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Rendering chunked lod globe.
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@@ -97,8 +97,8 @@ namespace openspace {
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_tileProviderManager->addHeightMap(name, heightMapProvider);
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}
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addSwitchValue(std::shared_ptr<ClipMapGlobe>(
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new ClipMapGlobe(_ellipsoid, _tileProviderManager)), 1e8);
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//addSwitchValue(std::shared_ptr<ClipMapGlobe>(
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// new ClipMapGlobe(_ellipsoid, _tileProviderManager)), 1e8);
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addSwitchValue(std::shared_ptr<ChunkLodGlobe>(
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new ChunkLodGlobe(_ellipsoid, _tileProviderManager)), 1e9);
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addSwitchValue(std::shared_ptr<GlobeMesh>(new GlobeMesh()), 1e10);
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