mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-05 19:19:39 -06:00
Some clean up
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@@ -215,7 +215,7 @@ end
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asset.meta = {
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Name = "Constellation Images",
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Version = "1.1",
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Version = "1.2",
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Description = "Artistic images depicting the constellations",
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Author = "James Hedberg",
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URL = "http://jameshedberg.com",
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@@ -85,7 +85,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
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"LineWidth",
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"Line Width",
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"The line width of the constellation "
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"The line width of the constellation"
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};
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constexpr openspace::properties::Property::PropertyInfo DrawLabelInfo = {
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@@ -117,7 +117,7 @@ namespace {
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std::optional<bool> drawLabels;
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// [[codegen::verbatim(ConstellationInfo.description)]]
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std::optional<std::string> constellationNamesFile;
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std::optional<std::filesystem::path> constellationNamesFile;
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// [[codegen::verbatim(TextColorInfo.description)]]
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std::optional<glm::vec3> textColor [[codegen::color()]];
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@@ -185,7 +185,7 @@ RenderableConstellation::RenderableConstellation(const ghoul::Dictionary& dictio
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_renderOption.addOption(RenderOptionViewDirection, "Camera View Direction");
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_renderOption.addOption(RenderOptionPositionNormal, "Camera Position Normal");
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// @TODO (abock. 2021-01-31) In the other DU classes, this is done with an enum, and
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// @TODO (abock. 2021-01-31) In the other classes, this is done with an enum, and
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// doing it based on the fisheye rendering seems a bit brittle?
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if (global::windowDelegate->isFisheyeRendering()) {
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_renderOption = RenderOptionPositionNormal;
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@@ -195,9 +195,11 @@ RenderableConstellation::RenderableConstellation(const ghoul::Dictionary& dictio
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}
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addProperty(_renderOption);
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// Read all files in the initialize() instead, multithreaded
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_constellationNamesFilename =
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p.constellationNamesFile.value_or(_constellationNamesFilename);
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// Avoid reading files here, instead do it in multithreaded initialize()
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if (p.constellationNamesFile.has_value()) {
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_constellationNamesFilename =
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absPath(p.constellationNamesFile.value().string()).string();
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}
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_constellationNamesFilename.onChange([&]() { loadConstellationFile(); });
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addProperty(_constellationNamesFilename);
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@@ -275,7 +277,6 @@ void RenderableConstellation::loadConstellationFile() {
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file.open(absPath(_constellationNamesFilename));
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std::string line;
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int index = 0;
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while (file.good()) {
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std::getline(file, line);
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if (line.empty()) {
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@@ -290,8 +291,6 @@ void RenderableConstellation::loadConstellationFile() {
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std::getline(s, fullName);
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ghoul::trimWhitespace(fullName);
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_constellationNamesTranslation[abbreviation] = fullName;
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++index;
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}
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fillSelectionProperty();
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@@ -57,7 +57,7 @@ namespace {
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struct [[codegen::Dictionary(RenderableConstellationBounds)]] Parameters {
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// [[codegen::verbatim(VertexInfo.description)]]
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std::string file;
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std::filesystem::path file;
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// [[codegen::verbatim(ColorInfo.description)]]
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std::optional<glm::vec3> color [[codegen::color()]];
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@@ -79,8 +79,8 @@ RenderableConstellationBounds::RenderableConstellationBounds(
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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// Avoid loading the vertex file here, do it in multithreded initialize() instead
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_vertexFilename = p.file;
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// Avoid reading files here, instead do it in multithreaded initialize()
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_vertexFilename = absPath(p.file.string()).string();
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_vertexFilename.onChange([&](){ loadVertexFile(); });
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addProperty(_vertexFilename);
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@@ -66,7 +66,7 @@ namespace {
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struct [[codegen::Dictionary(RenderableConstellationLines)]] Parameters {
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// The path to the SPECK file that contains constellation lines data
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std::string file;
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std::filesystem::path file;
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enum class [[codegen::map(openspace::DistanceUnit)]] Unit {
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Meter [[codegen::key("m")]],
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@@ -99,7 +99,7 @@ RenderableConstellationLines::RenderableConstellationLines(
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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_speckFile = absPath(p.file).string();
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_speckFile = absPath(p.file.string()).string();
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_hasSpeckFile = true;
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_drawElements.onChange([&]() { _hasSpeckFile = !_hasSpeckFile; });
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addProperty(_drawElements);
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@@ -140,7 +140,10 @@ void RenderableConstellationLines::selectionPropertyHasChanged() {
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}
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bool RenderableConstellationLines::isReady() const {
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return (_program != nullptr) && !_renderingConstellationsMap.empty() &&
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if (!_hasLabel) {
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return _program && !_renderingConstellationsMap.empty();
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}
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return _program && !_renderingConstellationsMap.empty() &&
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!_labelset.entries.empty();
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}
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@@ -328,10 +331,9 @@ bool RenderableConstellationLines::readSpeckFile() {
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std::string dummy;
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str >> dummy; // mesh command
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dummy.clear();
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str >> dummy; // texture index command?
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str >> dummy; // color index command?
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do {
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if (dummy == "-c") {
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dummy.clear();
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str >> constellationLine.colorIndex; // color index command
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}
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dummy.clear();
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@@ -344,8 +346,9 @@ bool RenderableConstellationLines::readSpeckFile() {
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std::stringstream id(line);
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std::string identifier;
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id >> dummy;
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std::getline(id, identifier);
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id >> dummy; // id command
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dummy.clear();
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std::getline(id, identifier); // identifier
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ghoul::trimWhitespace(identifier);
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std::string name = constellationFullName(identifier);
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if (!name.empty()) {
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@@ -82,7 +82,7 @@ void SpaceModule::internalInitialize(const ghoul::Dictionary& dictionary) {
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);
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fRenderable->registerClass<RenderableConstellationLines>(
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"RenderableConstellationLines"
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);
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);
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fRenderable->registerClass<RenderableFluxNodes>("RenderableFluxNodes");
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fRenderable->registerClass<RenderableHabitableZone>("RenderableHabitableZone");
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fRenderable->registerClass<RenderableRings>("RenderableRings");
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