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Remove camera as light source for New Horizons model
* Increase ambiant lighting instead
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@@ -16,7 +16,7 @@ local NewHorizons = {
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Type = "RenderableModel",
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Body = "NEW HORIZONS",
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GeometryFile = models .. "/NewHorizonsCleanModel.obj",
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AmbientIntensity = 0.0,
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AmbientIntensity = 0.2,
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DiffuseIntensity = 1.0,
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SpecularIntensity = 1.0,
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LightSources = {
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@@ -25,11 +25,6 @@ local NewHorizons = {
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Identifier = "Sun",
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Node = sunTransforms.SolarSystemBarycenter.Identifier,
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Intensity = 1.0
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},
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{
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Identifier = "Camera",
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Type = "CameraLightSource",
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Intensity = 0.5
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}
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}
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},
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