mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 11:09:37 -06:00
Cache pipeline fixed
This commit is contained in:
@@ -62,7 +62,7 @@ namespace {
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constexpr const GLuint VaFiltering = 2; // MUST CORRESPOND TO THE SHADER PROGRAM
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constexpr const GLuint VaIndex = 3; // MUST CORRESPOND TO THE SHADER PROGRAM
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constexpr int8_t CurrentCacheVersion = 1;
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constexpr int8_t CurrentCacheVersion = 2;
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// ----- KEYS POSSIBLE IN MODFILE. EXPECTED DATA TYPE OF VALUE IN [BRACKETS] ----- //
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// ---------------------------- MANDATORY MODFILE KEYS ---------------------------- //
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@@ -361,6 +361,32 @@ namespace openspace {
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if (!_loadingStatesDynamically) {
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std::string _file = "StreamnodesCacheindex";
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//if the files doesn't exist we create them, this is just so that we then can cache the actual binary files
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if (!FileSys.fileExists(_file)) {
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std::ofstream fileStream(_file, std::ofstream::binary);
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std::ofstream fileStream2("StreamnodesCacheColor", std::ofstream::binary);
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std::ofstream fileStream3("StreamnodesCacheRadius", std::ofstream::binary);
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std::ofstream fileStream4("StreamnodesCachePosition", std::ofstream::binary);
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fileStream.write(
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reinterpret_cast<const char*>(&CurrentCacheVersion),
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sizeof(int8_t)
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);
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fileStream2.write(
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reinterpret_cast<const char*>(&CurrentCacheVersion),
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sizeof(int8_t)
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);
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fileStream3.write(
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reinterpret_cast<const char*>(&CurrentCacheVersion),
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sizeof(int8_t)
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);
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fileStream4.write(
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reinterpret_cast<const char*>(&CurrentCacheVersion),
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sizeof(int8_t)
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);
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}
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std::string cachedFile = FileSys.cacheManager()->cachedFilename(
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_file,
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ghoul::filesystem::CacheManager::Persistent::Yes
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@@ -681,6 +707,7 @@ namespace openspace {
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return false;
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}
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// Ensure that the source folder exists and then extract
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// the files with the same extension as <inputFileTypeString>
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ghoul::filesystem::Directory sourceFolder(sourceFolderPath);
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@@ -896,7 +923,7 @@ namespace openspace {
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const std::string earth = "Earth";
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SceneGraphNode* earthnode = sceneGraphNode(earth);
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glm::dvec3 earthpos = earthnode->worldPosition();
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LDEBUG("earthpos x: " + std::to_string(earthpos.x));
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// LDEBUG("earthpos x: " + std::to_string(earthpos.x));
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// Flow/Particles
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_shaderProgram->setUniform(_uniformCache.streamColor, _pStreamColor);
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_shaderProgram->setUniform(_uniformCache.nodeSize, _pNodeSize);
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@@ -84,14 +84,13 @@ namespace openspace {
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// ------------------------------------ STRINGS ------------------------------------//
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// Name of the Node
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std::string _identifier;
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// ------------------------------------- FLAGS -------------------------------------//
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// Used for 'runtime-states'. True when loading a new state from disk on another
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// thread.
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bool _isLoadingStateFromDisk = false;
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// False => states are stored in RAM (using 'in-RAM-states'), True => states are
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// loaded from disk during runtime (using 'runtime-states')
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bool _loadingStatesDynamically = true;
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bool _loadingStatesDynamically = false;
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// Used for 'runtime-states': True if new 'runtime-state' must be loaded from disk.
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// False => the previous frame's state should still be shown
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bool _mustLoadNewStateFromDisk = true;
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@@ -109,7 +108,7 @@ namespace openspace {
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// Active index of _startTimes
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int _activeTriggerTimeIndex = -1;
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// Number of states in the sequence
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size_t _nStates = 274;
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size_t _nStates = 4;
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// In setup it is used to scale JSON coordinates. During runtime it is used to scale
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// domain limits.
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float _scalingFactor = 1.f;
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