Real world update time interval

This commit is contained in:
Sebastian Piwell
2016-04-22 10:14:11 -04:00
parent 3381fe5c59
commit 7c350ae2a9
8 changed files with 187 additions and 246 deletions
+110 -3
View File
@@ -20,6 +20,7 @@
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/time.h>
namespace openspace{
@@ -27,7 +28,7 @@ CygnetPlane::CygnetPlane(const ghoul::Dictionary& dictionary)
:ISWACygnet(dictionary)
,_quad(0)
,_vertexPositionBuffer(0)
,_planeIsDirty(true)
,_futureObject(nullptr)
{}
CygnetPlane::~CygnetPlane(){}
@@ -41,6 +42,114 @@ bool CygnetPlane::isReady() const{
return ready;
}
void CygnetPlane::render(const RenderData& data){
if(!_texture) return;
psc position = data.position;
glm::mat4 transform = glm::mat4(1.0);
glm::mat4 rotx = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(1, 0, 0));
glm::mat4 roty = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, -1, 0));
glm::mat4 rotz = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, 0, 1));
glm::mat4 rot = glm::mat4(1.0);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
transform[i][j] = static_cast<float>(_stateMatrix[i][j]);
}
}
transform = transform * rotz * roty; //BATSRUS
// Correct for the small error of x-axis not pointing directly at the sun
if(_data->frame == "GSM"){
glm::vec4 v(1,0,0,1);
glm::vec3 xVec = glm::vec3(transform*v);
xVec = glm::normalize(xVec);
double lt;
glm::vec3 sunVec =
SpiceManager::ref().targetPosition("SUN", "Earth", "GALACTIC", {}, _openSpaceTime, lt);
sunVec = glm::normalize(sunVec);
float angle = acos(glm::dot(xVec, sunVec));
glm::vec3 ref = glm::cross(xVec, sunVec);
glm::mat4 rotation = glm::rotate(glm::mat4(1.0f), angle, ref);
transform = rotation * transform;
}
position += transform*glm::vec4(_data->spatialScale.x*_data->offset, _data->spatialScale.y);
// Activate shader
_shader->activate();
glEnable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
// _shader->setUniform("top", _topColor.value());
// _shader->setUniform("mid", _midColor.value());
// _shader->setUniform("bot", _botColor.value());
// _shader->setUniform("tfValues", _tfValues.value());
setPscUniforms(*_shader.get(), data.camera, position);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
_shader->setUniform("texture1", unit);
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
// position += transform*(glm::vec4(0.5f*_data->scale.x+100.0f ,-0.5f*_data->scale.y, 0.0f, _data->scale.w));
// // RenderData data = { *_camera, psc(), doPerformanceMeasurements };
// ColorBarData cbdata = { data.camera,
// position,
// transform,
// _topColor.value(),
// _midColor.value(),
// _botColor.value(),
// _tfValues.value()
// // transform
// };
// _colorbar->render(cbdata);
}
void CygnetPlane::update(const UpdateData& data){
_openSpaceTime = Time::ref().currentTime();
_realTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());;
_stateMatrix = SpiceManager::ref().positionTransformMatrix("GALACTIC", _data->frame, _openSpaceTime);
if(Time::ref().timeJumped()){
updateTexture();
_lastUpdateRealTime = _realTime;
_lastUpdateOpenSpaceTime = _openSpaceTime;
}
if(fabs(_openSpaceTime-_lastUpdateOpenSpaceTime) >= _data->updateTime &&
(_realTime.count()-_lastUpdateRealTime.count()) > _minRealTimeUpdateInterval)
{
updateTexture();
_lastUpdateRealTime = _realTime;
_lastUpdateOpenSpaceTime = _openSpaceTime;
}
if(_futureObject && _futureObject->isFinished){
if(loadTexture())
_futureObject = nullptr;
}
}
void CygnetPlane::createPlane(){
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
@@ -72,8 +181,6 @@ void CygnetPlane::createPlane(){
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(0));
glEnableVertexAttribArray(1);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(sizeof(GLfloat) * 4));
_planeIsDirty = false;
}
void CygnetPlane::destroyPlane(){
+6 -1
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@@ -36,6 +36,9 @@ public:
~CygnetPlane();
virtual bool isReady() const override;
virtual void render(const RenderData& data) override;
virtual void update(const UpdateData& data) override;
protected:
virtual bool loadTexture() = 0;
@@ -48,7 +51,9 @@ protected:
GLuint _quad;
GLuint _vertexPositionBuffer;
bool _planeIsDirty;
std::shared_ptr<DownloadManager::FileFuture> _futureObject;
};
} //namespace openspace
+39 -138
View File
@@ -33,7 +33,6 @@
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/time.h>
namespace {
const std::string _loggerCat = "DataPlane";
@@ -44,7 +43,6 @@ namespace openspace {
DataPlane::DataPlane(const ghoul::Dictionary& dictionary)
:CygnetPlane(dictionary)
,_dataOptions("dataOptions", "Data Options")
,_futureData(nullptr)
,_normValues("normValues", "Normalize Values", glm::vec2(0.1,0.2), glm::vec2(0), glm::vec2(0.5))
,_useLog("useLog","Use Logarithm Norm", false)
// ,_topColor("topColor", "Top Color", glm::vec4(1,0,0,1), glm::vec4(0), glm::vec4(1))
@@ -89,8 +87,9 @@ DataPlane::~DataPlane(){}
bool DataPlane::initialize(){
initializeTime();
createPlane();
if (_shader == nullptr) {
// DatePlane Program
RenderEngine& renderEngine = OsEng.renderEngine();
@@ -128,108 +127,51 @@ bool DataPlane::deinitialize(){
return true;
}
// void DataPlane::render(const RenderData& data){} //moved to CygnetPlane
// void DataPLane::update(const UpdateData& data){} //moved to CygnetPlane
bool DataPlane::loadTexture() {
float* values = readData();
if(!values){
return false;
}
void DataPlane::render(const RenderData& data){
if(!_texture) return;
psc position = data.position;
glm::mat4 transform = glm::mat4(1.0);
if (!_texture) {
std::unique_ptr<ghoul::opengl::Texture> texture = std::make_unique<ghoul::opengl::Texture>(
values,
_dimensions,
ghoul::opengl::Texture::Format::Red,
GL_RED,
GL_FLOAT,
ghoul::opengl::Texture::FilterMode::Linear,
ghoul::opengl::Texture::WrappingMode::ClampToEdge
);
glm::mat4 rotx = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(1, 0, 0));
glm::mat4 roty = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, -1, 0));
glm::mat4 rotz = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, 0, 1));
glm::mat4 rot = glm::mat4(1.0);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
transform[i][j] = static_cast<float>(_stateMatrix[i][j]);
if(texture){
texture->uploadTexture();
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_texture = std::move(texture);
}
}else{
_texture->setPixelData(values);
_texture->uploadTexture();
}
transform = transform * rotz * roty; //BATSRUS
if(_data->frame == "GSM"){
glm::vec4 v(1,0,0,1);
glm::vec3 xVec = glm::vec3(transform*v);
xVec = glm::normalize(xVec);
double lt;
glm::vec3 sunVec =
SpiceManager::ref().targetPosition("SUN", "Earth", "GALACTIC", {}, _time, lt);
sunVec = glm::normalize(sunVec);
float angle = acos(glm::dot(xVec, sunVec));
glm::vec3 ref = glm::cross(xVec, sunVec);
glm::mat4 rotation = glm::rotate(glm::mat4(1.0f), angle, ref);
transform = rotation * transform;
}
position += transform*glm::vec4(_data->spatialScale.x*_data->offset, _data->spatialScale.y);
// Activate shader
_shader->activate();
glEnable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
// _shader->setUniform("top", _topColor.value());
// _shader->setUniform("mid", _midColor.value());
// _shader->setUniform("bot", _botColor.value());
// _shader->setUniform("tfValues", _tfValues.value());
setPscUniforms(*_shader.get(), data.camera, position);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
_shader->setUniform("texture1", unit);
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
// position += transform*(glm::vec4(0.5f*_data->scale.x+100.0f ,-0.5f*_data->scale.y, 0.0f, _data->scale.w));
// // RenderData data = { *_camera, psc(), doPerformanceMeasurements };
// ColorBarData cbdata = { data.camera,
// position,
// transform,
// _topColor.value(),
// _midColor.value(),
// _botColor.value(),
// _tfValues.value()
// // transform
// };
// _colorbar->render(cbdata);
return true;
}
void DataPlane::update(const UpdateData& data){
if(_planeIsDirty)
createPlane();
bool DataPlane::updateTexture(){
if(_futureObject)
return false;
_time = Time::ref().currentTime();
_stateMatrix = SpiceManager::ref().positionTransformMatrix("GALACTIC", _data->frame, _time);
_memorybuffer = "";
std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadDataToMemory(_data->id, _memorybuffer);
//add real world limit!!!
if(fabs(_time-_lastUpdateTime) >= _data->updateTime){
updateTexture();
_lastUpdateTime = _time;
if(future){
_futureObject = future;
return true;
}
if(_futureData && _futureData->isFinished && _memorybuffer != ""){
if(!_dataOptions.options().size()){
readHeader();
}
if(loadTexture())
_futureData = nullptr;
}
return false;
}
void DataPlane::readHeader(){
@@ -279,6 +221,9 @@ void DataPlane::readHeader(){
}
float* DataPlane::readData(){
if(!_dataOptions.options().size()) // load options for value selection
readHeader();
if(!_memorybuffer.empty()){
std::stringstream memorystream(_memorybuffer);
std::string line;
@@ -394,50 +339,6 @@ float DataPlane::normalizeWithLogarithm(float value, int logMean){
return glm::clamp(logNormalized,0.0f, 1.0f);
}
bool DataPlane::loadTexture() {
float* values = readData();
if(!values){
return false;
}
if (!_texture) {
std::unique_ptr<ghoul::opengl::Texture> texture = std::make_unique<ghoul::opengl::Texture>(
values,
_dimensions,
ghoul::opengl::Texture::Format::Red,
GL_RED,
GL_FLOAT,
ghoul::opengl::Texture::FilterMode::Linear,
ghoul::opengl::Texture::WrappingMode::ClampToEdge
);
if(texture){
texture->uploadTexture();
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_texture = std::move(texture);
}
}else{
_texture->setPixelData(values);
_texture->uploadTexture();
}
return true;
}
bool DataPlane::updateTexture(){
if(_futureData)
return false;
_memorybuffer = "";
std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadDataToMemory(_data->id, _memorybuffer);
if(future){
_futureData = future;
return (_memorybuffer != "");
}
return false;
}
int DataPlane::id(){
static int id = 0;
return id++;
+3 -11
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@@ -40,8 +40,8 @@ class DataPlane : public CygnetPlane {
virtual bool initialize() override;
virtual bool deinitialize() override;
virtual void render(const RenderData& data) override;
virtual void update(const UpdateData& data) override;
// virtual void render(const RenderData& data) override; //moved to cygnetPlane
// virtual void update(const UpdateData& data) override; //moved to cygnetPlane
private:
virtual bool loadTexture() override;
@@ -61,20 +61,12 @@ class DataPlane : public CygnetPlane {
// properties::Vec4Property _midColor;
// properties::Vec4Property _botColor;
// properties::Vec2Property _tfValues;
// std::shared_ptr<KameleonWrapper> _kw;
// std::string _kwPath;
glm::size3_t _dimensions;
int numDataValues;
int numDataOptions = 0;
// float* _dataSlice;
// std::string _var;
std::shared_ptr<ColorBar> _colorbar;
std::shared_ptr<DownloadManager::FileFuture> _futureData;
// std::shared_ptr<ColorBar> _colorbar;
};
} // namespace openspace
+10
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@@ -104,4 +104,14 @@ void ISWACygnet::unregisterProperties(){
OsEng.gui()._iSWAproperty.unregisterProperties(name());
}
void ISWACygnet::initializeTime(){
_openSpaceTime = Time::ref().currentTime();
_lastUpdateOpenSpaceTime = _openSpaceTime;
_realTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
_lastUpdateRealTime = _realTime;
_minRealTimeUpdateInterval = 100;
}
}//namespace openspac
+10 -3
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@@ -28,8 +28,9 @@
#define _USE_MATH_DEFINES
#include <math.h>
#include <openspace/properties/propertyowner.h>
#include <memory>
#include <chrono>
#include <openspace/properties/propertyowner.h>
#include <modules/kameleon/include/kameleonwrapper.h>
#include <openspace/properties/scalarproperty.h>
#include <openspace/properties/stringproperty.h>
@@ -83,6 +84,8 @@ protected:
// void setPscUniforms(ghoul::opengl::ProgramObject* program, const Camera* camera, const PowerScaledCoordinate& position);
void registerProperties();
void unregisterProperties();
void initializeTime();
void updateCygnet();
// void setParent();
// properties::BoolProperty _enabled;
@@ -97,8 +100,12 @@ protected:
glm::dmat3 _stateMatrix;
double _time;
double _lastUpdateTime = 0;
double _openSpaceTime;
double _lastUpdateOpenSpaceTime;
std::chrono::milliseconds _realTime;
std::chrono::milliseconds _lastUpdateRealTime;
int _minRealTimeUpdateInterval;
int _id;
};
+5 -84
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@@ -32,9 +32,7 @@
#include <modules/kameleon/include/kameleonwrapper.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/util/time.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/time.h>
namespace {
const std::string _loggerCat = "TexutePlane";
@@ -44,7 +42,6 @@ namespace openspace {
TexturePlane::TexturePlane(const ghoul::Dictionary& dictionary)
:CygnetPlane(dictionary)
,_futureTexture(nullptr)
{
_id = id();
std::string name;
@@ -57,6 +54,7 @@ TexturePlane::TexturePlane(const ghoul::Dictionary& dictionary)
TexturePlane::~TexturePlane(){}
bool TexturePlane::initialize(){
initializeTime();
createPlane();
createShader();
updateTexture();
@@ -73,85 +71,8 @@ bool TexturePlane::deinitialize(){
return true;
}
void TexturePlane::render(const RenderData& data){
if(!_texture) return;
psc position = data.position;
glm::mat4 transform = glm::mat4(1.0);
glm::mat4 rotx = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(1, 0, 0));
glm::mat4 roty = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, -1, 0));
glm::mat4 rotz = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, 0, 1));
glm::mat4 rot = glm::mat4(1.0);
for (int i = 0; i < 3; i++){
for (int j = 0; j < 3; j++){
transform[i][j] = static_cast<float>(_stateMatrix[i][j]);
}
}
transform = transform * rotz * roty; //BATSRUS
// Correct for the small error of x-axis not pointing directly at the sun
if(_data->frame == "GSM"){
glm::vec4 v(1,0,0,1);
glm::vec3 xVec = glm::vec3(transform*v);
xVec = glm::normalize(xVec);
double lt;
glm::vec3 sunVec =
SpiceManager::ref().targetPosition("SUN", "Earth", "GALACTIC", {}, _time, lt);
sunVec = glm::normalize(sunVec);
float angle = acos(glm::dot(xVec, sunVec));
glm::vec3 ref = glm::cross(xVec, sunVec);
glm::mat4 rotation = glm::rotate(glm::mat4(1.0f), angle, ref);
transform = rotation * transform;
}
position += transform*glm::vec4(_data->spatialScale.x*_data->offset, _data->spatialScale.y);
// Activate shader
_shader->activate();
glEnable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
_shader->setUniform("ViewProjection", OsEng.renderEngine().camera()->viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
setPscUniforms(*_shader.get(), *OsEng.renderEngine().camera(), position);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
_shader->setUniform("texture1", unit);
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
}
void TexturePlane::update(const UpdateData& data){
if(_planeIsDirty)
createPlane();
_time = Time::ref().currentTime();
_stateMatrix = SpiceManager::ref().positionTransformMatrix("GALACTIC", _data->frame, _time);
//add real world limit!!!
if(fabs(_time-_lastUpdateTime) >= _data->updateTime){
updateTexture();
_lastUpdateTime = _time;
}
if(_futureTexture && _futureTexture->isFinished){
loadTexture();
_futureTexture = nullptr;
}
}
// void TexturePlane::render(const RenderData& data){} //moved to CygnetPlane
// void TexturePlane::update(const UpdateData& data){} //moved to CygnetPlane
bool TexturePlane::loadTexture() {
if(_memorybuffer != ""){
@@ -172,14 +93,14 @@ bool TexturePlane::loadTexture() {
}
bool TexturePlane::updateTexture(){
if(_futureTexture)
if(_futureObject)
return false;
_memorybuffer = "";
std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadImageToMemory(_data->id, _memorybuffer);
if(future){
_futureTexture = future;
_futureObject = future;
return true;
}
+4 -6
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@@ -36,19 +36,17 @@
TexturePlane(const ghoul::Dictionary& dictionary);
~TexturePlane();
virtual bool initialize() override;
virtual bool initialize() override;
virtual bool deinitialize() override;
virtual void render(const RenderData& data) override;
virtual void update(const UpdateData& data) override;
// virtual void render(const RenderData& data) override; //moved to cygnetPlane
// virtual void update(const UpdateData& data) override; //moved to cygnetPlane
private:
virtual bool loadTexture() override;
virtual bool loadTexture() override;
virtual bool updateTexture() override;
static int id();
std::shared_ptr<DownloadManager::FileFuture> _futureTexture;
};
} // namespace openspace