Small include updates to adapt to inputstate changes

This commit is contained in:
Emma Broman
2021-11-12 14:07:07 +01:00
parent 3fdae48092
commit 3d3db47d76
4 changed files with 4 additions and 4 deletions

View File

@@ -41,7 +41,6 @@
#include <openspace/properties/triggerproperty.h>
#include <ghoul/glm.h>
#include <glm/gtx/quaternion.hpp>
#include <optional>
namespace openspace {
@@ -53,7 +52,8 @@ namespace openspace {
namespace openspace::interaction {
class InputState;
class MouseInputState;
class KeyboardInputState;
class OrbitalNavigator : public properties::PropertyOwner {
public:

View File

@@ -30,7 +30,6 @@
#include <openspace/interaction/websocketinputstate.h>
namespace openspace::interaction {
struct WebsocketInputStates;
struct WebsocketInputState;
}

View File

@@ -27,7 +27,6 @@
#include <modules/server/include/connection.h>
#include <modules/server/include/jsonconverters.h>
#include <openspace/engine/globals.h>
#include <openspace/interaction/inputstate.h>
#include <openspace/interaction/websocketcamerastates.h>
#include <openspace/interaction/websocketinputstate.h>
#include <openspace/navigation/navigationhandler.h>

View File

@@ -23,6 +23,8 @@
****************************************************************************************/
#include <openspace/camera/camerapose.h>
#include <openspace/interaction/mouseinputstate.h>
#include <openspace/interaction/keyboardinputstate.h>
#include <openspace/navigation/orbitalnavigator.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/util/updatestructures.h>