Cleanup for Spheres and PSC (#827)

* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
This commit is contained in:
Emil Axelsson
2019-04-24 13:34:49 +02:00
committed by Alexander Bock
parent e78121febc
commit 50ff2d96d2
77 changed files with 667 additions and 2848 deletions

View File

@@ -364,8 +364,7 @@ unsigned int ErrorHistogramManager::brickToInnerNodeIndex(unsigned int brickInde
unsigned int ErrorHistogramManager::innerNodeToBrickIndex(
unsigned int innerNodeIndex) const
{
// @TODO(abock): innerNodeIndex is an unsigned int, so it will never be < 0
if (innerNodeIndex < 0 || innerNodeIndex >= _numInnerNodes) {
if (innerNodeIndex >= _numInnerNodes) {
return std::numeric_limits<unsigned int>::max(); // Not an inner node
}