Minor cleanup for code clarity

This commit is contained in:
Mikael Pettersson
2020-03-10 18:22:50 +01:00
parent 7b282ae77c
commit 42462ccfab

View File

@@ -852,17 +852,18 @@ void TouchInteraction::computeVelocities(const std::vector<TouchInputHolder>& li
case PINCH: {
// add zooming velocity - dependant on distance difference between contact
// points this/first frame
using namespace glm;
const TouchInput& startFinger0 = _pinchInputs[0].firstInput();
const TouchInput& startFinger1 = _pinchInputs[1].firstInput();
double distToCentroidStart =
glm::length(glm::dvec2(startFinger0.x * aspectRatio, startFinger0.y) -
glm::dvec2(startFinger1.x * aspectRatio, startFinger1.y)) / 2.0;
const dvec2 startVec0 = dvec2(startFinger0.x * aspectRatio, startFinger0.y);
const dvec2 startVec1 = dvec2(startFinger1.x * aspectRatio, startFinger1.y);
double distToCentroidStart = length(startVec0 - startVec1) / 2.0;
const TouchInput& endFinger0 = _pinchInputs[0].latestInput();
const TouchInput& endFinger1 = _pinchInputs[1].latestInput();
double distToCentroidEnd =
glm::length(glm::dvec2(endFinger0.x * aspectRatio, endFinger0.y) -
glm::dvec2(endFinger1.x * aspectRatio, endFinger1.y)) / 2.0;
const dvec2 endVec0 = dvec2(endFinger0.x * aspectRatio, endFinger0.y);
const dvec2 endVec1 = dvec2(endFinger1.x * aspectRatio, endFinger1.y);
double distToCentroidEnd = length(endVec0 - endVec1) / 2.0;
double zoomFactor = distToCentroidEnd - distToCentroidStart;
#ifdef TOUCH_DEBUG_PROPERTIES