mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 19:19:39 -06:00
Remove screenspacerenderables
This commit is contained in:
@@ -104,6 +104,7 @@ public:
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void registerScreenSpaceRenderable(std::shared_ptr<ScreenSpaceRenderable> s);
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void unregisterScreenSpaceRenderable(std::shared_ptr<ScreenSpaceRenderable> s);
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void unregisterScreenSpaceRenderable(std::string name);
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std::shared_ptr<ScreenSpaceRenderable> screenSpaceRenderable(std::string name);
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std::unique_ptr<ghoul::opengl::ProgramObject> buildRenderProgram(
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@@ -30,6 +30,7 @@
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#include <openspace/properties/vectorproperty.h>
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#include <openspace/properties/scalarproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/triggerproperty.h>
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#include <ghoul/opengl/texture.h>
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#include <modules/onscreengui/include/gui.h>
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#include <openspace/rendering/renderengine.h>
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@@ -88,6 +89,8 @@ protected:
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*/
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glm::vec2 toSpherical(glm::vec2 euclidean);
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void registerProperties();
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void unregisterProperties();
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void createShaders();
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glm::mat4 scaleMatrix();
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glm::mat4 rotationMatrix();
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@@ -101,6 +104,7 @@ protected:
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properties::FloatProperty _depth;
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properties::FloatProperty _scale;
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properties::FloatProperty _alpha;
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properties::TriggerProperty _delete;
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GLuint _quad;
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GLuint _vertexPositionBuffer;
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@@ -115,7 +119,8 @@ protected:
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const float _planeDepth = -2.0;
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glm::vec2 _originalViewportSize;
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float _radius;
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float _radius;
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bool _toDelete;
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};
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} // namespace openspace
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#endif // __SCREENSPACERENDERABLE_H__
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@@ -43,7 +43,7 @@ ScreenSpaceFramebuffer::ScreenSpaceFramebuffer()
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glm::vec2 resolution = OsEng.windowWrapper().currentWindowResolution();
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addProperty(_size);
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OsEng.gui()._property.registerProperty(&_size);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_size);
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_size.set(glm::vec4(0, 0, resolution.x,resolution.y));
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_scale.setValue(1.0f);
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@@ -62,6 +62,8 @@ bool ScreenSpaceFramebuffer::initialize(){
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}
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bool ScreenSpaceFramebuffer::deinitialize(){
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unregisterProperties();
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glDeleteVertexArrays(1, &_quad);
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_quad = 0;
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@@ -114,7 +116,10 @@ void ScreenSpaceFramebuffer::render(){
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}
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}
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void ScreenSpaceFramebuffer::update(){}
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void ScreenSpaceFramebuffer::update(){
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if(_toDelete)
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OsEng.renderEngine().unregisterScreenSpaceRenderable(name());
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}
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bool ScreenSpaceFramebuffer::isReady() const{
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bool ready = true;
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@@ -41,7 +41,7 @@ ScreenSpaceImage::ScreenSpaceImage(std::string texturePath)
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registerProperties();
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addProperty(_texturePath);
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OsEng.gui()._property.registerProperty(&_texturePath);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_texturePath);
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_texturePath.onChange([this](){ loadTexture(); });
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}
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@@ -58,6 +58,8 @@ bool ScreenSpaceImage::initialize(){
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}
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bool ScreenSpaceImage::deinitialize(){
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unregisterProperties();
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glDeleteVertexArrays(1, &_quad);
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_quad = 0;
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@@ -85,7 +87,10 @@ void ScreenSpaceImage::render(){
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draw(modelTransform);
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}
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void ScreenSpaceImage::update(){}
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void ScreenSpaceImage::update(){
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if(_toDelete)
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OsEng.renderEngine().unregisterScreenSpaceRenderable(name());
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}
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bool ScreenSpaceImage::isReady() const{
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@@ -71,6 +71,7 @@ public:
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GuiOriginComponent _origin;
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GuiPerformanceComponent _performance;
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GuiPropertyComponent _property;
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GuiPropertyComponent _screenSpaceProperty;
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GuiTimeComponent _time;
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bool _isEnabled;
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@@ -44,6 +44,7 @@ class GuiPropertyComponent : public GuiComponent {
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public:
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//void registerProperty(const std::string& propertyDescription);
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void registerProperty(properties::Property* prop);
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void unregisterProperties(std::string owner);
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void render();
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protected:
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@@ -203,6 +203,7 @@ void GUI::initialize() {
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//io.GetClipboardTextFn = ImImpl_GetClipboardTextFn; // @TODO implement? ---abock
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_property.initialize();
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_screenSpaceProperty.initialize();
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_performance.initialize();
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_help.initialize();
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}
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@@ -249,6 +250,7 @@ void GUI::initializeGL() {
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_property.initializeGL();
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_screenSpaceProperty.initializeGL();
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_performance.initializeGL();
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_help.initializeGL();
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}
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@@ -260,6 +262,7 @@ void GUI::deinitializeGL() {
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glDeleteBuffers(1, &vbo);
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_property.deinitializeGL();
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_screenSpaceProperty.deinitializeGL();
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_performance.deinitializeGL();
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_help.deinitializeGL();
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}
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@@ -288,6 +291,8 @@ void GUI::endFrame() {
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if (_property.isEnabled())
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_property.render();
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if (_screenSpaceProperty.isEnabled())
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_screenSpaceProperty.render();
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if (_performance.isEnabled())
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_performance.render();
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if (_help.isEnabled())
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@@ -387,6 +392,7 @@ void GUI::renderMainWindow() {
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ImGui::Begin("OpenSpace GUI", nullptr);
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ImGui::Checkbox("Properties", &_property._isEnabled);
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ImGui::Checkbox("ScreenSpace Properties", &_screenSpaceProperty._isEnabled);
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ImGui::Checkbox("Performance", &_performance._isEnabled);
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_origin.render();
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_time.render();
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@@ -195,7 +195,7 @@ namespace {
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std::string name = prop->guiName();
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bool pressed = ImGui::Button((ownerName + "." + name).c_str());
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if (pressed)
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executeScript(prop->fullyQualifiedIdentifier(), "0");
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executeScript(prop->fullyQualifiedIdentifier(), "nil");
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}
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//void renderBoolProperty(Property* prop, const std::string& ownerName) {
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@@ -383,6 +383,37 @@ void GuiPropertyComponent::registerProperty(properties::Property* prop) {
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//handleProperty(dictionary);
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}
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void GuiPropertyComponent::unregisterProperties(std::string owner){
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auto it = _propertiesByOwner.find(owner);
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if(it != _propertiesByOwner.end()){
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for(prop : it->second){
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std::string className = prop->className();
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if (className == "BoolProperty")
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_boolProperties.insert(prop);
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else if (className == "IntProperty")
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_intProperties.insert(prop);
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else if (className == "FloatProperty")
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_floatProperties.insert(prop);
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else if (className == "StringProperty")
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_stringProperties.insert(prop);
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else if (className == "Vec2Property")
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_vec2Properties.insert(prop);
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else if (className == "Vec3Property")
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_vec3Properties.insert(prop);
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else if (className == "Vec4Property")
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_vec4Properties.insert(prop);
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else if (className == "OptionProperty")
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_optionProperties.insert(prop);
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else if (className == "TriggerProperty")
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_triggerProperties.insert(prop);
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else if (className == "SelectionProperty")
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_selectionProperties.insert(prop);
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}
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it->second.clear();
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_propertiesByOwner.erase(it);
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}
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}
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void GuiPropertyComponent::handleProperty(const ghoul::Dictionary& dictionary) {
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//static const std::string TypeKey = "Type";
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//static const std::string IdentifierKey = "Identifier";
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@@ -1157,6 +1157,12 @@ void RenderEngine::unregisterScreenSpaceRenderable(std::shared_ptr<ScreenSpaceRe
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}
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}
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void RenderEngine::unregisterScreenSpaceRenderable(std::string name){
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auto s = screenSpaceRenderable(name);
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if(s)
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unregisterScreenSpaceRenderable(s);
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}
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std::shared_ptr<ScreenSpaceRenderable> RenderEngine::screenSpaceRenderable(std::string name){
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for(auto s : _screenSpaceRenderables){
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if(s->name() == name){
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@@ -33,6 +33,7 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
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, _depth("depth", "Depth", 0, 0, 1)
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, _scale("scale", "Scale" , 0.5, 0, 2)
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, _alpha("alpha", "Alpha" , 1, 0, 1)
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,_delete("delete", "Delete")
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, _quad(0)
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, _vertexPositionBuffer(0)
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,_rendererPath("${SHADERS}/framebuffer/renderframebuffer.frag")
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@@ -40,6 +41,7 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
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,_fragmentPath("${MODULE_BASE}/shaders/screnspace_fs.glsl")
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,_texture(nullptr)
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,_shader(nullptr)
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,_toDelete(false)
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{
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addProperty(_enabled);
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addProperty(_useFlatScreen);
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@@ -48,6 +50,7 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
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addProperty(_depth);
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addProperty(_scale);
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addProperty(_alpha);
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addProperty(_delete);
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_rendererData = ghoul::Dictionary();
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_rendererData.setValue("fragmentRendererPath", _rendererPath);
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@@ -70,11 +73,18 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
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_useFlatScreen.onChange([this](){
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useEuclideanCoordinates(_useFlatScreen.value());
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});
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_delete.onChange([this](){_toDelete=true;});
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}
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ScreenSpaceRenderable::~ScreenSpaceRenderable(){}
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//deinitialzie(){
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// unregisterProperies
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// }
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bool ScreenSpaceRenderable::isEnabled() const {
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return _enabled;
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}
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@@ -129,13 +139,18 @@ glm::vec2 ScreenSpaceRenderable::toSpherical(glm::vec2 euclidean){
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}
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void ScreenSpaceRenderable::registerProperties(){
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OsEng.gui()._property.registerProperty(&_enabled);
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OsEng.gui()._property.registerProperty(&_useFlatScreen);
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OsEng.gui()._property.registerProperty(&_euclideanPosition);
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OsEng.gui()._property.registerProperty(&_sphericalPosition);
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OsEng.gui()._property.registerProperty(&_depth);
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OsEng.gui()._property.registerProperty(&_scale);
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OsEng.gui()._property.registerProperty(&_alpha);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_enabled);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_useFlatScreen);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_euclideanPosition);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_sphericalPosition);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_depth);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_scale);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_alpha);
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OsEng.gui()._screenSpaceProperty.registerProperty(&_delete);
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}
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void ScreenSpaceRenderable::unregisterProperties(){
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OsEng.gui()._screenSpaceProperty.unregisterProperties(name());
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}
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void ScreenSpaceRenderable::createShaders(){
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