mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-05 02:20:11 -05:00
Feature/virtualproperty (#286)
* Add virtual property owner to OpenSpaceEngine * Ability to add and remove virtual properties * Do not try to render empty PropertyOwner name Compile fix for iswaComponent Add example in default.scene * Delete virtual properties also in the OpenSpaceEngine dtor * Make RenderablePlanet not crash if the nighttextures are not present * - Add VirtualPropertyManager to manage ownership of virtual properties - Only execute regex when it was necessary -
This commit is contained in:
@@ -69,6 +69,7 @@ public:
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GuiPropertyComponent _globalProperty;
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GuiPropertyComponent _property;
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GuiPropertyComponent _screenSpaceProperty;
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GuiPropertyComponent _virtualProperty;
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GuiTimeComponent _time;
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GuiIswaComponent _iswa;
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@@ -53,6 +53,7 @@ public:
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void setSource(SourceFunction func);
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void setVisibility(properties::Property::Visibility visibility);
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void setHasRegularProperties(bool hasOnlyRegularProperties);
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void render();
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@@ -63,6 +64,10 @@ protected:
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properties::Property::Visibility _visibility;
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SourceFunction _function;
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/// This is set to \c true if all properties contained in this GUIPropertyComponent
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/// are regular, i.e., not containing wildcards, regex, or groups
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/// This variable only has an impact on which \c setPropertyValue function is called
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bool _hasOnlyRegularProperties = false;
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};
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} // namespace gui
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@@ -25,32 +25,71 @@
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#ifndef __OPENSPACE_MODULE_ONSCREENGUI___RENDERPROPERTIES___H__
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#define __OPENSPACE_MODULE_ONSCREENGUI___RENDERPROPERTIES___H__
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#include <ghoul/misc/boolean.h>
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#include <string>
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namespace openspace {
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namespace properties {
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class Property;
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}
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} // namespace properties
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void executeScript(const std::string& id, const std::string& value);
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void renderBoolProperty(properties::Property* prop, const std::string& ownerName);
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void renderOptionProperty(properties::Property* prop, const std::string& ownerName);
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void renderSelectionProperty(properties::Property* prop, const std::string& ownerName);
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void renderStringProperty(properties::Property* prop, const std::string& ownerName);
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void renderDoubleProperty(properties::Property* prop, const std::string& ownerName);
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void renderIntProperty(properties::Property* prop, const std::string& ownerName);
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void renderIVec2Property(properties::Property* prop, const std::string& ownerName);
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void renderIVec3Property(properties::Property* prop, const std::string& ownerName);
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void renderIVec4Property(properties::Property* prop, const std::string& ownerName);
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void renderFloatProperty(properties::Property* prop, const std::string& ownerName);
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void renderVec2Property(properties::Property* prop, const std::string& ownerName);
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void renderVec3Property(properties::Property* prop, const std::string& ownerName);
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void renderVec4Property(properties::Property* prop, const std::string& ownerName);
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void renderDVec2Property(properties::Property* prop, const std::string& ownerName);
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void renderDVec3Property(properties::Property* prop, const std::string& ownerName);
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void renderDVec4Property(properties::Property* prop, const std::string& ownerName);
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void renderTriggerProperty(properties::Property* prop, const std::string& ownerName);
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using IsRegularProperty = ghoul::Boolean;
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void executeScript(const std::string& id, const std::string& value,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderBoolProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderOptionProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderSelectionProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderStringProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderDoubleProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderIntProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderIVec2Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderIVec3Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderIVec4Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderFloatProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderVec2Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderVec3Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderVec4Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderDVec2Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderDVec3Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderDVec4Property(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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void renderTriggerProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular = IsRegularProperty::Yes);
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} // namespace openspace
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@@ -28,6 +28,7 @@
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/engine/settingsengine.h>
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#include <openspace/engine/virtualpropertymanager.h>
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#include <openspace/engine/wrapper/windowwrapper.h>
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#include <openspace/interaction/interactionhandler.h>
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#include <openspace/rendering/renderengine.h>
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@@ -45,7 +46,7 @@ OnScreenGUIModule::OnScreenGUIModule()
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: OpenSpaceModule("OnScreenGUI")
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{
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addPropertySubOwner(gui);
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OsEng.registerModuleCallback(
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OpenSpaceEngine::CallbackOption::Initialize,
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[](){
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@@ -66,17 +67,29 @@ OnScreenGUIModule::OnScreenGUIModule()
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gui._screenSpaceProperty.setSource(
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[]() {
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const auto& ssr = OsEng.renderEngine().screenSpaceRenderables();
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const std::vector<ScreenSpaceRenderable*>& ssr =
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OsEng.renderEngine().screenSpaceRenderables();
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return std::vector<properties::PropertyOwner*>(ssr.begin(), ssr.end());
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}
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);
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gui._property.setSource(
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[]() {
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const auto& nodes = OsEng.renderEngine().scene()->allSceneGraphNodes();
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const std::vector<SceneGraphNode*>& nodes =
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OsEng.renderEngine().scene()->allSceneGraphNodes();
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return std::vector<properties::PropertyOwner*>(nodes.begin(), nodes.end());
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}
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);
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gui._virtualProperty.setSource(
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[]() {
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std::vector<properties::PropertyOwner*> res = {
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&(OsEng.virtualPropertyManager())
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};
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return res;
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}
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);
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}
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);
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@@ -227,6 +227,7 @@ GUI::GUI()
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, _globalProperty("Global")
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, _property("Properties")
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, _screenSpaceProperty("ScreenSpace Properties")
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, _virtualProperty("Virtual Properties")
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, _currentVisibility(properties::Property::Visibility::All)
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{
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addPropertySubOwner(_help);
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@@ -235,6 +236,7 @@ GUI::GUI()
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addPropertySubOwner(_globalProperty);
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addPropertySubOwner(_property);
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addPropertySubOwner(_screenSpaceProperty);
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addPropertySubOwner(_virtualProperty);
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addPropertySubOwner(_time);
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addPropertySubOwner(_iswa);
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}
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@@ -312,8 +314,12 @@ void GUI::initialize() {
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style.Colors[ImGuiCol_CloseButtonActive] = ImVec4(0.52f, 0.52f, 0.52f, 1.0f);
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_property.initialize();
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_property.setHasRegularProperties(true);
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_screenSpaceProperty.initialize();
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_screenSpaceProperty.setHasRegularProperties(true);
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_globalProperty.initialize();
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_globalProperty.setHasRegularProperties(true);
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_virtualProperty.initialize();
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_performance.initialize();
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_help.initialize();
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_iswa.initialize();
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@@ -327,6 +333,7 @@ void GUI::deinitialize() {
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_performance.deinitialize();
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_globalProperty.deinitialize();
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_screenSpaceProperty.deinitialize();
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_virtualProperty.deinitialize();
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_property.deinitialize();
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delete iniFileBuffer;
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@@ -465,6 +472,10 @@ void GUI::endFrame() {
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_screenSpaceProperty.render();
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}
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if (_virtualProperty.isEnabled()) {
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_virtualProperty.render();
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}
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if (_help.isEnabled()) {
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_help.render();
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}
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@@ -559,6 +570,10 @@ void GUI::render() {
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ImGui::Checkbox("Global Properties", &globalProperty);
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_globalProperty.setEnabled(globalProperty);
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bool virtualProperty = _virtualProperty.isEnabled();
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ImGui::Checkbox("Virtual Properties", &virtualProperty);
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_virtualProperty.setEnabled(virtualProperty);
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#ifdef OPENSPACE_MODULE_ISWA_ENABLED
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bool iswa = _iswa.isEnabled();
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ImGui::Checkbox("iSWA", &iswa);
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@@ -617,6 +632,7 @@ void GUI::renderAndUpdatePropertyVisibility() {
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_globalProperty.setVisibility(_currentVisibility);
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_property.setVisibility(_currentVisibility);
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_screenSpaceProperty.setVisibility(_currentVisibility);
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_virtualProperty.setVisibility(_currentVisibility);
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}
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@@ -38,8 +38,8 @@
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namespace {
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using json = nlohmann::json;
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const std::string _loggerCat = "iSWAComponent";
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}
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const ImVec2 size = ImVec2(350, 500);
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} // namespace
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namespace openspace {
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namespace gui {
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@@ -69,6 +69,10 @@ void GuiPropertyComponent::setVisibility(properties::Property::Visibility visibi
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_visibility = visibility;
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}
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void GuiPropertyComponent::setHasRegularProperties(bool hasOnlyRegularProperties) {
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_hasOnlyRegularProperties = hasOnlyRegularProperties;
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}
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void GuiPropertyComponent::renderPropertyOwner(properties::PropertyOwner* owner) {
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if (owner->propertiesRecursive().empty()) {
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return;
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@@ -94,7 +98,9 @@ void GuiPropertyComponent::renderPropertyOwner(properties::PropertyOwner* owner)
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}
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}
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ImGui::Spacing();
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if (!subOwners.empty()) {
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ImGui::Spacing();
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}
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using Properties = std::vector<properties::Property*>;
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std::map<std::string, Properties> propertiesByGroup;
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@@ -119,7 +125,9 @@ void GuiPropertyComponent::renderPropertyOwner(properties::PropertyOwner* owner)
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}
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}
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ImGui::Spacing();
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if (!propertiesByGroup.empty()) {
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ImGui::Spacing();
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}
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for (properties::Property* prop : remainingProperies) {
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renderProperty(prop, owner);
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@@ -132,8 +140,6 @@ void GuiPropertyComponent::render() {
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ImGui::Begin(name().c_str(), &v, size, 0.5f);
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_isEnabled = v;
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ImGui::Spacing();
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if (_function) {
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std::vector<properties::PropertyOwner*> owners = _function();
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std::sort(
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@@ -156,12 +162,16 @@ void GuiPropertyComponent::render() {
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// Create a header in case we have multiple owners
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return ImGui::CollapsingHeader(pOwner->name().c_str());
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}
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else {
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// Otherwise, do nothing
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else if (!pOwner->name().empty()) {
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// If the owner has a name, print it first
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ImGui::Text(pOwner->name().c_str());
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ImGui::Spacing();
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return true;
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}
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else {
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// Otherwise, do nothing
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return true;
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}
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};
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if (header()) {
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@@ -176,7 +186,7 @@ void GuiPropertyComponent::render() {
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void GuiPropertyComponent::renderProperty(properties::Property* prop,
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properties::PropertyOwner* owner)
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{
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using Func = std::function<void(properties::Property*, const std::string&)>;
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using Func = std::function<void(properties::Property*, const std::string&, IsRegularProperty)>;
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static const std::map<std::string, Func> FunctionMapping = {
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{ "BoolProperty", &renderBoolProperty },
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{ "DoubleProperty", &renderDoubleProperty},
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@@ -204,7 +214,20 @@ void GuiPropertyComponent::renderProperty(properties::Property* prop,
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if (v >= propV) {
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auto it = FunctionMapping.find(prop->className());
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if (it != FunctionMapping.end()) {
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it->second(prop, owner->name());
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if (owner) {
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it->second(
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prop,
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owner->name(),
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IsRegularProperty(_hasOnlyRegularProperties)
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);
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}
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else {
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it->second(
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prop,
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"",
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IsRegularProperty(_hasOnlyRegularProperties)
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);
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}
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}
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}
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}
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@@ -46,13 +46,33 @@ void renderTooltip(Property* prop) {
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}
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}
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void executeScript(const std::string& id, const std::string& value) {
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void executeScriptSingle(const std::string& id, const std::string& value) {
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std::string script =
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"openspace.setPropertyValueSingle('" + id + "', " + value + ");";
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OsEng.scriptEngine().queueScript(script, scripting::ScriptEngine::RemoteScripting::Yes);
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}
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void renderBoolProperty(Property* prop, const std::string& ownerName) {
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void executeScriptGroup(const std::string& id, const std::string& value) {
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std::string script =
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"openspace.setPropertyValue('" + id + "', " + value + ");";
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OsEng.scriptEngine().queueScript(script, scripting::ScriptEngine::RemoteScripting::Yes);
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}
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void executeScript(const std::string& id, const std::string& value,
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IsRegularProperty isRegular)
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{
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if (isRegular) {
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executeScriptSingle(id, value);
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}
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else {
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executeScriptGroup(id, value);
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}
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}
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void renderBoolProperty(Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular)
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{
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ghoul_assert(prop, "prop must not be nullptr");
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BoolProperty* p = static_cast<BoolProperty*>(prop);
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std::string name = p->guiName();
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ImGui::PushID((ownerName + "." + name).c_str());
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@@ -62,12 +82,15 @@ void renderBoolProperty(Property* prop, const std::string& ownerName) {
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renderTooltip(prop);
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if (value != p->value()) {
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executeScript(p->fullyQualifiedIdentifier(), value ? "true" : "false");
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executeScript(p->fullyQualifiedIdentifier(), value ? "true" : "false", isRegular);
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}
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ImGui::PopID();
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}
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void renderOptionProperty(Property* prop, const std::string& ownerName) {
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void renderOptionProperty(Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular)
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{
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ghoul_assert(prop, "prop must not be nullptr");
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OptionProperty* p = static_cast<OptionProperty*>(prop);
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std::string name = p->guiName();
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ImGui::PushID((ownerName + "." + name).c_str());
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@@ -94,12 +117,15 @@ void renderOptionProperty(Property* prop, const std::string& ownerName) {
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}
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}
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if (value != p->value()) {
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executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
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executeScript(p->fullyQualifiedIdentifier(), std::to_string(value), isRegular);
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}
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ImGui::PopID();
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}
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void renderSelectionProperty(Property* prop, const std::string& ownerName) {
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void renderSelectionProperty(Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular)
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{
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ghoul_assert(prop, "prop must not be nullptr");
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SelectionProperty* p = static_cast<SelectionProperty*>(prop);
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std::string name = p->guiName();
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ImGui::PushID((ownerName + "." + name).c_str());
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@@ -130,14 +156,17 @@ void renderSelectionProperty(Property* prop, const std::string& ownerName) {
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parameters += std::to_string(i) + ",";
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}
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parameters += "}";
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executeScript(p->fullyQualifiedIdentifier(), parameters);
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executeScript(p->fullyQualifiedIdentifier(), parameters, isRegular);
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}
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ImGui::TreePop();
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}
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ImGui::PopID();
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}
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void renderStringProperty(Property* prop, const std::string& ownerName) {
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void renderStringProperty(Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular)
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{
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ghoul_assert(prop, "prop must not be nullptr");
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StringProperty* p = static_cast<StringProperty*>(prop);
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std::string name = p->guiName();
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ImGui::PushID((ownerName + "." + name).c_str());
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@@ -161,13 +190,20 @@ void renderStringProperty(Property* prop, const std::string& ownerName) {
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if (hasNewValue) {
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executeScript(p->fullyQualifiedIdentifier(), "'" + std::string(buffer) + "'");
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executeScript(
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p->fullyQualifiedIdentifier(),
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"'" + std::string(buffer) + "'",
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isRegular
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);
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}
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ImGui::PopID();
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}
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void renderDoubleProperty(properties::Property* prop, const std::string& ownerName) {
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void renderDoubleProperty(properties::Property* prop, const std::string& ownerName,
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IsRegularProperty isRegular)
|
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{
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ghoul_assert(prop, "prop must not be nullptr");
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DoubleProperty* p = static_cast<DoubleProperty*>(prop);
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std::string name = p->guiName();
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ImGui::PushID((ownerName + "." + name).c_str());
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@@ -180,13 +216,16 @@ void renderDoubleProperty(properties::Property* prop, const std::string& ownerNa
|
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renderTooltip(prop);
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if (value != static_cast<float>(p->value())) {
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executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
|
||||
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value), isRegular);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderIntProperty(Property* prop, const std::string& ownerName) {
|
||||
void renderIntProperty(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
IntProperty* p = static_cast<IntProperty*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -199,13 +238,16 @@ void renderIntProperty(Property* prop, const std::string& ownerName) {
|
||||
renderTooltip(prop);
|
||||
|
||||
if (value != p->value()) {
|
||||
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
|
||||
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value), isRegular);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderIVec2Property(Property* prop, const std::string& ownerName) {
|
||||
void renderIVec2Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
IVec2Property* p = static_cast<IVec2Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -224,14 +266,18 @@ void renderIVec2Property(Property* prop, const std::string& ownerName) {
|
||||
if (value != p->value()) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}"
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderIVec3Property(Property* prop, const std::string& ownerName) {
|
||||
void renderIVec3Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
IVec3Property* p = static_cast<IVec3Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -252,13 +298,17 @@ void renderIVec3Property(Property* prop, const std::string& ownerName) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "}"
|
||||
std::to_string(value.z) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderIVec4Property(Property* prop, const std::string& ownerName) {
|
||||
void renderIVec4Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
IVec4Property* p = static_cast<IVec4Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -283,15 +333,19 @@ void renderIVec4Property(Property* prop, const std::string& ownerName) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," +
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "," +
|
||||
std::to_string(value.w) + "}"
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "," +
|
||||
std::to_string(value.w) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderFloatProperty(Property* prop, const std::string& ownerName) {
|
||||
void renderFloatProperty(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
FloatProperty* p = static_cast<FloatProperty*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -303,13 +357,16 @@ void renderFloatProperty(Property* prop, const std::string& ownerName) {
|
||||
renderTooltip(prop);
|
||||
|
||||
if (value != p->value()) {
|
||||
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
|
||||
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value), isRegular);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderVec2Property(Property* prop, const std::string& ownerName) {
|
||||
void renderVec2Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
Vec2Property* p = static_cast<Vec2Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -329,14 +386,18 @@ void renderVec2Property(Property* prop, const std::string& ownerName) {
|
||||
if (value != p->value()) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}"
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderVec3Property(Property* prop, const std::string& ownerName) {
|
||||
void renderVec3Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
Vec3Property* p = static_cast<Vec3Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -359,15 +420,19 @@ void renderVec3Property(Property* prop, const std::string& ownerName) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," +
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "}"
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderVec4Property(Property* prop, const std::string& ownerName) {
|
||||
void renderVec4Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
Vec4Property* p = static_cast<Vec4Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -391,16 +456,20 @@ void renderVec4Property(Property* prop, const std::string& ownerName) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," +
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "," +
|
||||
std::to_string(value.w) + "}"
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "," +
|
||||
std::to_string(value.w) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderDVec2Property(Property* prop, const std::string& ownerName) {
|
||||
void renderDVec2Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
DVec2Property* p = static_cast<DVec2Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -420,14 +489,18 @@ void renderDVec2Property(Property* prop, const std::string& ownerName) {
|
||||
if (glm::dvec2(value) != p->value()) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}"
|
||||
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderDVec3Property(Property* prop, const std::string& ownerName) {
|
||||
void renderDVec3Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
DVec3Property* p = static_cast<DVec3Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -453,15 +526,19 @@ void renderDVec3Property(Property* prop, const std::string& ownerName) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," +
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "}"
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderDVec4Property(Property* prop, const std::string& ownerName) {
|
||||
void renderDVec4Property(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
DVec4Property* p = static_cast<DVec4Property*>(prop);
|
||||
std::string name = p->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
@@ -491,22 +568,26 @@ void renderDVec4Property(Property* prop, const std::string& ownerName) {
|
||||
executeScript(
|
||||
p->fullyQualifiedIdentifier(),
|
||||
"{" + std::to_string(value.x) + "," +
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "," +
|
||||
std::to_string(value.w) + "}"
|
||||
std::to_string(value.y) + "," +
|
||||
std::to_string(value.z) + "," +
|
||||
std::to_string(value.w) + "}",
|
||||
isRegular
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void renderTriggerProperty(Property* prop, const std::string& ownerName) {
|
||||
void renderTriggerProperty(Property* prop, const std::string& ownerName,
|
||||
IsRegularProperty isRegular)
|
||||
{
|
||||
ghoul_assert(prop, "prop must not be nullptr");
|
||||
std::string name = prop->guiName();
|
||||
ImGui::PushID((ownerName + "." + name).c_str());
|
||||
|
||||
bool pressed = ImGui::Button(name.c_str());
|
||||
if (pressed) {
|
||||
executeScript(prop->fullyQualifiedIdentifier(), "nil");
|
||||
executeScript(prop->fullyQualifiedIdentifier(), "nil", isRegular);
|
||||
}
|
||||
renderTooltip(prop);
|
||||
|
||||
|
||||
@@ -292,16 +292,7 @@ bool RenderablePlanet::initialize() {
|
||||
LERROR(ss.str());
|
||||
}
|
||||
|
||||
loadTexture();
|
||||
|
||||
while ((err = glGetError()) != GL_NO_ERROR) {
|
||||
const GLubyte * errString = gluErrorString(err);
|
||||
std::stringstream ss;
|
||||
ss << "Error loading textures. OpenGL error: " << errString << std::endl;
|
||||
LERROR(ss.str());
|
||||
}
|
||||
|
||||
_geometry->initialize(this);
|
||||
_geometry->initialize(this);
|
||||
|
||||
_programObject->deactivate();
|
||||
|
||||
@@ -309,6 +300,8 @@ bool RenderablePlanet::initialize() {
|
||||
const GLubyte * errString = gluErrorString(err);
|
||||
LERROR("Shader Programs Creation. OpenGL error: " << errString);
|
||||
}
|
||||
|
||||
loadTexture();
|
||||
|
||||
return isReady();
|
||||
}
|
||||
@@ -394,13 +387,13 @@ void RenderablePlanet::render(const RenderData& data) {
|
||||
_programObject->setUniform("texture1", dayUnit);
|
||||
|
||||
// Bind possible night texture
|
||||
if (_hasNightTexture) {
|
||||
if (_hasNightTexture && _nightTexture) {
|
||||
nightUnit.activate();
|
||||
_nightTexture->bind();
|
||||
_programObject->setUniform("nightTex", nightUnit);
|
||||
}
|
||||
|
||||
if (_hasHeightTexture) {
|
||||
if (_hasHeightTexture && _heightMapTexture) {
|
||||
heightUnit.activate();
|
||||
_heightMapTexture->bind();
|
||||
_programObject->setUniform("heightTex", heightUnit);
|
||||
|
||||
@@ -46,7 +46,6 @@ public:
|
||||
bool initialize(Renderable* parent) override;
|
||||
void deinitialize() override;
|
||||
void render() override;
|
||||
PowerScaledSphere* _planet;
|
||||
|
||||
private:
|
||||
void createSphere();
|
||||
|
||||
Reference in New Issue
Block a user