Rendering chunked lod globe.

This commit is contained in:
Kalle Bladin
2016-05-09 22:53:37 -04:00
parent fa53b67846
commit 5b2d60b126
@@ -97,8 +97,8 @@ namespace openspace {
_tileProviderManager->addHeightMap(name, heightMapProvider);
}
addSwitchValue(std::shared_ptr<ClipMapGlobe>(
new ClipMapGlobe(_ellipsoid, _tileProviderManager)), 1e8);
//addSwitchValue(std::shared_ptr<ClipMapGlobe>(
// new ClipMapGlobe(_ellipsoid, _tileProviderManager)), 1e8);
addSwitchValue(std::shared_ptr<ChunkLodGlobe>(
new ChunkLodGlobe(_ellipsoid, _tileProviderManager)), 1e9);
addSwitchValue(std::shared_ptr<GlobeMesh>(new GlobeMesh()), 1e10);