Remove screenspacerenderables and iSWACygnets

This commit is contained in:
Sebastian Piwell
2016-04-04 15:30:54 -04:00
16 changed files with 80 additions and 25 deletions
+6 -9
View File
@@ -72,15 +72,7 @@ properties::Property* property(const std::string& uri) {
const std::string nameUri = uri.substr(0, nameSeparator);
const std::string remainingUri = uri.substr(nameSeparator + 1);
SceneGraphNode* node = sceneGraphNode("iSWA");
if(node){
std::shared_ptr<ISWACygnet> cygnet = static_cast <ISWAContainer*>(node->renderable())->iSWACygnet(nameUri);
if(cygnet){
return cygnet->property(remainingUri);
}
}
node = sceneGraphNode(nameUri);
SceneGraphNode* node = sceneGraphNode(nameUri);
if (node) {
properties::Property* property = node->property(remainingUri);
return property;
@@ -91,6 +83,11 @@ properties::Property* property(const std::string& uri) {
properties::Property* property = ssr->property(remainingUri);
return property;
}
std::shared_ptr<ISWACygnet> cygnet = ISWAManager::ref().iSWACygnet(nameUri);
if(cygnet){
return cygnet->property(remainingUri);
}
LERROR("Node, iSWACygnet or ScreenSpaceRenderable' " << nameUri << "' did not exist");
return nullptr;
+10
View File
@@ -376,6 +376,9 @@ void RenderEngine::postSynchronizationPreDraw() {
}
}
if(!_deletedScreenSpaceRenderables.empty())
_deletedScreenSpaceRenderables.clear();
for (auto screenspacerenderable : _screenSpaceRenderables) {
screenspacerenderable->update();
}
@@ -1146,10 +1149,17 @@ void RenderEngine::unregisterScreenSpaceRenderable(std::shared_ptr<ScreenSpaceRe
if (it != _screenSpaceRenderables.end()) {
s->deinitialize();
_deletedScreenSpaceRenderables.push_back(s);
_screenSpaceRenderables.erase(it);
}
}
void RenderEngine::unregisterScreenSpaceRenderable(std::string name){
auto s = screenSpaceRenderable(name);
if(s)
unregisterScreenSpaceRenderable(s);
}
std::shared_ptr<ScreenSpaceRenderable> RenderEngine::screenSpaceRenderable(std::string name){
for(auto s : _screenSpaceRenderables){
if(s->name() == name){
+22 -7
View File
@@ -33,6 +33,7 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
, _depth("depth", "Depth", 0, 0, 1)
, _scale("scale", "Scale" , 0.5, 0, 2)
, _alpha("alpha", "Alpha" , 1, 0, 1)
,_delete("delete", "Delete")
, _quad(0)
, _vertexPositionBuffer(0)
,_rendererPath("${SHADERS}/framebuffer/renderframebuffer.frag")
@@ -40,6 +41,7 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
,_fragmentPath("${MODULE_BASE}/shaders/screnspace_fs.glsl")
,_texture(nullptr)
,_shader(nullptr)
,_toDelete(false)
{
addProperty(_enabled);
addProperty(_useFlatScreen);
@@ -48,6 +50,7 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
addProperty(_depth);
addProperty(_scale);
addProperty(_alpha);
addProperty(_delete);
_rendererData = ghoul::Dictionary();
_rendererData.setValue("fragmentRendererPath", _rendererPath);
@@ -70,11 +73,18 @@ ScreenSpaceRenderable::ScreenSpaceRenderable()
_useFlatScreen.onChange([this](){
useEuclideanCoordinates(_useFlatScreen.value());
});
_delete.onChange([this](){OsEng.renderEngine().unregisterScreenSpaceRenderable(name());});
}
ScreenSpaceRenderable::~ScreenSpaceRenderable(){}
//deinitialzie(){
// unregisterProperies
// }
bool ScreenSpaceRenderable::isEnabled() const {
return _enabled;
}
@@ -129,13 +139,18 @@ glm::vec2 ScreenSpaceRenderable::toSpherical(glm::vec2 euclidean){
}
void ScreenSpaceRenderable::registerProperties(){
OsEng.gui()._property.registerProperty(&_enabled);
OsEng.gui()._property.registerProperty(&_useFlatScreen);
OsEng.gui()._property.registerProperty(&_euclideanPosition);
OsEng.gui()._property.registerProperty(&_sphericalPosition);
OsEng.gui()._property.registerProperty(&_depth);
OsEng.gui()._property.registerProperty(&_scale);
OsEng.gui()._property.registerProperty(&_alpha);
OsEng.gui()._screenSpaceProperty.registerProperty(&_enabled);
OsEng.gui()._screenSpaceProperty.registerProperty(&_useFlatScreen);
OsEng.gui()._screenSpaceProperty.registerProperty(&_euclideanPosition);
OsEng.gui()._screenSpaceProperty.registerProperty(&_sphericalPosition);
OsEng.gui()._screenSpaceProperty.registerProperty(&_depth);
OsEng.gui()._screenSpaceProperty.registerProperty(&_scale);
OsEng.gui()._screenSpaceProperty.registerProperty(&_alpha);
OsEng.gui()._screenSpaceProperty.registerProperty(&_delete);
}
void ScreenSpaceRenderable::unregisterProperties(){
OsEng.gui()._screenSpaceProperty.unregisterProperties(name());
}
void ScreenSpaceRenderable::createShaders(){