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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-07 20:21:24 -06:00
Small clean up
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@@ -28,8 +28,7 @@ local animationLoop = {
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ModelScale = 3E7,
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LightSources = {
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sun.LightSource
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},
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PerformShading = true
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}
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},
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GUI = {
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Name = "Animated Model example (LoopFromStart)",
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@@ -56,8 +55,7 @@ local animationLoopInf = {
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ModelScale = 3E7,
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LightSources = {
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sun.LightSource
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},
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PerformShading = true
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}
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},
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GUI = {
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Name = "Animated Model example (LoopInfinitely)",
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@@ -84,8 +82,7 @@ local animationOnce = {
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ModelScale = 3E7,
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LightSources = {
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sun.LightSource
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},
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PerformShading = true
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}
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},
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GUI = {
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Name = "Animated Model example (Once)",
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@@ -112,8 +109,7 @@ local animationBounceInf = {
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ModelScale = 3E7,
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LightSources = {
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sun.LightSource
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},
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PerformShading = true
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}
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},
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GUI = {
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Name = "Animated Model example (BounceInfinitely)",
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@@ -140,8 +136,7 @@ local animationBounce = {
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ModelScale = 3E7,
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LightSources = {
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sun.LightSource
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},
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PerformShading = true
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}
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},
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GUI = {
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Name = "Animated Model example (BounceFromStart)",
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@@ -35,8 +35,7 @@ local obj = {
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ModelScale = 1000,
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LightSources = {
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sun.LightSource
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},
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PerformShading = true
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}
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},
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InteractionSphere = 900,
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ApproachFactor = 50.0,
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@@ -47,6 +47,7 @@ uniform sampler2D texture_specular;
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uniform vec3 color_diffuse;
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uniform vec3 color_specular;
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uniform float opacity = 1.0;
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uniform int nLightSources;
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uniform vec3 lightDirectionsViewSpace[8];
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@@ -63,7 +64,7 @@ Fragment getFragment() {
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frag.gPosition = vs_positionCameraSpace;
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frag.gNormal = vec4(vs_normalViewSpace, 0.0);
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frag.disableLDR2HDR = true;
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frag.color.a = 1.0;
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frag.color.a = opacity;
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if (performManualDepthTest) {
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// gl_FragCoord.x goes from 0 to resolution.x and gl_FragCoord.y goes from 0 to
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@@ -215,7 +215,7 @@ end
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asset.meta = {
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Name = "Dawn",
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Version = "1.0",
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Version = "2.0",
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Description = "Dawn spacecraft and trail",
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Author = "OpenSpace Team",
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URL = "http://openspaceproject.com",
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@@ -153,7 +153,7 @@ asset.export(VestaTrail)
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asset.meta = {
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Name = "Vesta",
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Version = "1.0",
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Version = "1.1",
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Description = "Vesta model projection and trail",
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Author = "OpenSpace Team",
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URL = "http://openspaceproject.com",
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@@ -156,7 +156,7 @@ asset.export(issPosition)
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asset.meta = {
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Name = "ISS",
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Version = "1.1",
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Version = "2.0",
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Description = [[Model and Trail for ISS. Model from NASA 3D models, trail from
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Celestrak.]],
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Author = "OpenSpace Team",
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@@ -44,10 +44,10 @@ uniform bool has_color_specular;
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uniform sampler2D texture_diffuse;
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uniform sampler2D texture_normal;
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uniform sampler2D texture_specular;
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uniform float opacity = 1.0;
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uniform vec4 color_diffuse;
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uniform vec4 color_specular;
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uniform float opacity = 1.0;
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uniform int nLightSources;
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uniform vec3 lightDirectionsViewSpace[8];
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