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https://github.com/OpenSpace/OpenSpace.git
synced 2026-03-13 17:09:05 -05:00
Start refactoring pauses and do some cleanup
This commit is contained in:
@@ -58,7 +58,7 @@ namespace {
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constexpr const openspace::properties::Property::PropertyInfo StopAtTargetsPerDefaultInfo = {
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"StopAtTargetsPerDefault",
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"Stop At Targets Per Default",
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"Applied during path creation. If enabled, stops are automatically added between"
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"Applied during path creation. If enabled, stops are automatically added between"
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" the path segments. The user must then choose to continue the apth after reaching a target"
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};
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@@ -101,6 +101,11 @@ void AutoNavigationHandler::updateCamera(double deltaTime) {
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if (!_isPlaying || _pathSegments.empty()) return;
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if (_activeStop) {
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applyStopBehaviour(deltaTime);
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return;
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}
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std::unique_ptr<PathSegment> ¤tSegment = _pathSegments[_currentSegmentIndex];
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CameraPose newPose = currentSegment->traversePath(deltaTime);
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@@ -114,16 +119,7 @@ void AutoNavigationHandler::updateCamera(double deltaTime) {
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}
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if (!_includeRoll) {
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glm::dvec3 anchorPos = anchor()->worldPosition();
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const double notTooCloseDistance = deltaTime * glm::distance(anchorPos, newPose.position);
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glm::dvec3 cameraDir = glm::normalize(newPose.rotation * Camera::ViewDirectionCameraSpace);
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glm::dvec3 lookAtPos = newPose.position + notTooCloseDistance * cameraDir;
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glm::dquat rollFreeRotation = helpers::getLookAtQuaternion(
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newPose.position,
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lookAtPos,
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camera()->lookUpVectorWorldSpace()
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);
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newPose.rotation = rollFreeRotation;
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removeRollRotation(newPose, deltaTime);
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}
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camera()->setPositionVec3(newPose.position);
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@@ -138,8 +134,10 @@ void AutoNavigationHandler::updateCamera(double deltaTime) {
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return;
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}
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if (_stopAtTargetsPerDefault) {
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pausePath();
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int stopIndex = _currentSegmentIndex - 1;
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if (_stops[stopIndex].shouldStop) {
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pauseAtTarget(stopIndex);
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return;
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}
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}
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@@ -148,17 +146,30 @@ void AutoNavigationHandler::updateCamera(double deltaTime) {
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void AutoNavigationHandler::createPath(PathSpecification& spec) {
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clearPath();
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if(spec.stopAtTargetsSpecified())
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if (spec.stopAtTargetsSpecified()) {
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_stopAtTargetsPerDefault = spec.stopAtTargets();
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LINFO("Property for stop at targets per default was overridden by path specification.");
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}
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const int nrInstructions = spec.instructions()->size();
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for (int i = 0; i < nrInstructions; i++) {
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const Instruction* instruction = spec.instruction(i);
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if (instruction) {
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std::vector<Waypoint> waypoints = instruction->getWaypoints();
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if (waypoints.size() == 0) {
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LWARNING(fmt::format("No path segment was created from instruction {}. No waypoints could be created.", i));
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return;
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}
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bool success = true;
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for (int i = 0; i < spec.instructions()->size(); i++) {
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const Instruction* ins = spec.instruction(i);
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if (ins) {
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// TODO: allow for a list of waypoints
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std::vector<Waypoint> waypoints = ins->getWaypoints();
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if (waypoints.size() > 0)
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addSegment(waypoints[0], ins);
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addSegment(waypoints[0], instruction);
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// Add info about stops between segments
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if (i < nrInstructions - 1) {
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addStopDetails(instruction);
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}
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}
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}
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@@ -168,12 +179,10 @@ void AutoNavigationHandler::createPath(PathSpecification& spec) {
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_pathSegments[0]->setStart(startState);
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}
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if (success) {
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LINFO("Succefully generated camera path.");
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startPath();
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}
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else
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LERROR("Could not create path.");
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LINFO(fmt::format(
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"Succefully generated camera path with {} segments.", _pathSegments.size()
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));
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startPath();
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}
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void AutoNavigationHandler::clearPath() {
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@@ -188,6 +197,11 @@ void AutoNavigationHandler::startPath() {
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return;
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}
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ghoul_assert(
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_stops.size() == (_pathSegments.size() - 1),
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"Must have exactly one stop entry between every segment."
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);
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// TODO: remove this line at the end of our project. Used to simplify testing
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global::timeManager.setPause(true);
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@@ -199,15 +213,31 @@ void AutoNavigationHandler::startPath() {
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LINFO("Starting path...");
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_isPlaying = true;
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_activeStop = nullptr;
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}
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void AutoNavigationHandler::pausePath() {
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if (!_isPlaying) {
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void AutoNavigationHandler::pauseAtTarget(int i) {
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if (!_isPlaying || _activeStop) {
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LERROR("Cannot pause a path that isn't playing");
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return;
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}
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LINFO(fmt::format("Paused path at target {} / {}", _currentSegmentIndex, _pathSegments.size()));
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_isPlaying = false;
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_activeStop = &_stops[i];
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if (!_activeStop) return;
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bool hasDuration = _activeStop->duration.has_value();
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std::string infoString = hasDuration
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? fmt::format("{} seconds", _activeStop->duration.value())
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: "until continued";
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LINFO(fmt::format("Paused path at target {} / {} ({})",
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_currentSegmentIndex,
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_pathSegments.size(),
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infoString
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));
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_progressedTimeInStop = 0.0;
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}
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void AutoNavigationHandler::continuePath() {
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@@ -216,7 +246,7 @@ void AutoNavigationHandler::continuePath() {
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return;
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}
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if (_isPlaying) {
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if (_isPlaying && !_activeStop) {
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LERROR("Cannot resume a path that is already playing");
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return;
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}
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@@ -225,7 +255,7 @@ void AutoNavigationHandler::continuePath() {
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// Recompute start camera state for the upcoming path segment,
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_pathSegments[_currentSegmentIndex]->setStart(wayPointFromCamera());
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_isPlaying = true;
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_activeStop = nullptr;
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}
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void AutoNavigationHandler::stopPath() {
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@@ -283,6 +313,30 @@ Waypoint AutoNavigationHandler::lastWayPoint() {
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return _pathSegments.empty() ? wayPointFromCamera() : _pathSegments.back()->end();
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}
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void AutoNavigationHandler::removeRollRotation(CameraPose& pose, double deltaTime) {
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glm::dvec3 anchorPos = anchor()->worldPosition();
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const double notTooCloseDistance = deltaTime * glm::distance(anchorPos, pose.position);
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glm::dvec3 cameraDir = glm::normalize(pose.rotation * Camera::ViewDirectionCameraSpace);
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glm::dvec3 lookAtPos = pose.position + notTooCloseDistance * cameraDir;
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glm::dquat rollFreeRotation = helpers::getLookAtQuaternion(
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pose.position,
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lookAtPos,
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camera()->lookUpVectorWorldSpace()
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);
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pose.rotation = rollFreeRotation;
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}
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void AutoNavigationHandler::applyStopBehaviour(double deltaTime) {
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_progressedTimeInStop += deltaTime;
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// TODO: Apply pause behaviour
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if (!_activeStop->duration.has_value()) return;
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if (_progressedTimeInStop >= _activeStop->duration.value()) {
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continuePath();
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}
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}
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void AutoNavigationHandler::addSegment(Waypoint& waypoint, const Instruction* ins){
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// TODO: Improve how curve types are handled
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const int curveType = _defaultCurveOption;
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@@ -296,4 +350,18 @@ void AutoNavigationHandler::addSegment(Waypoint& waypoint, const Instruction* in
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_pathSegments.push_back(std::unique_ptr<PathSegment>(new PathSegment(segment)));
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}
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void AutoNavigationHandler::addStopDetails(const Instruction* ins) {
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StopDetails stopEntry{ _stopAtTargetsPerDefault };
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if (ins->stopAtTarget.has_value()) {
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stopEntry.shouldStop = ins->stopAtTarget.value();
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}
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if (stopEntry.shouldStop) {
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stopEntry.duration = ins->stopDuration;
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}
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_stops.push_back(stopEntry);
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}
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} // namespace openspace::autonavigation
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@@ -57,7 +57,7 @@ public:
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void createPath(PathSpecification& spec);
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void clearPath();
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void startPath();
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void pausePath();
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void pauseAtTarget(int i);
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void continuePath();
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void stopPath();
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@@ -68,11 +68,27 @@ public:
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private:
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Waypoint wayPointFromCamera();
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Waypoint lastWayPoint();
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void removeRollRotation(CameraPose& pose, double deltaTime);
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void applyStopBehaviour(double deltaTime);
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void addSegment(Waypoint& waypoint, const Instruction* ins);
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void addStopDetails(const Instruction* ins);
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// this list essentially represents the camera path
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std::vector<std::unique_ptr<PathSegment>> _pathSegments;
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struct StopDetails {
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bool shouldStop;
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std::optional<double> duration;
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// TODO: behaviour
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};
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std::vector<StopDetails> _stops; // 1 between every segment
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StopDetails* _activeStop = nullptr;
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double _progressedTimeInStop = 0.0;
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bool _isPlaying = false;
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unsigned int _currentSegmentIndex = 0;
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@@ -35,8 +35,11 @@
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namespace {
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constexpr const char* _loggerCat = "PathInstruction";
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constexpr const char* KeyTarget = "Target";
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constexpr const char* KeyDuration = "Duration";
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constexpr const char* KeyStopAtTarget = "StopAtTarget";
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constexpr const char* KeyStopDetails = "StopDetails";
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constexpr const char* KeyTarget = "Target";
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constexpr const char* KeyPosition = "Position";
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constexpr const char* KeyHeight = "Height";
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@@ -51,6 +54,18 @@ Instruction::Instruction(const ghoul::Dictionary& dictionary) {
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}
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// TODO: include info about pauses/stops
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if (dictionary.hasValue<bool>(KeyStopAtTarget)) {
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stopAtTarget = dictionary.value<bool>(KeyStopAtTarget);
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}
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if (dictionary.hasValue<ghoul::Dictionary>(KeyStopDetails)) {
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ghoul::Dictionary stopDictionary =
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dictionary.value<ghoul::Dictionary>(KeyStopDetails);
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if (stopDictionary.hasValue<double>(KeyDuration)) {
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stopDuration = stopDictionary.value<double>(KeyDuration);
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}
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}
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}
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Instruction::~Instruction() {}
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@@ -146,7 +161,7 @@ NavigationStateInstruction::NavigationStateInstruction(
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}
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std::vector<Waypoint> NavigationStateInstruction::getWaypoints() const {
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Waypoint wp{ navigationState};
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Waypoint wp{ navigationState };
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return std::vector<Waypoint>({ wp });
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}
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@@ -44,6 +44,8 @@ struct Instruction {
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std::optional<double> duration;
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// TODO: include pause information
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std::optional<bool> stopAtTarget;
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std::optional<double> stopDuration; // only relevant is stopAtTarget true
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};
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struct TargetNodeInstruction : public Instruction {
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@@ -150,11 +150,11 @@ documentation::Documentation PathSpecification::Documentation() {
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};
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}
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// create correct type of instruction and present and throw error with useful
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// error message if we failed.
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void PathSpecification::tryReadInstruction(int index, std::string type,
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ghoul::Dictionary& dictionary)
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{
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// create correct type of instruction and present and throw error with useful
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// error message if we failed.
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if (type == KeyTypeTargetNode) {
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try {
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_instructions.push_back(std::make_unique<TargetNodeInstruction>(dictionary));
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