normalize);
|
||||
|
||||
return 3;
|
||||
}
|
||||
|
||||
int setJoystickAxisDeadzone(lua_State* L) {
|
||||
ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::setJoystickAxisDeadzone");
|
||||
|
||||
int axis = static_cast<int>(lua_tointeger(L, 1));
|
||||
float deadzone = static_cast<float>(lua_tonumber(L, 2));
|
||||
|
||||
OsEng.navigationHandler().setJoystickAxisDeadzone(axis, deadzone);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int joystickAxisDeadzone(lua_State* L) {
|
||||
ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::setJoystickAxisDeadzone");
|
||||
|
||||
int axis = static_cast<int>(lua_tointeger(L, 1));
|
||||
|
||||
float deadzone = OsEng.navigationHandler().joystickAxisDeadzone(axis);
|
||||
|
||||
lua_pushnumber(L, deadzone);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int bindJoystickButton(lua_State* L) {
|
||||
int n = ghoul::lua::checkArgumentsAndThrow(L, { 2, 4 }, "lua::bindJoystickButton");
|
||||
|
||||
int button = static_cast<int>(lua_tonumber(L, 1));
|
||||
std::string command = lua_tostring(L, 2);
|
||||
|
||||
interaction::JoystickAction action = interaction::JoystickAction::Press;
|
||||
if (n >= 3) {
|
||||
action = ghoul::from_string<interaction::JoystickAction>(lua_tostring(L, 3));
|
||||
}
|
||||
|
||||
bool isRemote = true;
|
||||
if (n == 4) {
|
||||
isRemote = lua_toboolean(L, 4);
|
||||
}
|
||||
|
||||
OsEng.navigationHandler().bindJoystickButtonCommand(
|
||||
button,
|
||||
std::move(command),
|
||||
action,
|
||||
interaction::JoystickCameraStates::ButtonCommandRemote(isRemote)
|
||||
);
|
||||
|
||||
lua_settop(L, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int clearJoystickButton(lua_State* L) {
|
||||
int n = ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::bindJoystickButton");
|
||||
|
||||
int button = static_cast<int>(lua_tonumber(L, 1));
|
||||
|
||||
OsEng.navigationHandler().clearJoystickButtonCommand(button);
|
||||
|
||||
lua_settop(L, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int joystickButton(lua_State* L) {
|
||||
int n = ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::bindJoystickButton");
|
||||
|
||||
int button = static_cast<int>(lua_tonumber(L, 1));
|
||||
|
||||
std::vector<std::string> cmds = OsEng.navigationHandler().joystickButtonCommand(
|
||||
button
|
||||
);
|
||||
|
||||
std::string cmd = std::accumulate(
|
||||
cmds.begin(),
|
||||
cmds.end(),
|
||||
std::string(),
|
||||
[](std::string lhs, std::string rhs) {
|
||||
return lhs + ";" + rhs;
|
||||
}
|
||||
);
|
||||
|
||||
lua_settop(L, 0);
|
||||
lua_pushstring(L, cmd.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
} // namespace openspace::luascriptfunctions
|
||||
|
||||
@@ -58,11 +58,18 @@ namespace {
|
||||
"disabled, the camera will zoom in or out forever."
|
||||
};
|
||||
|
||||
static const openspace::properties::Property::PropertyInfo SensitivityInfo = {
|
||||
"Sensitivity",
|
||||
"Sensitivity",
|
||||
"Determines the sensitivity of the camera motion. The lower the sensitivity is "
|
||||
"the less impact a mouse mothion will have."
|
||||
static const openspace::properties::Property::PropertyInfo MouseSensitivityInfo = {
|
||||
"MouseSensitivity",
|
||||
"Mouse Sensitivity",
|
||||
"Determines the sensitivity of the camera motion thorugh the mouse. The lower "
|
||||
"the sensitivity is the less impact a mouse motion will have."
|
||||
};
|
||||
|
||||
static const openspace::properties::Property::PropertyInfo JoystickSensitivityInfo = {
|
||||
"JoystickSensitivity",
|
||||
"Joystick Sensitivity",
|
||||
"Determines the sensitivity of the camera motion thorugh a joystick. The lower "
|
||||
"the sensitivity is the less impact a joystick motion will have."
|
||||
};
|
||||
|
||||
static const openspace::properties::Property::PropertyInfo FrictionInfo = {
|
||||
@@ -105,8 +112,10 @@ OrbitalNavigator::OrbitalNavigator()
|
||||
: properties::PropertyOwner({ "OrbitalNavigator" })
|
||||
, _followFocusNodeRotationDistance(FollowFocusNodeInfo, 5.0f, 0.0f, 20.f)
|
||||
, _minimumAllowedDistance(MinimumDistanceInfo, 10.0f, 0.0f, 10000.f)
|
||||
, _sensitivity(SensitivityInfo, 15.0f, 1.0f, 50.f)
|
||||
, _mouseStates(_sensitivity * pow(10.0, -4), 1 / (_friction.friction + 0.0000001))
|
||||
, _mouseSensitivity(MouseSensitivityInfo, 15.0f, 1.0f, 50.f)
|
||||
, _joystickSensitivity(JoystickSensitivityInfo, 10.0f, 1.0f, 50.f)
|
||||
, _mouseStates(_mouseSensitivity * 0.0001, 1 / (_friction.friction + 0.0000001))
|
||||
, _joystickStates(_joystickSensitivity * 0.1, 1 / (_friction.friction + 0.0000001))
|
||||
{
|
||||
auto smoothStep =
|
||||
[](double t) {
|
||||
@@ -138,37 +147,47 @@ OrbitalNavigator::OrbitalNavigator()
|
||||
// Define callback functions for changed properties
|
||||
_friction.roll.onChange([&]() {
|
||||
_mouseStates.setRotationalFriction(_friction.roll);
|
||||
_joystickStates.setRotationalFriction(_friction.roll);
|
||||
});
|
||||
_friction.rotational.onChange([&]() {
|
||||
_mouseStates.setHorizontalFriction(_friction.rotational);
|
||||
_joystickStates.setHorizontalFriction(_friction.rotational);
|
||||
});
|
||||
_friction.zoom.onChange([&]() {
|
||||
_mouseStates.setVerticalFriction(_friction.zoom);
|
||||
_joystickStates.setVerticalFriction(_friction.zoom);
|
||||
});
|
||||
_friction.friction.onChange([&]() {
|
||||
_mouseStates.setVelocityScaleFactor(1 / (_friction.friction + 0.0000001));
|
||||
_joystickStates.setVelocityScaleFactor(1 / (_friction.friction + 0.0000001));
|
||||
});
|
||||
|
||||
_sensitivity.onChange([&]() {
|
||||
_mouseStates.setSensitivity(_sensitivity * pow(10.0,-4));
|
||||
_mouseSensitivity.onChange([&]() {
|
||||
_mouseStates.setSensitivity(_mouseSensitivity * pow(10.0, -4));
|
||||
});
|
||||
_joystickSensitivity.onChange([&]() {
|
||||
_joystickStates.setSensitivity(_joystickSensitivity * pow(10.0, -4));
|
||||
});
|
||||
|
||||
|
||||
addPropertySubOwner(_friction);
|
||||
|
||||
addProperty(_followFocusNodeRotationDistance);
|
||||
addProperty(_minimumAllowedDistance);
|
||||
addProperty(_sensitivity);
|
||||
addProperty(_mouseSensitivity);
|
||||
addProperty(_joystickSensitivity);
|
||||
}
|
||||
|
||||
OrbitalNavigator::~OrbitalNavigator() {}
|
||||
|
||||
void OrbitalNavigator::updateMouseStatesFromInput(const InputState& inputState,
|
||||
void OrbitalNavigator::updateStatesFromInput(const InputState& inputState,
|
||||
double deltaTime)
|
||||
{
|
||||
_mouseStates.updateMouseStatesFromInput(inputState, deltaTime);
|
||||
_mouseStates.updateStateFromInput(inputState, deltaTime);
|
||||
_joystickStates.updateStateFromInput(inputState, deltaTime);
|
||||
}
|
||||
|
||||
void OrbitalNavigator::updateCameraStateFromMouseStates(Camera& camera, double deltaTime){
|
||||
void OrbitalNavigator::updateCameraStateFromStates(Camera& camera, double deltaTime){
|
||||
if (_focusNode) {
|
||||
// Read the current state of the camera
|
||||
glm::dvec3 camPos = camera.positionVec3();
|
||||
@@ -347,23 +366,31 @@ OrbitalNavigator::CameraRotationDecomposition
|
||||
glm::dquat OrbitalNavigator::roll(double deltaTime,
|
||||
const glm::dquat& localCameraRotation) const
|
||||
{
|
||||
glm::dquat rollQuat = glm::angleAxis(
|
||||
_mouseStates.localRollMouseVelocity().x * deltaTime,
|
||||
glm::dquat mouseRollQuat = glm::angleAxis(
|
||||
_mouseStates.localRollVelocity().x * deltaTime +
|
||||
_joystickStates.localRollVelocity().x * deltaTime,
|
||||
glm::dvec3(0.0, 0.0, 1.0)
|
||||
);
|
||||
return localCameraRotation * rollQuat;
|
||||
return localCameraRotation * mouseRollQuat;
|
||||
}
|
||||
|
||||
glm::dquat OrbitalNavigator::rotateLocally(double deltaTime,
|
||||
const glm::dquat& localCameraRotation) const
|
||||
{
|
||||
glm::dvec3 eulerAngles(
|
||||
_mouseStates.localRotationMouseVelocity().y,
|
||||
_mouseStates.localRotationMouseVelocity().x,
|
||||
glm::dquat mouseRotationDiff = glm::dquat(glm::dvec3(
|
||||
_mouseStates.localRotationVelocity().y,
|
||||
_mouseStates.localRotationVelocity().x,
|
||||
0.0
|
||||
);
|
||||
glm::dquat rotationDiff = glm::dquat(eulerAngles * deltaTime);
|
||||
return localCameraRotation * rotationDiff;
|
||||
) * deltaTime);
|
||||
|
||||
glm::dquat joystickRotationDiff = glm::dquat(glm::dvec3(
|
||||
_joystickStates.localRotationVelocity().y,
|
||||
_joystickStates.localRotationVelocity().x,
|
||||
0.0
|
||||
) * deltaTime);
|
||||
|
||||
|
||||
return localCameraRotation * joystickRotationDiff * mouseRotationDiff;
|
||||
}
|
||||
|
||||
glm::dquat OrbitalNavigator::interpolateLocalRotation(double deltaTime,
|
||||
@@ -425,16 +452,21 @@ glm::dvec3 OrbitalNavigator::translateHorizontally(double deltaTime,
|
||||
1.0;
|
||||
|
||||
// Get rotation in camera space
|
||||
glm::dvec3 eulerAngles = glm::dvec3(
|
||||
-_mouseStates.globalRotationMouseVelocity().y * deltaTime,
|
||||
-_mouseStates.globalRotationMouseVelocity().x * deltaTime,
|
||||
0) * speedScale;
|
||||
glm::dquat rotationDiffCamSpace = glm::dquat(eulerAngles);
|
||||
glm::dquat mouseRotationDiffCamSpace = glm::dquat(glm::dvec3(
|
||||
-_mouseStates.globalRotationVelocity().y * deltaTime,
|
||||
-_mouseStates.globalRotationVelocity().x * deltaTime,
|
||||
0) * speedScale);
|
||||
|
||||
glm::dquat joystickRotationDiffCamSpace = glm::dquat(glm::dvec3(
|
||||
-_joystickStates.globalRotationVelocity().y * deltaTime,
|
||||
-_joystickStates.globalRotationVelocity().x * deltaTime,
|
||||
0) * speedScale);
|
||||
|
||||
// Transform to world space
|
||||
glm::dquat rotationDiffWorldSpace =
|
||||
globalCameraRotation *
|
||||
rotationDiffCamSpace *
|
||||
joystickRotationDiffCamSpace *
|
||||
mouseRotationDiffCamSpace *
|
||||
glm::inverse(globalCameraRotation);
|
||||
|
||||
// Rotate and find the difference vector
|
||||
@@ -501,8 +533,12 @@ glm::dvec3 OrbitalNavigator::translateVertically(
|
||||
glm::dmat3(modelTransform) * centerToActualSurfaceModelSpace;
|
||||
glm::dvec3 actualSurfaceToCamera = posDiff - centerToActualSurface;
|
||||
|
||||
const double totalVelocity =
|
||||
_joystickStates.truckMovementVelocity().y +
|
||||
_mouseStates.truckMovementVelocity().y;
|
||||
|
||||
return cameraPosition -
|
||||
actualSurfaceToCamera * _mouseStates.truckMovementMouseVelocity().y * deltaTime;
|
||||
actualSurfaceToCamera * totalVelocity * deltaTime;
|
||||
}
|
||||
|
||||
glm::dquat OrbitalNavigator::rotateHorizontally(
|
||||
@@ -518,12 +554,12 @@ glm::dquat OrbitalNavigator::rotateHorizontally(
|
||||
glm::dvec3 directionFromSurfaceToCamera =
|
||||
glm::normalize(glm::dmat3(modelTransform) * directionFromSurfaceToCameraModelSpace);
|
||||
|
||||
glm::dquat cameraRollRotation =
|
||||
glm::angleAxis(
|
||||
_mouseStates.globalRollMouseVelocity().x *
|
||||
deltaTime, directionFromSurfaceToCamera
|
||||
);
|
||||
return cameraRollRotation * globalCameraRotation;
|
||||
glm::dquat mouseCameraRollRotation = glm::angleAxis(
|
||||
_mouseStates.globalRollVelocity().x * deltaTime +
|
||||
_joystickStates.globalRollVelocity().x * deltaTime,
|
||||
directionFromSurfaceToCamera
|
||||
);
|
||||
return mouseCameraRollRotation * globalCameraRotation;
|
||||
}
|
||||
|
||||
glm::dvec3 OrbitalNavigator::pushToSurface(
|
||||
@@ -597,4 +633,9 @@ SurfacePositionHandle OrbitalNavigator::calculateSurfacePositionHandle(
|
||||
return posHandle;
|
||||
}
|
||||
|
||||
JoystickCameraStates& OrbitalNavigator::joystickStates() {
|
||||
return _joystickStates;
|
||||
}
|
||||
|
||||
|
||||
} // namespace openspace::interaction
|
||||
|
||||
@@ -0,0 +1,916 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/rendering/luaconsole.h>
|
||||
|
||||
#include <openspace/engine/openspaceengine.h>
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
#include <openspace/network/parallelpeer.h>
|
||||
|
||||
#include <ghoul/filesystem/cachemanager.h>
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/font/font.h>
|
||||
#include <ghoul/font/fontmanager.h>
|
||||
#include <ghoul/font/fontrenderer.h>
|
||||
#include <ghoul/misc/clipboard.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
#include <ghoul/opengl/programobject.h>
|
||||
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
|
||||
namespace {
|
||||
const char* HistoryFile = "ConsoleHistory";
|
||||
|
||||
const int NoAutoComplete = -1;
|
||||
|
||||
const int MaximumHistoryLength = 1000;
|
||||
|
||||
// A high number is chosen since we didn't have a version number before
|
||||
// any small number might also be equal to the console history length
|
||||
|
||||
const uint64_t CurrentVersion = 0xFEEE'FEEE'0000'0001;
|
||||
|
||||
const openspace::Key CommandInputButton = openspace::Key::GraveAccent;
|
||||
|
||||
const char* FontName = "Console";
|
||||
const float EntryFontSize = 14.0f;
|
||||
const float HistoryFontSize = 11.0f;
|
||||
|
||||
// Additional space between the entry text and the history (in pixels)
|
||||
const float SeparatorSpace = 30.f;
|
||||
|
||||
// Determines at which speed the console opens.
|
||||
const float ConsoleOpenSpeed = 2.5;
|
||||
|
||||
// The number of characters to display after the cursor
|
||||
// when horizontal scrolling is required.
|
||||
const int NVisibleCharsAfterCursor = 5;
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo VisibleInfo = {
|
||||
"IsVisible",
|
||||
"Is Visible",
|
||||
"Determines whether the Lua console is shown on the screen or not. Toggling it "
|
||||
"will fade the console in and out."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo RemoveScriptingInfo = {
|
||||
"RemoteScripting",
|
||||
"Remote scripting",
|
||||
"Determines whether the entered commands will only be executed locally (if this "
|
||||
"is disabled), or whether they will be send to connected remove instances."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo BackgroundColorInfo = {
|
||||
"BackgroundColor",
|
||||
"Background Color",
|
||||
"Sets the background color of the console."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo HighlightColorInfo = {
|
||||
"HighlightColor",
|
||||
"Highlight Color",
|
||||
"Sets the color of the lines below the console."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo SeparatorColorInfo = {
|
||||
"SeparatorColor",
|
||||
"Separator Color",
|
||||
"Sets the color of the separator between the history part and the entry part of "
|
||||
"the console."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo EntryTextColorInfo = {
|
||||
"EntryTextColor",
|
||||
"Entry Text Color",
|
||||
"Sets the text color of the entry area of the console."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo HistoryTextColorInfo = {
|
||||
"HistoryTextColor",
|
||||
"History Text Color",
|
||||
"Sets the text color of the history area of the console."
|
||||
};
|
||||
|
||||
const static openspace::properties::Property::PropertyInfo HistoryLengthInfo = {
|
||||
"HistoryLength",
|
||||
"History Length",
|
||||
"Determines the length of the history in number of lines."
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace openspace {
|
||||
|
||||
LuaConsole::LuaConsole()
|
||||
: properties::PropertyOwner({ "LuaConsole" })
|
||||
, _isVisible(VisibleInfo, false)
|
||||
, _remoteScripting(RemoveScriptingInfo, false)
|
||||
, _backgroundColor(
|
||||
BackgroundColorInfo,
|
||||
glm::vec4(21.f / 255.f, 23.f / 255.f, 28.f / 255.f, 0.8f),
|
||||
glm::vec4(0.f),
|
||||
glm::vec4(1.f)
|
||||
)
|
||||
, _highlightColor(
|
||||
HighlightColorInfo,
|
||||
glm::vec4(1.f, 1.f, 1.f, 0.f),
|
||||
glm::vec4(0.f),
|
||||
glm::vec4(1.f)
|
||||
)
|
||||
, _separatorColor(
|
||||
SeparatorColorInfo,
|
||||
glm::vec4(0.4f, 0.4f, 0.4f, 0.f),
|
||||
glm::vec4(0.f),
|
||||
glm::vec4(1.f)
|
||||
)
|
||||
, _entryTextColor(
|
||||
EntryTextColorInfo,
|
||||
glm::vec4(1.f, 1.f, 1.f, 1.f),
|
||||
glm::vec4(0.f),
|
||||
glm::vec4(1.f)
|
||||
)
|
||||
, _historyTextColor(
|
||||
HistoryTextColorInfo,
|
||||
glm::vec4(1.0f, 1.0f, 1.0f, 0.65f),
|
||||
glm::vec4(0.f),
|
||||
glm::vec4(1.f)
|
||||
)
|
||||
, _historyLength(HistoryLengthInfo, 13, 0, 100)
|
||||
, _inputPosition(0)
|
||||
, _activeCommand(0)
|
||||
, _autoCompleteInfo({NoAutoComplete, false, ""})
|
||||
, _currentHeight(0.f)
|
||||
, _targetHeight(0.f)
|
||||
, _fullHeight(0.f)
|
||||
{
|
||||
addProperty(_isVisible);
|
||||
addProperty(_remoteScripting);
|
||||
addProperty(_historyLength);
|
||||
|
||||
_backgroundColor.setViewOption(properties::Property::ViewOptions::Color);
|
||||
addProperty(_backgroundColor);
|
||||
_highlightColor.setViewOption(properties::Property::ViewOptions::Color);
|
||||
addProperty(_highlightColor);
|
||||
_separatorColor.setViewOption(properties::Property::ViewOptions::Color);
|
||||
addProperty(_separatorColor);
|
||||
_entryTextColor.setViewOption(properties::Property::ViewOptions::Color);
|
||||
addProperty(_entryTextColor);
|
||||
_historyTextColor.setViewOption(properties::Property::ViewOptions::Color);
|
||||
addProperty(_historyTextColor);
|
||||
}
|
||||
|
||||
void LuaConsole::initialize() {
|
||||
const std::string filename = FileSys.cacheManager()->cachedFilename(
|
||||
HistoryFile,
|
||||
"",
|
||||
ghoul::filesystem::CacheManager::Persistent::Yes
|
||||
);
|
||||
|
||||
if (FileSys.fileExists(filename)) {
|
||||
std::ifstream file(filename, std::ios::binary | std::ios::in);
|
||||
|
||||
if (file.good()) {
|
||||
// Read the number of commands from the history
|
||||
uint64_t version;
|
||||
file.read(reinterpret_cast<char*>(&version), sizeof(uint64_t));
|
||||
|
||||
if (version != CurrentVersion) {
|
||||
LWARNINGC(
|
||||
"LuaConsole",
|
||||
fmt::format("Outdated console history version: {}", version)
|
||||
);
|
||||
}
|
||||
else {
|
||||
int64_t nCommands;
|
||||
file.read(reinterpret_cast<char*>(&nCommands), sizeof(int64_t));
|
||||
|
||||
for (int64_t i = 0; i < nCommands; ++i) {
|
||||
int64_t length;
|
||||
file.read(reinterpret_cast<char*>(&length), sizeof(int64_t));
|
||||
|
||||
std::vector<char> tmp(length);
|
||||
file.read(tmp.data(), length);
|
||||
_commandsHistory.emplace_back(std::string(tmp.begin(), tmp.end()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_commands = _commandsHistory;
|
||||
_commands.push_back("");
|
||||
_activeCommand = _commands.size() - 1;
|
||||
|
||||
_program = ghoul::opengl::ProgramObject::Build(
|
||||
"Console",
|
||||
absPath("${SHADERS}/luaconsole.vert"),
|
||||
absPath("${SHADERS}/luaconsole.frag")
|
||||
);
|
||||
|
||||
_uniformCache.res = _program->uniformLocation("res");
|
||||
_uniformCache.color = _program->uniformLocation("color");
|
||||
_uniformCache.height = _program->uniformLocation("height");
|
||||
_uniformCache.ortho = _program->uniformLocation("ortho");
|
||||
|
||||
GLfloat data[] = {
|
||||
0.f, 0.f,
|
||||
1.f, 1.f,
|
||||
0.f, 1.f,
|
||||
|
||||
0.f, 0.f,
|
||||
1.f, 0.f,
|
||||
1.f, 1.f
|
||||
};
|
||||
|
||||
glGenVertexArrays(1, &_vao);
|
||||
glBindVertexArray(_vao);
|
||||
glGenBuffers(1, &_vbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(
|
||||
0,
|
||||
2,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
2 * sizeof(GLfloat),
|
||||
nullptr
|
||||
);
|
||||
|
||||
glBindVertexArray(0);
|
||||
|
||||
_font = OsEng.fontManager().font(
|
||||
FontName,
|
||||
EntryFontSize,
|
||||
ghoul::fontrendering::FontManager::Outline::No
|
||||
);
|
||||
|
||||
_historyFont = OsEng.fontManager().font(
|
||||
FontName,
|
||||
HistoryFontSize,
|
||||
ghoul::fontrendering::FontManager::Outline::No
|
||||
);
|
||||
|
||||
OsEng.parallelPeer().connectionEvent()->subscribe(
|
||||
"luaConsole",
|
||||
"statusChanged",
|
||||
[this]() {
|
||||
ParallelConnection::Status status = OsEng.parallelPeer().status();
|
||||
parallelConnectionChanged(status);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void LuaConsole::deinitialize() {
|
||||
const std::string filename = FileSys.cacheManager()->cachedFilename(
|
||||
HistoryFile,
|
||||
"",
|
||||
ghoul::filesystem::CacheManager::Persistent::Yes
|
||||
);
|
||||
|
||||
// We want to limit the command history to a realistic value, so that it doesn't
|
||||
// grow without bounds
|
||||
if (_commandsHistory.size() > MaximumHistoryLength) {
|
||||
_commandsHistory = std::vector<std::string>(
|
||||
_commandsHistory.end() - MaximumHistoryLength,
|
||||
_commandsHistory.end()
|
||||
);
|
||||
}
|
||||
|
||||
std::ofstream file(filename, std::ios::binary);
|
||||
if (file.good()) {
|
||||
uint64_t version = CurrentVersion;
|
||||
file.write(reinterpret_cast<const char*>(&version), sizeof(uint64_t));
|
||||
|
||||
int64_t nCommands = _commandsHistory.size();
|
||||
file.write(reinterpret_cast<const char*>(&nCommands), sizeof(int64_t));
|
||||
|
||||
for (const std::string& s : _commandsHistory) {
|
||||
int64_t length = s.length();
|
||||
file.write(reinterpret_cast<const char*>(&length), sizeof(int64_t));
|
||||
// We don't write the \0 at the end on purpose
|
||||
file.write(s.c_str(), length);
|
||||
}
|
||||
}
|
||||
|
||||
_program = nullptr;
|
||||
|
||||
OsEng.parallelPeer().connectionEvent()->unsubscribe("luaConsole");
|
||||
}
|
||||
|
||||
bool LuaConsole::keyboardCallback(Key key, KeyModifier modifier, KeyAction action) {
|
||||
if (action != KeyAction::Press && action != KeyAction::Repeat) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (key == CommandInputButton) {
|
||||
// Button left of 1 and above TAB
|
||||
// How to deal with different keyboard languages? ---abock
|
||||
if (_isVisible) {
|
||||
if (_remoteScripting) {
|
||||
_remoteScripting = false;
|
||||
}
|
||||
else {
|
||||
_isVisible = false;
|
||||
_commands.back() = "";
|
||||
_inputPosition = 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
_isVisible = true;
|
||||
if (OsEng.parallelPeer().status() == ParallelConnection::Status::Host) {
|
||||
_remoteScripting = true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!_isVisible) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (key == Key::Escape) {
|
||||
_isVisible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
const bool modifierControl = (modifier == KeyModifier::Control);
|
||||
const bool modifierShift = (modifier == KeyModifier::Shift);
|
||||
|
||||
// Paste from clipboard
|
||||
if (modifierControl && (key == Key::V || key == Key::Y)) {
|
||||
addToCommand(sanitizeInput(ghoul::clipboardText()));
|
||||
return true;
|
||||
}
|
||||
|
||||
// Copy to clipboard
|
||||
if (modifierControl && key == Key::C) {
|
||||
ghoul::setClipboardText(_commands.at(_activeCommand));
|
||||
return true;
|
||||
}
|
||||
|
||||
// Cut to clipboard
|
||||
if (modifierControl && key == Key::X) {
|
||||
ghoul::setClipboardText(_commands.at(_activeCommand));
|
||||
_commands.at(_activeCommand).clear();
|
||||
_inputPosition = 0;
|
||||
}
|
||||
|
||||
// Cut part after cursor to clipboard ("Kill")
|
||||
if (modifierControl && key == Key::K) {
|
||||
auto here = _commands.at(_activeCommand).begin() + _inputPosition;
|
||||
auto end = _commands.at(_activeCommand).end();
|
||||
ghoul::setClipboardText(std::string(here, end));
|
||||
_commands.at(_activeCommand).erase(here, end);
|
||||
}
|
||||
|
||||
// Go to the previous character
|
||||
if (key == Key::Left || (modifierControl && key == Key::B)) {
|
||||
if (_inputPosition > 0) {
|
||||
--_inputPosition;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Go to the next character
|
||||
if (key == Key::Right || (modifierControl && key == Key::F)) {
|
||||
_inputPosition = std::min(
|
||||
_inputPosition + 1,
|
||||
_commands.at(_activeCommand).length()
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Go to previous command
|
||||
if (key == Key::Up) {
|
||||
if (_activeCommand > 0) {
|
||||
--_activeCommand;
|
||||
}
|
||||
_inputPosition = _commands.at(_activeCommand).length();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Go to next command (the last is empty)
|
||||
if (key == Key::Down) {
|
||||
if (_activeCommand < _commands.size() - 1) {
|
||||
++_activeCommand;
|
||||
}
|
||||
_inputPosition = _commands.at(_activeCommand).length();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Remove character before _inputPosition
|
||||
if (key == Key::BackSpace) {
|
||||
if (_inputPosition > 0) {
|
||||
_commands.at(_activeCommand).erase(_inputPosition - 1, 1);
|
||||
--_inputPosition;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Remove character after _inputPosition
|
||||
if (key == Key::Delete) {
|
||||
if (_inputPosition <= _commands.at(_activeCommand).size()) {
|
||||
_commands.at(_activeCommand).erase(_inputPosition, 1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Go to the beginning of command string
|
||||
if (key == Key::Home || (modifierControl && key == Key::A)) {
|
||||
_inputPosition = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Go to the end of command string
|
||||
if (key == Key::End || (modifierControl && key == Key::E)) {
|
||||
_inputPosition = _commands.at(_activeCommand).size();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (key == Key::Enter || key == Key::KeypadEnter) {
|
||||
std::string cmd = _commands.at(_activeCommand);
|
||||
if (cmd != "") {
|
||||
using RemoteScripting = scripting::ScriptEngine::RemoteScripting;
|
||||
OsEng.scriptEngine().queueScript(
|
||||
cmd,
|
||||
_remoteScripting ? RemoteScripting::Yes : RemoteScripting::No
|
||||
);
|
||||
|
||||
// Only add the current command to the history if it hasn't been
|
||||
// executed before. We don't want two of the same commands in a row
|
||||
if (_commandsHistory.empty() || (cmd != _commandsHistory.back())) {
|
||||
_commandsHistory.push_back(_commands.at(_activeCommand));
|
||||
}
|
||||
}
|
||||
|
||||
// Some clean up after the execution of the command
|
||||
_commands = _commandsHistory;
|
||||
_commands.push_back("");
|
||||
_activeCommand = _commands.size() - 1;
|
||||
_inputPosition = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (key == Key::Tab) {
|
||||
// We get a list of all the available commands and initially find the first
|
||||
// command that starts with how much we typed sofar. We store the index so
|
||||
// that in subsequent "tab" presses, we will discard previous commands. This
|
||||
// implements the 'hop-over' behavior. As soon as another key is pressed,
|
||||
// everything is set back to normal
|
||||
|
||||
// If the shift key is pressed, we decrement the current index so that we will
|
||||
// find the value before the one that was previously found
|
||||
if (_autoCompleteInfo.lastIndex != NoAutoComplete && modifierShift) {
|
||||
_autoCompleteInfo.lastIndex -= 2;
|
||||
}
|
||||
std::vector<std::string> allCommands = OsEng.scriptEngine().allLuaFunctions();
|
||||
std::sort(allCommands.begin(), allCommands.end());
|
||||
|
||||
std::string currentCommand = _commands.at(_activeCommand);
|
||||
|
||||
// Check if it is the first time the tab has been pressed. If so, we need to
|
||||
// store the already entered command so that we can later start the search
|
||||
// from there. We will overwrite the 'currentCommand' thus making the storage
|
||||
// necessary
|
||||
if (!_autoCompleteInfo.hasInitialValue) {
|
||||
_autoCompleteInfo.initialValue = currentCommand;
|
||||
_autoCompleteInfo.hasInitialValue = true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < static_cast<int>(allCommands.size()); ++i) {
|
||||
const std::string& command = allCommands[i];
|
||||
|
||||
// Check if the command has enough length (we don't want crashes here)
|
||||
// Then check if the iterator-command's start is equal to what we want
|
||||
// then check if we need to skip the first found values as the user has
|
||||
// pressed TAB repeatedly
|
||||
size_t fullLength = _autoCompleteInfo.initialValue.length();
|
||||
bool correctLength = command.length() >= fullLength;
|
||||
|
||||
std::string commandLowerCase;
|
||||
std::transform(
|
||||
command.begin(), command.end(),
|
||||
std::back_inserter(commandLowerCase),
|
||||
[](char v) { return static_cast<char>(tolower(v)); }
|
||||
);
|
||||
|
||||
std::string initialValueLowerCase;
|
||||
std::transform(
|
||||
_autoCompleteInfo.initialValue.begin(),
|
||||
_autoCompleteInfo.initialValue.end(),
|
||||
std::back_inserter(initialValueLowerCase),
|
||||
[](char v) { return static_cast<char>(tolower(v)); }
|
||||
);
|
||||
|
||||
bool correctCommand =
|
||||
commandLowerCase.substr(0, fullLength) == initialValueLowerCase;
|
||||
|
||||
if (correctLength && correctCommand && (i > _autoCompleteInfo.lastIndex)) {
|
||||
// We found our index, so store it
|
||||
_autoCompleteInfo.lastIndex = i;
|
||||
|
||||
// We only want to auto-complete until the next separator "."
|
||||
size_t pos = command.find('.', fullLength);
|
||||
if (pos == std::string::npos) {
|
||||
// If we don't find a separator, we autocomplete until the end
|
||||
// Set the found command as active command
|
||||
_commands.at(_activeCommand) = command + "();";
|
||||
// Set the cursor position to be between the brackets
|
||||
_inputPosition = _commands.at(_activeCommand).size() - 2;
|
||||
}
|
||||
else {
|
||||
// If we find a separator, we autocomplete until and including the
|
||||
// separator unless the autocompletion would be the same that we
|
||||
// already have (the case if there are multiple commands in the
|
||||
// same group
|
||||
std::string subCommand = command.substr(0, pos + 1);
|
||||
if (subCommand == _commands.at(_activeCommand)) {
|
||||
continue;
|
||||
}
|
||||
else {
|
||||
_commands.at(_activeCommand) = command.substr(0, pos + 1);
|
||||
_inputPosition = _commands.at(_activeCommand).length();
|
||||
// We only want to remove the autocomplete info if we just
|
||||
// entered the 'default' openspace namespace
|
||||
if (command.substr(0, pos + 1) == "openspace.") {
|
||||
_autoCompleteInfo = { NoAutoComplete, false, "" };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
// If any other key is pressed, we want to remove our previous findings
|
||||
// The special case for Shift is necessary as we want to allow Shift+TAB
|
||||
if (!modifierShift) {
|
||||
_autoCompleteInfo = { NoAutoComplete, false, "" };
|
||||
}
|
||||
}
|
||||
|
||||
// We want to ignore the function keys as they don't translate to text anyway
|
||||
if (key >= Key::F1 && key <= Key::F25) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Do not consume modifier keys
|
||||
switch (key) {
|
||||
case Key::LeftShift:
|
||||
case Key::RightShift:
|
||||
case Key::LeftAlt:
|
||||
case Key::RightAlt:
|
||||
case Key::LeftControl:
|
||||
case Key::RightControl:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaConsole::charCallback(unsigned int codepoint,
|
||||
[[maybe_unused]] KeyModifier modifier)
|
||||
{
|
||||
if (!_isVisible) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (codepoint == static_cast<unsigned int>(CommandInputButton)) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifndef WIN32
|
||||
const bool modifierControl = (modifier == KeyModifier::Control);
|
||||
|
||||
const int codepoint_C = 99;
|
||||
const int codepoint_V = 118;
|
||||
if (modifierControl && (codepoint == codepoint_C || codepoint == codepoint_V)) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Disallow all non ASCII characters for now
|
||||
if (codepoint > 0x7f) {
|
||||
return;
|
||||
}
|
||||
|
||||
addToCommand(std::string(1, static_cast<const char>(codepoint)));
|
||||
}
|
||||
|
||||
void LuaConsole::update() {
|
||||
// Compute the height by simulating _historyFont number of lines and checking
|
||||
// what the bounding box for that text would be.
|
||||
using namespace ghoul::fontrendering;
|
||||
const size_t nLines = std::min(
|
||||
static_cast<size_t>(_historyLength),
|
||||
_commandsHistory.size()
|
||||
);
|
||||
const auto bbox = FontRenderer::defaultRenderer().boundingBox(
|
||||
*_historyFont,
|
||||
std::string(nLines, '\n').c_str()
|
||||
);
|
||||
|
||||
// Update the full height and the target height.
|
||||
// Add the height of the entry line and space for a separator.
|
||||
_fullHeight = (bbox.boundingBox.y + EntryFontSize + SeparatorSpace);
|
||||
_targetHeight = _isVisible ? _fullHeight : 0;
|
||||
|
||||
// The first frame is going to be finished in approx 10 us, which causes a floating
|
||||
// point overflow when computing dHeight
|
||||
const double frametime = std::max(
|
||||
OsEng.windowWrapper().deltaTime(),
|
||||
1e-4
|
||||
);
|
||||
|
||||
// Update the current height.
|
||||
// The current height is the offset that is used to slide
|
||||
// the console in from the top.
|
||||
const glm::ivec2 res = OsEng.windowWrapper().currentWindowResolution();
|
||||
const glm::vec2 dpiScaling = OsEng.windowWrapper().dpiScaling();
|
||||
const double dHeight = (_targetHeight - _currentHeight) *
|
||||
std::pow(0.98, 1.0 / (ConsoleOpenSpeed / dpiScaling.y * frametime));
|
||||
|
||||
_currentHeight += static_cast<float>(dHeight);
|
||||
|
||||
_currentHeight = std::max(0.0f, _currentHeight);
|
||||
_currentHeight = std::min(static_cast<float>(res.y), _currentHeight);
|
||||
}
|
||||
|
||||
void LuaConsole::render() {
|
||||
using namespace ghoul::fontrendering;
|
||||
|
||||
// Don't render the console if it's collapsed.
|
||||
if (_currentHeight < 1.0f) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (_program->isDirty()) {
|
||||
_program->rebuildFromFile();
|
||||
|
||||
_uniformCache.res = _program->uniformLocation("res");
|
||||
_uniformCache.color = _program->uniformLocation("color");
|
||||
_uniformCache.height = _program->uniformLocation("height");
|
||||
_uniformCache.ortho = _program->uniformLocation("ortho");
|
||||
}
|
||||
|
||||
const glm::vec2 dpiScaling = OsEng.windowWrapper().dpiScaling();
|
||||
const glm::ivec2 res =
|
||||
glm::vec2(OsEng.windowWrapper().currentWindowResolution()) / dpiScaling;
|
||||
|
||||
|
||||
// Render background
|
||||
glDisable(GL_CULL_FACE);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
_program->activate();
|
||||
|
||||
_program->setUniform(_uniformCache.res, res);
|
||||
_program->setUniform(_uniformCache.color, _backgroundColor);
|
||||
_program->setUniform(_uniformCache.height, _currentHeight / res.y);
|
||||
_program->setUniform(
|
||||
_uniformCache.ortho,
|
||||
glm::ortho(
|
||||
0.f, static_cast<float>(res.x), 0.f, static_cast<float>(res.y)
|
||||
)
|
||||
);
|
||||
|
||||
// Draw the background color
|
||||
glBindVertexArray(_vao);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||
|
||||
// Draw the highlight lines above and below the background
|
||||
_program->setUniform(_uniformCache.color, _highlightColor);
|
||||
glDrawArrays(GL_LINES, 1, 4);
|
||||
|
||||
// Draw the separator between the current entry box and the history
|
||||
_program->setUniform(_uniformCache.color, _separatorColor);
|
||||
_program->setUniform(
|
||||
_uniformCache.height,
|
||||
_currentHeight / res.y - 2.5f * EntryFontSize / res.y
|
||||
);
|
||||
glDrawArrays(GL_LINES, 1, 2);
|
||||
|
||||
_program->deactivate();
|
||||
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
// Render text on top of the background
|
||||
glm::vec2 inputLocation = glm::vec2(
|
||||
EntryFontSize / 2.f,
|
||||
res.y - _currentHeight + EntryFontSize
|
||||
);
|
||||
|
||||
// Render the current command
|
||||
std::string currentCommand = _commands.at(_activeCommand);
|
||||
// We chop off the beginning and end of the string until it fits on the screen (with
|
||||
// a margin) this should be replaced as soon as the mono-spaced fonts work properly.
|
||||
// Right now, every third character is a bit wider than the others
|
||||
|
||||
size_t nChoppedCharsBeginning = 0, nChoppedCharsEnd = 0;
|
||||
|
||||
const size_t inputPositionFromEnd = currentCommand.size() - _inputPosition;
|
||||
while (true) {
|
||||
using namespace ghoul::fontrendering;
|
||||
// Compute the current width of the string and console prefix.
|
||||
const float currentWidth = FontRenderer::defaultRenderer().boundingBox(
|
||||
*_font,
|
||||
"> %s",
|
||||
currentCommand.c_str()
|
||||
).boundingBox.x + inputLocation.x;
|
||||
|
||||
// Compute the overflow in pixels
|
||||
const float overflow = currentWidth - res.x * 0.995f;
|
||||
if (overflow <= 0.f) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Since the overflow is positive, at least one character needs to be removed.
|
||||
const size_t nCharsOverflow = static_cast<size_t>(std::min(
|
||||
std::max(1.f, overflow / _font->glyph('m')->width()),
|
||||
static_cast<float>(currentCommand.size())
|
||||
));
|
||||
|
||||
// Do not hide the cursor and `NVisibleCharsAfterCursor` characters in the end.
|
||||
const size_t maxAdditionalCharsToChopEnd = std::max(
|
||||
0,
|
||||
static_cast<int>(inputPositionFromEnd) -
|
||||
(NVisibleCharsAfterCursor + 1) -
|
||||
static_cast<int>(nChoppedCharsEnd)
|
||||
);
|
||||
|
||||
// Do not hide the cursor in the beginning.
|
||||
const size_t maxAdditionalCharsToChopBeginning = std::max(
|
||||
0,
|
||||
static_cast<int>(_inputPosition) - 1 -
|
||||
static_cast<int>(nChoppedCharsBeginning)
|
||||
);
|
||||
|
||||
// Prioritize chopping in the end of the string.
|
||||
const size_t nCharsToChopEnd = std::min(
|
||||
nCharsOverflow,
|
||||
maxAdditionalCharsToChopEnd
|
||||
);
|
||||
const size_t nCharsToChopBeginning = std::min(
|
||||
nCharsOverflow - nCharsToChopEnd,
|
||||
maxAdditionalCharsToChopBeginning
|
||||
);
|
||||
|
||||
nChoppedCharsBeginning += nCharsToChopBeginning;
|
||||
nChoppedCharsEnd += nCharsToChopEnd;
|
||||
|
||||
const size_t displayLength =
|
||||
_commands.at(_activeCommand).size() -
|
||||
nChoppedCharsBeginning - nChoppedCharsEnd;
|
||||
|
||||
currentCommand = _commands.at(_activeCommand).substr(
|
||||
nChoppedCharsBeginning,
|
||||
displayLength
|
||||
);
|
||||
}
|
||||
|
||||
RenderFontCr(
|
||||
*_font,
|
||||
inputLocation,
|
||||
_entryTextColor,
|
||||
"> %s",
|
||||
currentCommand.c_str()
|
||||
);
|
||||
|
||||
// Just offset the ^ marker slightly for a nicer look
|
||||
inputLocation.y += 3 * dpiScaling.y;
|
||||
|
||||
// Render the ^ marker below the text to show where the current entry point is
|
||||
RenderFont(
|
||||
*_font,
|
||||
inputLocation,
|
||||
_entryTextColor,
|
||||
(std::string(_inputPosition - nChoppedCharsBeginning + 2, ' ') + "^").c_str()
|
||||
);
|
||||
|
||||
glm::vec2 historyInputLocation = glm::vec2(
|
||||
HistoryFontSize / 2.f,
|
||||
res.y - HistoryFontSize * 1.5f + _fullHeight - _currentHeight
|
||||
);
|
||||
|
||||
// @CPP: Replace with array_view
|
||||
std::vector<std::string> commandSubset;
|
||||
if (_commandsHistory.size() < static_cast<size_t>(_historyLength)) {
|
||||
commandSubset = _commandsHistory;
|
||||
}
|
||||
else {
|
||||
commandSubset = std::vector<std::string>(
|
||||
_commandsHistory.end() - _historyLength,
|
||||
_commandsHistory.end()
|
||||
);
|
||||
}
|
||||
|
||||
for (const std::string& cmd : commandSubset) {
|
||||
RenderFontCr(
|
||||
*_historyFont,
|
||||
historyInputLocation,
|
||||
_historyTextColor,
|
||||
"%s",
|
||||
cmd.c_str()
|
||||
);
|
||||
}
|
||||
|
||||
// Computes the location for right justified text on the same y height as the entry
|
||||
auto locationForRightJustifiedText = [&](const std::string& text) {
|
||||
using namespace ghoul::fontrendering;
|
||||
|
||||
const glm::vec2 loc = glm::vec2(
|
||||
EntryFontSize / 2.f,
|
||||
res.y - _currentHeight + EntryFontSize
|
||||
);
|
||||
|
||||
const auto bbox = FontRenderer::defaultRenderer().boundingBox(
|
||||
*_font, text.c_str()
|
||||
);
|
||||
return glm::vec2(
|
||||
loc.x + res.x - bbox.boundingBox.x - 10.f,
|
||||
loc.y
|
||||
);
|
||||
};
|
||||
|
||||
if (_remoteScripting) {
|
||||
const glm::vec4 red(1, 0, 0, 1);
|
||||
|
||||
ParallelConnection::Status status = OsEng.parallelPeer().status();
|
||||
const int nClients =
|
||||
status != ParallelConnection::Status::Disconnected ?
|
||||
OsEng.parallelPeer().nConnections() - 1 :
|
||||
0;
|
||||
|
||||
const std::string nClientsText =
|
||||
nClients == 1 ?
|
||||
"Broadcasting script to 1 client" :
|
||||
"Broadcasting script to " + std::to_string(nClients) + " clients";
|
||||
|
||||
const glm::vec2 loc = locationForRightJustifiedText(nClientsText);
|
||||
RenderFont(*_font, loc, red, nClientsText.c_str());
|
||||
} else if (OsEng.parallelPeer().isHost()) {
|
||||
const glm::vec4 lightBlue(0.4, 0.4, 1, 1);
|
||||
|
||||
const std::string localExecutionText = "Local script execution";
|
||||
const glm::vec2 loc = locationForRightJustifiedText(localExecutionText);
|
||||
RenderFont(*_font, loc, lightBlue, localExecutionText.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
float LuaConsole::currentHeight() const {
|
||||
return _currentHeight;
|
||||
}
|
||||
|
||||
void LuaConsole::addToCommand(std::string c) {
|
||||
const size_t length = c.length();
|
||||
_commands.at(_activeCommand).insert(_inputPosition, std::move(c));
|
||||
_inputPosition += length;
|
||||
}
|
||||
|
||||
std::string LuaConsole::sanitizeInput(std::string str) {
|
||||
// Remove carriage returns.
|
||||
str.erase(std::remove(str.begin(), str.end(), '\r'), str.end());
|
||||
|
||||
// Replace newlines with spaces.
|
||||
const std::function<char(char)> replace = [](char c) {
|
||||
return c == '\n' ? ' ' : c;
|
||||
};
|
||||
std::transform(str.begin(), str.end(), str.begin(), replace);
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
void LuaConsole::parallelConnectionChanged(const ParallelConnection::Status& status) {
|
||||
_remoteScripting = (status == ParallelConnection::Status::Host);
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
@@ -31,15 +31,15 @@
|
||||
#include <openspace/engine/openspaceengine.h>
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <openspace/interaction/luaconsole.h>
|
||||
#include <openspace/mission/missionmanager.h>
|
||||
#include <openspace/performance/performancemanager.h>
|
||||
#include <openspace/performance/performancemeasurement.h>
|
||||
#include <openspace/rendering/abufferrenderer.h>
|
||||
#include <openspace/rendering/dashboard.h>
|
||||
#include <openspace/rendering/dashboarditem.h>
|
||||
#include <openspace/rendering/framebufferrenderer.h>
|
||||
#include <openspace/rendering/deferredcastermanager.h>
|
||||
#include <openspace/rendering/framebufferrenderer.h>
|
||||
#include <openspace/rendering/luaconsole.h>
|
||||
#include <openspace/rendering/raycastermanager.h>
|
||||
#include <openspace/rendering/renderer.h>
|
||||
#include <openspace/rendering/screenspacerenderable.h>
|
||||
|
||||
Reference in New Issue
Block a user