mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-21 12:29:04 -06:00
Add generic texture component for renderables
This commit is contained in:
70
include/openspace/rendering/texturecomponent.h
Normal file
70
include/openspace/rendering/texturecomponent.h
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@@ -0,0 +1,70 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
|
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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||||
* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___TEXTURECOMPONENT___H__
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#define __OPENSPACE_CORE___TEXTURECOMPONENT___H__
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/opengl/texture.h>
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#include <optional>
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namespace ghoul::filesystem { class File; }
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namespace ghoul::opengl {class Texture; }
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namespace openspace {
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class TextureComponent {
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using Texture = ghoul::opengl::Texture;
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public:
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TextureComponent() = default;
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TextureComponent(const Texture::FilterMode filterMode, bool watchFile = true);
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~TextureComponent() = default;
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Texture* texture() const;
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void bind();
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void uploadToGpu();
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// Loads a texture from a file on disk
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void loadFromFile(const std::string& path);
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// Function to call in a renderable's update function to make sure
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// the texture is kept up to date
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void update();
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private:
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std::unique_ptr<ghoul::filesystem::File> _textureFile = nullptr;
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std::unique_ptr<Texture> _texture = nullptr;
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Texture::FilterMode _filterMode = Texture::FilterMode::LinearMipMap;
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bool _shouldWatchFile = true;
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bool _fileIsDirty = false;
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bool _textureIsDirty = false;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___TEXTURECOMPONENT___H__
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@@ -31,14 +31,14 @@
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#include <openspace/scene/scene.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/opengl/openglstatecache.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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namespace {
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constexpr const char* _loggerCat = "RenderableDisc";
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constexpr const std::array<const char*, 4> UniformNames = {
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"modelViewProjectionTransform", "opacity", "width", "colorTexture"
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};
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@@ -106,8 +106,6 @@ RenderableDisc::RenderableDisc(const ghoul::Dictionary& dictionary)
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, _size(SizeInfo, 1.f, 0.f, 1e13f)
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, _width(WidthInfo, 0.5f, 0.f, 1.f)
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{
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using ghoul::filesystem::File;
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documentation::testSpecificationAndThrow(
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Documentation(),
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dictionary,
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@@ -120,25 +118,26 @@ RenderableDisc::RenderableDisc(const ghoul::Dictionary& dictionary)
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addProperty(_size);
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_texturePath = absPath(dictionary.value<std::string>(TextureInfo.identifier));
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_textureFile = std::make_unique<File>(_texturePath);
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_texturePath.onChange([&]() { _texture->loadFromFile(_texturePath); });
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addProperty(_texturePath);
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if (dictionary.hasKey(WidthInfo.identifier)) {
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_width = dictionary.value<double>(WidthInfo.identifier);
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}
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addProperty(_width);
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_texturePath.onChange([&]() { loadTexture(); });
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addProperty(_texturePath);
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_textureFile->setCallback([&](const File&) { _textureIsDirty = true; });
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addProperty(_opacity);
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_plane = std::make_unique<PlaneGeometry>(2*_size);
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}
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bool RenderableDisc::isReady() const {
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return _shader && _texture;
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return _shader && _texture && _plane;
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}
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void RenderableDisc::initialize() {
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_texture = std::make_unique<TextureComponent>(
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ghoul::opengl::Texture::FilterMode::AnisotropicMipMap
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);
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_plane = std::make_unique<PlaneGeometry>(2 * _size);
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}
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void RenderableDisc::initializeGL() {
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@@ -150,15 +149,15 @@ void RenderableDisc::initializeGL() {
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ghoul::opengl::updateUniformLocations(*_shader, _uniformCache, UniformNames);
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_texture->loadFromFile(_texturePath);
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_texture->uploadToGpu();
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_plane->initialize();
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loadTexture();
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}
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void RenderableDisc::deinitializeGL() {
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_plane->deinitialize();
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_plane = nullptr;
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_textureFile = nullptr;
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_texture = nullptr;
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global::renderEngine->removeRenderProgram(_shader.get());
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@@ -210,40 +209,11 @@ void RenderableDisc::update(const UpdateData&) {
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}
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if (_planeIsDirty) {
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_plane->updateSize(2*_size);
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_plane->updateSize(2 * _size);
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_planeIsDirty = false;
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}
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if (_textureIsDirty) {
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loadTexture();
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_textureIsDirty = false;
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}
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}
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void RenderableDisc::loadTexture() {
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if (!_texturePath.value().empty()) {
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using namespace ghoul::io;
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using namespace ghoul::opengl;
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std::unique_ptr<Texture> texture = TextureReader::ref().loadTexture(
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absPath(_texturePath)
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);
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if (texture) {
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LDEBUGC(
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"RenderableDisc",
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fmt::format("Loaded texture from '{}'", absPath(_texturePath))
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);
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_texture = std::move(texture);
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_texture->uploadTexture();
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_texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
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_textureFile->setCallback(
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[&](const ghoul::filesystem::File&) { _textureIsDirty = true; }
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);
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}
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}
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_texture->update();
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}
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} // namespace openspace
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@@ -25,19 +25,16 @@
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLEDISC___H__
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#define __OPENSPACE_MODULE_BASE___RENDERABLEDISC___H__
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#include <openspace/rendering/renderable.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/rendering/renderable.h>
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#include <openspace/rendering/texturecomponent.h>
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#include <openspace/util/planegeometry.h>
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#include <ghoul/opengl/uniformcache.h>
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#include <ghoul/opengl/ghoul_gl.h>
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namespace ghoul::filesystem { class File; }
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namespace ghoul::opengl {
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class ProgramObject;
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class Texture;
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} // namespace ghoul::opengl
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namespace ghoul::opengl { class ProgramObject; }
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namespace openspace {
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@@ -47,6 +44,7 @@ class RenderableDisc : public Renderable {
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public:
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RenderableDisc(const ghoul::Dictionary& dictionary);
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void initialize() override;
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void initializeGL() override;
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void deinitializeGL() override;
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@@ -58,20 +56,16 @@ public:
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static documentation::Documentation Documentation();
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private:
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void loadTexture();
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properties::StringProperty _texturePath;
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properties::FloatProperty _size;
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properties::FloatProperty _width;
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std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
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UniformCache(modelViewProjection, opacity, width, texture) _uniformCache;
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std::unique_ptr<ghoul::opengl::Texture> _texture;
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std::unique_ptr<ghoul::filesystem::File> _textureFile;
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std::unique_ptr<PlaneGeometry> _plane;
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std::unique_ptr<TextureComponent> _texture;
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bool _textureIsDirty = false;
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bool _planeIsDirty = false;
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};
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@@ -33,10 +33,8 @@
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#include <openspace/util/distanceconstants.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/opengl/openglstatecache.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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namespace {
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@@ -144,13 +142,9 @@ RenderableOrbitDisc::RenderableOrbitDisc(const ghoul::Dictionary& dictionary)
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setBoundingSphere(_size + _offset.value().y * _size);
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_texturePath = absPath(dictionary.value<std::string>(TextureInfo.identifier));
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_textureFile = std::make_unique<File>(_texturePath);
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_texturePath.onChange([&]() { _textureIsDirty = true; });
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_texturePath.onChange([&]() { _texture->loadFromFile(_texturePath); });
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addProperty(_texturePath);
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_textureFile->setCallback([&](const File&) { _textureIsDirty = true; });
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_eccentricity = static_cast<float>(
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dictionary.value<double>(EccentricityInfo.identifier)
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);
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@@ -158,12 +152,17 @@ RenderableOrbitDisc::RenderableOrbitDisc(const ghoul::Dictionary& dictionary)
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addProperty(_eccentricity);
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addProperty(_opacity);
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_plane = std::make_unique<PlaneGeometry>(planeSize());
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}
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bool RenderableOrbitDisc::isReady() const {
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return _shader && _texture;
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return _shader && _texture && _plane;
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}
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void RenderableOrbitDisc::initialize() {
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_texture = std::make_unique<TextureComponent>(
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ghoul::opengl::Texture::FilterMode::AnisotropicMipMap
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);
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_plane = std::make_unique<PlaneGeometry>(planeSize());
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}
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void RenderableOrbitDisc::initializeGL() {
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@@ -175,15 +174,15 @@ void RenderableOrbitDisc::initializeGL() {
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ghoul::opengl::updateUniformLocations(*_shader, _uniformCache, UniformNames);
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_texture->loadFromFile(_texturePath);
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_texture->uploadToGpu();
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_plane->initialize();
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loadTexture();
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}
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void RenderableOrbitDisc::deinitializeGL() {
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_plane->deinitialize();
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_plane = nullptr;
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_textureFile = nullptr;
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_texture = nullptr;
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global::renderEngine->removeRenderProgram(_shader.get());
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@@ -240,33 +239,7 @@ void RenderableOrbitDisc::update(const UpdateData&) {
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_planeIsDirty = false;
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}
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if (_textureIsDirty) {
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loadTexture();
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_textureIsDirty = false;
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}
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}
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void RenderableOrbitDisc::loadTexture() {
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if (!_texturePath.value().empty()) {
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std::unique_ptr<ghoul::opengl::Texture> texture =
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ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
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if (texture) {
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LDEBUGC(
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"RenderableOrbitDisc",
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fmt::format("Loaded texture from '{}'", absPath(_texturePath))
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);
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_texture = std::move(texture);
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_texture->uploadTexture();
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_texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
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_textureFile->setCallback(
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[&](const ghoul::filesystem::File&) { _textureIsDirty = true; }
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);
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}
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}
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_texture->update();
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}
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float RenderableOrbitDisc::planeSize() const {
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@@ -29,9 +29,9 @@
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/properties/vector/vec2property.h>
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#include <openspace/rendering/renderable.h>
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#include <openspace/rendering/texturecomponent.h>
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#include <openspace/util/planegeometry.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/uniformcache.h>
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namespace ghoul::filesystem { class File; }
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@@ -47,6 +47,7 @@ class RenderableOrbitDisc : public Renderable {
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public:
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RenderableOrbitDisc(const ghoul::Dictionary& dictionary);
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void initialize() override;
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void initializeGL() override;
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void deinitializeGL() override;
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@@ -58,8 +59,6 @@ public:
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static documentation::Documentation Documentation();
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private:
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void loadTexture();
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// Computes the size of the plane quad using the relevant properties
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float planeSize() const;
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@@ -71,12 +70,10 @@ private:
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std::unique_ptr<ghoul::opengl::ProgramObject> _shader = nullptr;
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UniformCache(modelViewProjection, offset, opacity, texture,
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eccentricity, semiMajorAxis) _uniformCache;
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std::unique_ptr<ghoul::opengl::Texture> _texture = nullptr;
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std::unique_ptr<ghoul::filesystem::File> _textureFile;
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std::unique_ptr<PlaneGeometry> _plane;
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std::unique_ptr<TextureComponent> _texture;
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bool _textureIsDirty = false;
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bool _planeIsDirty = false;
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};
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@@ -143,6 +143,7 @@ set(OPENSPACE_SOURCE
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/renderengine.cpp
|
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${OPENSPACE_BASE_DIR}/src/rendering/renderengine_lua.inl
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/screenspacerenderable.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/texturecomponent.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/transferfunction.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/rendering/volumeraycaster.cpp
|
||||
${OPENSPACE_BASE_DIR}/src/scene/asset.cpp
|
||||
@@ -323,6 +324,7 @@ set(OPENSPACE_HEADER
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/dashboard.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/dashboarditem.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/framebufferrenderer.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/deferredcaster.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/deferredcasterlistener.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/deferredcastermanager.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/loadingscreen.h
|
||||
@@ -333,11 +335,11 @@ set(OPENSPACE_HEADER
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/renderable.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/renderer.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/renderengine.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/volume.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/screenspacerenderable.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/deferredcaster.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/volumeraycaster.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/texturecomponent.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/transferfunction.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/volume.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/rendering/volumeraycaster.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/scene/asset.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/scene/assetlistener.h
|
||||
${OPENSPACE_BASE_DIR}/include/openspace/scene/assetloader.h
|
||||
|
||||
96
src/rendering/texturecomponent.cpp
Normal file
96
src/rendering/texturecomponent.cpp
Normal file
@@ -0,0 +1,96 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2021 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <openspace/rendering/texturecomponent.h>
|
||||
|
||||
#include <ghoul/filesystem/file.h>
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/io/texture/texturereader.h>
|
||||
#include <ghoul/logging/logmanager.h>
|
||||
|
||||
namespace {
|
||||
constexpr const char* _loggerCat = "TextureComponent";
|
||||
} // namespace
|
||||
|
||||
namespace openspace {
|
||||
|
||||
TextureComponent::TextureComponent(const Texture::FilterMode filterMode, bool watchFile)
|
||||
: _filterMode(filterMode), _shouldWatchFile(watchFile)
|
||||
{}
|
||||
|
||||
ghoul::opengl::Texture* TextureComponent::texture() const {
|
||||
return _texture.get();
|
||||
}
|
||||
|
||||
void TextureComponent::bind() {
|
||||
ghoul_assert(_texture, "Texture must be loaded before binding");
|
||||
_texture->bind();
|
||||
}
|
||||
|
||||
void TextureComponent::uploadToGpu() {
|
||||
if (!_texture) {
|
||||
LERROR("Could not upload texture to GPU. Texture not loaded");
|
||||
return;
|
||||
}
|
||||
_texture->uploadTexture();
|
||||
_texture->setFilter(_filterMode);
|
||||
}
|
||||
|
||||
void TextureComponent::loadFromFile(const std::string& path) {
|
||||
if (!path.empty()) {
|
||||
using namespace ghoul::io;
|
||||
using namespace ghoul::opengl;
|
||||
std::unique_ptr<Texture> texture = TextureReader::ref().loadTexture(
|
||||
absPath(path)
|
||||
);
|
||||
|
||||
if (texture) {
|
||||
LDEBUG(fmt::format("Loaded texture from '{}'", absPath(path)));
|
||||
_texture = nullptr;
|
||||
_texture = std::move(texture);
|
||||
|
||||
_textureFile = std::make_unique<ghoul::filesystem::File>(path);
|
||||
if (_shouldWatchFile) {
|
||||
_textureFile->setCallback(
|
||||
[&](const ghoul::filesystem::File&) { _fileIsDirty = true; }
|
||||
);
|
||||
}
|
||||
|
||||
_fileIsDirty = false;
|
||||
_textureIsDirty = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureComponent::update() {
|
||||
if (_fileIsDirty) {
|
||||
loadFromFile(_textureFile->path());
|
||||
}
|
||||
|
||||
if (_textureIsDirty) {
|
||||
uploadToGpu();
|
||||
_textureIsDirty = false;
|
||||
}
|
||||
}
|
||||
} // namespace openspace
|
||||
Reference in New Issue
Block a user