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https://github.com/OpenSpace/OpenSpace.git
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first edition of switch renderable
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@@ -62,6 +62,7 @@ set(HEADER_FILES
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rendering/renderablesphere.h
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rendering/renderablesphereimagelocal.h
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rendering/renderablesphereimageonline.h
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rendering/renderableswitch.h
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rendering/renderabletimevaryingsphere.h
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rendering/renderabletrail.h
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rendering/renderabletrailorbit.h
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@@ -125,6 +126,7 @@ set(SOURCE_FILES
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rendering/renderablesphere.cpp
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rendering/renderablesphereimagelocal.cpp
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rendering/renderablesphereimageonline.cpp
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rendering/renderableswitch.cpp
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rendering/renderabletimevaryingsphere.cpp
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rendering/renderabletrail.cpp
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rendering/renderabletrailorbit.cpp
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@@ -55,6 +55,7 @@
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#include <modules/base/rendering/renderablenodeline.h>
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#include <modules/base/rendering/renderablesphereimagelocal.h>
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#include <modules/base/rendering/renderablesphereimageonline.h>
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#include <modules/base/rendering/renderableswitch.h>
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#include <modules/base/rendering/renderabletrailorbit.h>
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#include <modules/base/rendering/renderabletrailtrajectory.h>
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#include <modules/base/rendering/renderableplaneimagelocal.h>
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@@ -162,6 +163,7 @@ void BaseModule::internalInitialize(const ghoul::Dictionary&) {
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fRenderable->registerClass<RenderableSphereImageOnline>(
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"RenderableSphereImageOnline"
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);
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fRenderable->registerClass<RenderableSwitch>("RenderableSwitch");
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fRenderable->registerClass<RenderableSphericalGrid>("RenderableSphericalGrid");
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fRenderable->registerClass<RenderableTrailOrbit>("RenderableTrailOrbit");
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fRenderable->registerClass<RenderableTrailTrajectory>("RenderableTrailTrajectory");
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@@ -245,6 +247,7 @@ std::vector<documentation::Documentation> BaseModule::documentations() const {
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RenderableRadialGrid::Documentation(),
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RenderableSphereImageLocal::Documentation(),
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RenderableSphereImageOnline::Documentation(),
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RenderableSwitch::Documentation(),
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RenderableSphericalGrid::Documentation(),
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RenderableTimeVaryingSphere::Documentation(),
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RenderableTrailOrbit::Documentation(),
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@@ -26,6 +26,7 @@
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#define __OPENSPACE_MODULE_BASE___RENDERABLEPLANEIMAGELOCAL___H__
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#include <modules/base/rendering/renderableplane.h>
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#include <iostream>
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namespace ghoul::filesystem { class File; }
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namespace ghoul::opengl { class Texture; }
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66
modules/base/rendering/renderableswitch.cpp
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66
modules/base/rendering/renderableswitch.cpp
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@@ -0,0 +1,66 @@
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#include <modules/base/rendering/renderableswitch.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <ghoul/logging/logmanager.h>
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namespace {
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struct [[codegen::Dictionary(RenderableSwitch)]] Parameters {
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ghoul::Dictionary Renderable1;
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ghoul::Dictionary Renderable2;
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float DistanceThreshold;
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};
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#include "renderableswitch_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation RenderableSwitch::Documentation() {
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return codegen::doc<Parameters>(
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"base_renderable_switch"
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);
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}
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RenderableSwitch::RenderableSwitch(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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_renderable1 = std::make_unique<RenderablePlaneImageLocal>(p.Renderable1);
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_renderable2 = std::make_unique<RenderablePlaneImageLocal>(p.Renderable2);
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_distanceThreshold = p.DistanceThreshold;
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}
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void RenderableSwitch::initializeGL() {
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_renderable1->initializeGL();
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_renderable2->initializeGL();
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}
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void RenderableSwitch::deinitializeGL() {
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_renderable1->deinitializeGL();
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_renderable2->deinitializeGL();
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}
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bool RenderableSwitch::isReady() const {
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return _renderable1->isReady() && _renderable2->isReady();
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}
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void RenderableSwitch::update(const UpdateData& data) {
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_renderable1->update(data);
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_renderable2->update(data);
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}
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void RenderableSwitch::render(const RenderData& data, RendererTasks& tasks) {
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if (_enabled) {
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glm::dvec3 cameraPosition = data.camera.positionVec3();
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glm::dvec3 modelPosition = data.modelTransform.translation;
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//std::cout << "Distance: " << glm::distance(cameraPosition, modelPosition) << std::endl;
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if (glm::distance(cameraPosition, modelPosition) < _distanceThreshold) {
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_renderable1->render(data, tasks);
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}
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else {
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_renderable2->render(data, tasks);
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}
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}
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}
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} // namespace openspace
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79
modules/base/rendering/renderableswitch.h
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79
modules/base/rendering/renderableswitch.h
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@@ -0,0 +1,79 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLESWITCH___H__
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#define __OPENSPACE_MODULE_BASE___RENDERABLESWITCH___H__
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#include <modules/base/rendering/RenderablePlaneImageLocal.h>
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#include <modules/base/rendering/renderableplane.h>
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#include <glm/glm.hpp>
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#include <glm/gtx/vector_angle.hpp>
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#include <memory>
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#include <modules/base/basemodule.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/file.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/crc32.h>
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#include <ghoul/misc/profiling.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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namespace openspace {
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struct RenderData;
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struct UpdateData;
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namespace documentation { struct Documentation; }
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class RenderableSwitch : public Renderable {
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public:
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RenderableSwitch(const ghoul::Dictionary& dictionary);
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void initializeGL() override;
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void deinitializeGL() override;
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bool isReady() const override;
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void update(const UpdateData& data) override;
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void render(const RenderData& data, RendererTasks& tasks) override;
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static documentation::Documentation Documentation();
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private:
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std::unique_ptr<RenderablePlaneImageLocal> _renderable1;
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std::unique_ptr<RenderablePlaneImageLocal> _renderable2;
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float _distanceThreshold;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_BASE___RENDERABLESWITCH___H__
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