mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 19:19:39 -06:00
Applied changes in texture reading io classes to OpenSpace
This commit is contained in:
Submodule ext/ghoul updated: c040a8b62b...ca2362fb5a
@@ -149,7 +149,6 @@ bool RenderableModel::deinitialize() {
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delete _geometry;
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_geometry = nullptr;
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}
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delete _texture;
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_texture = nullptr;
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delete _programObject;
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@@ -253,10 +252,9 @@ void RenderableModel::update(const UpdateData& data) {
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}
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void RenderableModel::loadTexture() {
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delete _texture;
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_texture = nullptr;
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if (_colorTexturePath.value() != "") {
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_texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath));
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_texture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath)));
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if (_texture) {
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LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
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_texture->uploadTexture();
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@@ -60,7 +60,7 @@ private:
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properties::BoolProperty _performFade;
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properties::FloatProperty _fading;
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::Texture* _texture;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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modelgeometry::ModelGeometry* _geometry;
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@@ -166,7 +166,6 @@ bool RenderablePlane::deinitialize() {
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if (!_projectionListener){
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// its parents job to kill texture
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// iff projectionlistener
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delete _texture;
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_texture = nullptr;
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}
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@@ -190,8 +189,8 @@ void RenderablePlane::render(const RenderData& data) {
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//get parent node-texture and set with correct dimensions
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SceneGraphNode* textureNode = OsEng.renderEngine()->scene()->sceneGraphNode(_nodeName)->parent();
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if (textureNode != nullptr){
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RenderablePlanetProjection *t = static_cast<RenderablePlanetProjection*>(textureNode->renderable());
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_texture = t->baseTexture();
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RenderablePlanetProjection* t = static_cast<RenderablePlanetProjection*>(textureNode->renderable());
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_texture = std::unique_ptr<ghoul::opengl::Texture>(t->baseTexture());
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float h = _texture->height();
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float w = _texture->width();
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float scale = h / w;
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@@ -229,7 +228,7 @@ void RenderablePlane::update(const UpdateData& data) {
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void RenderablePlane::loadTexture() {
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if (_texturePath.value() != "") {
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ghoul::opengl::Texture* texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
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std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
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if (texture) {
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LDEBUG("Loaded texture from '" << absPath(_texturePath) << "'");
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texture->uploadTexture();
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@@ -237,9 +236,7 @@ void RenderablePlane::loadTexture() {
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// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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if (_texture)
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delete _texture;
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_texture = texture;
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_texture = std::move(texture);
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delete _textureFile;
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_textureFile = new ghoul::filesystem::File(_texturePath);
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@@ -78,7 +78,7 @@ private:
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ghoul::opengl::ProgramObject* _shader;
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bool _textureIsDirty;
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ghoul::opengl::Texture* _texture;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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ghoul::filesystem::File* _textureFile;
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GLuint _quad;
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GLuint _vertexPositionBuffer;
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@@ -138,10 +138,6 @@ bool RenderablePlanet::deinitialize() {
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_geometry->deinitialize();
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delete _geometry;
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}
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if (_texture)
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delete _texture;
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if (_nightTexture)
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delete _nightTexture;
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_geometry = nullptr;
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_texture = nullptr;
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@@ -222,10 +218,9 @@ void RenderablePlanet::update(const UpdateData& data){
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}
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void RenderablePlanet::loadTexture() {
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delete _texture;
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_texture = nullptr;
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if (_colorTexturePath.value() != "") {
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_texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath));
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_texture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath)));
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if (_texture) {
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LDEBUG("Loaded texture from '" << _colorTexturePath << "'");
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_texture->uploadTexture();
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@@ -237,10 +232,9 @@ void RenderablePlanet::loadTexture() {
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}
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}
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if (_hasNightTexture) {
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delete _nightTexture;
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_nightTexture = nullptr;
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if (_nightTexturePath != "") {
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_nightTexture = ghoul::io::TextureReader::ref().loadTexture(absPath(_nightTexturePath));
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_nightTexture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_nightTexturePath)));
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if (_nightTexture) {
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LDEBUG("Loaded texture from '" << _nightTexturePath << "'");
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_nightTexture->uploadTexture();
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@@ -63,8 +63,8 @@ protected:
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private:
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properties::StringProperty _colorTexturePath;
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::Texture* _texture;
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ghoul::opengl::Texture* _nightTexture;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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std::unique_ptr<ghoul::opengl::Texture> _nightTexture;
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planetgeometry::PlanetGeometry* _geometry;
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properties::BoolProperty _performShading;
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properties::IntProperty _rotation;
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@@ -131,7 +131,6 @@ bool RenderableSphere::deinitialize() {
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delete _sphere;
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_sphere = nullptr;
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delete _texture;
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_texture = nullptr;
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delete _shader;
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@@ -182,7 +181,7 @@ void RenderableSphere::update(const UpdateData& data) {
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void RenderableSphere::loadTexture() {
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if (_texturePath.value() != "") {
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ghoul::opengl::Texture* texture = ghoul::io::TextureReader::ref().loadTexture(_texturePath);
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std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(_texturePath);
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if (texture) {
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LDEBUG("Loaded texture from '" << absPath(_texturePath) << "'");
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texture->uploadTexture();
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@@ -192,9 +191,7 @@ void RenderableSphere::loadTexture() {
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//texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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if (_texture)
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delete _texture;
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_texture = texture;
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_texture = std::move(texture);
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}
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}
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}
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@@ -62,7 +62,7 @@ private:
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properties::FloatProperty _transparency;
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ghoul::opengl::ProgramObject* _shader;
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ghoul::opengl::Texture* _texture;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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PowerScaledSphere* _sphere;
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@@ -137,7 +137,6 @@ RenderableStars::RenderableStars(const ghoul::Dictionary& dictionary)
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RenderableStars::~RenderableStars() {
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delete _psfTextureFile;
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delete _colorTextureFile;
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delete _colorTexture;
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}
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bool RenderableStars::isReady() const {
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@@ -165,11 +164,10 @@ bool RenderableStars::deinitialize() {
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glDeleteVertexArrays(1, &_vao);
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_vao = 0;
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delete _pointSpreadFunctionTexture;
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_pointSpreadFunctionTexture = nullptr;
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_colorTexture = nullptr;
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if(_program)
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delete _program;
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delete _program;
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_program = nullptr;
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return true;
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}
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@@ -312,10 +310,9 @@ void RenderableStars::update(const UpdateData& data) {
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if (_pointSpreadFunctionTextureIsDirty) {
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LDEBUG("Reloading Point Spread Function texture");
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delete _pointSpreadFunctionTexture;
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_pointSpreadFunctionTexture = nullptr;
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if (_pointSpreadFunctionTexturePath.value() != "") {
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_pointSpreadFunctionTexture = ghoul::io::TextureReader::ref().loadTexture(absPath(_pointSpreadFunctionTexturePath));
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_pointSpreadFunctionTexture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_pointSpreadFunctionTexturePath)));
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if (_pointSpreadFunctionTexture) {
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LDEBUG("Loaded texture from '" << absPath(_pointSpreadFunctionTexturePath) << "'");
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_pointSpreadFunctionTexture->uploadTexture();
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@@ -330,10 +327,9 @@ void RenderableStars::update(const UpdateData& data) {
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if (_colorTextureIsDirty) {
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LDEBUG("Reloading Color Texture");
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delete _colorTexture;
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_colorTexture = nullptr;
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if (_colorTexturePath.value() != "") {
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_colorTexture = ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath));
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_colorTexture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath)));
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if (_colorTexture) {
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LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
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_colorTexture->uploadTexture();
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@@ -63,11 +63,11 @@ private:
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bool saveCachedFile(const std::string& file) const;
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properties::StringProperty _pointSpreadFunctionTexturePath;
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ghoul::opengl::Texture* _pointSpreadFunctionTexture;
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std::unique_ptr<ghoul::opengl::Texture> _pointSpreadFunctionTexture;
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bool _pointSpreadFunctionTextureIsDirty;
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properties::StringProperty _colorTexturePath;
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ghoul::opengl::Texture* _colorTexture;
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std::unique_ptr<ghoul::opengl::Texture> _colorTexture;
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bool _colorTextureIsDirty;
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properties::OptionProperty _colorOption;
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@@ -44,7 +44,6 @@
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#include <modules/newhorizons/util/imagesequencer.h>
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namespace openspace {
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NewHorizonsModule::NewHorizonsModule()
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@@ -58,7 +57,6 @@ bool NewHorizonsModule::create() {
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ImageSequencer2::initialize();
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FactoryManager::ref().addFactory(new ghoul::TemplateFactory<planetgeometryprojection::PlanetGeometryProjection>);
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FactoryManager::ref().addFactory(new ghoul::TemplateFactory<Decoder>);
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@@ -274,15 +274,6 @@ bool RenderableModelProjection::deinitialize() {
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delete _geometry;
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}
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if (_texture)
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delete _texture;
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if (_textureProj)
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delete _textureProj;
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if (_textureOriginal)
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delete _textureOriginal;
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if (_textureWhiteSquare)
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delete _textureWhiteSquare;
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_geometry = nullptr;
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_texture = nullptr;
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_textureProj = nullptr;
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@@ -488,30 +479,27 @@ void RenderableModelProjection::project() {
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}
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void RenderableModelProjection::loadTexture() {
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delete _texture;
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_texture = nullptr;
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if (_colorTexturePath.value() != "") {
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_texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath));
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_texture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath)));
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if (_texture) {
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LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
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_texture->uploadTexture();
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_texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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}
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}
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delete _textureOriginal;
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_textureOriginal = nullptr;
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if (_colorTexturePath.value() != "") {
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_textureOriginal = ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath));
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_textureOriginal = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_colorTexturePath)));
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if (_textureOriginal) {
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LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
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_textureOriginal->uploadTexture();
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_textureOriginal->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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}
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}
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delete _textureWhiteSquare;
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_textureWhiteSquare = nullptr;
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if (_defaultProjImage != "") {
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_textureWhiteSquare = ghoul::io::TextureReader::ref().loadTexture(absPath(_defaultProjImage));
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_textureWhiteSquare = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_defaultProjImage)));
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if (_textureWhiteSquare) {
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_textureWhiteSquare->uploadTexture();
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_textureWhiteSquare->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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@@ -520,10 +508,9 @@ void RenderableModelProjection::loadTexture() {
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}
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void RenderableModelProjection::loadProjectionTexture() {
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delete _textureProj;
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_textureProj = nullptr;
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if (_projectionTexturePath.value() != "") {
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_textureProj = ghoul::io::TextureReader::ref().loadTexture(absPath(_projectionTexturePath));
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_textureProj = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_projectionTexturePath)));
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if (_textureProj) {
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_textureProj->uploadTexture();
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_textureProj->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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@@ -80,10 +80,10 @@ namespace openspace {
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::ProgramObject* _fboProgramObject;
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ghoul::opengl::Texture* _texture;
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ghoul::opengl::Texture* _textureOriginal;
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ghoul::opengl::Texture* _textureProj;
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ghoul::opengl::Texture* _textureWhiteSquare;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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std::unique_ptr<ghoul::opengl::Texture> _textureOriginal;
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std::unique_ptr<ghoul::opengl::Texture> _textureProj;
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std::unique_ptr<ghoul::opengl::Texture> _textureWhiteSquare;
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modelgeometry::ModelGeometry* _geometry;
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@@ -119,7 +119,7 @@ bool RenderablePlaneProjection::deinitialize() {
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_quad = 0;
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glDeleteBuffers(1, &_vertexPositionBuffer);
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_vertexPositionBuffer = 0;
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delete _texture;
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_texture = nullptr;
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return true;
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}
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@@ -190,15 +190,13 @@ void RenderablePlaneProjection::update(const UpdateData& data) {
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void RenderablePlaneProjection::loadTexture() {
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if (_texturePath != "") {
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ghoul::opengl::Texture* texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
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std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
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if (texture) {
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texture->uploadTexture();
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// TODO: AnisotropicMipMap crashes on ATI cards ---abock
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//texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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if (_texture)
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delete _texture;
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_texture = texture;
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_texture = std::move(texture);
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delete _textureFile;
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_textureFile = new ghoul::filesystem::File(_texturePath);
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@@ -32,6 +32,8 @@
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#include <openspace/properties/vectorproperty.h>
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#include <openspace/util/updatestructures.h>
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#include <memory>
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namespace ghoul {
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namespace filesystem {
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class File;
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@@ -52,12 +54,10 @@ struct target {
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};
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class RenderablePlaneProjection : public Renderable {
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public:
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RenderablePlaneProjection(const ghoul::Dictionary& dictionary);
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~RenderablePlaneProjection();
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bool initialize() override;
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bool deinitialize() override;
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@@ -81,7 +81,8 @@ private:
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ghoul::opengl::ProgramObject* _shader;
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bool _textureIsDirty;
|
||||
ghoul::opengl::Texture* _texture;
|
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std::unique_ptr<ghoul::opengl::Texture> _texture = nullptr;
|
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// ghoul::opengl::Texture* _texture;
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ghoul::filesystem::File* _textureFile;
|
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GLuint _quad;
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GLuint _vertexPositionBuffer;
|
||||
|
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@@ -305,13 +305,9 @@ bool RenderablePlanetProjection::auxiliaryRendertarget(){
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}
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||||
|
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bool RenderablePlanetProjection::deinitialize(){
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delete _texture;
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_texture = nullptr;
|
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delete _textureProj;
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_textureProj = nullptr;
|
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delete _textureOriginal;
|
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_textureOriginal = nullptr;
|
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delete _textureWhiteSquare;
|
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_textureWhiteSquare = nullptr;
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delete _geometry;
|
||||
_geometry = nullptr;
|
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@@ -561,10 +557,9 @@ void RenderablePlanetProjection::update(const UpdateData& data){
|
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}
|
||||
|
||||
void RenderablePlanetProjection::loadProjectionTexture() {
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delete _textureProj;
|
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_textureProj = nullptr;
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if (_colorTexturePath.value() != "") {
|
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_textureProj = ghoul::io::TextureReader::ref().loadTexture(absPath(_projectionTexturePath));
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_textureProj = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(_projectionTexturePath)));
|
||||
if (_textureProj) {
|
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_textureProj->uploadTexture();
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// TODO: AnisotropicMipMap crashes on ATI cards ---abock
|
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@@ -576,28 +571,25 @@ void RenderablePlanetProjection::loadProjectionTexture() {
|
||||
}
|
||||
|
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void RenderablePlanetProjection::loadTexture() {
|
||||
delete _texture;
|
||||
_texture = nullptr;
|
||||
if (_colorTexturePath.value() != "") {
|
||||
_texture = ghoul::io::TextureReader::ref().loadTexture(_colorTexturePath);
|
||||
_texture = std::move(ghoul::io::TextureReader::ref().loadTexture(_colorTexturePath));
|
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if (_texture) {
|
||||
_texture->uploadTexture();
|
||||
_texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
|
||||
}
|
||||
}
|
||||
delete _textureOriginal;
|
||||
_textureOriginal = nullptr;
|
||||
if (_colorTexturePath.value() != "") {
|
||||
_textureOriginal = ghoul::io::TextureReader::ref().loadTexture(_colorTexturePath);
|
||||
_textureOriginal = std::move(ghoul::io::TextureReader::ref().loadTexture(_colorTexturePath));
|
||||
if (_textureOriginal) {
|
||||
_textureOriginal->uploadTexture();
|
||||
_textureOriginal->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
|
||||
}
|
||||
}
|
||||
delete _textureWhiteSquare;
|
||||
_textureWhiteSquare = nullptr;
|
||||
if (_colorTexturePath.value() != "") {
|
||||
_textureWhiteSquare = ghoul::io::TextureReader::ref().loadTexture(_defaultProjImage);
|
||||
_textureWhiteSquare = std::move(ghoul::io::TextureReader::ref().loadTexture(_defaultProjImage));
|
||||
if (_textureWhiteSquare) {
|
||||
_textureWhiteSquare->uploadTexture();
|
||||
_textureWhiteSquare->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
|
||||
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
|
||||
void render(const RenderData& data) override;
|
||||
void update(const UpdateData& data) override;
|
||||
ghoul::opengl::Texture* baseTexture() { return _texture; };
|
||||
ghoul::opengl::Texture* baseTexture() { return _texture.get(); };
|
||||
|
||||
protected:
|
||||
|
||||
@@ -98,10 +98,10 @@ private:
|
||||
ghoul::opengl::ProgramObject* _programObject;
|
||||
ghoul::opengl::ProgramObject* _fboProgramObject;
|
||||
|
||||
ghoul::opengl::Texture* _texture;
|
||||
ghoul::opengl::Texture* _textureOriginal;
|
||||
ghoul::opengl::Texture* _textureProj;
|
||||
ghoul::opengl::Texture* _textureWhiteSquare;
|
||||
std::unique_ptr<ghoul::opengl::Texture> _texture;
|
||||
std::unique_ptr<ghoul::opengl::Texture> _textureOriginal;
|
||||
std::unique_ptr<ghoul::opengl::Texture> _textureProj;
|
||||
std::unique_ptr<ghoul::opengl::Texture> _textureWhiteSquare;
|
||||
planetgeometryprojection::PlanetGeometryProjection* _geometry;
|
||||
|
||||
glm::vec2 _camScaling;
|
||||
|
||||
@@ -296,7 +296,7 @@ ghoul::opengl::Texture* RenderableVolume::loadTransferFunction(const std::string
|
||||
|
||||
// check if not a txt based texture
|
||||
if ( ! hasExtension(filepath, "txt")) {
|
||||
ghoul::opengl::Texture* t = ghoul::io::TextureReader::ref().loadTexture(f);
|
||||
ghoul::opengl::Texture* t = ghoul::io::TextureReader::ref().loadTexture(f).get();
|
||||
t->setWrapping(wrappingmode);
|
||||
return t;
|
||||
}
|
||||
|
||||
@@ -182,13 +182,13 @@ bool RenderEngine::initialize() {
|
||||
OsEng.interactionHandler()->setCamera(_mainCamera);
|
||||
|
||||
#ifdef GHOUL_USE_DEVIL
|
||||
ghoul::io::TextureReader::ref().addReader(new ghoul::io::impl::TextureReaderDevIL);
|
||||
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderDevIL>());
|
||||
#endif // GHOUL_USE_DEVIL
|
||||
#ifdef GHOUL_USE_FREEIMAGE
|
||||
ghoul::io::TextureReader::ref().addReader(new ghoul::io::impl::TextureReaderFreeImage);
|
||||
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderFreeImage>());
|
||||
#endif // GHOUL_USE_FREEIMAGE
|
||||
|
||||
ghoul::io::TextureReader::ref().addReader(new ghoul::io::impl::TextureReaderCMAP);
|
||||
ghoul::io::TextureReader::ref().addReader(std::make_shared<ghoul::io::TextureReaderCMAP>());
|
||||
|
||||
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user