Change default to not use highlight in grids

This commit is contained in:
Malin E
2022-08-29 13:57:40 +02:00
parent 4b88c5d308
commit 3e142e5f2f

View File

@@ -115,7 +115,7 @@ RenderableGrid::RenderableGrid(const ghoul::Dictionary& dictionary)
, _color(ColorInfo, glm::vec3(0.5f), glm::vec3(0.f), glm::vec3(1.f))
, _highlightColor(HighlightColorInfo, glm::vec3(0.8f), glm::vec3(0.f), glm::vec3(1.f))
, _segments(SegmentsInfo, glm::uvec2(10), glm::uvec2(1), glm::uvec2(200))
, _highlightRate(HighlightRateInfo, glm::uvec2(5), glm::uvec2(0), glm::uvec2(200))
, _highlightRate(HighlightRateInfo, glm::uvec2(0), glm::uvec2(0), glm::uvec2(200))
, _lineWidth(LineWidthInfo, 0.5f, 1.f, 20.f)
, _highlightLineWidth(HighlightLineWidthInfo, 0.5f, 1.f, 20.f)
, _size(SizeInfo, glm::vec2(1.f), glm::vec2(1.f), glm::vec2(1e11f))
@@ -375,6 +375,7 @@ void RenderableGrid::update(const UpdateData&) {
_varray.data(),
GL_STATIC_DRAW
);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), nullptr);
// Major grid