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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-06 03:29:44 -06:00
Added subclass GridGeometry, and made minor changes to the base class Geometry
This commit is contained in:
@@ -1,5 +1,4 @@
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#include <modules/planetbrowsing/rendering/geometry.h>
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#include <ghoul/logging/logmanager.h>
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namespace {
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const std::string _loggerCat = "Geometry";
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@@ -8,17 +7,14 @@ namespace {
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namespace openspace
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{
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Geometry::Geometry(
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std::vector<unsigned int> elements,
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Positions usePositions,
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Textures useTextures,
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Normals useNormals) :
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_vaoID(0),
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_vertexBufferID(0),
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_elementBufferID(0),
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_usePositions(usePositions == Positions::Yes ? true : false),
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_useTextures(useTextures == Textures::Yes ? true : false),
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_useNormals(useNormals == Normals::Yes ? true : false)
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Geometry::Geometry(std::vector<unsigned int> elements,
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Positions usePositions, Textures useTextures, Normals useNormals)
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: _vaoID(0)
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,_vertexBufferID(0)
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,_elementBufferID(0)
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,_usePositions(usePositions == Positions::Yes)
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,_useTextures(useTextures == Textures::Yes)
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,_useNormals(useNormals == Normals::Yes)
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{
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setElementData(elements);
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}
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@@ -30,6 +26,7 @@ Geometry::~Geometry() {
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}
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void Geometry::setPositionData(std::vector<glm::vec4> positions) {
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_vertexData.resize(positions.size());
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for (size_t i = 0; i < positions.size(); i++)
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{
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_vertexData[i].position[0] = static_cast<GLfloat>(positions[i].x);
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@@ -40,6 +37,7 @@ void Geometry::setPositionData(std::vector<glm::vec4> positions) {
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}
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void Geometry::setTextureData(std::vector<glm::vec2> textures) {
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_vertexData.resize(textures.size());
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for (size_t i = 0; i < textures.size(); i++)
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{
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_vertexData[i].texture[0] = static_cast<GLfloat>(textures[i].s);
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@@ -48,6 +46,7 @@ void Geometry::setTextureData(std::vector<glm::vec2> textures) {
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}
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void Geometry::setNormalData(std::vector<glm::vec3> normals) {
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_vertexData.resize(normals.size());
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for (size_t i = 0; i < normals.size(); i++)
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{
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_vertexData[i].normal[0] = static_cast<GLfloat>(normals[i].x);
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@@ -57,6 +56,7 @@ void Geometry::setNormalData(std::vector<glm::vec3> normals) {
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}
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void Geometry::setElementData(std::vector<unsigned int> elements) {
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_elementData.resize(elements.size());
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for (size_t i = 0; i < elements.size(); i++)
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{
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_elementData[i] = static_cast<GLuint>(elements[i]);
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@@ -26,6 +26,8 @@
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#define __GEOMETRY_H__
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/logging/logmanager.h>
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#include <glm/glm.hpp>
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#include <vector>
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@@ -47,9 +49,9 @@ public:
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Geometry(
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std::vector<unsigned int> elements, // At least elements are required
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Positions usePositions,
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Textures useTextures,
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Normals useNormals);
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Positions usePositions = Positions::No,
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Textures useTextures = Textures::No,
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Normals useNormals = Normals::No);
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~Geometry();
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// Setters
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@@ -64,6 +66,14 @@ public:
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bool initialize();
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void render() const;
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protected:
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// Determines what attribute data is in use
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bool _usePositions;
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bool _useTextures;
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bool _useNormals;
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private:
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typedef struct {
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GLfloat position[4];
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@@ -80,10 +90,6 @@ private:
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GLuint _vertexBufferID;
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GLuint _elementBufferID;
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// Determines what attribute data is in use
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const bool _usePositions;
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const bool _useTextures;
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const bool _useNormals;
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};
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} // namespace openspace
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165
modules/planetbrowsing/rendering/gridgeometry.cpp
Normal file
165
modules/planetbrowsing/rendering/gridgeometry.cpp
Normal file
@@ -0,0 +1,165 @@
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#include <modules/planetbrowsing/rendering/gridgeometry.h>
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namespace {
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const std::string _loggerCat = "GridGeometry";
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}
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namespace openspace {
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GridGeometry::GridGeometry(unsigned int xRes, unsigned int yRes, Positions usePositions, Textures useTextures, Normals useNormals)
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: Geometry(CreateElements(xRes, yRes), usePositions, useTextures, useNormals)
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{
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if(_usePositions){
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setPositionData(CreatePositions(xRes, yRes));
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}
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if (_useTextures) {
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setTextureData(CreateTextureCoordinates(xRes, yRes));
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}
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if (_useNormals) {
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setNormalData(CreateNormals(xRes, yRes));
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}
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}
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GridGeometry::~GridGeometry()
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{
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}
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void GridGeometry::validate(unsigned int xRes, unsigned int yRes) {
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ghoul_assert(xRes > 0 && yRes > 0,
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"Resolution must be larger than 1x1. (" << xRes << ", " << yRes << ")");
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}
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inline size_t GridGeometry::numElements(unsigned int xRes, unsigned int yRes){
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return 3 * 2 * (xRes - 1)*(yRes - 1);
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}
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inline size_t GridGeometry::numVertices(unsigned int xRes, unsigned int yRes) {
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return xRes * yRes;
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}
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std::vector<GLuint> GridGeometry::CreateElements(unsigned int xRes, unsigned int yRes) {
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//LDEBUG("CreateElements");
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validate(xRes, yRes);
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std::vector<GLuint> elements;
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elements.reserve(numElements(xRes, yRes));
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for (unsigned int y = 0; y < yRes-1; y++) {
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for (unsigned int x = 0; x< xRes-1; x++) {
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// x v00---v10 x ..
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// | / |
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// x v01---v11 x ..
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//
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// x x x x ..
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// : : : :
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GLuint v00 = (y + 0)*xRes + x + 0; GLuint v10 = (y + 0)*xRes + x + 1;
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GLuint v01 = (y + 1)*xRes + x + 0; GLuint v11 = (y + 1)*xRes + x + 1;
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// add upper triangle
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elements.push_back(v00);
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elements.push_back(v10);
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elements.push_back(v01);
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// add lower triangle
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elements.push_back(v01);
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elements.push_back(v10);
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elements.push_back(v11);
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//LDEBUG(v00 << ", " << v10 << ", " << v01);
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//LDEBUG(v01 << ", " << v10 << ", " << v11);
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}
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}
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return elements;
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}
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std::vector<glm::vec4> GridGeometry::CreatePositions(unsigned int xRes, unsigned int yRes,
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float xSize, float ySize, float xOffset, float yOffset)
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{
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//LDEBUG("CreatePositions");
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validate(xRes, yRes);
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std::vector<glm::vec4> positions;
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positions.reserve(numVertices(xRes, yRes));
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glm::vec2 delta(
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xSize / static_cast<float>(xRes-1),
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ySize / static_cast<float>(yRes-1)
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);
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for (unsigned int y = 0; y < yRes; y++) {
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for (unsigned int x = 0; x < xRes; x++) {
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positions.push_back(glm::vec4(
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static_cast<float>(x) * delta.x + xOffset,
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static_cast<float>(y) * delta.y + yOffset,
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0.0f,
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1.0f
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));
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//const glm::vec4 v = positions.back();
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//LDEBUG(v.x << ", " << v.y);
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}
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}
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return positions;
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}
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std::vector<glm::vec2> GridGeometry::CreateTextureCoordinates(unsigned int xRes, unsigned int yRes){
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//LDEBUG("CreateTextureCoordinates");
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validate(xRes, yRes);
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std::vector<glm::vec2> textureCoordinates;
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textureCoordinates.reserve(numVertices(xRes, yRes));
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glm::vec2 delta(
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1.0f / static_cast<float>(xRes - 1),
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1.0f / static_cast<float>(yRes - 1)
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);
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for (unsigned int y = 0; y < yRes; y++) {
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for (unsigned int x = 0; x < xRes; x++) {
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textureCoordinates.push_back(glm::vec2(
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static_cast<float>(x) * delta.x,
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static_cast<float>(y) * delta.y
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));
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//const glm::vec2 v = textureCoordinates.back();
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//LDEBUG(v.s << ", " << v.t);
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}
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}
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return textureCoordinates;
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}
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std::vector<glm::vec3> GridGeometry::CreateNormals(unsigned int xRes, unsigned int yRes) {
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//LDEBUG("CreateNormals");
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validate(xRes, yRes);
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std::vector<glm::vec3> normals;
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normals.reserve(numVertices(xRes, yRes));
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for (unsigned int y = 0; y < yRes; y++) {
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for (unsigned int x = 0; x < xRes; x++) {
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normals.push_back(glm::vec3(0, 0, 1));
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//const glm::vec3 v = normals.back();
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//LDEBUG(v.x << ", " << v.y << ", " << v.z);
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}
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}
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return normals;
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}
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}// namespace openspace
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65
modules/planetbrowsing/rendering/gridgeometry.h
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65
modules/planetbrowsing/rendering/gridgeometry.h
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@@ -0,0 +1,65 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __GRIDGEOMETRY_H__
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#define __GRIDGEOMETRY_H__
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#include <ghoul/opengl/ghoul_gl.h>
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#include <glm/glm.hpp>
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#include <modules/planetbrowsing/rendering/geometry.h>
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#include <vector>
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namespace openspace {
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class GridGeometry : public Geometry
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{
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public:
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GridGeometry(unsigned int xRes, unsigned int yRes,
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Positions usePositions = Positions::No,
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Textures useTextures = Textures::No,
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Normals useNormals = Normals::No
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);
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~GridGeometry();
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inline static size_t numElements(unsigned int xRes, unsigned int yRes);
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static size_t numVertices(unsigned int xRes, unsigned int yRes);
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private:
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static std::vector<GLuint> CreateElements(unsigned int xRes, unsigned int yRes);
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static std::vector<glm::vec4> CreatePositions(unsigned int xRes, unsigned int yRes,
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float xSize = 1.0f, float ySize = 1.0f, float xOffset = 0.0f, float yOffset = 0.0f);
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static std::vector<glm::vec2> CreateTextureCoordinates(unsigned int xRes, unsigned int yRes);
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static std::vector<glm::vec3> CreateNormals(unsigned int xRes, unsigned int yRes);
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static void validate(unsigned int xRes, unsigned int yRes);
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};
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} // namespace openspace
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#endif // __GRIDGEOMETRY_H__
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