Strict coding style adherence

This commit is contained in:
Alexander Bock
2017-11-26 14:57:26 -05:00
parent 8e0fde947d
commit 38338725b9
23 changed files with 58 additions and 48 deletions

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@@ -94,7 +94,10 @@ private:
void clear();
QStringList selectedScenes() const;
void handleFileFutureAddition(const std::vector<std::shared_ptr<openspace::DownloadManager::FileFuture>>& futures);
void handleFileFutureAddition(
const std::vector<std::shared_ptr<openspace::DownloadManager::FileFuture>>&
futures
);
void handleDirectFiles();
void handleFileRequest();
@@ -116,7 +119,10 @@ private:
std::set<std::string> _filesDownloading;
std::vector<std::shared_ptr<openspace::DownloadManager::FileFuture>> _futures;
std::map<std::shared_ptr<openspace::DownloadManager::FileFuture>, InfoWidget*> _futureInfoWidgetMap;
std::map<
std::shared_ptr<openspace::DownloadManager::FileFuture>,
InfoWidget*
> _futureInfoWidgetMap;
std::vector<std::shared_ptr<openspace::DownloadManager::FileFuture>> _futuresToAdd;
std::atomic_flag _mutex;

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@@ -41,7 +41,7 @@ namespace ghoul::fontrendering {
namespace ghoul::opengl {
class ProgramObject;
class Texture;
class Texture;
} // namespace ghoul::opengl
namespace openspace {

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@@ -73,7 +73,7 @@ public:
* Initalizes the SceneGraph
*/
void initialize();
/**
* Initializes the OpenGL part of the SceneGraph
*/

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@@ -35,7 +35,8 @@ namespace openspace {
class BlockPlaneIntersectionGeometry {
public:
// initializers
BlockPlaneIntersectionGeometry(glm::vec3 blockSize, glm::vec3 planeNormal, float planeDistance);
BlockPlaneIntersectionGeometry(glm::vec3 blockSize, glm::vec3 planeNormal,
float planeDistance);
~BlockPlaneIntersectionGeometry();
bool initialize();

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@@ -48,10 +48,11 @@ public:
// Sets the power scaled coordinates with w = 0
PowerScaledCoordinate(glm::vec3 v);
static PowerScaledCoordinate CreatePowerScaledCoordinate(double d1, double d2, double d3);
static PowerScaledCoordinate CreatePowerScaledCoordinate(double d1, double d2,
double d3);
// get functions
// return the full, unmodified PSC
// return the full, unmodified PSC
const glm::vec4& vec4() const;
// returns the rescaled, "normal" coordinates

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@@ -35,7 +35,7 @@ namespace openspace {
class PowerScaledSphere {
public:
// initializers
PowerScaledSphere(const PowerScaledScalar& radius,
PowerScaledSphere(const PowerScaledScalar& radius,
int segments = 8);
PowerScaledSphere(glm::vec3 radius, int segments);

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@@ -47,12 +47,12 @@ namespace documentation { struct Documentation; }
class RenderableTrailOrbit : public RenderableTrail {
public:
explicit RenderableTrailOrbit(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:

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@@ -164,7 +164,10 @@ bool ScreenSpaceDashboard::deinitializeGL() {
}
bool ScreenSpaceDashboard::isReady() const {
return (_fontRenderer != nullptr) && (_fontDate != nullptr) && (_fontInfo != nullptr) && ScreenSpaceFramebuffer::isReady();
return (_fontRenderer != nullptr) &&
(_fontDate != nullptr) &&
(_fontInfo != nullptr) &&
ScreenSpaceFramebuffer::isReady();
}
void ScreenSpaceDashboard::update() {

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@@ -40,7 +40,7 @@ class ScreenSpaceDashboard: public ScreenSpaceFramebuffer {
public:
ScreenSpaceDashboard(const ghoul::Dictionary& dictionary);
~ScreenSpaceDashboard();
bool initializeGL() override;
bool deinitializeGL() override;
@@ -51,7 +51,7 @@ public:
private:
std::unique_ptr<ghoul::fontrendering::FontRenderer> _fontRenderer;
std::shared_ptr<ghoul::fontrendering::Font> _fontDate;
std::shared_ptr<ghoul::fontrendering::Font> _fontInfo;
};

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@@ -355,7 +355,6 @@ FixedRotation::FixedRotation(const ghoul::Dictionary& dictionary)
break;
}
};
_xAxis.type.addOptions({
{ Axis::Type::Object, "Object" },

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@@ -48,7 +48,8 @@ public:
void initialize();
void deinitialize();
std::shared_ptr<Layer> addLayer(layergroupid::GroupID groupId, ghoul::Dictionary layerDict);
std::shared_ptr<Layer> addLayer(layergroupid::GroupID groupId,
ghoul::Dictionary layerDict);
void deleteLayer(layergroupid::GroupID groupId, std::string layerName);
const LayerGroup& layerGroup(size_t groupId);

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@@ -129,7 +129,7 @@ bool TileProviderByLevel::deinitialize() {
for (const std::shared_ptr<TileProvider>& tp : _levelTileProviders) {
success &= tp->deinitialize();
}
return TileProvider::deinitialize() && success;
}

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@@ -94,7 +94,6 @@ private:
properties::Property::Visibility _currentVisibility;
std::vector<ImGuiContext*> _contexts;
};

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@@ -483,7 +483,11 @@ void GUI::initializeGL() {
//_contexts[i] = ImGui::CreateContext();
ImGui::SetCurrentContext(_contexts[i]);
ImGui::GetIO().Fonts->GetTexDataAsRGBA32(&pngData, &textureSize.x, &textureSize.y);
ImGui::GetIO().Fonts->GetTexDataAsRGBA32(
&pngData,
&textureSize.x,
&textureSize.y
);
}
_fontTexture = std::make_unique<ghoul::opengl::Texture>(
pngData,

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@@ -667,7 +667,7 @@ void renderDMat2Property(Property* prop, const std::string& ownerName,
isRegular
);
}
ImGui::PopID();
}

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@@ -48,7 +48,7 @@ namespace documentation { struct Documentation; }
class RenderableFov : public Renderable {
public:
RenderableFov(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
@@ -56,7 +56,7 @@ public:
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:
@@ -153,7 +153,7 @@ private:
properties::Vec4Property square; // Color for the orthogonal square
} _colors;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEFOV___H__

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@@ -385,7 +385,7 @@ void TouchInteraction::directControl(const std::vector<TuioCursor>& list) {
{ // Orbit (global rotation)
dvec3 eulerAngles(q[1], q[0], 0);
dquat rotationDiffCamSpace = dquat(eulerAngles);
dvec3 centerToCamera = camPos - centerPos;
dquat rotationDiffWorldSpace =

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@@ -611,7 +611,6 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) {
if (configurationManager().hasKey(kProgress)) {
showProgressbar = configurationManager().value<bool>(kProgress);
}
_loadingScreen = std::make_unique<LoadingScreen>(
LoadingScreen::ShowMessage(showMessage),
@@ -679,8 +678,6 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) {
initializeFinished = true;
});
// While the SceneGraphNodes initialize themselves, we can hand over control to the
// Loading screen rendering
@@ -693,7 +690,7 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) {
t.join();
// It's okay to delete it since the last rendered image will remain on screen
_loadingScreen = nullptr;
if (errorWhileLoading) {
return;
}

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@@ -31,7 +31,7 @@
#include <vector>
namespace {
glm::mat4x3 fromLuaConversion(lua_State* state, bool& success) {
glm::mat4x3 result;
int number = 1;
@@ -106,7 +106,7 @@ bool toStringConversion(std::string& outValue, glm::mat4x3 inValue) {
return true;
}
} // namespace
} // namespace
namespace openspace::properties {

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@@ -30,7 +30,7 @@
#include <sstream>
namespace {
unsigned short fromLuaConversion(lua_State* state, bool& success) {
success = (lua_isnumber(state, -1) == 1);
if (success) {

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@@ -77,7 +77,7 @@ namespace {
{
lhsLl -= glm::vec2(ItemStandoffDistance / 2.f);
lhsUr += glm::vec2(ItemStandoffDistance / 2.f);
rhsLl -= glm::vec2(ItemStandoffDistance / 2.f);
rhsUr += glm::vec2(ItemStandoffDistance / 2.f);
@@ -149,7 +149,7 @@ LoadingScreen::LoadingScreen(ShowMessage showMessage, ShowNodeNames showNodeName
absPath("${OPENSPACE_DATA}/openspace-logo.png")
);
_logoTexture->uploadTexture();
glGenVertexArrays(1, &_logo.vao);
glBindVertexArray(_logo.vao);
glGenBuffers(1, &_logo.vbo);
@@ -216,7 +216,7 @@ LoadingScreen::LoadingScreen(ShowMessage showMessage, ShowNodeNames showNodeName
LoadingScreen::~LoadingScreen() {
_logoTexture = nullptr;
_loadingFont = nullptr;
_messageFont = nullptr;
_itemFont = nullptr;
@@ -234,7 +234,7 @@ LoadingScreen::~LoadingScreen() {
void LoadingScreen::render() {
// We have to recalculate the positions here because we will not be informed about a
// window size change
const glm::vec2 dpiScaling = OsEng.windowWrapper().dpiScaling();
const glm::ivec2 res =
glm::vec2(OsEng.windowWrapper().currentWindowResolution()) / dpiScaling;
@@ -304,16 +304,14 @@ void LoadingScreen::render() {
ProgressbarSize.x,
ProgressbarSize.y * screenAspectRatio
};
glm::vec2 progressbarLl = {
ProgressbarCenter.x - progressbarSize.x,
ProgressbarCenter.y - progressbarSize.y
};
glm::vec2 progressbarUr = {
ProgressbarCenter.x + progressbarSize.x ,
ProgressbarCenter.y + progressbarSize.y
};
if (_showProgressbar) {
@@ -321,14 +319,14 @@ void LoadingScreen::render() {
// Depending on the progress, we only want to draw the progress bar to a mixture
// of the lowerleft and upper right extent
float progress = _nItems != 0 ?
static_cast<float>(_iProgress) / static_cast<float>(_nItems) :
0.f;
glm::vec2 ur = progressbarUr;
ur.x = glm::mix(progressbarLl.x, progressbarUr.x, progress);
GLfloat dataFill[] = {
progressbarLl.x, progressbarLl.y,
ur.x, ur.y,
@@ -471,7 +469,7 @@ void LoadingScreen::render() {
for (Item& item : _items) {
if (!item.hasLocation) {
// Compute a new location
FR::BoundingBoxInformation b = renderer.boundingBox(
*_itemFont,
"%s",
@@ -500,7 +498,6 @@ void LoadingScreen::render() {
ur = ll + b.boundingBox;
// Test against logo and text
bool logoOverlap = rectOverlaps(
ndcToScreen(logoLl, res), ndcToScreen(logoUr, res),
ll, ur
@@ -528,7 +525,6 @@ void LoadingScreen::render() {
continue;
}
// Test against all other boxes
bool overlap = false;
for (const Item& j : _items) {
@@ -569,11 +565,14 @@ void LoadingScreen::render() {
return glm::vec4(1.f);
}
}();
if (item.status == ItemStatus::Finished) {
auto t = std::chrono::duration_cast<std::chrono::milliseconds>(now - item.finishedTime);
color.a = 1.f - static_cast<float>(t.count()) / static_cast<float>(TTL.count());
if (item.status == ItemStatus::Finished) {
auto t = std::chrono::duration_cast<std::chrono::milliseconds>(
now - item.finishedTime
);
color.a = 1.f - static_cast<float>(t.count()) /
static_cast<float>(TTL.count());
}
#ifdef LOADINGSCREEN_DEBUGGING

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@@ -145,7 +145,7 @@ std::unique_ptr<Scene> SceneLoader::loadScene(const std::string& path) {
std::unique_ptr<SceneGraphNode> rootNode = std::make_unique<SceneGraphNode>();
rootNode->setName(SceneGraphNode::RootNodeName);
scene->setRoot(std::move(rootNode));
OsEng.loadingScreen().updateItem(
SceneGraphNode::RootNodeName,
LoadingScreen::ItemStatus::Started

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@@ -338,7 +338,7 @@ def check_empty_character_at_end(lines):
if not is_strict_mode:
return ''
index = [i + 1 for i, s in enumerate(lines) if len(s) > 1 and s[-2] == ' ']
index = [i + 1 for i, s in enumerate(lines) if len(s) > 1 and s[-2] == ' ' and not s.strip() == '']
if len(index) > 0:
return index
else: