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Clean up toy volume module
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@@ -33,13 +33,6 @@
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#include <glm/gtc/matrix_transform.hpp>
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#include <ghoul/opengl/ghoul_gl.h>
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namespace {
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const std::string GlslRayCastPath = "${MODULES}/toyvolume/shaders/rayCast.glsl";
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const std::string GlslBoundsVsPath = "${MODULES}/toyvolume/shaders/boundsVs.glsl";
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const std::string GlslBoundsFsPath = "${MODULES}/toyvolume/shaders/boundsFs.glsl";
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}
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namespace openspace {
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RenderableToyVolume::RenderableToyVolume(const ghoul::Dictionary& dictionary)
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@@ -34,8 +34,8 @@
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namespace {
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const std::string GlslRaycastPath = "${MODULES}/toyvolume/shaders/raycast.glsl";
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const std::string GlslBoundsVsPath = "${MODULES}/toyvolume/shaders/boundsVs.glsl";
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const std::string GlslBoundsFsPath = "${MODULES}/toyvolume/shaders/boundsFs.glsl";
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const std::string GlslBoundsVsPath = "${MODULES}/toyvolume/shaders/boundsvs.glsl";
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const std::string GlslBoundsFsPath = "${MODULES}/toyvolume/shaders/boundsfs.glsl";
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}
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namespace openspace {
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