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Clean up camera class
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@@ -189,9 +189,9 @@ namespace openspace {
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};
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// State of the camera
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SyncData<Vec3> _position;
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SyncData<Quat> _rotation;
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SyncData<glm::vec2> _scaling;
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SyncData<Vec3> _position;
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Vec3 _focusPosition;
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float _maxFov;
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