Add generic texture component for renderables

This commit is contained in:
Emma Broman
2021-01-12 15:56:14 +01:00
parent c075dbcdeb
commit 72ebeb7f6f
7 changed files with 209 additions and 107 deletions

View File

@@ -33,10 +33,8 @@
#include <openspace/util/distanceconstants.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/opengl/openglstatecache.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
namespace {
@@ -144,13 +142,9 @@ RenderableOrbitDisc::RenderableOrbitDisc(const ghoul::Dictionary& dictionary)
setBoundingSphere(_size + _offset.value().y * _size);
_texturePath = absPath(dictionary.value<std::string>(TextureInfo.identifier));
_textureFile = std::make_unique<File>(_texturePath);
_texturePath.onChange([&]() { _textureIsDirty = true; });
_texturePath.onChange([&]() { _texture->loadFromFile(_texturePath); });
addProperty(_texturePath);
_textureFile->setCallback([&](const File&) { _textureIsDirty = true; });
_eccentricity = static_cast<float>(
dictionary.value<double>(EccentricityInfo.identifier)
);
@@ -158,12 +152,17 @@ RenderableOrbitDisc::RenderableOrbitDisc(const ghoul::Dictionary& dictionary)
addProperty(_eccentricity);
addProperty(_opacity);
_plane = std::make_unique<PlaneGeometry>(planeSize());
}
bool RenderableOrbitDisc::isReady() const {
return _shader && _texture;
return _shader && _texture && _plane;
}
void RenderableOrbitDisc::initialize() {
_texture = std::make_unique<TextureComponent>(
ghoul::opengl::Texture::FilterMode::AnisotropicMipMap
);
_plane = std::make_unique<PlaneGeometry>(planeSize());
}
void RenderableOrbitDisc::initializeGL() {
@@ -175,15 +174,15 @@ void RenderableOrbitDisc::initializeGL() {
ghoul::opengl::updateUniformLocations(*_shader, _uniformCache, UniformNames);
_texture->loadFromFile(_texturePath);
_texture->uploadToGpu();
_plane->initialize();
loadTexture();
}
void RenderableOrbitDisc::deinitializeGL() {
_plane->deinitialize();
_plane = nullptr;
_textureFile = nullptr;
_texture = nullptr;
global::renderEngine->removeRenderProgram(_shader.get());
@@ -240,33 +239,7 @@ void RenderableOrbitDisc::update(const UpdateData&) {
_planeIsDirty = false;
}
if (_textureIsDirty) {
loadTexture();
_textureIsDirty = false;
}
}
void RenderableOrbitDisc::loadTexture() {
if (!_texturePath.value().empty()) {
std::unique_ptr<ghoul::opengl::Texture> texture =
ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
if (texture) {
LDEBUGC(
"RenderableOrbitDisc",
fmt::format("Loaded texture from '{}'", absPath(_texturePath))
);
_texture = std::move(texture);
_texture->uploadTexture();
_texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
_textureFile->setCallback(
[&](const ghoul::filesystem::File&) { _textureIsDirty = true; }
);
}
}
_texture->update();
}
float RenderableOrbitDisc::planeSize() const {