Make sure blending is initialized to true

This commit is contained in:
Erik Broberg
2016-06-21 23:28:26 -04:00
parent 623cc8ccc0
commit 40afc93f7e

View File

@@ -99,7 +99,7 @@ namespace openspace {
float lodScaleFactor;
// Layered rendering
std::array<bool, LayeredTextures::NUM_TEXTURE_CATEGORIES> blendProperties;
std::array<bool, LayeredTextures::NUM_TEXTURE_CATEGORIES> blendProperties = { true };
bool atmosphereEnabled;